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Mar 19, 2014 · We analyze both the usefulness of map-size self-adaptation in each scenario, as well as the properties of maps leading to different tradeoffs ...
We analyze both the usefulness of map-size self-adaptation in each scenario, as well as the properties of maps leading to different tradeoffs between dynamism ...
The experimentation focuses both on the optimization of balance and dynamism as stand-alone properties and in the analysis of the different tradeoffs attainable ...
This work presents a procedural content generation system that uses an evolutionary algorithm in order to generate interesting maps for a real-time strategy ...
This work presents a procedural content generation system that uses an evolutionary algorithm in order to generate interesting maps for a real-time strategy ...
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This work presents a procedural content generation system that uses an evolutionary algorithm featuring self-adaptation of mutation parameters and ...
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms. Natural Computing, 2014. DownloadEdit. Research paper ...
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms. Raúl Lara-Cabrera; Carlos Cotta; Antonio J. Fernández ...
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms. R Lara-Cabrera, C Cotta, AJ Fernández-Leiva. Natural ...
Lara-Cabrera, C. Cotta, and A. J. Fernández-Leiva, “On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms,” ...