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Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences

Published: 23 April 2020 Publication History

Abstract

We present Haptic-go-round, a surrounding platform that allows deploying props and devices to provide haptic feedbacks in any direction in virtual reality experiences. The key component of Haptic-go-round is a motorized turntable that rotates the correct haptic device to the right direction at the right time to match what users are about to touch. We implemented a working platform including plug-and-play prop cartridges and a software interface that allow experience designers to agilely add their haptic components and use the platform for their applications. We conducted technical experiments and two user studies on Haptic-go-round to evaluate its performance. We report the results and discuss our insights and limitations.

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References

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    cover image ACM Conferences
    CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
    April 2020
    10688 pages
    ISBN:9781450367080
    DOI:10.1145/3313831
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    Published: 23 April 2020

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    Author Tags

    1. encounter-type haptic feedback
    2. props
    3. virtual reality

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    Cited By

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    • (2024)LuciEntry: A Modular Lucid Dream Induction PrototypeExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651061(1-6)Online publication date: 11-May-2024
    • (2024)InflatableBots: Inflatable Shape-Changing Mobile Robots for Large-Scale Encountered-Type Haptics in VRProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642069(1-14)Online publication date: 11-May-2024
    • (2024)Hap’n’Roll: A Scroll-inspired Device for Delivering Diverse Haptic Feedback with a Single Actuator2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00028(42-50)Online publication date: 16-Mar-2024
    • (2024)Shape-A-GettiComputers and Graphics10.1016/j.cag.2023.10.014117:C(42-50)Online publication date: 4-Mar-2024
    • (2024)Haptic Perception Research and Facility Design for Virtual SpacesHuman-Computer Interaction10.1007/978-3-031-60449-2_8(102-123)Online publication date: 1-Jun-2024
    • (2023)A Modular Haptic Agent System with Encountered-Type Active InteractionElectronics10.3390/electronics1209206912:9(2069)Online publication date: 30-Apr-2023
    • (2023)Chandelier: Interaction Design With Surrounding Mid-Air Tangible InterfaceAdjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586182.3616695(1-3)Online publication date: 29-Oct-2023
    • (2023)The Benefits of Passive Haptics and Perceptual Manipulation for Extended Reality Interactions in Constrained Passenger SpacesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581079(1-19)Online publication date: 19-Apr-2023
    • (2023)XAVE: Cross-Platform Based Asymmetric Virtual Environment for Immersive ContentIEEE Access10.1109/ACCESS.2023.329439011(71890-71904)Online publication date: 2023
    • (2023)Application of Virtual Avatar using Motion Capture in Immersive Virtual EnvironmentInternational Journal of Human–Computer Interaction10.1080/10447318.2023.2254609(1-15)Online publication date: 10-Sep-2023
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