default search action
Antonio J. Fernández 0001
Person information
- affiliation: University of Málaga, Department of Languages and Computer Sciences, Spain
Other persons with the same name
- Antonio J. Fernández 0002 — DEIMOS Space S.L.U., Madrid, Spain
- Antonio J. Fernández 0003 — Autonomous University of Madrid, Institute of Mathematical Science, Spain
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j36]Benoît Bossavit, Antonio José Fernández Leiva:
A scoping review and a taxonomy of the use of motion-based technology centered on the end user. A special focus on elderly health. Multim. Tools Appl. 83(2): 3963-3984 (2024) - 2023
- [j35]Manuel Trinidad-Fernández, Benoît Bossavit, Javier Salgado-Fernández, Susana Abbate-Chica, Antonio José Fernández Leiva, Antonio I. Cuesta-Vargas:
Head-Mounted Display for Clinical Evaluation of Neck Movement Validation with Meta Quest 2. Sensors 23(6): 3077 (2023) - [c65]Feijoo Colomine Duran, Carlos Cotta, Antonio José Fernández Leiva:
Epoch-Based Application of Problem-Aware Operators in a Multiobjective Memetic Algorithm for Portfolio Optimization. EvoApplications@EvoStar 2023: 210-222 - 2022
- [j34]Jorge Ruiz Quiñones, Antonio José Fernández Leiva:
Automated video game parameter tuning with XVGDL+. J. Univers. Comput. Sci. 28(12): 1282-1311 (2022) - [c64]Benoît Bossavit, Juan Miguel Urbano, Antonio José Fernández Leiva:
Crazy Chefs!: videojuego serio gamificado basado en tecnología de captura de movimientos para fomentar la socialización y el entrenamiento físico de personas mayores (poster) (Crazy Chefs!: a serious gamified video game based on motion capture technology to encourage socialisation and physical training for the elderly). CEV 2022 - [e3]Raúl Lara-Cabrera, Antonio José Fernández Leiva:
Actas del I Congreso Español de Videojuegos, Madrid, Spain, December 1-2, 2022. CEUR Workshop Proceedings 3305, CEUR-WS.org 2022 [contents] - 2021
- [j33]David Rodríguez Rueda, Carlos Cotta, Antonio José Fernández Leiva:
Metaheuristics for the template design problem: encoding, symmetry and hybridisation. J. Intell. Manuf. 32(2): 559-578 (2021) - 2020
- [j32]Jorge Ruiz Quiñones, Antonio J. Fernández:
XML-Based Video Game Description Language. IEEE Access 8: 4679-4692 (2020) - [j31]David Rodríguez Rueda, Carlos Cotta, Antonio José Fernández Leiva:
Memetic collaborative approaches for finding balanced incomplete block designs. Comput. Oper. Res. 114 (2020) - [j30]Pablo García-Sánchez, Alberto Paolo Tonda, Antonio José Fernández Leiva, Carlos Cotta:
Optimizing Hearthstone agents using an evolutionary algorithm. Knowl. Based Syst. 188 (2020) - [j29]Jhon Edgar Amaya, Carlos Cotta, Antonio J. Fernández, Pablo García-Sánchez:
Deep memetic models for combinatorial optimization problems: application to the tool switching problem. Memetic Comput. 12(1): 3-22 (2020) - [c63]Ariel Eduardo Vázquez-Núñez, Antonio José Fernández Leiva, Pablo García-Sánchez, Antonio Miguel Mora:
Testing Hybrid Computational Intelligence Algorithms for General Game Playing. EvoApplications 2020: 446-460 - [c62]Carlos López-Rodríguez, Antonio José Fernández Leiva, Raúl Lara-Cabrera, Antonio Miguel Mora, Pablo García-Sánchez:
Checking the Difficulty of Evolutionary-Generated Maps in a N-Body Inspired Mobile Game. OLA 2020: 206-215 - [e2]Raúl Lara-Cabrera, Antonio José Fernández Leiva:
Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, On-line, October 7-8, 2020. CEUR Workshop Proceedings 2719, CEUR-WS.org 2020 [contents]
2010 – 2019
- 2019
- [j28]Antonio J. Fernández, Álvaro Gutiérrez-Rodríguez:
On distributed user-centric memetic algorithms. Soft Comput. 23(12): 4019-4039 (2019) - 2018
- [j27]David Camacho, Raúl Lara-Cabrera, Juan Julián Merelo Guervós, Pedro A. Castillo, Carlos Cotta, Antonio José Fernández Leiva, Francisco Fernández de Vega, Francisco Chávez de la O:
From ephemeral computing to deep bioinspired algorithms: New trends and applications. Future Gener. Comput. Syst. 88: 735-746 (2018) - 2017
- [j26]Antonio José Fernández Leiva, Antonio Mora García:
Preface for the special issue on Science in Videogames. Entertain. Comput. 21: 95-96 (2017) - [c61]Álvaro Gutiérrez-Rodríguez, Antonio Miguel Mora, Antonio José Fernández Leiva:
Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms). CoSECivi 2017: 103-118 - [c60]Jorge Ruiz Quiñones, Antonio José Fernández Leiva:
Game design: a preliminary review on techniques and tools. CoSECivi 2017: 189-201 - [c59]Antonio Miguel Mora, Álvaro Gutiérrez-Rodríguez, Antonio José Fernández Leiva:
Optimising Humanness: Designing the Best Human-Like Bot for Unreal Tournament 2004. IWANN (2) 2017: 681-693 - 2016
- [j25]Carlos Cotta, Antonio José Fernández Leiva, Francisco Fernández de Vega, Francisco Chávez de la O, Juan Julián Merelo Guervós, Pedro A. Castillo, David Camacho, María D. R.-Moreno:
Application Areas of Ephemeral Computing: A Survey. Trans. Comput. Collect. Intell. 24: 153-167 (2016) - [j24]Mariela Nogueira Collazo, Carlos Cotta Porras, Antonio José Fernández Leiva:
Competitive Algorithms for Coevolving Both Game Content and AI. A Case Study: Planet Wars. IEEE Trans. Comput. Intell. AI Games 8(4): 325-337 (2016) - [c58]Ariel Eduardo Vázquez-Núñez, Antonio José Fernández Leiva:
Computación Efímera: Identificando Retos para la Investigación en Videojuegos. CoSECivi 2016: 1-10 - [c57]Alejandro Ruiz-Moyano, Mariela Nogueira Collazo, Antonio José Fernández Leiva:
Hacia la Generación Automática de Mecánicas de Juego: un Editor de Reglas para Eryna. CoSECivi 2016: 125-134 - [c56]Raúl Lara-Cabrera, Alejandro Gutierrez Alcoba, Antonio José Fernández Leiva:
A Spatially-Structured PCG Method for Content Diversity in a Physics-Based Simulation Game. EvoApplications (1) 2016: 653-668 - [c55]Mihai Polceanu, Antonio Mora García, José L. Jiménez, Cédric Buche, Antonio José Fernández Leiva:
The Believability Gene in Virtual Bots. FLAIRS 2016: 346-349 - 2015
- [j23]Raúl Lara-Cabrera, Mariela Nogueira Collazo, Carlos Cotta, Antonio José Fernández Leiva:
Procedural Content Generation for Real-Time Strategy Games. Int. J. Interact. Multim. Artif. Intell. 3(2): 40-48 (2015) - [c54]Raúl Lara-Cabrera, Mariela Nogueira Collazo, Carlos Cotta, Antonio José Fernández Leiva:
Game Artificial Intelligence: Challenges for the Scientific Community. CoSECivi 2015: 1-12 - [c53]José L. Jiménez, Antonio Mora García, Antonio José Fernández Leiva:
Evolutionary Interactive Bot for the FPS Unreal Tournament 2004. CoSECivi 2015: 46-57 - [c52]Carlos Cotta, Antonio José Fernández Leiva, Francisco Fernández de Vega, Francisco Chávez de la O, Juan Julián Merelo Guervós, Pedro A. Castillo, David Camacho, Gema Bello Orgaz:
Ephemeral Computing and Bioinspired Optimization. IJCCI (ECTA) 2015: 319-324 - [p7]Jhon Edgar Amaya, Carlos Cotta Porras, Antonio José Fernández Leiva:
Memetic and Hybrid Evolutionary Algorithms. Handbook of Computational Intelligence 2015: 1047-1060 - 2014
- [j22]Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
Geometrical vs topological measures for the evolution of aesthetic maps in a RTS game. Entertain. Comput. 5(4): 251-258 (2014) - [j21]Mariela Nogueira Collazo, Carlos Cotta, Antonio José Fernández Leiva:
Virtual player design using self-learning via competitive coevolutionary algorithms. Nat. Comput. 13(2): 131-144 (2014) - [j20]Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms. Nat. Comput. 13(2): 157-168 (2014) - [c51]Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
A self-adaptive evolutionary approach to the evolution of aesthetic maps for a RTS game. IEEE Congress on Evolutionary Computation 2014: 298-304 - [c50]Mariela Nogueira Collazo, Antonio José Fernández Leiva, Carlos Cotta Porras:
Eryna: una herramienta de apoyo a la revolución de los videojuegos. CoSECivi 2014: 173-184 - [c49]Alejandro Gutierrez Alcoba, Raúl Lara-Cabrera, Antonio José Fernández Leiva:
Generación automática de contenido para un nuevo juego basado en el problema de los tres cuerpos. CoSECivi 2014: 199-210 - [i7]José Enrique Gallardo, Carlos Cotta, Antonio J. Fernández:
Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms. CoRR abs/1401.3477 (2014) - 2013
- [j19]Antonio José Fernández Leiva, Amparo C. Civila Salas:
Practices of advanced programming: Tradition versus innovation. Comput. Appl. Eng. Educ. 21(2): 237-244 (2013) - [j18]Jhon Edgar Amaya, Carlos Cotta, Antonio José Fernández Leiva:
Cross entropy-based memetic algorithms: An application study over the tool switching problem. Int. J. Comput. Intell. Syst. 6(3): 559-584 (2013) - [j17]Ana Reyes Badillo, Juan Jesús Ruiz, Carlos Cotta, Antonio José Fernández Leiva:
On user-centric memetic algorithms. Soft Comput. 17(2): 285-300 (2013) - [c48]Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
A Procedural Balanced Map Generator with Self-adaptive Complexity for the Real-Time Strategy Game Planet Wars. EvoApplications 2013: 274-283 - [c47]Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
A review of computational intelligence in RTS games. FOCI 2013: 114-121 - [c46]Carlos Cotta, Antonio José Fernández Leiva, Alberto Fuentes Sánchez, Raúl Lara-Cabrera:
Car Setup Optimization via Evolutionary Algorithms. IWANN (2) 2013: 346-354 - [c45]Mariela Nogueira, Carlos Cotta, Antonio José Fernández Leiva:
An Analysis of Hall-of-Fame Strategies in Competitive Coevolutionary Algorithms for Self-Learning in RTS Games. LION 2013: 174-188 - [c44]Juan Julián Merelo Guervós, Antonio Miguel Mora, Carlos Cotta, Antonio José Fernández Leiva:
Finding an Evolutionary Solution to the Game of Mastermind with Good Scaling Behavior. LION 2013: 288-293 - [c43]R. M. Hidalgo-Bermúdez, M. S. Rodríguez-Domingo, Antonio Miguel Mora, Pablo García-Sánchez, Juan Julián Merelo Guervós, Antonio José Fernández Leiva:
Evolutionary FSM-Based Agents for Playing Super Mario Game. LION 2013: 357-363 - [c42]Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
Using Self-Adaptive Evolutionary Algorithms to Evolve Dynamism-Oriented Maps for a Real Time Strategy Game. LSSC 2013: 256-263 - 2012
- [j16]Jhon Edgar Amaya, Carlos Cotta, Antonio José Fernández Leiva:
Solving the tool switching problem with memetic algorithms. Artif. Intell. Eng. Des. Anal. Manuf. 26(2): 221-235 (2012) - [c41]Feijoo Colomine Duran, Carlos Cotta, Antonio José Fernández Leiva:
A Comparative Study of Multi-objective Evolutionary Algorithms to Optimize the Selection of Investment Portfolios with Cardinality Constraints. EvoApplications 2012: 165-173 - [c40]Mariela Nogueira, Carlos Cotta, Antonio José Fernández Leiva:
On Modeling, Evaluating and Increasing Players' Satisfaction Quantitatively: Steps towards a Taxonomy. EvoApplications 2012: 245-254 - [p6]Carlos Cotta, Antonio José Fernández Leiva, José E. Gallardo:
Memetic Algorithms and Complete Techniques. Handbook of Memetic Algorithms 2012: 189-200 - [i6]José A. García Gutiérrez, Carlos Cotta, Antonio José Fernández Leiva:
Design of Emergent and Adaptive Virtual Players in a War RTS Game. CoRR abs/1201.3117 (2012) - [i5]José A. García Gutiérrez, Carlos Cotta, Antonio José Fernández Leiva:
Evolutionary Computation in Astronomy and Astrophysics: A Review. CoRR abs/1202.2523 (2012) - 2011
- [j15]David Rodríguez Rueda, Carlos Cotta, Antonio José Fernández Leiva:
A Memetic Algorithm for Designing Balanced Incomplete Blocks. Int. J. Comb. Optim. Probl. Informatics 2(1): 14-22 (2011) - [j14]Jhon Edgar Amaya, Carlos Cotta, Antonio José Fernández Leiva:
Memetic cooperative models for the tool switching problem. Memetic Comput. 3(3): 199-216 (2011) - [c39]Ana Reyes Badillo, Carlos Cotta, Antonio José Fernández Leiva:
Towards User-Centric Memetic Algorithms: Experiences with the TSP. IWANN (2) 2011: 284-291 - [c38]Carlos Cotta, Antonio José Fernández Leiva:
Bio-inspired Combinatorial Optimization: Notes on Reactive and Proactive Interaction. IWANN (2) 2011: 348-355 - [c37]Javier Espinar, Carlos Cotta, Antonio José Fernández Leiva:
On the Use of Human-Guided Evolutionary Algorithms for Tackling 2D Packing Problems. IWINAC (1) 2011: 354-361 - [c36]José A. García Gutiérrez, Carlos Cotta, Antonio José Fernández Leiva:
Design of Emergent and Adaptive Virtual Players in a War RTS Game. IWINAC (1) 2011: 372-382 - [c35]Antonio José Fernández Leiva, Jorge L. O'Valle Barragán:
Decision Tree-Based Algorithms for Implementing Bot AI in UT2004. IWINAC (1) 2011: 383-392 - [c34]Javier Espinar, Carlos Cotta, Antonio José Fernández Leiva:
User-Centric Optimization with Evolutionary and Memetic Systems. LSSC 2011: 214-221 - 2010
- [c33]Jhon Edgar Amaya, Carlos Cotta, Antonio José Fernández Leiva:
Hybrid Cooperation Models for the Tool Switching Problem. NICSO 2010: 39-52 - [c32]Jhon Edgar Amaya, Carlos Cotta, Antonio José Fernández Leiva:
A Memetic Cooperative Optimization Schema and Its Application to the Tool Switching Problem. PPSN (1) 2010: 445-454
2000 – 2009
- 2009
- [j13]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
Finding low autocorrelation binary sequences with memetic algorithms. Appl. Soft Comput. 9(4): 1252-1262 (2009) - [j12]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms. J. Artif. Intell. Res. 35: 533-555 (2009) - [j11]Sonia Estévez Martín, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Rafael del Vado Vírseda, Fernando Sáenz-Pérez, Antonio J. Fernández:
On the cooperation of the constraint domains , R, and F in CFLP. Theory Pract. Log. Program. 9(4): 415-527 (2009) - [c31]David Rodríguez Rueda, Carlos Cotta, Antonio J. Fernández:
Finding Balanced Incomplete Block Designs with Metaheuristics. EvoCOP 2009: 156-167 - [c30]Sonia Estévez Martín, Antonio José Fernández Leiva, Fernando Sáenz-Pérez:
TOY: A System for Experimenting with Cooperation of Constraint Domains. PROLE 2009: 79-91 - [p5]Feijoo Colomine Duran, Carlos Cotta, Antonio J. Fernández:
Evolutionary Optimization for Multiobjective Portfolio Selection under Markowitz's Model with Application to the Caracas Stock Exchange. Nature-Inspired Algorithms for Optimisation 2009: 489-509 - [i4]Sonia Estévez Martín, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Rafael del Vado Vírseda, Fernando Sáenz-Pérez, Antonio J. Fernández:
On the Cooperation of the Constraint Domains H, R and FD in CFLP. CoRR abs/0904.2136 (2009) - 2008
- [c29]Sonia Estévez Martín, Antonio J. Fernández, Fernando Sáenz-Pérez:
Playing with TOY: Constraints and Domain Cooperation. ESOP 2008: 112-115 - [c28]Antonio J. Fernández, Carlos Cotta, Rafael Campaña Ceballos:
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms. GAMEON 2008: 120-128 - [c27]Jhon Edgar Amaya, Carlos Cotta, Antonio J. Fernández:
A Memetic Algorithm for the Tool Switching Problem. Hybrid Metaheuristics 2008: 190-202 - [c26]Sonia Estévez Martín, Antonio J. Fernández, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Fernando Sáenz-Pérez, Rafael del Vado Vírseda:
Cooperation of constraint domains in the TOY system. PPDP 2008: 258-268 - [p4]Christian Blum, Carlos Cotta, Antonio J. Fernández, José E. Gallardo, Monaldo Mastrolilli:
Hybridizations of Metaheuristics With Branch & Bound Derivates. Hybrid Metaheuristics 2008: 85-116 - [e1]Maria J. Blesa, Christian Blum, Carlos Cotta, Antonio J. Fernández, José E. Gallardo, Andrea Roli, Michael Sampels:
Hybrid Metaheuristics, 5th International Workshop, HM 2008, Málaga, Spain, October 8-9, 2008. Proceedings. Lecture Notes in Computer Science 5296, Springer 2008, ISBN 978-3-540-88438-5 [contents] - [i3]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
Finding Still Lifes with Memetic/Exact Hybrid Algorithms. CoRR abs/0812.4170 (2008) - 2007
- [j10]Carlos Cotta, Iván Dotú, Antonio J. Fernández, Pascal Van Hentenryck:
Local Search-based Hybrid Algorithms for Finding Golomb Rulers. Constraints An Int. J. 12(3): 263-291 (2007) - [j9]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez, Rafael del Vado Vírseda:
Constraint functional logic programming over finite domains. Theory Pract. Log. Program. 7(5): 537-582 (2007) - [j8]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
On the Hybridization of Memetic Algorithms With Branch-and-Bound Techniques. IEEE Trans. Syst. Man Cybern. Part B 37(1): 77-83 (2007) - [c25]Christian Blum, Carlos Cotta, Antonio J. Fernández, José E. Gallardo:
A Probabilistic Beam Search Approach to the Shortest Common Supersequence Problem. EvoCOP 2007: 36-47 - [c24]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
A memetic algorithm for the low autocorrelation binary sequence problem. GECCO 2007: 1226-1233 - [c23]Jhon Edgar Amaya, Carlos Cotta, Antonio J. Fernández:
Tackling the Error Correcting Code Problem Via the Cooperation of Local-Search-Based Agents. IWINAC (2) 2007: 490-500 - [c22]Jose Luis Pastrana, María-Victoria Belmonte, Carlos Cotta, Antonio J. Fernández, Enrique Soler, Maria Inmaculada Yagüe:
Estudio, Implantación y Resultados de la Adaptación Espacio Europeo de Educación Superior en las Asignaturas de Programación de la Titulación de Informática de la Universidad de Málaga. JIISIC 2007: 435-443 - [p3]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
Reconstructing Phylogenies with Memetic Algorithms and Branch-and-Bound. Analysis of Biological Data: A Soft Computing Approach 2007: 59-84 - [p2]Carlos Cotta, Antonio J. Fernández:
Memetic Algorithms in Planning, Scheduling, and Timetabling. Evolutionary Scheduling 2007: 1-30 - 2006
- [j7]Antonio J. Fernández, Patricia M. Hill:
An Interval Constraint Branching Scheme for Lattice Domains. J. Univers. Comput. Sci. 12(11): 1466-1499 (2006) - [c21]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
A Memetic Algorithm with Bucket Elimination for the Still Life Problem. EvoCOP 2006: 73-85 - [c20]Carlos Cotta, Iván Dotú, Antonio J. Fernández, Pascal Van Hentenryck:
Scheduling Social Golfers with Memetic Evolutionary Programming. Hybrid Metaheuristics 2006: 150-161 - [c19]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
A Multi-level Memetic/Exact Hybrid Algorithm for the Still Life Problem. PPSN 2006: 212-221 - [c18]Carlos Cotta, Iván Dotú, Antonio J. Fernández, Pascal Van Hentenryck:
A Memetic Approach to Golomb Rulers. PPSN 2006: 252-261 - [c17]Sonia Estévez Martín, Antonio J. Fernández, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Fernando Sáenz-Pérez, Rafael del Vado Vírseda:
A Proposal for the Cooperation of Solvers in Constraint Functional Logic Programming. PROLE 2006: 37-51 - [c16]Sonia Estévez Martín, Antonio J. Fernández, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Rafael del Vado Vírseda:
A Fully Sound Goal Solving Calculus for the Cooperation of Solvers in the CFLP Scheme. WFLP 2006: 235-252 - [i2]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez, Rafael del Vado Vírseda:
Constraint Functional Logic Programming over Finite Domains. CoRR abs/cs/0601071 (2006) - 2005
- [j6]Antonio J. Fernández:
Declarative Constraint Programming. Inteligencia Artif. 9(27): 73-100 (2005) - [j5]Antonio J. Fernández:
Un Enfoque Generico y Cooperativo para la Resolucion de Restricciones de Intervalo. Inteligencia Artif. 9(27): 125-128 (2005) - [c15]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
A hybrid model of evolutionary algorithms and branch-and-bound for combinatorial optimization problems. Congress on Evolutionary Computation 2005: 2248-2254 - [c14]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
Programming with TOY(FD). CP 2005: 878-878 - [c13]Carlos Cotta, Antonio J. Fernández:
Analyzing Fitness Landscapes for the Optimal Golomb Ruler Problem. EvoCOP 2005: 68-79 - [c12]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
Solving the Multidimensional Knapsack Problem Using an Evolutionary Algorithm Hybridized with Branch and Bound. IWINAC (2) 2005: 21-30 - 2004
- [j4]Antonio J. Fernández:
A Generic, Collaborative Framework for Interval Constraint Solving. AI Commun. 17(3): 171-174 (2004) - [j3]Antonio J. Fernández, Patricia M. Hill:
An interval constraint system for lattice domains. ACM Trans. Program. Lang. Syst. 26(1): 1-46 (2004) - [c11]Antonio J. Fernández, Javier González Jiménez:
Action Games: Evolutive Experiences. Fuzzy Days 2004: 487-501 - [c10]Carlos Cotta, Antonio J. Fernández:
A Hybrid GRASP - Evolutionary Algorithm Approach to Golomb Ruler Search. PPSN 2004: 481-490 - 2003
- [j2]Antonio J. Fernández, Jesús Millán Sánchez:
CGRAPHIC: Educational software for learning the foundations of programming. Comput. Appl. Eng. Educ. 11(4): 167-178 (2003) - [c9]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
Toy(FD): Sketch of Operational Semantics. CP 2003: 827-831 - [c8]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
Solving Combinatorial Problems with a Constraint Functional Logic Language. PADL 2003: 320-338 - 2002
- [c7]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
A Functional Logic Language with Finite Domain Constraints. APPIA-GULP-PRODE 2002: 7-22 - 2001
- [p1]María-Victoria Belmonte, Carlos Cotta, Antonio J. Fernández, I. Gómez, Jose Luis Pastrana, J. A. Pedreira, Francisco Rus, Enrique Soler:
Foundations of Programming: a Teaching Improvement. Computers and Education. Towards an Interconnected Society 2001: 81-91 - [i1]Antonio J. Fernández, Patricia M. Hill:
Branching: the Essence of Constraint Solving. CoRR cs.PL/0109060 (2001) - 2000
- [j1]Antonio J. Fernández, Patricia M. Hill:
A Comparative Study of Eight Constraint Programming Languages Over the Boolean and Finite Domains. Constraints An Int. J. 5(3): 275-301 (2000) - [c6]Antonio J. Fernández, Patricia M. Hill:
Constraint Propagation on Multiple Domains. WFLP 2000: 455-469
1990 – 1999
- 1999
- [c5]Antonio J. Fernández, Patricia M. Hill:
Constraint Solving on Lattices. APPIA-GULP-PRODE 1999: 105-120 - [c4]Antonio J. Fernández, Patricia M. Hill:
Extending clp(FD) by Negative Constraint Solving. APPIA-GULP-PRODE 1999: 137-150 - [c3]Antonio J. Fernández, Patricia M. Hill:
An Interval Lattice-Based Constraint Solving Framework for Lattices. Fuji International Symposium on Functional and Logic Programming 1999: 194-208 - 1998
- [c2]Antonio J. Fernández, Patricia M. Hill:
An Impartial Efficiency Comparison of FD Constraint Systems. CP 1998: 468 - 1997
- [c1]Antonio J. Fernández, Patricia M. Hill:
Boolean and Finite Domain Solvers Compared Using Self Referential Quizzes. APPIA-GULP-PRODE 1997: 533-544
Coauthor Index
aka: Carlos Cotta Porras
aka: José Enrique Gallardo
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-08-05 20:23 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint