Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3313831.3376477acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Weaving by Touch: A Case Analysis of Accessible Making

Published: 23 April 2020 Publication History

Abstract

The rise of maker communities and fabrication tools creates new opportunities for participation in design work. With this has come an interest in increasing the accessibility of making for people with disabilities, which has mainly emphasized independence and empowerment through the creation of more accessible fabrication tools. To understand and rethink the notion of accessible making, we analyze the context and practices of a particular site of making: the communal weaving studio within an assisted living facility for people with vision impairments. Our analysis helps reconsider the material and social processes that constitute accessible making, including the ways makers attend to interactive material properties, negotiate co-creative embodied work, and value the labor of making. We discuss future directions for design and research on accessible making while highlighting tensions around assistance, collaboration, and how disabled labor is valued.

Supplementary Material

MP4 File (a350-das-presentation.mp4)

References

[1]
Morgan G. Ames, Jeffrey Bardzell, Shaowen Bardzell, Silvia Lindtner, David A. Mellis, and Daniela K. Rosner. 2014. Making Cultures: Empowerment, Participation, and Democracy - or Not?. In Proceedings of the Extended Abstracts of the 32Nd Annual ACM Conference on Human Factors in Computing Systems (CHI EA '14). ACM, NY, NY, USA, 1087--1092.
[2]
Chris Anderson. 2012. Makers: The New Industrial Revolution. Crown Publishing Group.
[3]
Karen Barad. 2003. Posthumanist Performativity: Toward an Understanding of How Matter Comes to Matter. Signs: Journal of Women in Culture and Society 28, 3 (2003), 801--831.
[4]
Cynthia L. Bennett, Erin Brady, and Stacy M. Branham. 2018. Interdependence As a Frame for Assistive Technology Research and Design. In Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18). ACM, NY, NY, USA, 161--173.
[5]
Cynthia L. Bennett, Keting Cen, Katherine M. Steele, and Daniela K. Rosner. 2016. An Intimate Laboratory?: Prostheses As a Tool for Experimenting with Identity and Normalcy. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, NY, NY, USA, 1745--1756.
[6]
Cynthia L. Bennett, Burren Peil, and Daniela K. Rosner. 2019a. Biographical Prototypes: Reimagining Recognition and Disability in Design. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). ACM, NY, NY, USA, 35--47.
[7]
Cynthia L. Bennett and Daniela K. Rosner. 2019. The Promise of Empathy: Design, Disability, and Knowing the "Other". In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 298, 13 pages.
[8]
Cynthia L. Bennett, Abigale Stangl, Alexa F. Siu, and Joshua A. Miele. 2019b. Making Nonvisually: Lessons from the Field. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '19). ACM, NY, NY, USA, 279--285.
[9]
Jens Bornschein, Denise Bornschein, and Gerhard Weber. 2018. Comparing Computer-Based Drawing Methods for Blind People with Real-Time Tactile Feedback. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 115, 13 pages.
[10]
Stacy M. Branham and Shaun K. Kane. 2015a. Collaborative Accessibility: How Blind and Sighted Companions Co-Create Accessible Home Spaces. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, NY, NY, USA, 2373--2382.
[11]
Stacy M. Branham and Shaun K. Kane. 2015b. The Invisible Work of Accessibility: How Blind Employees Manage Accessibility in Mixed-Ability Workplaces. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '15). ACM, NY, NY, USA, 163--171.
[12]
Leah Buechley, Mike Eisenberg, Jaime Catchen, and Ali Crockett. 2008. The LilyPad Arduino: Using Computational Textiles to Investigate Engagement, Aesthetics, and Diversity in Computer Science Education. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '08). ACM, NY, NY, USA, 423--432.
[13]
Erin Buehler, Stacy Branham, Abdullah Ali, Jeremy J. Chang, Megan Kelly Hofmann, Amy Hurst, and Shaun K. Kane. 2015. Sharing is Caring: Assistive Technology Designs on Thingiverse. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, NY, NY, USA, 525--534.
[14]
Erin Buehler, Shaun K. Kane, and Amy Hurst. 2014. ABC and 3D: Opportunities and Obstacles to 3D Printing in Special Education Environments. In Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14). ACM, NY, NY, USA, 107--114.
[15]
Kayla Carucci and Kentaro Toyama. 2019. Making Well-being: Exploring the Role of Makerspaces in Long Term Care Facilities. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 469, 12 pages.
[16]
Kathy Charmaz. 2014. Constructing Grounded Theory. Sage Publications, London.
[17]
Niamh Coomey. 2019. MSA Pushes for Accessible Makerspaces. (March 2019). https://www.mndaily.com/article/2019/03/n-msa-pushes-for-accessible-makerspaces Retrieved September 18, 2019.
[18]
Clare Cullen and Oussama Metatla. 2019. Co-designing Inclusive Multisensory Story Mapping with Children with Mixed Visual Abilities. In Proceedings of the 18th ACM International Conference on Interaction Design and Children (IDC '19). ACM, NY, NY, USA, 361--373.
[19]
Maitraye Das, Darren Gergle, and Anne Marie Piper. 2019. "It doesn't win you friends": Understanding Accessibility in Collaborative Writing for People with Vision Impairments. Proceedings of the ACM on Human-Computer Interaction 3, CSCW, Article 191 (Nov. 2019), 26 pages.
[20]
Andy Dearden. 2006. Designing as A Conversation with Digital Materials. Design Studies 27, 3 (2006), 399 -- 421. Digital Design.
[21]
Audrey Desjardins and Ron Wakkary. 2013. Manifestations of Everyday Design: Guiding Goals and Motivations. In Proceedings of the 9th ACM Conference on Creativity and Cognition (C&C '13). ACM, NY, NY, USA, 253--262.
[22]
Kristin N. Dew and Daniela K. Rosner. 2018. Lessons from the Woodshop: Cultivating Design with Living Materials. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 585, 12 pages.
[23]
Elizabeth Ellcessor. 2016. Restricted Access: Media, Disability, and the Politics of Participation. NYU Press. http://www.jstor.org/stable/j.ctt18040rg
[24]
Robert M. Emerson, Rachel I. Fretz, and Linda L. Shaw. 2011. Writing Ethnographic Fieldnotes. The University of Chicago Press.
[25]
Ylva Fernaeus, Martin Jonsson, and Jakob Tholander. 2012. Revisiting the Jacquard Loom: Threads of History and Current Patterns in HCI. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '12). ACM, NY, NY, USA, 1593--1602.
[26]
Sarah Fox, Rachel Rose Ulgado, and Daniela Rosner. 2015. Hacking Culture, Not Devices: Access and Recognition in Feminist Hackerspaces. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW '15). ACM, NY, NY, USA, 56--68.
[27]
Emilie Giles and Janet van der Linden. 2015. Imagining Future Technologies: ETextile Weaving Workshops with Blind and Visually Impaired People. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition (C&C '15). ACM, NY, NY, USA, 3--12.
[28]
Emilie Giles, Janet van der Linden, and Marian Petre. 2018. Weaving Lighthouses and Stitching Stories: Blind and Visually Impaired People Designing E-textiles. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 470, 12 pages.
[29]
Elizabeth Goodman and Daniela Rosner. 2011. From Garments to Gardens: Negotiating Material Relationships Online and 'by Hand'. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, NY, NY, USA, 2257--2266.
[30]
Charles Goodwin. 2000. Action and Embodiment in Situated Human Interaction. Journal of Pragmatics 30, 10 (September 2000), 1489--1522.
[31]
Charles Goodwin. 2006. Human Sociality as Mutual Orientation in a Rich Interactive Environment: Multimodal Utterances and Pointing in Aphasia. In Roots of Human Sociality, Nicholas J. Enfeld and Stephen C. Levinson (Eds.). Berg, London, 96--125.
[32]
David Green and David Kirk. 2018. Open Design, Inclusivity and the Intersections of Making. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). ACM, NY, NY, USA, 173--186.
[33]
Christina N. Harrington, Katya Borgos-Rodriguez, and Anne Marie Piper. 2019a. Engaging Low-Income African American Older Adults in Health Discussions Through Community-based Design Workshops. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 593, 15 pages.
[34]
Christina N. Harrington, Sheena Erete, and Anne Marie Piper. 2019b. Deconstructing Community-Based Collaborative Design: Towards More Equitable Participatory Design Engagements. Proceedings of the ACM on Human-Computer Interaction 3, CSCW, Article 216 (Nov. 2019), 23 pages.
[35]
Peregrine Hawthorn and Daniel Ashbrook. 2017. Cyborg Pride: Self-Design in e-NABLE. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17). ACM, NY, NY, USA, 422--426.
[36]
Jon Hindmarsh and Christian Heath. 2000. Embodied Reference: A Study of Deixis in Workplace Interaction. Journal of Pragmatics 32, 12 (2000), 1855 -- 1878.
[37]
Megan Hofmann, Jeffrey Harris, Scott E. Hudson, and Jennifer Mankoff. 2016. Helping Hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, NY, NY, USA, 1769--1780.
[38]
Megan Hofmann, Kristin Williams, Toni Kaplan, Stephanie Valencia, Gabriella Hann, Scott E. Hudson, Jennifer Mankoff, and Patrick Carrington. 2019. "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 314, 13 pages.
[39]
James Hollan, Edwin Hutchins, and David Kirsh. 2000. Distributed Cognition: Toward a New Foundation for Human-computer Interaction Research. ACM Transaction on Computer-Human Interaction 7, 2 (June 2000), 174--196.
[40]
Jonathan Hook, Sanne Verbaan, Abigail Durrant, Patrick Olivier, and Peter Wright. 2014. A Study of the Challenges Related to DIY Assistive Technology in the Context of Children with Disabilities. In Proceedings of the 2014 Conference on Designing Interactive Systems (DIS '14). ACM, NY, NY, USA, 597--606.
[41]
Amy Hurst and Shaun Kane. 2013. Making "Making" Accessible. In Proceedings of the 12th International Conference on Interaction Design and Children (IDC '13). ACM, NY, NY, USA, 635--638.
[42]
Amy Hurst and Jasmine Tobias. 2011. Empowering Individuals with Do-it-yourself Assistive Technology. In The Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '11). ACM, NY, NY, USA, 11--18.
[43]
Edwin Hutchins. 1995. How a Cockpit Remembers Its Speeds. Cognitive Science 19, 3 (1995), 265 -- 288.
[44]
Lilly C. Irani and M. Six Silberman. 2016. Stories We Tell About Labor: Turkopticon and the Trouble with "Design". In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, NY, NY, USA, 4573--4586.
[45]
Kat Jungnickel. 2015. Sewing as A Design Method. Interactions 22, 6 (2015), 72--75.
[46]
Alison Kafer. 2013. Feminist, Queer, Crip. Indiana University Press. http://www.jstor.org/stable/j.ctt16gz79x
[47]
Varsha Koushik, Darren Guinness, and Shaun K. Kane. 2019. StoryBlocks: A Tangible Programming Game To Create Accessible Audio Stories. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 492, 12 pages.
[48]
Amanda Lazar, Raymundo Cornejo, Caroline Edasis, and Anne Marie Piper. 2016. Designing for the Third Hand: Empowering Older Adults with Cognitive Impairment Through Creating and Sharing. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS '16). ACM, NY, NY, USA, 1047--1058.
[49]
Amanda Lazar, Jessica L. Feuston, Caroline Edasis, and Anne Marie Piper. 2018. Making As Expression: Informing Design with People with Complex Communication Needs Through Art Therapy. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 351, 16 pages.
[50]
Silvia Lindtner, Shaowen Bardzell, and Jeffrey Bardzell. 2016. Reconstituting the Utopian Vision of Making: HCI After Technosolutionism. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, NY, NY, USA, 1390--1402.
[51]
Simi Linton. 1998. Claiming Disability: Knowledge and Identity. NYU Press. http://www.jstor.org/stable/j.ctt9qfx5w
[52]
Angella Mackey, Ron Wakkary, Stephan Wensveen, Annika Hupfeld, and Oscar Tomico. 2019. Satisfying a Conversation with Materials for Dynamic Fabrics. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). ACM, NY, NY, USA, 1047--1058.
[53]
Janis Lena Meissner, John Vines, Janice McLaughlin, Thomas Nappey, Jekaterina Maksimova, and Peter Wright. 2017. Do-It-Yourself Empowerment As Experienced by Novice Makers with Disabilities. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17). ACM, NY, NY, USA, 1053--1065.
[54]
Oussama Metatla and Clare Cullen. 2018. "Bursting the Assistance Bubble": Designing Inclusive Technology with Children with Mixed Visual Abilities. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 346, 14 pages.
[55]
Oussama Metatla, Alison Oldfeld, Taimur Ahmed, Antonis Vafeas, and Sunny Miglani. 2019. Voice User Interfaces in Schools: Co-designing for Inclusion with Visually-Impaired and Sighted Pupils. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 378, 15 pages.
[56]
Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, and Hiroshi Ishii. 2016. Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, NY, NY, USA, 2764--2772.
[57]
Bettina Nissen and John Bowers. 2015. Data-Things: Digital Fabrication Situated Within Participatory Data Translation Activities. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, NY, NY, USA, 2467--2476.
[58]
Hester Parr. 2006. Mental Health, the Arts and Belongings. Transactions of the Institute of British Geographers 31, 2 (2006), 150--166.
[59]
Denise Prescher, Jens Bornschein, and Gerhard Weber. 2017. Consistency of a Tactile Pattern Set. ACM Trans. Access. Comput. 10, 2, Article 7 (April 2017), 29 pages.
[60]
Johanna Prince and Kevin Good. 2018. Making Makerspaces Work for All Students. (September 2018). https://www.edutopia.org/article/making-makerspaces-work-all-students Retrieved September 18, 2019.
[61]
Halley P. Profta, Abigale Stangl, Laura Matuszewska, Sigrunn Sky, and Shaun K. Kane. 2016. Nothing to Hide: Aesthetic Customization of Hearing Aids and Cochlear Implants in an Online Community. In Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16). ACM, NY, NY, USA, 219--227.
[62]
David Roedl, Shaowen Bardzell, and Jeffrey Bardzell. 2015. Sustainable Making? Balancing Optimism and Criticism in HCI Discourse. ACM Trans. Comput.-Hum. Interact. 22, 3, Article 15 (June 2015), 27 pages.
[63]
Daniela K. Rosner. 2012. The Material Practices of Collaboration. In Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work (CSCW '12). ACM, NY, NY, USA, 1155--1164.
[64]
Daniela K. Rosner, Miwa Ikemiya, Diana Kim, and Kristin Koch. 2013. Designing with Traces. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, NY, NY, USA, 1649--1658.
[65]
Daniela K. Rosner and Kimiko Ryokai. 2009. Refections on Craft: Probing the Creative Process of Everyday Knitters. In Proceedings of the Seventh ACM Conference on Creativity and Cognition (C&C '09). ACM, NY, NY, USA, 195--204.
[66]
Daniela K. Rosner, Samantha Shorey, Brock R. Craft, and Helen Remick. 2018. Making Core Memory: Design Inquiry into Gendered Legacies of Engineering and Craftwork. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 531, 13 pages.
[67]
Donald A. Schön. 1983. The Refective Practitioner: How Professionals Think in Action. Basic Books, New York.
[68]
Donald A. Schön. 1992. Designing As Refective Conversation with the Materials of a Design Situation. Knowledge-Based Systems 5, 1 (March 1992), 3--14.
[69]
Dorothé Smit, Doenja Oogjes, Bruna Goveia de Rocha, Ambra Trotto, Yeup Hur, and Caroline Hummels. 2016. Ideating in Skills: Developing Tools for Embodied Co-Design. In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '16). ACM, NY, NY, USA, 78--85.
[70]
Sophia Smith. 2016. Blind Arduino Project Proves You Don't Need to See to Build Electronics. Retrieved September 18, 2019. (May 2016). https://makezine.com/2016/05/27/ blind-arduino-project-proves-you-dont-need-to-see-tobuild-electronics/.
[71]
Thomas Smith, Simon J. Bowen, Bettina Nissen, Jonathan Hook, Arno Verhoeven, John Bowers, Peter Wright, and Patrick Olivier. 2015. Exploring Gesture Sonifcation to Support Refective Craft Practice. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, NY, NY, USA, 67--76.
[72]
Emma Snelling, Denise Gregson, and Mike Bender. 2000. Restoring the Give and Take in A Relationship. Journal of Dementia Care 8, 1 (2000).
[73]
Abigale Stangl, Ann Cunningham, Lou Ann Blake, and Tom Yeh. 2019. Defining Problems of Practices to Advance Inclusive Tactile Media Consumption and Production. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '19). ACM, NY, NY, USA, 329--341.
[74]
Kevin M. Storer and Stacy M. Branham. 2019. "That's the Way Sighted People Do It": What Blind Parents Can Teach Technology Designers About Co-Reading with Children. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). ACM, NY, NY, USA, 385--398.
[75]
Jürgen Streeck, Charles Goodwin, and Curtis Lebaron. 2011. Embodied Interaction in the Material World: An Introduction. Cambridge University Press, 1--26.
[76]
Lucy A. Suchman. 1987. Plans and Situated Actions: The Problem of Human-machine Communication. Cambridge University Press, New York, NY, USA.
[77]
Anne Sullivan, Joshua Allen McCoy, Sarah Hendricks, and Brittany Williams. 2018. Loominary: Crafting Tangible Artifacts from Player Narrative. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '18). ACM, NY, NY, USA, 443--450.
[78]
Theresa Jean Tanenbaum, Amanda M. Williams, Audrey Desjardins, and Karen Tanenbaum. 2013. Democratizing Technology: Pleasure, Utility and Expressiveness in DIY and Maker Practice. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, NY, NY, USA, 2603--2612.
[79]
Anja Thieme, Cecily Morrison, Nicolas Villar, Martin Grayson, and Siân Lindley. 2017. Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17). ACM, NY, NY, USA, 739--752.
[80]
Betty Toole. 1992. Ada, the Enchantress of Numbers. Strawberry Press, Sausalito, CA.
[81]
Austin Toombs, Shaowen Bardzell, and Jeffrey Bardzell. 2014. Becoming Makers: Hackerspace Member Habits, Values, and Identities. Journal of Peer Production 5 (2014).
[82]
Austin L. Toombs, Shaowen Bardzell, and Jeffrey Bardzell. 2015. The Proper Care and Feeding of Hackerspaces: Care Ethics and Cultures of Making. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, NY, NY, USA, 629--638.
[83]
Jasper Tran O'Leary, Sara Zewde, Jennifer Mankoff, and Daniela K. Rosner. 2019. Who Gets to Future?: Race, Representation, and Design Methods in Africatown. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, Article 561, 13 pages.
[84]
Vasiliki Tsaknaki and Ylva Fernaeus. 2016. Expanding on Wabi-Sabi As a Design Resource in HCI. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, NY, NY, USA, 5970--5983.
[85]
Vasiliki Tsaknaki and Ylva Fernaeus. 2017. On the Surface of Things : Experiential Properties of the Use of Craft Materials on Interactive Artefacts. In International Conference 2017 of the DRS Special Interest Group on Experiential Knowledge (EKSIG '17).
[86]
Emily Q. Wang and Anne Marie Piper. 2018. Accessibility in Action: Co-Located Collaboration Among Deaf and Hearing Professionals. Proceedings of the ACM on Human-Computer Interaction 2, CSCW, Article 180 (Nov. 2018), 25 pages.
[87]
Susan Wendell. 1996. The Rejected Body: Feminist Philosophical Refections on Disability. Routledge.
[88]
Michele A. Williams, Caroline Galbraith, Shaun K. Kane, and Amy Hurst. 2014. "Just Let the Cane Hit It": How the Blind and Sighted See Navigation Differently. In Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14). ACM, NY, NY, USA, 217--224.
[89]
Chien Wen Yuan, Benjamin V. Hanrahan, Sooyeon Lee, Mary Beth Rosson, and John M. Carroll. 2017. I Didn't Know That You Knew I Knew: Collaborative Shopping Practices Between People with Visual Impairment and People with Vision. Proceedings of the ACM on Human-Computer Interaction 1, CSCW, Article 118 (Dec. 2017), 18 pages.
[90]
Annuska Zolyomi, Anne Spencer Ross, Arpita Bhattacharya, Lauren Milne, and Sean A. Munson. 2018. Values, Identity, and Social Translucence: Neurodiverse Student Teams in Higher Education. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, NY, NY, USA, Article 499, 13 pages.

Cited By

View all
  • (2024)"That comes with a huge career cost:" Understanding Collaborative Ideation Experiences of Disabled ProfessionalsProceedings of the ACM on Human-Computer Interaction10.1145/36410188:CSCW1(1-28)Online publication date: 26-Apr-2024
  • (2024)A Systematic Review of Ability-diverse Collaboration through Ability-based Lens in HCIProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641930(1-21)Online publication date: 11-May-2024
  • (2023)Understanding Participation among Disabled Creators in Online MarketplacesProceedings of the ACM on Human-Computer Interaction10.1145/36101057:CSCW2(1-28)Online publication date: 4-Oct-2023
  • Show More Cited By

Index Terms

  1. Weaving by Touch: A Case Analysis of Accessible Making

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
    April 2020
    10688 pages
    ISBN:9781450367080
    DOI:10.1145/3313831
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 April 2020

    Permissions

    Request permissions for this article.

    Check for updates

    Badges

    • Honorable Mention

    Author Tags

    1. design
    2. disability
    3. making
    4. materiality
    5. vision impairments

    Qualifiers

    • Research-article

    Funding Sources

    Conference

    CHI '20
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)120
    • Downloads (Last 6 weeks)14
    Reflects downloads up to 01 Oct 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)"That comes with a huge career cost:" Understanding Collaborative Ideation Experiences of Disabled ProfessionalsProceedings of the ACM on Human-Computer Interaction10.1145/36410188:CSCW1(1-28)Online publication date: 26-Apr-2024
    • (2024)A Systematic Review of Ability-diverse Collaboration through Ability-based Lens in HCIProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641930(1-21)Online publication date: 11-May-2024
    • (2023)Understanding Participation among Disabled Creators in Online MarketplacesProceedings of the ACM on Human-Computer Interaction10.1145/36101057:CSCW2(1-28)Online publication date: 4-Oct-2023
    • (2023)Cripping Data Visualizations: Crip Technoscience as a Critical Lens for Designing Digital AccessProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608427(1-16)Online publication date: 22-Oct-2023
    • (2023)Barriers and Benefits: The Path to Accessible MakerspacesProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608414(1-14)Online publication date: 22-Oct-2023
    • (2023)Understanding Peer-to-Peer Instructional Support in an Online Community for Blind Audio ProducersProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608399(1-15)Online publication date: 22-Oct-2023
    • (2023)Towards a Social Justice Aligned Makerspace: Co-designing Custom Assistive Technology within a University EcosystemProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3608393(1-13)Online publication date: 22-Oct-2023
    • (2023)3D Printed Interactive Multi-Storey Model for People with Visual ImpairmentsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581304(1-15)Online publication date: 19-Apr-2023
    • (2023)Community-Driven Information Accessibility: Online Sign Language Content Creation within d/Deaf CommunitiesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581286(1-24)Online publication date: 19-Apr-2023
    • (2023)Simphony: Enhancing Accessible Pattern Design Practices among Blind WeaversProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581047(1-19)Online publication date: 19-Apr-2023
    • Show More Cited By

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format.

    HTML Format

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media