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Things coming together: learning experiences in a software studio

Published: 21 June 2014 Publication History

Abstract

We have evidence that the software studio provides learning that genuinely prepares students for professional practice. Learning that entails dealing with complex technical problems and tools. Learning that involves working effectively in groups. Learning that results in the building of students' self-confidence and the conviction that they can successfully deal with the challenges of modern software system development. Learning that allows the accomplishment of the more elusive professional competencies. In order for students to achieve this type of deep learning, they need time to immerse themselves in complex problems within a rich environment -- such as the software studio. The studio also enables each student group to develop and succeed according to their needs, and in different ways. The conclusions above arise from an ethnographic study in an undergraduate software studio prototype with two student groups and their mentors.

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  • (2024)Training App Developers in a Software Studio: The Business Nano Challenge ExperienceProceedings of the 46th International Conference on Software Engineering: Software Engineering Education and Training10.1145/3639474.3640070(82-92)Online publication date: 14-Apr-2024
  • (2023)Evaluating Student Risk Group Mitigation StrategiesIEEE Software10.1109/MS.2023.331046840:6(79-86)Online publication date: 1-Nov-2023
  • (2022)Risks in Student ProjectsProceedings of the 24th Australasian Computing Education Conference10.1145/3511861.3511877(143-152)Online publication date: 14-Feb-2022
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cover image ACM Conferences
ITiCSE '14: Proceedings of the 2014 conference on Innovation & technology in computer science education
June 2014
378 pages
ISBN:9781450328333
DOI:10.1145/2591708
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 21 June 2014

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Author Tags

  1. design practice
  2. ethnography
  3. graduate attributes
  4. groups
  5. professional competencies
  6. software engineering education
  7. studio-based learning and instruction

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ITiCSE '14 Paper Acceptance Rate 36 of 164 submissions, 22%;
Overall Acceptance Rate 552 of 1,613 submissions, 34%

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Cited By

View all
  • (2024)Training App Developers in a Software Studio: The Business Nano Challenge ExperienceProceedings of the 46th International Conference on Software Engineering: Software Engineering Education and Training10.1145/3639474.3640070(82-92)Online publication date: 14-Apr-2024
  • (2023)Evaluating Student Risk Group Mitigation StrategiesIEEE Software10.1109/MS.2023.331046840:6(79-86)Online publication date: 1-Nov-2023
  • (2022)Risks in Student ProjectsProceedings of the 24th Australasian Computing Education Conference10.1145/3511861.3511877(143-152)Online publication date: 14-Feb-2022
  • (2022)The ElectronicistsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517506(1-17)Online publication date: 29-Apr-2022
  • (2021)Education, Innovation and Software ProductionProceedings of the XX Brazilian Symposium on Software Quality10.1145/3493244.3493265(1-10)Online publication date: 8-Nov-2021
  • (2021)Tech-Art-TheoryProceedings of the ACM on Human-Computer Interaction10.1145/34491565:CSCW1(1-25)Online publication date: 22-Apr-2021
  • (2021)Roadshow Presentations for Developing Presentation and Feedback Skills in Studio Based Learning2021 19th International Conference on Information Technology Based Higher Education and Training (ITHET)10.1109/ITHET50392.2021.9759758(01-11)Online publication date: 4-Nov-2021
  • (2021)Exploring the intersection between software industry and Software Engineering education - A systematic mapping of Software Engineering TrendsJournal of Systems and Software10.1016/j.jss.2020.110736172(110736)Online publication date: Feb-2021
  • (2020)Industry-Focused Projects in an Intense One-Year ICT ProgrammeProceedings of the Twenty-Second Australasian Computing Education Conference10.1145/3373165.3373180(132-141)Online publication date: 3-Feb-2020
  • (2020)Engineering students’ expectations and perceptions of studio-based learningEuropean Journal of Engineering Education10.1080/03043797.2020.1758630(1-14)Online publication date: 6-May-2020
  • Show More Cited By

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