Risus - Adv A Kringle in Time
Risus - Adv A Kringle in Time
Risus - Adv A Kringle in Time
h
in Time
d
I have endeavoured in this Ghostly little book, to raise the Ghost of an Idea, which
shall not put my readers out of humour with themselves, with each other, with the sea-
son, or with me. May it haunt their houses pleasantly, and no one wish to lay it.
– Charles Dickens
S. John Ross
Writing, Design, Cartography,
Production & Illustration
Santa Claus
Technical Consultant
Dedicated
... To Sam Ross, my Dad, who likes to pretend he doesn’t
care much about the holidays. Love you, Pop.
Creativity, Unbound
Contents
CONTENTS 2 Second Bite: Christmas Present . . . . . . . . . . . . . .35
Third Time’s the Charm: Christmas Future . . . . . .37
A CHRISTMAS STORY 3
Peace On Earth . . . . . . . . . . . . . . . . . . . . . . . . . . . .38
GETTING STARTED 5 Journey to Loch Noël . . . . . . . . . . . . . . . . . . . . . . .38
Deadly Combat . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Loch Noël Map Key . . . . . . . . . . . . . . . . . . . . . . .39
Swing Combat . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Miles to Go Before They Sleep . . . . . . . . . . . . . . . .40
CHAPTER ONE: THERE It Came Upona Midnight Clear . . . . . . . . . . . . . . . .40
AROSE SUCH A CLATTER 8 In Fields Where They Lay . . . . . . . . . . . . . . . . . . . .42
A Sudden Noise . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 CHAPTER FOUR: AWAY IN A MANGER 43
What To My Wondering Eyes Should Appear . . . . .11 Risus Makes Baby Jesus Cry . . . . . . . . . . . . . . . . . .43
If Every Day Were Just Like Christmas . . . . . . . . . .12 Hero Worship . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Of Course They Will . . . . . . . . . . . . . . . . . . . . . . . .13 Entering The City . . . . . . . . . . . . . . . . . . . . . . . . . . .45
CHAPTER TWO: DEBACLE Heribab’s Smocks And Shrouds . . . . . . . . . . . . . . .45
ON 34TH STREET 14 The Risus Guide to Biblical Jerusalem . . . . . . . . . . .46
A Sleigh Ride Together With You . . . . . . . . . . . . . . .15 Exploring Jerusalem . . . . . . . . . . . . . . . . . . . . . . . .48
Philo Hackdream: Santa Hunter . . . . . . . . . . . . . . .17 Good Morning, Angels . . . . . . . . . . . . . . . . . . . . .49
Talking With Philo . . . . . . . . . . . . . . . . . . . . . . . . . .17 That You, Santy Claus? . . . . . . . . . . . . . . . . . . . .49
“Slay Bells Ring – Are You Listenin’?” . . . . . . . . . . .18 Gold, Frankincense, and More . . . . . . . . . . . . . . .49
Freakish Bohemian Christmas Party . . . . . . . . . . . .19 Baana The Shirt-Monger . . . . . . . . . . . . . . . . . . .50
Philo’s Got A Secret . . . . . . . . . . . . . . . . . . . . . . . . .20 Jumping the Gun on Jesus . . . . . . . . . . . . . . . . . .50
Keller’s Department Store . . . . . . . . . . . . . . . . . . . .21 King Herod’s Chamber . . . . . . . . . . . . . . . . . . . . . .50
Santa’s Head-Patting Throne . . . . . . . . . . . . . . . . . .22 Angels Bending Near the Earth . . . . . . . . . . . . . . . .52
The Part Where the Store A Sudden Rescue . . . . . . . . . . . . . . . . . . . . . . . . . .53
Becomes a Dungeon Module . . . . . . . . . . . . . . . . .22 Secret Catacombs Smell Like Baking Bread . . . . . .53
Map Key: Ground Floor . . . . . . . . . . . . . . . . . . . .23 Lair of the Rib Cultists . . . . . . . . . . . . . . . . . . . . . . .54
Map Key: Typical Shopping Level . . . . . . . . . . . .25 In Thy Dark Streets Shineth … . . . . . . . . . . . . . . . .56
Map Key: The 39th Floor . . . . . . . . . . . . . . . . . . .25 Building Your Nativity Scene . . . . . . . . . . . . . . . . . .58
Map Key: The 40th Floor . . . . . . . . . . . . . . . . . . .27
CHAPTER FIVE: DASH AWAY,
The Big Climactic Gloating and Fighting Scene . . . .28
DASH AWAY, DASH AWAY ALL! 59
CHAPTER THREE: GOD We Got Upsot . . . . . . . . . . . . . . . . . . . . . . . . . . . . .61
BLESS US, EVERY ONE 30 The Horrors of War . . . . . . . . . . . . . . . . . . . . . . . . .61
Scrooge’s House . . . . . . . . . . . . . . . . . . . . . . . . . . .31 Samantha’s Cottage . . . . . . . . . . . . . . . . . . . . . . . . .63
Map Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32 Right Down Santa Claus Lane . . . . . . . . . . . . . . . . .64
What’s Going On? . . . . . . . . . . . . . . . . . . . . . . . . . .33 Warehouse Five . . . . . . . . . . . . . . . . . . . . . . . . . . . .65
Here We Are As In Olden Days . . . . . . . . . . . . . . . .34 War Toy Factory “X” . . . . . . . . . . . . . . . . . . . . . . . .67
First Bite: Christmas Past . . . . . . . . . . . . . . . . . . .34 Kringlegard: The Terrible Fortress of St. Nick . . . . . .68
Lovely, Dark and Deep . . . . . . . . . . . . . . . . . . . . .69
If You Should Go Skating … . . . . . . . . . . . . . . . .70
Pulling the Plug . . . . . . . . . . . . . . . . . . . . . . . . . .72
Santa’s Sanctum . . . . . . . . . . . . . . . . . . . . . . . . . .74
Rein·Deer Games . . . . . . . . . . . . . . . . . . . . . . . . .74
Holly Jolly Dénouement . . . . . . . . . . . . . . . . . . . . .76
2
Table of Contents
A Christmas Story
I
T WAS ABOUT TWELVE YEARS ago, and it
was the first Christmas after I’d begun work on
g
A Kringle in Time. I was single in those days,
which isn’t nearly as good as being married but had
b
its charms. That year, the charms included a wild lit-
tle thing named (or, perhaps, not named) Melina. A
mutual friend who took naughty photographs pro-
fessionally introduced us; he and Melina had a busi-
ness relationship.
Like just about any relationship at that age, it was
a pretty dumb idea that was fun enough that – for a v1.22
f
while anyway – we didn’t care how dumb it was. It
was Christmastime in Virginia, in a town that takes
pride in its Colonial heritage, complete with a really
beautifully complete approach to the holidays. There ABOUT THE AUTHOR
was snow and there were lights and there were more
S. John Ross has been a Game Master since
pine boughs and pinecones and holly whatsits than 1984 and game writer since 1990. His works
h j
anyone could take in at once. include the Points in Space series, Risus: The
Melina and I were at the local shopping mall that Anything RPG, the Pokéthulhu Adventure
day, doing Melina-style things, which meant shoplift- Game, GURPS Russia, GURPS Warehouse
ing Play-Doh from the toy stores. Melina was a thief 23, Weirder Tales: A Space Opera, Feast of
and an exhibitionist and wicked in many other nice Blades (the In Nomine GM’s Kit), Among
ways, so it was a fun contrast in an environment of the Clans: The Andorians, Uresia: Grave of
plastic-sheet snowscapes and the electric grinding Heaven, the Star Trek RPG Narrator’s
noise of mechanical elves. Toolkit, and the creation of Sparks paper
miniatures. As a contributor, his work has
i
There is a cliché on television that says that appeared in other supplements for the lines
department store Santas often fail to show up for mentioned above, as well as the Flying
work, leaving the harried staff to hunt for an emer- Buffalo’s CityBook series, White Wolf’s Mage:
gency replacement Santa to talk to the kiddies and The Ascension line, and numerous periodicals,
hand out candy and pose for Polaroids. That including Dragon, White Wolf, Star Wars Gamer,
Christmas, that magical Christmas, that cliché visited Autoduel Quarterly, and Pyramid (where he
our little shopping mall at precisely the time Melina served a brief stint as Editor). His homepage,
and I were passing the Santa station. Melina noticed, The Blue Room, includes the Big List of RPG
and Melina’s eyes lit up with a flame from the pit of Plots, one of the most linked-to gaming tools
e
on the World Wide Web. He recently celebrated
whatever dimension of sin she served. She whispered
his seventh wedding anniversary to the cutest
something in my ear, and some of it involved a plead-
Newfie in the world.
ing request. Oh, would I? Would I please be Santa?
Not only did the staff eagerly accept me (I was the
only volunteer) but they accepted Melina as a kind of
“Santa’s Helper” character. They provided her with a
checkered apron and a green elf hat. Again, it was a
study in contrasts, since she was wearing shiny black
pants so tight they were really just a new skin color
w w w. c u m b e r l a n d g a m e s . c o m
with a belt.
3
Dum, De-Dum, Delightful
Risus: A Kringle in Time
4
Things weren’t going to be so easy for me. I was But I’ve left Melina out of the story for a while.
ushered discreetly into the private concrete back-halls Shame on me, for Melina got me into that suit and
of the shopping mall where I was provided with extra she was determined to have some fun with the situa-
padding, a massive fake beard, the boots and the tion beyond just seeing me play Santa for her
coat and the trousers and the rest of it. Everywhere I amusement. At every opportunity, she got
walked I was surrounded by the mall’s answer to the close, whispering to me and reminding me of
Secret Service, and as we strode out into the what she was wearing that wasn’t an
public concourse again I felt like some kind of apron, and what she wasn’t wearing.
overprotected rock star on the way to the There is another rule about being
stage. Santa Claus, and it involves having a
The children cheered when they saw me, soft lap to sit on with no questionable
and that was one of many lessons I’d learn unevenness in the surface. Melina
that evening. Whatever there may be to hated rules. There is no moral (or indeed,
Christmas Magic, people do love an icon morality) to this story, though as you read
and, for a moment, there I was being iconic. and play A Kringle in Time you’ll come to
Another pleasant lesson involved just appreciate why I’ve included it.
how many of the children asked for tradi- As a postscript, a few weeks later, just a
tional toys. I was expecting a litany of day or three before Christmas, I was load-
brand-name trademarks and video-game ing up at a salad bar when a woman I did-
machines, but more than half of the kids n’t recognize just started staring at me and
asked for toys along the lines of a toy gun or a smiling. “Santa!” she said. “It’s Santa
wagon or a train set or a dolly or a teddy bear. Claus!”
That really affected me; it was an absolute sur- I blinked a lot. “Yes? Okay. Yeah.”
prise and it made me realize that I had allowed She had recognized my laugh. She
a film of cynicism to cloud a holiday that I really told me that the photograph they had of me
truly love. and her children would be a treasured family
A less pleasant lesson happened when photo, always. I was the best Santa she’d ever
I got thirsty. I lifted the fake beard to drink seen, she said. And then I remembered all
and three of the Mall Secret Service peo- those hundreds of Polaroids from
ple all but tackled me to the that day, and it hit me that there I
ground. There is a rule about I think some of the Mall Elves
was, in family photo albums all
being Santa Claus, and it’s a very noticed what Melina was up to.
over town.
serious rule: When you’re Santa It’s a kind of Rock Star
Claus you’re Santa Claus. The children must never Meaning of Christmas, but it felt pretty good anyway.
see you as anything else. Melina and I broke up when she had that idea
There was, too, the little girl who was terrified of about the car battery. But I wish her (wherever she is)
me, and screamed and screamed incessantly until her and those kids with the train sets and wagons and
father told her it was time to take the picture. She dolls, and the Mall Secret Service, and my adorable
immediately stopped screaming, smiled sweetly for wife who’s very generous in allowing me to recount
the camera, and waited for the snaps. When the pic- this story, a very Merry Christmas indeed.
tures were done, she immediately resumed scream-
ing. When we were done, she stopped screaming
long enough to accept the prefab bag of candy and
small Taiwanese plastic toys, gave me an equally
sweet “Thank you!” and then wandered off happy.
That girl has a future or (since this is twelve years
later) a present. S. John Ross
Thanksgiving Weekend, 2004
Austin, Texas
4
Loo-Loo Loo, Loo-Loo Loo Loo
Getting Started
T
O USE A BEWHISKERED CLICHÉ, the holi- ADVENTURES ON RISUS EARTH: THE
day season means a lot of things to a lot of LITTLEST WORLDBOOK
people. For some, it’s the pristine beauty of a
This adventure takes place in the Risusiverse [ree-
snow-crusted country evening, warmed by a comfort- SUSS-ih-verss], specifically on Risus Earth. The fea-
able helping of mulled wine. For others, it’s the rat- tures of Risus Earth are as follows:
race of an adrenaline-charged City Christmas, with
eager shoppers in search of unique playthings to give It’s just like modern-day Earth …
a
to each other. To many, it means placing familiar … Except all genres are true. None are particularly
objects lovingly on a tree, and gathering with family dominant, though, so on many days they just cancel
to forget the worries of an ailing world for a few days. each other out and life takes on a convincing sem-
blance of normalcy. This makes most peo-
Christmas is not – traditionally – a time of high
ple pretty nervous.
adventure and danger.
But there was a Christmas (not too long ago) While the superheroes
c
when something extraordinary happened. When a and mad scientists and
zombies and things
handful of people came face to face with the magic of are clearly fallout
Christmas. They knew that this was the true magic of from the truth of all
Christmas, so they killed it. This is their tale. genres, there are
Or rather, it’s yours. For, like any legend, this occasional deviations
from the real world
Christmas story has thus far been more about the that can’t be blamed
truth than the facts, so there are many questions left on any genre in par-
unanswered. Who were these people, called upon to ticular. For example,
save Christmas? Did they really pull it off? Was there Vaduz Castle, Liechtenstein,
b
is nineteen inches taller than
sex? Were there Vikings?
in the real world, affording a
To find the answers, a little exploring is called for marginally more magnificent view of the Rhine.
– a journey that puts a bullet into every Christmas
icon that we hold dear. And you just might find that What this means is: every movie, play, video game
(etcetera) that takes place in some version of the
you learn the true meaning of Christmas along the modern world is a depiction of Risus Earth. Those
way. You’ve been warned. that take place in the past or future are depictions of
This is an adventure about saving Christmas from Risus Earth as it once was, or as it will be. Those
ancient evil. This is an adventure about murdering
Santa Claus for his own good (seven times). This is
an adventure about shopping,
and family, and eggnog, and
h
that don’t take place on Earth at all depict other
worlds in the Risus Galaxy or the Risus
Dimensions. Similarly, every book at your local
library or bookstore is a sourcebook providing more
information on the Risusiverse.
f
5
Risus: A Kringle in Time
Introduction
6
a
throughout the adventure, but lots of NPCs don’t get
specific stats (those that aren’t likely to stray beyond ants (your own or from the exceedingly groovy Risus
a single scene or that aren’t worth their own spiffy Companion) your group enjoys; the adventure
snowflake background). When that’s the case, they requires no variants but welcomes all of them with
i
have the cliché “Just Some Regular Schmuck” at open arms. Since this adventure includes a fair
either (2) or (3), depending on how impressive a
schmuck you feel that they should be. Particularly
amount of old-fashioned deadly mayhem, the Deadly
well-rounded schmucks also have a second cliché, Combat option, in particular, might be a good choice
“Schmuck With a Hobby” at either (1) or (2). (so much so that I’ve included it on the next page for
those without access to the Companion).
6
Risus: A Kringle in Time
Introduction
7
7
Risus: A Kringle in Time
Chapter One: There
Arose Such A Clatter
A
bet about stabbing between your fingers. Since every-
NTONIO’S BAR & GRILL IS a dull affair to
body wants cheap beer, good pizza, the occasional
look at, but the pizza is good and the beer is
fried eggplant sub and a place to feel at home, every-
cheap. It’s tucked away down an unremark-
body gets along, most of the time.
able alley in the unglamorous rainy streets of the
cheaper part of town. We don’t remember which They get along especially well when Antonio
town – it isn’t very important, anyway. It’s last year – decides to throw a Christmas party, and every 365
or maybe the year before that – and it’s Christmas days or so, Maria (that’s Antonio’s assistant barkeep)
Eve. Antonio is holding a party. Outside, the rain is pulls out a huge dusty box and decks Antonio’s halls
turning to sleet. for all they’re worth. Garland is hung over the stuffed
jackalope heads that adorn the walls, fake snow is
The clientele at Antonio’s isn’t swank – a mix of
sprayed on the windowsills, the windows, on the
construction workers, bored middle-aged business-
tables, the floors, the bartop, and often Antonio’s
men, hoodlums, gangsters, soldiers of fortune, and
armpits. The ceiling is dotted with mistletoe, and the
other rough company. Contract laborers mingle with
stage (Antonio gets live bands in on weekends)
contract killers and share clouds of beer breath, cheer-
becomes overflowing with a gigantic scotch pine, itself
ing at the touchdowns and whistling at the girls in the
overflowing with lights, ornaments, and tinsel.
rock videos. It’s the kind of bar where people do that
Tacky, some say. But not to Maria’s face. She’s
sweet provided she isn’t angered.
This very night is the climax of it all: the
Christmas Eve Bash. Our Heroes have already
arrived, settled into some good times and hard drinks.
The hour is getting late, and Maria’s dipping into
Antonio’s custom eggnog, which is even now over-
flowing in the punchbowls. She’s weaving through the
ANTONIO
g
8
Risus: A Kringle in Time
Chapter 1: There Arose Such a Clatter
9
9
Risus: A Kringle in Time
Chapter 1: There Arose Such a Clatter
10
Storage stairs
Restrooms
pool table leading
(house game is down
nine-ball)
Kitchen
darts
Bar
fireplace
(Important)
Stage
(currently
filled w/tree) More darts
front (alleyway) entrance (Not important)
c
Play up the Christmas-party atmosphere, and let the PCs do anything they feel like. Explore the comedic possibilities of
mistletoe, the fireplace (lit for the occasion), and stockings hung by the chimney with care (or, at least, with tacks). Go
j
around the table at least once to see how everyone spends time at the party. If you want to warm them up with a little
character-establishing action before the real adventure kicks in, try one of these on for size:
Get Your Paws Off: A surly local gets a little too drunk and starts pawing at Maria every time she passes. Maria’s a pro
at this sort of thing; she politely ignores him when possible, firmly but sweetly slaps his hand away otherwise. It doesn’t
ruffle her feathers; it’s old news. If any of the PCs are awash in chivalric testosterone, though, they might step in to make
it more trouble than it’s worth, sparking off a festive holiday brawl. Better still, any Romeos in the party might decide to
i e
look much more appealing compared to the drunkard, and engage him in a more genteel combat of comparative flirta-
tion. The Drunk has the effective clichés Surly Drunk (3) and Charming Man-About-Town (1). If backed into a corner, he’s
also a NASCAR Aficionado (2).
Caroling, Caroling: A group of Christmas carolers drops in to kick the snow from their boots and warm up with drinks.
They greet the bar with a song – but the PCs know that any singing in this bar is, by tradition, an invitation to a singing
contest. Remind the players of this solemn tradition. The entire bar will stand behind them, providing (useless, in game
terms) backup for the musical combat that ensues. The carolers are a Grunt-Squad with Tireless Bringers of Good Cheer
(5). If they defeat the PCs, they’ll reduce them all to tears with their gentle carol about the sympathies of Good King
a
Winceslas, and then slam them to the floor with the nostalgia of White Christmas.
The Thing in the Basement: Antonio crooks a finger at one or all of the PCs; he wants to speak privately. When he’s
sure that nobody’s looking, he’ll glance back at the storeroom. “I been hearin’ things downstairs today. Been afraid to go
down there … You’ve always seemed like the sort who wouldn’t be bothered by a little trouble. Check it out for me, and
I’ll do a round of drinks on the house. What do you say?” Maybe it’s just rats. Maybe it’s a teenage couple making out.
Maybe it’s a stray dog that squirmed in through the basement window to get out of the cold (now eager to follow a group
of PCs around). Maybe its 25 levels of dungeon-delving bliss with a beer motif … because there’s no bar anywhere that
doesn’t secretly have a dungeon adventure waiting right beneath it.
10
Risus: A Kringle in Time
Chapter 1: There Arose Such a Clatter
11
l
rest of the team. They’ve all been doing this for
years, now, and Dasher is one of the most respected
citizens in the North Pole. With the party, he’s a
casual, competent NPC, always willing to dole out a
helpful bit of information or hedge the PCs in a
direction the GM wants them to go (or to spring into
action if needed). He’s cool and suave, in an edgy
sort of way, and heroic, as shaggy quadrupeds go.
a
He’s even something of a lady’s man.
their lives.
“The whole ‘tiny’ thing’s a myth,” they’ll explain.
Some compensate by devoting themselves to orgias-
tic Satanic rituals and the Dark Arts. “Santa’s been split into avatars of evil and could-
n’t make it,” they’ll add, if the topic comes up. They’ll
Devil-possessed reindeer have brightly luminescent make sure that it does.
noses.
11
Risus: A Kringle in Time
Chapter 1: There Arose Such a Clatter
12
Clauses have already done some damage in other wrinkle, of sorts, in Christmas Magic. But the wrinkle
places and times, and the fabric of reality is already
beginning to unravel. Given the nature of Risus must have been dangerous, because there was a terri-
Earth, nobody’s noticed yet. ble explosion which reduced the laboratory complex
to a burning pile of ginger-snaps (a typical North Pole
Envious Santa is the boss Santa, but he’s the pawn building material).
of something even more sinister.
12
Risus: A Kringle in Time
Chapter 1: There Arose Such a Clatter
13
Claus Corpses?
Keep them safe; pile them up in the rear of the
The reindeer, frankly, are assuming that the
sleigh. Mrs. Claus and the Elf Rebellion have been
gathering ancient tomes on Christmas Magic to heroes are willing to Save Christmas for no pay, but
study, and she believes that if she has all the Santa they’ve also come prepared with offers of cash and
Corpses intact, she can perform a ritual to recon- swag, just in case. If the PCs start talking fees, the
struct the original, jolly, goodhearted Santa Claus reindeer will first try tears and sniffling about all the
j
13
Risus: A Kringle in Time
Chapter Two: Debacle
on 34 Street
th
“Why all of the sudden is the sketch dirty?”
One seat, in particular, looks very well-used.
“Child molestation is a tricky subject Dasher looks at the broadly-depressed cushions
with the affiliates.” with sad reverence, and Blitzen sheds a tear
and chokes back a sob. “That’s – that’s Santa’s
“Read the papers! Half the country’s doing it!”
butt …” Blitzen begins to weep quietly “God
“Yes, but you name names.” I’m gonna miss the big guy” and the other rein-
deer fight to hold back the tears. Dancer and
“We don’t name names. We say ‘The Pope.’” Prancer both give Blitzen a hug.
– Hannah And Her Sisters
Dasher, ever the leader, motions with his
O
NCE THE REINDEER HAVE THE PCs on antlers, and the reindeer begin harnessing
board for the mission, they get them on board themselves for the trip. He nods to you: “One
the sleigh – that’s Santa’s very own, stolen by of you has to fill Santa’s shoes. So to speak. I’ll
the Elf rebellion. It’s on the roof of Antonio’s, and leave it up to you.” He drops onto all fours,
with a wink and a sparkle, the PCs are, too. and settles into the lead harness.
14
Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
15
g
should keep in mind that their for the harried Player Characters.
goal is to find a couple of This adventure isn’t about looking things up online or
Santa Clauses (yes, there are kicking back watching Santa’s collection of Girls
hundreds of them in the city Gone Wild videos (he’s been considering adding
– they want a real one). “wild” as a third category, he’s beginning to regard it
as something philosophically outside the box of
If any of the PCs is from “naughty” and “nice”). So, if the PCs start leaning
modern-day Risus Earth toward letting the hardware do the adventuring for
(or somewhen close), they’ll them, just slap some layers of encryption on the porn
probably know the major parts of directories, a frustratingly complete child-friendly fil-
ter on the Web browser, and have a field of unex-
the city from watching TV. If the plained atmospheric radiation (on loan from a Star
PCs include an actual New Yorker, Trek episode) interfering with the sensors.
he’ll know even more. If no-one in
d
the group fits this description, the
Reindeer will help out. If you don’t mind fudging a
bit, any mutants or talking slimes could very realisti-
cally be from north Jersey. Some spots that might
But, when you need to help the PCs along a little
come to mind: (their hopes are like a mouse for you to toy with, you
a The Bronx: The Bronx depicted in the popular wicked tomcat of a GM), the sleigh provides a useful
alternative mouthpiece to Dasher and the reindeer
media is a violent, dangerous neighborhood of
team. Dasher and company don’t really know what’s
liquor stores, iron gratings and missing hubcaps. going on, so the best they can do is offer their own
By a curious coincidence, the real Bronx is a vio- guesses. Mrs. Claus and the Elf rebellion, on the
lent, dangerous neighborhood of liquor stores, other hand, are constantly learning, and the PCs can
f
iron gratings and missing hubcaps. This time of occasionally get a scratchy, distorted (heavily encrypt-
ed) signal from rebellion headquarters in the North
year, colored lights can be seen in the liquor-store Pole. New intelligence, new discoveries, new rubber
windows, blinking from behind the bars, lighting chickens, in other words, to slap the players with
up lots of dirty snow. should they need it.
a Brooklyn and Queens: These gigantic bor- The distorted signals are sent by Elf communications
specialists, by the way, not by Mrs. Claus herself.
oughs across the bridges from Manhattan are
Save Samantha ‘til the final act.
cities in their own right. Unless you’re frantic for a
good baseball card shop or a Patty Duke Show One thing the sleigh can always provide is ready
historian, there’s little of interest beyond endless access to Santa’s naughty/nice database. The PCs
can feed anyone’s name and address into the com-
rows of dilapidated townhouses. La Guardia air-
puter, and it will produce a little thumbs-up dingbat
port is here, just north of Queens proper and easi- or a little thumbs-down one, as appropriate. The link
ly accessible from Grand Central Parkway. East of to the details is mildly encrypted, but the Game
Queens is Long Island. Master might let any hacker-types breeze past it with
a Difficulty of 15.
h
a Chinatown: Less Christmassy than the rest of
The sleigh’s functions as a time machine don’t work
Manhattan, New York’s Chinatown is nevertheless without Dasher’s say-so. He likes the PCs, but he
a good potential area for funny NPC encounters. won’t trust them with the power of time-travel
It’s the world’s single greatest source of beyond what he feels is strictly necessary to complete
Monosodium Glutamate. their task.
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Chapter Two: Debacle on 34th Street
16
a Central Park: A big rectangular park with restau- However, there are hundreds of perverts dressed as
rants and people sailing remote-controlled boats Santa Claus in New York at Christmastime, which can
regardless of the weather. This part of the city is make the search very frustrating.
nicely decked-out for the holidays. Nice apart- Don’t allow it to be frustrating for more than a few
ment buildings line it on the sides. Joggers and minutes. Let them get their sea legs, introduce your
muggers are each common fauna. take on New York City, and improvise amusing NPCs
at need for as long as the players are having fun pok-
a Greenwich Village: One of the artsy capitols of ing around. While they’re still having fun, throw the
the world, “the Village” is a gold mine of human next encounter at them. It’s time to meet Philo.
comedy at it’s best – don’t waste it! It’s on the
southern end of Manhattan, centered around
Washington Square, which has a big goofy arch
thing in it. This place is full of coffee shops, the-
atres, jazz clubs, and other haunts of the black-
sweater/film school set. Any PCs trying to start
their own religion or political movement might
find supporters here, hanging out at the health
food stores. Good bookstores, though. Soho is bronx
just southish of it.
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Chapter Two: Debacle on 34th Street
17
Philo Hackdream: Santa so lame that the best he can manage in victory is to
have Santa pinned helplessly while he pokes him
“Eat sugar, wicked Claus!” shouts the attacker, PHILO HACKDREAM: SANTA HUNTER
and pulls a dangerous-looking sharpened can-
Description: Until this Christmas, Philo Hackdream
i
dycane from his coat. The “Santa” beneath him was an ordinary flake, a paranoid student of the
cries out for help.
j
occult and self-styled “vampire hunter.” He walks in
a low, cautious stoop, eyeing every corner, and con-
stantly talks in psychobabble and dubious occult ref-
erences. He’ll talk your ear off about banker conspir-
This is New York, so several passers-by are simply acies, government cover-ups of UFOs, and the nor-
weaving around the scene as if it weren’t happening. mal drivel that flakes tend to go on about, but espe-
It’s up to the PCs to do something, and fast. They cially about his latest obsession: Santa Hunting.
have encountered Philo Hackdream: Santa Hunter. They’d get Dan Akroyd to play him in the movie, so
if you do a good impression, go for it.
Philo is, believe it or not, basically one of the
good guys. He’s deluded, though, and he’s Clichés: Tireless Occult Investigator (2), Vampire-
attacking his victim physically with the sharp- Hunter (1), Food-Service Lifer (3)
ened confection. If the PCs
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Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
18
d
all, let alone their king. This is absolute proof, he what they are: scruffy men in Santa suits, with brass
bells and an iron pot on a tripod. They stand at
maintains, of just how cunning and dangerous vam- street corners ringing their bells and collecting coins,
pires are. waiting for some threat to appear so they can kill it.
Philo’s career as occult investigator was curbed They are thoroughly unremarkable in combat, and
f
sharply three weeks ago, when he was taking out a have only the power of their Slay Bells with which to
do battle. For important functions, they attack in
load of trash to the dumpster after a busy Friday night really big teams.
at the Hut. There, in the alley, was a figure who was
undoubtedly (according to Philo), the real Santa The Slay Bells are magical sonic weapons that jangle
Claus! “But he seemed evil,” Philo will insist, shock- the nerves, disrupt flesh and bone at very close
range, and – worst of all – fill the mind of any victim
ing the PCs a good deal less than he expects to. This with intense “holiday depression.” Anyone holding a
evil Santa Claus, Philo says, had hypnotized four Slay Bell is immune to its effects, something the PCs
winos with some sort of magical device, and was giv- will learn if they think to pluck one away from a foe.
ing them bells and coats … “And while he was doing They’re bonus-die magic items when used as
it, he was hogging down a ton of discarded pizza weaponry, for either physical or emotional attacks.
Any Santa Drone taken prisoner and deprived of his
crusts he’d found in the dumpster. You’ve never seen bell will not remember how he got where he is, or
a mortal eat so heartily. It was distressing.” This why he’s dressed like Santa Claus.
should tip off the PCs to the fact that the other half of
Clichés: Mindless Servant (1 – they aren’t even very
h
the local festive tag-team is Gluttonous Santa.
good at being mindless, if you can imagine that).
Philo explains that he donned his leather overcoat They attack as Cliché (2) foes, using Mindless
and grabbed his satchel full of occult paraphernalia, but Servant with a bonus die from the magic Slay Bells.
Santa drove him off by ringing a magic bell, giving They can form grunt squads of – at least theoretically
Philo a hell of a nosebleed with the painful sound. – any value, given enough of them.
18
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Chapter Two: Debacle on 34th Street
19
b
Santa’s a neurotic obsessive, quietly maniacal for
things like kindness, peace, and giving. It’s this vised food weaponry pulled from his pockets – he’s got
obsessive nature that made him vulnerable to the entire lasagnas in there. It’s pretty nasty. If he defeats
evil force which has possessed him. Now that he’s the PCs, he’ll leave them beaten and battered on the
fragmented, his unstable qualities have taken on
their darkest expression, and every Santa Claus is
street and make good his escape (the PCs will meet
now dangerously naughty and not very nice. If he him again later in the adventure). If the PCs defeat
can be rescued (which is to say, repeatedly killed), him, they’re welcome to interrogate him, but ultimately
Mrs. Claus may be able to magically restore the sane need to kill him. That’s what they’re here for.
and reasonable Santa Claus she once knew – a
kindly fat guy in a loud red outfit, fond of playing
If any of the PCs are obviously edible (you never
with Elves and animals, breaking into houses, eating know what people will play in a Risus game), and
cookies, and stuffing socks with cologne samples. Gluttonous Santa defeats the PCs, he will consume
f
a
With his other hand, he’s dumping a paper carton full
j
of Roasted Pork Lo Mein into his mouth. Of course, The reindeer are welcome to hide out at Philo’s
place, but they can’t accompany the PCs to Keller’s.
he’s in silhouette right now, so the PCs might mistake This isn’t a hard sell; they’d obviously stick out like …
it for Chicken Lo Mein. Sinister! like caribou in a store. They’ll prefer to either stay
“Ho, ho, ho,” Gluttonous Santa says, between with the sleigh (if they’re guarding it on a lawn
slurping sounds. “Looks like our errant pizza boy has somewhere) or with Philo’s roommates (if they’ve
been invited to the apartment). Gloria likes Blitzen a
some new friends. Hurt them, my minions! Show
lot.
them what Christmas is all about. Ho, ho.”
19
Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
20
As the PCs duck inside with Philo, they’re over- instincts – Santa hunting. If the PCs brought a Santa
whelmed by the smell of pine-spray and incense. CDs Corpse with them, the roomies will be excited to see it
and old cassette-tapes with titles like “Songs of the “You got him, Philo! Good for you!” They’ll be a little
Earth Mother,” “Druidic Jazz and Meditation upset to learn that there’s more than one real Santa
Soundtrack” and so on are scattered on top of the Claus needing to be killed.
stereo, and paintings of naked people climbing pyra- Play up these characters for all they’re worth.
mids and arching meaningfully cover the walls. Many They’re friendly but perhaps too friendly (especially
of the paintings also feature dolphins. Three other Gloria, whose overtures are anything but subtle); the
people are in the room, seated around a small artifi- idea should be to give a comfortable sense of an off-
cial Christmas tree and chanting in time with the lights beat but happy family, of sorts, not to inspire the PCs
(they’re the fancy kind that flash, strobe, chase each to want to kill all of them. Not now, anyway; we need
other around, pulse in alternating colors and so on). them around to get killed later.
They’ve got a music-video channel on the tube, but
the sound is muted. Philo will fetch some hot bever-
ages and introduce everyone around. His friends are: Philo’s Got A Secret
a Fred Hackdream: This is Milo’s brother. They Eventually Philo should realize that there’s more
look a lot alike, but Fred’s occult wardrobe is a bit than one Santa Claus. If the PCs don’t tell him out-
more eastern. He’s recently achieved mastery of right, let him deduce it from their conversation, or let
Yoga and become a “Spiritual Guru” through a him become very curious about why Santa was so
correspondence course. He’ll show everybody his outrageously gluttonous. Either way, he’s got some-
diploma and ask them if they’d like to hear about thing useful for the PCs. He’s been keeping an eye on
an investment opportunity in the rapidly-growing the Santa Drones (which is why Gluttonous Santa
tea oil industry. was keeping an eye on him), and he’s decided that
the center of their activity on 34th street, in a major
a Cathy Fields: An almost dangerously thin girl shopping district … and specifically at Keller’s, one of
with a peasant dress and beads on, Cathy is culti- New York’s most famous multi-story department
vating a 1960s aesthetic this week. She’s Fred’s
girlfriend, and she supports both Fred and three
cages full of ferrets. She’ll offer moral critique to
anyone wearing anything made from animals,
plants, or petroleum.
20
Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
21
night, they happily scarf down stale éclairs while through the night. The night-
watching the Playboy Channel in the security room time is definitely the best
(it’s more interesting than the security monitors).
time to make an organized
During the daytime, they average about five years
hit on the place, but the pos-
g
21
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Chapter Two: Debacle on 34th Street
22
22
Risus: A Kringle in Time
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23
21
24
23
25 22
25
26
25 10
1 1
flo 25
or
40
18
20
14 19
14 16
14
17 Map Key: Ground Floor
15
10
14 Area 1 – Sidewalk/Entrances: The sidewalks
1 1 outside Keller’s are covered by giant awnings. Any
flo character falling onto this awning, whether from the
or
39 roof or out of a window, will be bounced harmlessly
across the street into an office window, taking some
nasty scratches from the glass and landing, but avoid-
ing splatting onto the sidewalk. There are lots of glass
doors here.
12
9 Area 2 – Open “Mall” Area: This is like a
12 micro-shopping-mall, with large potted trees (covered
13
with lights, of course), and open-doorway entrances
to the various ground-floor businesses. A Salvation
10 Army charity taker is on duty at the spot marked “X.”
12 1 1 He’s dressed as Santa and is ringing his bell and
sho being generally polite. Occasionally, reporters bother
ppin him in the hopes that he is, or knows, the Keller’s
g Santa. The PCs might bother him, too. He’s not a
Drone unless it’d be cool for him to be a Drone, in
1
4
which case he’s a Drone.
Area 3 – Empire State Savings and Loan:
1 This is just a small branch of Keller’s bank. It’s a good
2
x 3 place for the PCs to exchange their currency if they’re
in from another planet or something.
9
Area 4 – McTreacher’s Fast Food:
10
5 Specializing in fish-burgers and shrimp-sausage
Gr 6 1 1 muffins, this newest addition to the fast food market
ound 7 thrives on how busy Keller’s is this time of year. They
lev have large signs up proclaiming “Try Our Christmas
el 8 Special, the Turkey Burger Combo Meal, for only
23
Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
24
g
ning away down a nearby alley.
here, but you never know what PCs may need in the
middle of an adventure. Anyone seeking to print a Hey Man Check This Out: A spotty-faced kid in his
PDF file must face an extensive criminal background late teens accosts the PCs and tries to show them his
check and pay an $85 ripping fee (but apart from switchblade. He’s not threatening them or anything,
he just the sort of kid who wanders the streets show-
that, it’s just 74¢ per page).
ing people his switchblade.
Area 6 – McCready’s Newsstand: Old Man
McCready, if asked very discreetly, has a supply of Slayer Santas: A man dressed like Santa Claus and
head-patting magazines for sale for $8 each, or $12 wielding a brass bell can be seen standing near a
street-corner by a Salvation Army pot. This is one of
for a bundle of four leftover magazines from previous the mind-slaves of Santa, the Claus Corps of “Santa
months. They are much like the ones in Area 15, Drones” (see page 18). He’s armed with a Slay Bell,
below. and will use it if he suspects the PCs.
Area 7 – Nasty Little Hobbieses: A gratuitous
Not Everyone is An Enemy: As above, but it’s a
game/comic-book/nipponophenalia retailer. There’s a legitimate Salvation Army dude.
g
pretty cool sculpture of a Gollum-esque character out
front during business hours, holding a golden ring “You Call Taxi:” A taxi pulls up and the driver
insists that the PCs called for it. He doesn’t speak
aloft and dancing on what is presumably meant to
any English beyond that.
represent a volcanic precipice. The proprietor, Neil,
seems to specialize in vinyl kits of naked and nearly- That Was Odd: A homeless woman approaches the
naked anime girls (with a sideline in Queen Amidala PCs and asks an eerily pertinent question, and then
walks away. If the PCs follow her, they find only a
statuettes, circa the ripped-midriff white costume). He
dog-eared copy of “X” Magazine.
likes to argue about Star Trek, Star Wars, Blake’s
7 and (most especially) the American Dr. Who Why You (Not Quite As) Little … : A man in a
made-for-TV movie. Whatever stance the PCs take on black limousine spits out of his window, hitting the
weapon or scabbard of one of the PCs’ warrior-
the matter; he takes the opposite position with a sneer
types.
of contempt; this can result in a titanic battle – Neil
has a devastating Opinionated Fan (5) cliché. If he A Mime is a Terrible Thing to Waste: A mime fol-
defeats a PC, the PC’s cliché cannot heal until he’s lows one of the PCs and imitates his every move.
He’ll go away only if the PCs give him a few bucks.
either purchased something extra-expensive and He’ll become a running gag throughout the adven-
“cool” from Neil, to salve his shattered nerves, or ture, showing up in the middle of combat scenes, in
until he’s played a prank on Neil that involves public later chapters, whenever – mimicking the same PC’s
nudity. movements. In each case, he’ll require more money
g
than last time before he’ll leave. He’ll never say a
Area 8 – Watchmen’s Room: A small, unre-
word, and if he’s killed (he’s only got a couple of
markable room with a TV set on a corner rack, a dice in Mime, and no other useful clichés to speak
table, a small fridge, a coffee maker, and two vending of) his brother will pick up the business where he left
machines (one for junk food, one for cigarettes). off – but tormenting a different Player Character.
During the day, there will be 1-6 security here. During
the night, there will be a single night watchman.
Area 9 – Public Elevators: These lead into the Area 10 – Executive Elevator: This elevator
stores proper. They are locked at night and manned can only be opened by keying in an appropriate six-
by operators in the day. They do not go higher than digit code number, or by beating an appropriate
the public shopping departments. Target Number (clichés like Superspy or Cat-Burglar
have the best chances, with Difficulty 10; other clichés
24
Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
25
b
can always try either beating up an executive for his EXPANDING THE SCENE: SHOPPING
code number, or just blowing stuff up. HIJINKS
Area 11 – Stairs: Steel-and-concrete stairway The Shoplifter: The PCs notice an odd little man
leading from the bottom to the top of the building. with a huge overcoat stuffing merchandise (tents,
The doors leading to restricted floors have electronic ceiling fans, bicycles) into his overcoat. If they report
locks like the one on the elevator, but the stairwells do him, the store security will thank them, but then do
nothing about it! If they apprehend the shoplifter
go all the way to the top floor. themselves, the man will stutter in fury and shout for
c
the security guards! This is Gene Keller, the owner,
Map Key: Typical Shopping who has a shoplifting fetish.
Level Mad Rush: Just as the PCs are hitting one of the
two floors of the Toy Department, a pair of employ-
Area 12 – Islands: Nice, carpeted places with ees come up on the freight elevator leading a dolly
full of boxes and a large painted “SALE” sign. They
overpriced merchandise and pushy salespeople on
set the boxes up in a pyramid and then unveil them
them. – it’s this year’s trend toy! That’s right, whatever
Area 13 – Department Office: This is a walk- $200 piece of rubbish the kids are screaming for this
up counter where you can get catalogues and credit season, the kind of toy that turns determined moth-
ers into clawing, screeching she-beasts. In any case,
info, lodge complaints, have things gift-wrapped, et
e
tease the PCs with this; try to entice one of them to
cetera. Also good when you can’t find something. pick one up to examine it (if you have to be sneaky,
tell them they spot something different about the box
Map Key: The 39th Floor on top of the pyramid). When they have it in hand,
100 screaming mothers, frothing at the mouth and
Read this floor carefully! This is yelling at the top of their lungs, converge on the pile
of overpriced toys like a swarm of locusts. In a flurry
where the climax begins. Within these of greed, the pyramid of toys will vanish, and the
darkened halls are revealed the very hapless PC will realize that he’s now holding
j
heart of Santa’s evil. You’ve been the only unpurchased unit in the entire
warned. store. The moms are a brutal Grunt
Squad with the cliché, Horde of
Area 14 – Miscellaneous Screaming Mothers (4). This could be
Areas: These are areas totally unim- the death of the PC (in which case
portant to the adventure and unfunny he’ll be sorely missed and recalled for-
in the extreme. Things like executive ever as a Christmas Martyr). No body
will ever be found – only a stain on the
lounges, offices, computer rooms, and
linoleum and some object that the dead
slide-theaters go here. Unless the PCs PC held dear.
want a fortune in paper clips, white-
out, Quaaludes and vibrators, there’s
nothing here for them (Yes, I said Area 15 – Santa’s Dressing room: This
paper clips. Don’t be a prude; lots of door is locked at all times, and nobody will be
people have paper clips. Why, the author allowed near it without a struggle in the daytime. It
of this module is a known user of knead- can be approached at night with sufficient stealth
ed-rubber erasers). In the lounges, and/or an unconscious trail of rent-a-cops littering the
the PCs will spot lots of landscape. Once inside, the PCs will find a small
Gluttonous Santa related makeshift bedroom, with a cot, a TV set, and a minia-
debris – huge piles of ture refrigerator. Santa Claus (his real name is Hiram;
pizza boxes, small he’s the manager’s brother) is sleeping here. A pile of
hills of Chinese head-patting magazines is on the floor, featuring lots
take-out cartons, of full-color photos of people patting each other on
candy wrappers gath- the head. Some of the more risqué magazines show
ered up like snowdrifts, etc. children being patted on the head.
25
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Chapter Two: Debacle on 34th Street
26
Of course, the PCs may still assume that this is however (he either saw them take it, or heard Santa
Pervert Santa … his white beard is real; he’s got red bragging about it, depending on how things went
long johns; he totally looks the part. If they wake and down).
interrogate him, they’ll simply get a terrified old Area 18 – Beckoning Cosmic Gateway
codger with a head-patting fixation. He’ll make the Machine Room: The door to this room is tough to
mistake of acting like a Santa, though, open; it’s heavily armored. Most clichés would face a
keeping up the “Ho! Ho!” business Difficulty 30 or more to force it physically; the PCs
and so on. He’ll only reveal will need to apply either security-cracking skills or
his name if threatened high explosives. Lacking those, a strong PC could use
in some way – he Blitzen as a battering ram.
doesn’t want to The steel vault-door, once breached, lets loose a
embarrass his brother. flurry of pure snow into the room. Beyond it, a trail
Don’t worry if the PCs of glittering ice leads about twenty feet into a star-
kill him by mistake; filled void, ending in a platform upon which stands
they’ll meet the real a gigantic machine: A Beckoning Cosmic Gateway
Pervert Santa soon enough. Generator (MkII, limited warranty version). The
Hiram knows that “some- room has no walls; it just extends to a black, starry
thing odd” is going on behind infinity. The machine is beaming a swirling green
the scenes, but he prefers igno- beam straight upwards into darkness.
rance and he’s been good at This spiffy thing is generating a gateway above
maintaining it. the roof of the store. It’s currently keyed to some
Area 16 – Chamber of Delights: This cham- point in space time (London England, December 24th,
ber is full of odd sexual paraphernalia. Toys and 1843). PCs with appropriate mad-scientist abilities
tables and feathery handcuffs and things. There is a might be able to deduce this from the instruments,
yak here, tethered to the wall and wearing a large but there doesn’t seem to be any way to alter its desti-
leather bikini. It looks pleadingly at the PCs as if to nation or deactivate it. It’s made of an alien metal it
say “please kill me quickly.” This is where Pervert would take weeks of battering to even dent. This is a
Santa goes to unwind after a hard day’s plotting (plot- pity, since the nexus almost certainly leads to the
ting gets him feeling amorous … but then again, a
toothache would get him feeling amorous).
Area 17 – Tied-up Reindeer: This is a very
out-of-place all-metal chamber, like the inside of a
vault. Eerie green light comes from around the cracks
of the huge steel door on the north wall. The room
isn’t empty: tied up and gagged in all corners of the
room are the Reindeer! The whole gang, from Dasher
on down. The PCs can untie them, and the Reindeer
would certainly appreciate it if they would.
Fortunately, nobody has dressed them in a leather
bikini. Yet.
Dasher will (after rubbing his hooves for a bit to
get the circulation going), tell the PCs that a veritable
horde of the Santa-Drones attacked them and
brought them here. If the reindeer were at the town-
house and the PCs have Philo with them, Philo will
be terrified, and ask after his friends. The reindeer
don’t know – they were all knocked out by the bells
This particular model of Beckoning
and don’t remember much beyond the initial attack.
Cosmic Gateway Machine works best when
Comet is pretty sure that Santa has the sleigh now, there’s an Icy, Gibbous Moon
26
Risus: A Kringle in Time
Chapter Two: Debacle on 34th Street
27
h
up to allow the local Santas to rendezvous with their A CHRISTMAS MOVIE QUIZ!
brethren on the “England Mission”). At any rate, To get your gaming group in the perfect holiday
smart PCs will realize that the gate must be manifest- mood, have a character-creation night with eggnog
ing on the roof somewhere, since this room barely and popcorn balls and candy canes and some classic
Christmas movies. Or, if you’re feeling particularly
exists in this reality to begin with.
evil, some less-than-classic Christmas movies like the
Area 19 – Pervert Santa’s Room: This is a ones listed below. But … which of these movies are
simply appointed makeshift bedroom with a large, real, and which are just sneaky Risus jokes? Answer
comfortable bed, several Santa Claus outfits, and an on page 57.
underage Yak wearing “Incredible Hulk” Underoos. Christmas Lilies of the Field: A years-later sequel
Area 20 – Gluttonous Santa’s Room: This to a great Sidney Poitier movie. Only its about
seems to be an emergency storage closet to feed Christmas, and doesn’t have Sidney Poitier in it. Stick
thousands of people in the event of an apocalypse. to playing Lando, Billy Dee.
Then, the PCs notice the bed. An American Christmas Carol: Like A Christmas
Carol except set in New England in the Great
Map Key: The 40th Floor Depression … with Henry “Fonzie” Winkler as Mister
Scrooge.
Area 21 – Secret Missile Launchers: This Christmas Comes to Willow Creek: Starring both of
rather huge chamber occupies part of floor 39, as the Dukes of Hazzard (John Schneider and Tom
well. There’s a platform where the PCs can stand Wopat) as quarrelling brothers trucking gifts to
d
safely. The rest of the room is filled with racks and Alaska.
racks of tactical long-range nuclear missiles (in the One Magic Christmas: Mom doesn’t believe
very low kiloton range). It’s pretty easy (Target enough in Christmas, so Dad gets shot dead and
Number 10 at most) for any computer-savvy char- both children are kidnapped and drowned. Then
acter to check out the computer guidance systems Harry Dean Stanton shows up. A Disney family fea-
ture.
and discover that they are locked onto major
department and toy stores (and warehouses) A Smoky Mountain Christmas: This time Henry
throughout North America. A more difficult roll (TN “Fonzie” Winkler is directing, while Dolly Parton stars
15 or so) will let a PC re-set the guidance systems, in a Christmas movie based on … Snow White and
the Seven Dwarves.
if they have a mind to nuke something. The missiles
are designed to slag the evidence as they leave, by Christmas in Connecticut: Not the Sidney
the way – a fail-safe mechanism keeps the missiles Greenstreet original from the 1940s. I mean the
from firing while the room is occupied. Of course, remake directed by Arnold Schwarzenegger.
that mechanism is keyed into the electronic lock,
and if the PCs have broken that to get in the
room … mately destroying the “commercial” side of
Area 22 – Roof Elevator Room: The Christmas, leaving Santa Claus and the North
sleigh is here. This entire chamber can be Pole as the only source of holiday toys. Insert
raised to the roof, allowing the sleigh to take Evil Executive Laughter here.
off. The controls for the elevator room are on If the PCs just bust in and start throwing
the north wall, and easy to operate. knuckles around, they can do away with the
Area 23 – Meeting in Progress: This is a mind-controlled execs without any difficulty: they
locked meeting-room with light coming from are, collectively, a Pack of Simpering Yes-Men (1).
under the door. The PCs might want to exercise a The PCs can deduce the plan, anyway, from all of
little stealth here. If they do, and listen through the the “Christmas Eve Giveaway” posters displayed on
door, they will hear a discussion of a plan to the walls, or Santa will gloat it to them later. No
destroy every toy retail center in the world, and to incarnation of Santa Claus is present for the meeting.
give away any toys that survive in the rubble. This Area 24 – Stairway to Roof: This is a stairway.
will further Envy’s plans by undermining and ulti- It leads to the roof.
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Chapter Two: Debacle on 34th Street
28
a
you’ll see in A Kringle in Time, which is to say: it HO! HO! Welcome, little
looks suspiciously like a serious adventure-module friends! Don’t step closer – that
map that might be used to track the location of the would be naughty!” The
Player Characters. Please don’t be fooled by this.
drones chime in with a few
The maps are a mix of utter rubbish (attractively doo- “Ho ho’s” of their own. “And
dled utter rubbish) and comfort for the Game Master. If little boys and girls are
If the PCs ever suspect you’re just hedging them naughty, their friends will be
along toward the next interesting area, you can flash
them the map, say “see?” and the map will pass any
harmed! OH-HO! HO!” By
kind of cursory inspection. Of course, between Evil “friends,” he means Philo’s
roommates (and possibly
f
28
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Chapter Two: Debacle on 34th Street
29
29
Risus: A Kringle in Time
Chapter Three: God
Bless Us, Every One
“Have you ever been to Wales, Baldrick?” It’s early evening, and the year, if the meter on
the sleigh is to be trusted, is 1843. The date is
“No – But I’ve often thought I’d like to.”
December 24th.
“Don’t bother. You need half a pint of phlegm in Comet trots over through the snowy gloom. “All
your throat just to pronounce the place-names. done, Dasher. We’ve got tarps and brush over the
Never ask for directions in Wales, Baldrick; you’ll sleigh. Where should we Reindeer hide out? I don’t
be washing spit out of your hair for a fortnight.” think it’s best for us to wander around – we don’t look
much like horses.”
– Black Adder III
The PCs can suggest anything that they like, and
the Reindeer will probably accept it. The one thing
T
HE PCS BEGIN THIS CHAPTER high over that Dasher will insist on is that they keep some way
the English Channel, with the glittering lamps of communicating. “One way or another,” he says,
of Portsmouth passing slowly beneath them “there’ll probably come a time where you guys need
has they fly towards London. When they reach the sleigh pronto. There’s no telling what Santa’s up
London, Dasher will set the sleigh down in a small to here.”
park. He’ll say, “It’s snowing and foggy at the same “Yeah,” says Comet, “or even which Santa it is,
time. That’s the sleigh’s magic mixing with the local like.”
weather … I doubt that our approach was noticed.” Smart PCs will recall that, with Envy presumably
at the North Pole, and with Gluttony and Lust steam-
ing as corpses in the sleigh, that leaves four possible
suspects: Anger, Avarice, Sloth and Pride, better
known as Angry Santa, Avaricious Santa, Lazy Santa
and Stuck-Up Santa.
Let any necessary banter continue for a second,
and then read the following Groovy Boxed Text:
This is the Ghost of Jacob Marley. He’ll seem very The Reindeer will encourage the PCs if they aren’t
nervous and sad. “Whhoooooooaaaahh!” he’ll say. entirely eager, pointing out that they seem to have
“Pleeeaase! I am the Ghooooooost of Jacob lucked into something important. Dasher will say
Marrrrrley, and I can see with the sight of a spirit that “The whole Scrooge story is a major Christmas
you are not from this wooorrld…” He’ll look left and image, the kind of thing Envy would want to under-
right. “And I need your help!” He can’t hold up those mine … and if Avaricious Santa is part of this caper,
extended vowels forever, but he’ll use them every he might be able to form some kind of unholy rapport
now and then to remind the PCs that he’s a ghost. with the old skinflint.”
Meanwhile, in the shadows and out of sight, a
tiny, evil figure watches and laughs …
e
JACOB MARLEY’S GHOST
Description: The “Jacob Marley” that the PC’s
encounter is a ghostly creation – a spirit summoned
Scrooge’s House
up by Tiny Tim from the primordial chaos to delay
Marley will take the PCs to Scrooge’s house, next
Avaricious Santa and manipulate the PCs. As far as
Jacob knows, though, he’s the genuine item, a for- door to his warehouse, his place of business. A worn,
mer partner of Ebenezer Scrooge, who wants to help flaking sign proclaims Scrooge and Marley: Skinflint
him avoid a terrible fate of endless tortured wander- Opportunist Bastards to all the world. Marley sighs
ing in the afterlife. Jacob hasn’t the slightest idea and drifts momentarily into a sentimental reverie.
that “Ebenezer” is actually Santa Claus, anymore
“That was our sign. We had such fun, foreclosing and
j
31
Risus: A Kringle in Time
Chapter 3: God Bless Us, Every One
32
The Home of
Ebenezer scrooge
m
oo
b edr
kitchen
entryway
32
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Chapter 3: God Bless Us, Every One
33
c
1 1/2 oz. lime juice
2 oz. rum (light) harm me!”
2 tsp. Sugar
b
stash; this is a favorite on creepy nights when you’re
in somebody else’s house, haunting them. Toss the
whole lot into a blender and blend until you’ve got
soup. Add a dash of cherry liqueur, if desired. Serve
in a chilled glass with a cherry and two straws. Even
Maria, a battle-hardened boozer if there ever was
It’s about time to bring you up to speed what’s
happening. You are the Game Master, after all (and if
you aren’t the Game Master, I won’t snitch, you
naughty cheater you). The PCs will discover most or
all of this stuff eventually, but it’s complicated enough
one, declares its level of tartness “unsettling.”
that you should be clear on all of it in advance:
a Ebenezer Scrooge is, in fact, Avaricious Santa
Sleeping on the bed is Ebenezer Scrooge – or is
Claus. He’s playing the part of Scrooge with the
it? The PCs can’t help but notice that this Ebenezer
PCs for one reason only – he hasn’t the slightest
Scrooge looks a lot like a Santa Claus … Chubby …
idea what the hell is going on. In that, he and the
white beard … hmm. However, far from being
PCs have something in common.
dressed in garish red, Ebenezer is dressed in a knee-
length white nightshirt and matching cap. He’s wak- a The British Isles are the home of yet another facet
ing up, and looking at the PCs fearfully: of Christmas. In this case, it is the various pagan
celebrations of the Winter Solstice as celebrated
by the Celts and Picts and so on during Roman
times. History tells us that the Romans let the
pagans keep their holidays; they just Christianized
them. That’s the main reason Christmas happens
when it does, in the wintertime.
33
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Chapter 3: God Bless Us, Every One
34
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Chapter 3: God Bless Us, Every One
35
Everyone thought kindly of old Fezziwig, and Again, the PCs should know the drill: Scrooge is
never had the heart to tell him he danced like a supposed to look in the windows. He’s supposed to
palsied Dervish with a badger biting his gonads. see the Cratchits joyously and gratefully sharing a
turkey the size of a used pencil-eraser. Then, he’s sup-
This is the chief “Christmas Past” scene from A posed to want to go inside, to hear them speaking,
Christmas Carol, more or less. The place is Fezziwig’s where he’ll hear poor Bob Cratchit raising a toast to
Warehouse, where Scrooge worked as a young man. Scrooge as “the founder of the feast” despite his boss’
The skinny guy is young Scrooge, and the pretty girl cruelty. As if that isn’t gut-wrenching enough, it should
is Isabel (or just “Belle”), his girlfriend. There’s a also be revealed that young Tiny Tim, though sick
Christsmas party going on in the background, and and due to die if daddy doesn’t get a raise, is as
Fezziwig and his wife are dancing up a storm. Those happy and grateful as any of them.
PCs that have seen the movie(s), read the book, seen But it doesn’t happen that way, this time. Not
the plays, heard the radio dramas and so on should exactly, anyway.
know this scene well – it’s where Isabel dumps young Scrooge (with or without prompting from the PCs)
Scrooge. If the PCs are sharp enough to recognize looks in the window, sees the scene, and wants to go
what’s happening, they should lead Ebenezer over to inside. Let the PCs start their scolding speech about
watch his younger self being dumped. Isabel will go his wicked ways and how the Cratchits enjoy
on about how Scrooge cares for nothing but money Christmas despite their lack of wealth, if they remem-
and how he used to be such a nice guy and a good ber to make one.
kisser and all. Point out, at some point, that Scrooge has just
The PCs might also notice that young Ebenezer wandered off upstairs somewhere.
really is quite thin. The PCs are free to explore the house. They’re
Scrooge-Santa, through all of this, will try hard to ghosts here, though, and can’t physically interact with
keep up the Scrooge act, saying things like. “No, spir- anything or make themselves heard. They’ll find
its! Torment me no longer with this bitter memory! I Scrooge chuckling to himself in Tiny Tim’s tiny bed-
cannot bear it! Have I not seen enough?” and so on. room. Scrooge’s eyes are fixed on a large book lying
He also tries to suck in his gut to convince the PCs open on a stack of others. He’ll turn to the PCs and
that he’s Scrooge. Cruel Game Masters can have a smile.
good time by having “Scrooge” correcting the PCs on “Oh, ho-ho-HO!,” he shouts! “That fool! I’ve sus-
details of “his” past. Santa Claus, after all, knows pected that lame little snot for a while now, and this
every Christmas story back-to-front, and he’s starting proves it!” he points at the book. “Check that action
to suspect the truth – that he (fake Scrooge) is being out, spirits.”
tormented by fake ghosts. He’ll hold out, however, for
the next scene.
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Chapter 3: God Bless Us, Every One
36
The book is a Weirdass Evil Magic Book (3) and If the PCs tell him about Jacob Marley’s request,
immediately attacks the mind of the first character he’ll realize that they’re dupes of Tiny Tim, not his
who takes a peek. Strange, contorted images of vacu- agents. He’ll happily ally with them against Tiny Tim,
um cleaners, sardine cans, and duty-free ironing since at that point he’ll recognize them as adventurer-
boards swim and form menacing Christmas gift pack- types from beyond time and space.
ages! Red boxes of cheese wheels and summer If the PCs tell him about the reindeer and the
sausages collide with wreaths and sleigh and wanting to assassinate him, he’ll be
cologne samples in such a way shocked. “I’m shocked,” he’ll say. “Am I to under-
that makes ordinary geometry stand that you want to kill me? Kill Santa Claus?
and logic jump out of your left Have you not profited from my duty-free annual
ear and order a pizza! And gift deliveries?” (He’s Avarice; he thinks in those
that’s just the pictures, man! terms)
If the book wins, the PC is Aim for peace. No matter what Avarice
reduced to dribbling inanely and learns, he doesn’t want to fight the PCs … not
poking at his own forehead for a here and now, anyway. He’ll propose the fol-
while. If the PC wins, the other lowing in a deep, jolly Santa Claus tone:
PCs can look at the book safely – “I’ll tell you what. Right now, thanks to
but still not learn much from the that magic cheese (ho-ho), we are trapped
bizarre thing. in a pocket dimension created by Tiny Tim
Santa pulls an enormous revolver … I therefore propose that we seek peace together,
from under his nightcoat and levels it until which time we can escape and rid the world of
at the PCs. “I know you work for Tiny the rogue Angry Santa. We both want him fragged,
Tim. Who are you? What’s your connection to all albeit for different reasons … and I know a lot more
this?” about him than you do. Am I right? Ho, ho, ho! Of
There’s no telling what the PCs might do, so let’s course I’m right! And I know that good little boys and
just go over the particulars of what’s going on: girls can tell a good deal when they see one!
a Avaricious Santa, as we’ve noted before, is here The PCs are likely to ask what happens after that,
trying to find Angry Santa (who’s gone rogue) once Angry Santa has been dealt with. Avarice will
and the Dread Cthistmas Cult. He’s been eyeing reply “Well, that’s a problem we can table for a later
Tiny Tim as a link to both of them, and he’s right. discussion. I want Cthistmas destroyed to please
Envious Santa … you want Cthistmas preserved to
a The book clinches it, and he’s laughing because maintain the state of Christmas as it is. You want me
he thinks that Tiny Tim made an error in letting dead … I, understandably, prefer to live. We have
him see it. only two disagreements, then, and I think we’re all
adult enough to handle them when the time comes.
a Little does Santa realize that the book was placed But that time isn’t now, ho-ho.”
there by Cumberland Games & Diversions to pro-
vide a cheap plot hook. NPCs are like putty in our
hands.
THE SHINY NOSE
a Santa doesn’t know who the PCs really are, does- 1 oz. cherry liqueur
d
n’t know what they’re up to and doesn’t know 1 oz. Grenadine
about anything that’s happened in New York. 1 oz. cinnamon schnapps
He’s been busy here in London. Antonio’s personal favorite “candy drink” at the
holidays, and ideal for relaxing in pocket dimen-
The goal should be a semi-reasonable exchange
sions. He recommends this to any undecided cus-
of facts. Whether it happens before, after, or during a tomer for exactly that reason. Shake with ice and
fight scene isn’t that important, but Avarice is willing serve straight up. Garnish with a chewy “cinnamon
to tell much of what he knows if the PCs are willing to bear” impaled cruelly on a toothpick.
do the same.
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Chapter 3: God Bless Us, Every One
37
h
more boxed text. I hate that stuff.” goop right through them, so they’re very dangerous,
especially in large numbers.
Third Time’s the Charm: Clichés: Hideously Fleshy and Festive Monster (3)
The Groovy Boxed Text appears when someone Scary little buggers, aren’t they? This particular
eats the last bit of cheese: clump is a very dangerous Grunt Squad (8). Santa will
raise his revolver to fight, but he struggles with himself
There is a cold swirling of snow and sparkling re the cost: profit ratio of using the bullets at this junc-
light, fading to thick, gloomy darkness. You are ture. For the first round, the PCs will
in a graveyard, standing amid dead leaves in a fight the horrors alone. For all
terrible chill. An icy fog clings to the tomb- remaining rounds, Santa
stones, and to nearby yawning graves, and to joins in.
the madly twisted branches of black trees. As if the horrid, fleshy
Christmas trees weren’t
The tombstone nearest you was once enough, the PCs are fighting
engraved Ebenezer Scrooge, but in an old graveyard, with
that’s been clawed to ruin, and many of its own hazards.
replaced with a jagged Avaricious Any time during the
Santa Claus and Some Meddling fight that a PC or Santa
Idiots. Santa looks around “Doesn’t Claus rolls a pair in
look good,” he says, brandishing his their dice (for example,
revolver defensively. if three dice come up
5/5/2, that’s a pair of
fives), consult the
Out of the fog, shapes shamble. Graveyard Combat
Ten shapes. Christmas trees … but not Trouble table (next
Christmas trees. Avarice recognizes page) to see what
them immediately, and grimly happens to that
names them: the Dark Spawn of character.
Shub-Tannenbaum. They advance, After the fight,
their hundreds of eyes twinkling the PCs will notice
colorfully in the dark, their “star that the “Ebenezer
organ” shining grimly in the Scrooge” grave is open,
mist, their horrible silver acid and it forms a gateway to
bulbs reflecting their deadly the London park where the rein-
purpose. AAAAAGHH! Before deer are keeping the sleigh. The gateway
it’s too late! Read their stats right now! is fading fast … but of course, it won’t actually
seal itself until the last minute.
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Chapter 3: God Bless Us, Every One
38
i
table.
is so, simply smile and say “It’s Christmas!”
2 – The character stumbles backward into an open
The reindeer are – understandably – uncomfort-
grave, taking a one-die smack of injury to whatever
cliché he was using when he rolled the pair. able about the truce. Maybe the PCs, are, too. It’s not
Climbing out is Difficulty 10 for any athletic cliché, crucial that the PCs ally with Avarice. It’s just cool if
Difficulty 12-20 for less physical ones. they do. He gets a good death scene later on and
he’ll be a big help with Angry Santa. If the PCs can’t
3 – As above, but the grave contains a zombie (in
keeping with the season, it’s wearing a Santa hat). It help but kill him now, though, such is the way of
has the cliché Zombie (2) and wants to eat the char- things. Don’t enforce the truce; just let them see that
b
acter, brains first. it’s a good idea, at least for now. But even with
Avarice dead, they can still find Loch Noël and deal
4-5 – The character trips on a tree root and falls
onto a Dark Spawn, knocking it into a nearby grave with Angry Santa on their own. The text will assume
where a very hungry zombie immediately eats it. The the PCs are being cool and keeping peace with
Dark Spawn horde loses a die from their Grunt Avarice, but it’s easy to erase him from the picture if
Squad cliché. The character takes a one-die injury that’s not the case.
from bursting some of the Dark Spawn’s acid bulbs.
Peace On Earth
The gateway deposits everyone roughly onto the
ground back in London. As the PCs wearily stand to Journey to Loch Noël
brush themselves off, they hear a yelp from Avarice
The tiny village and lake known as Loch Noël
and the sound of several automatic weapons clicking
appear only on the oldest maps of the Welsh country-
and clattering into potentially violent positions.
side. It is a tiny place, hidden away just north of
Dasher and the others have immediately tackled
Pfwidian Thrythiormythl, the famous Welsh township
Santa and (armed with a stash of weapons nobody
wherein Lylidyth Lolyphronid felled the Methlalythfion
noticed before in the trunk of the sleigh) have him at
tree with a clay mallet.
gunpoint. Santa’s eyes are bugged out about three
feet and Comet has his right forehoof planted directly Fortunately, Santa Claus knows the way – this is
in the big guy’s gut. another good reason to hold off on killing him. He
can guide the sleigh expertly if the PCs let him, cover-
Blitzen, tossing the bullets from Santa’s revolver
ing the 160 odd miles between London and Loch
into the bushes, shouts to the party “Hey! We got ‘im
Noël in just under 40 minutes. The PCs will probably
fellas! Want we should bump him off right now, or just
insist on keeping a gun at his head for the whole trip,
kill him?”
but he’s a good-natured greedy scumbag and doesn’t
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Chapter 3: God Bless Us, Every One
39
complain much. Before the end of this paragraph, the eyes and celebrating the rise of Dread Cthistmas! For
PCs are coming in low over the hills of every ten minutes of real-time that the PCs annoy
Llawfflewphydriafflodd. you by wandering into the woods for no real reason,
Santa brings the sleigh down toward the woods roll 1d6. That’s how high you should count before
just north of Loch Noël village, and there’s trouble tossing a few Dark Spawn at them, if you think they’d
immediately. Everyone must beat a Difficulty 10 with enjoy another tussle. If you want, you can even use
their most athletic cliché, or fall out of the sleigh as it the graveyard table again, substituting “unseen rift
suddenly dips violently toward the ground – the sleigh under the snow” for “grave.” The zombies are still
doesn’t work over the Loch. Santa pulls up in time there, of course. If you think more Dark Spawn would
and clears dry land for a rough landing in the snow. just be a tedious sidetrack, keep them as a distant,
Any PC who falls, falls right into the icy waters (this visible menace in the darkness, and allow the PCs to
could be bad). This serves to establish that the lake is sneak past them with some easy rolls.
dangerously magical, and that the PCs will need to The Llongwey Road: Anyone following this
find another way across the dark water. road for about 50 miles to the southwest will eventu-
ally hit the Carmarthen Bay at the town of Llanelly.
Loch Noël Map Key Anyone following this road for about 50 miles is also
a certified loon, ‘cause it isn’t very interesting and
The Forest Ryllyawfl: These deep woods are doesn’t have anything to do with Angry Santa.
dangerous. While the landscape is rocky hills with Loch Noël Village: Less a village than a single
many small streams, rifts, and sudden drops, much is wooden pier and half-dozen lonely houses, nobody
concealed by the two-foot plus snowfall (and more would notice if the village were wiped from the map.
snow is, of course, coming down even now). More to Most maps don’t include it to begin with. The villagers
the point, the woods are full of wandering Dark are quiet folk who raise pigs and cut wood and fish in
Spawn of Shub-Tannenbaum, blinking their colorful the lake and do all that sort of thing. The animals are
very skittish tonight, if the PCs break into a barn to
check. One thing that the PCs WILL notice, without
fail, is that every house is heavily decorated for the
yawfl holiday, and the glittering lights of a Christmas tree
t ryll
fores
can be seen in each house’s window. The villagers
don’t do this to celebrate – the do it to placate the evil
spirits of the forest and the lake, for truly the “spirit of
Christmas” dwells here – the spirit of Cthistmas!
Loch Noël: The lake itself, named by a lost
village Scottish explorer, Conall MacMuirDonagall, is a still,
isle of deep, and icy-cold lake. The fish that the villagers
shub-tannenbaum draw from it have large, bulbous eyes and blue skin,
and the water itself is never clear. The spirit of
Cthistmas stirs restlessly tonight, for its power will
reach its peak at midnight! At the village dock, a sin-
Loch Noel
:
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Chapter 3: God Bless Us, Every One
40
Miles to Go The PCs can deal with Ffallwell and the village
however they please. If it amuses, they can find hid-
Clichés: Gratuitous Source of Random Violence (6), Gathered around the altar are more of the
Gratuitous Source of Even More Random Violence if fleshy Christmas-tree beasts, and also many
the Other Cliché Takes Lots of Damage (5), humans, dressed in simple robes painted to
Gratuitous Source of Relatively Pathetic Resistance
When All Else Fails (1).
look like Santa suits. Many of them writhe on
e
dictionary. Even a simple atlas will reveal such gen- stands over them, leading outer ring of cultists
uine humdingers as “Merthyr Tydfil,” “Pwllhell” and
“Aberystwyth.” This is why Welshmen fail to notice
in a chant. Santa Claus. Angry Santa Claus –
the arcane chants used to summon and bind entities and, with one look at the glint of utter, destruc-
like Cthistmas and the Dark Spawn of Shub- tive madness in his eyes, you can see that he
Tannenbaum – it just sounds like ordinary Welsh. earns that title.
40
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Chapter 3: God Bless Us, Every One
41
a
If the Cratchits were still on the altar … oopsie. Description: Dread Cthistmas is an ancient cosmic
Scream, echo, scream, echo, crunch, gulp. Either way: evil, an alien entity from the vicinity of
Aldeberan, waiting in a bored sleep at the bot-
tom of Loch Noël for his destined time of
Out of the crevice rises a bloated red creature, a earthly rule. He invades man’s subconscious in
terrifying figure a hundred feet tall. It stands like dreams, particularly those of a sensitive or del-
a large man, with a great writhing beard of icate nature, whispering the sounds of alien
Silver Bells and the smells of bleak, unearthly
white tentacles. A great and terrible laugh rings eggnog into their brains. His image, that of a
out, a mighty HoOoO! … HoOoO! … great bloated humanoid with a “beard” of
HoOoO!, and the dread alien god looks tentacles, provides the basis for the modern
down upon the island, and at you. It is clear “Coca-Cola” Santa Claus. He burps a lot
and turns those he doesn’t like into snails.
i
from the look in his non-Euclidean eyes that he
“Mpadhwglui Noël! Shub-tannenbaum!”
is pissed. He points at the snow-angels, disrupt-
ed by the recent battle. “The Angels!” he Clichés: Elder Dark Sorcerer (6), Big Whoppin’
shouts, his voice flattening trees. “The Monster (6), Sh’nath Claugh Gwyrth’lesh (3)
Angels are ALL WRONG!”
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Chapter 3: God Bless Us, Every One
42
Description: Tiny Tim, the pathetic sympathy-sucker And then he’s gone.
from the pages of Dickens’ classic A Christmas Carol, The Reindeer yell for the
limping sadly and yet still full of love for his family
and all the world, is a far, far cry from the Tiny Tim PCs to grab the body.
that actually existed. They’ve got a sleigh
to catch.
Much like Dickens’ representation of him, Tiny Tim is
a very small boy in ill health, forced to use a wooden
crutch to move about. This condition, however, is not
the result of a frail constitution and an inadequate
diet. Like many other evil wizards, his physical infir-
mity is the result of deals with demonic alien beings,
h
42
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Chapter Four: Away
In A Manger
“One day, God said, this is what I will do. I’ll send ering presents, the snow is melted and forming a
down my son, I’ll send him to you, to clear up cloud somewhere over Athens. The reindeer lack that
this humpity bumpity hullabaloo. His name will much skill with Christmas Magic.
be Christ and he’ll never wear shoes. And his “Don’t worry,” says Dasher into his harness mike.
pals will all call him the King of the Jews.” “The snow will stop when we land – and look!
– “The Dr. Seuss Bible” There’s Jerusalem!” The PCs can make out, amid val-
The Kids in the Hall leys slowly filling with snow, a large walled town built
on a rocky hill. It’s evening, and the PCs can barely
make out the torches and lamps of the city through
T
he first thing the PCs notice as they speed the snow. They can amuse themselves thinking of the
over the land of Judea is: it’s snowing. On the reaction in the streets at this time. They can almost
other hand, it’s been snowing continually since hear the watchmen calling out to one another on
the adventure got underway. It was snowing at Jerusalem’s walls.
Antonio’s when the reindeer arrived, it was snowing
in New York, it was snowing in London, it was snow-
ing in Wales, and it’s snowing here. It’s part of the
RISUS Makes
sleigh’s magic. But … heavy snow draws a lot of
attention when you bring it into (to pick a location at
Baby Jesus Cry
random) Roman-occupied Judea at the height of The PCs have only a few hard facts to work with
spring. Jerusalem gets snow every few years, but only here. They can guess that the pair of Santas working
in the wintertime and never this heavy. This will strike Jerusalem are the two remaining, non-Envious Santa
the entire city as bizarre. Clauses – “Stuck Up” and “Lazy” Santa, the Santas
Santa brings snow here every Christmas Eve, but epitomizing Pride and Sloth. According to the meter
Santa can manipulate the sleigh’s magic to warp time on the Magic Sleigh, they have arrived in the early
and soften memories, so by the time he’s done deliv- spring, 6 B.C. – one night before Christ’s birth.
Envy has been consistent. He wants to destroy
e
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g
Santa. guists eager for a laugh at our expense, languages
It may also occur to them that Lazy Santa proba- like Aramaic and Hebrew (let alone Greek, Coptic,
etc) weren’t commonly spoken or written in biblical
bly won’t be the most difficult part of the job. They’d
times. The Jerusalem locals all speak English, but
be right about that. with lots of “thee” and “thine” and “didst thou” and
Dasher flies the sleigh in, bells-a-ringing, onto the
f
“yea, verily” thrown in as regional slang. The
Mount of Olives, just to the east of the city. Over the Romans speak English, too, but with vaguely British
accents and without the amusing local slang.
deep Kidron Valley, the PCs can make out the east
wall of the town, and the long stairway leading up to
the Ashpot Gate. Lay a heavy sense of the relative
Rath, having never encountered a reindeer, let
holiness of the place on them. The illusion will be
alone a talking reindeer, swoons and falls to the
shattered in just a second.
ground. He’s conscious but stunned.
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The RISUS 3
1 1
Guide to
Biblical
Jerusalem 10
He Enter
and its marketplaces. The streets are crowded, filthy,
sh
re-i
s
and bleached by the desert sun.
PC
The ruler of the city is a fat Idumean gentile
named King Herod, who, despite historical portrayals,
is a really nice guy who just happens to be the King of
Judea, Iturea, and Traconitis. He was appointed by Area 1 – The Hippodrome: A big stadium for
the Roman Senate more than 30 years ago, and he’s horse and chariot races. On weekends, it also features
spent most of his life and most of the royal fortune occasional gladiator contests for visiting Roman digni-
building theatres, a hippodrome, public swimming taries. If the PCs get caught doing something especial-
pools, roller-derby arenas, amusement parks, and so ly illegal, they might be sent here to fight for their
on to make himself look good to the people and give lives. Or they can just show up, watch the races, and
them a sense (a false one) of security, prosperity, and lay a few shekels on Dead Sea Biscuit in the fourth.
independence from Rome. His greatest expenditure Area 2 – Northern Markets: These are open
along these lines is the great Temple of King stretches of grass and sand in the undeveloped areas
Solomon, a theme-park quality re-creation of the orig- north of the city wall. There are small neighborhoods
inal temple that Solomon had 600 years ago. springing up, though, and the markets being edged
Unfortunately for King Herod, he looks almost out, with all the neighborhood bickering that entails. It’s
exactly like Santa Claus. We’ll deal with that shortly. currently like a vast flea market, where you can buy
Meanwhile, have a look at some of the important lumber, livestock, scratchy old LPs, comic books, and
points in the city. cheap Persian bobblehead dolls of famous Romans.
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a
Risus doesn’t usually bother mentioning specific monotony. Several shops nearby sell swimwear, if the
prices for things because money’s just this thing that PCs want to take a dip, join a water polo league, or
happens and stuff. Except when the PCs don’t have just work on some tan-lines.
b
any, and odds are they don’t have any Mock-Biblical
Area 6 – Sheep Market: Sheep are great for
currency to spend in Jerusalem.
wool, tasty chops, and a passable stew made with
Heribab’s fine with barter, and he may even be potatoes and lots of thyme. PCs may have other uses
impressed enough by the look of futuristic coinage to for them.
accept some if he can be convinced it contains pre-
cious metal. The local currency is mostly in shekels, Area 7 – Adam’s House of Ribs: The most
which are worth about a dollar, or bekahs, which are popular hangout for Jerusalem’s high-school and col-
half-shekels. Also, since King Herod answers to lege-age kids. It’s a fragrant and busy open-air food
Rome (no matter how much money he spends trying stall open late into the night, with a large dining patio
to make it look like he doesn’t), there’s a lot of
filled with long benches, usually pretty crowded.
Roman money around. The two most well-known
units of Roman currency (that is, the two I’ve learned There’s also a huge coal-pit, a sales counter, and then
about from watching movies) are the serterius (plural a private kitchen building. A large, colorful cloth
sesterces) and the denarius (plural denarii). There hangs on poles over the eating area, providing shade
are four sesterces to the denarius, and one denarius for customers. Big Adam and his crew run the place,
is about $5. If you want to do a Life of Brian joke
and have the “talent for an old ex-leper” routine,
and a large sign proclaims:
d
remember that a talent is a mass of metal used for
large mercantile exchanges. It’s around 56, 75, or
90 pounds depending on where the merchant hails
from and/or which historian you ask.
How the PCs go about getting any of this stuff is up Pork Ribs! Lamb Ribs! Camel Ribs!
to them. I’m sure they have their little ways. You Want Ribs ?
Everyone Wants Ribs !
Area 3 – Crucifixion Sites: If the PCs do some ADAM HAS RIBS ! ! !
real nasty stuff, they’ll be sent here. They start their
long walk at the Praetorium Antonia, and end up on
the old cross here to get some sense nailed into them.
For the morbid, there are bleachers
******
and a snack bar.
Area 4 – Praetorium #1 Rib Basket: 4 Shekels
Antonia: This is a big #2 Big Man's Plate: 5 Shekels
barracks and fortress #3 All-U-Can Eat Ribs: 7 Shekels
where all of Herod’s Roman Wine: 1 Shekel cup, 8 Shekel pitcher
soldiers and the Roman
officers live. They hang All Rib Orders Come With
out here, being rude and
condescending to any visiting civil-
Choice of Fries or Slaw
ian scum. This is where the “cruci-
fix tour” begins.
Area 5 – Pool of Bethesda:
A huge public pool, this place is
The Ark of the Covenant contains some of the earli-
crowded all day with yelling kids
est writings on slaw. Not a lot of people realize that.
dunking each other and peeing
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There’s a copy of this sign in the Player Handouts allowed here, and the place is always crowded with
(don’t get it confused with the very similar other sign both locals and tourists. Since it’s much quicker to cut
the PCs will discover later in this chapter). There’s across the huge court than walk around it in the city,
also a less amusing sign describing the catering servic- it’s become a kind of open marketplace. The kids
es. Big Adam is a nice guy, and he’ll serve the PCs hang out here when they aren’t scarfing down ribs at
cheerfully. He will fail to mention that he’s the leader Adam’s, since it amounts to the local equivalent of a
of a local cannibal cult unless asked. If the PCs visit mall. The high walls are nearly completed, and
and eat some ribs (and they should, oh yes they they’re already covered in advertising billboards, but
should) they’ll be given a promotional “bonus basket” are otherwise artfully dolled-up to give the impression
of mixed rib types. Describe them as excellent, as suc- of the good old days of King Solomon. Baana the
culent, as memorable. shirt-monger can be found near the north colonnades
in the daytime (see below).
The temple itself is less public. On the balustrade
surrounding the building are several warnings written
in both ordinary and biblical English, forbidding gen-
tiles and out-of-towners from entering the temple on
pain of death. It goes on to specify that said pain and
said death will be the fault of the offender, and not his
executioner. Nothing in the adventure as written hap-
pens inside the temple. But just in case: Within the
temple, the layers of forbidden areas get stickier. First,
you have the Court of Women (the last stop for any
Some happy Player Characters enjoying a gals), then the Court of Men (the last stop for non-
favorite local cuisine. The slaw’s good, too. holy men), and then the inner parts – the altars and
most-holy-chambers and other places where only cler-
Area 8 – Herod’s Palace and Towers: Just a gy are permitted. Rumors of a clergy-only all-night
big old stone structure with lots of guards, a chamber buffet persist. And just in case the clever PCs get any
or two, a throne-room sort of deal, and walls around strange tactical notions about it, the Ark of the
it. Herod used to live here. Santa Claus lives here, Covenant hasn’t been here for more than 600 years.
now, and one way or another, the PCs should end up Or so history tells us. The same “history” that doesn’t
here eventually. If the PCs bribe any of the guards remember that all these people speak English.
(none of whom are Romans), they will find out that
the King “hasn’t been himself, lately.” For other details
on this place, see page 50. Exploring Jerusalem
Area 9 – Tyropeon Street: The “Main Street”
When last we left our PCs (before the map key
of old Jerusalem, which begins at the Damascus Gate
muscled in), they had just dressed in “wise men” out-
at the city’s northwest corner, runs down to the side
fits and (speaking biblical all the way), trotted out the
of the temple complex, goes down a flight of stone
door of Heribab’s Smocks and Shrouds. They’re
steps, and then south through the City of David. It is
walking the Way of Cheesemongers in the City of
this southern stretch which is known as the Way of
David. This probably isn’t how they pictured their
the Cheesemongers.
evening when they walked into Antonio’s.
Area 10 – Xystus: This is a Greek exercise hall
There aren’t any NPCs leaping out of the plot to
– a sort of a yuppie health club for the biblical era.
accost them just now, so they’re free to explore and
They have a full stock of nautilus-style resistance gear,
look into any number of things. Probable courses of
free weights, a jogging track, and so on.
action include looking for Rath’s “angels,” searching
Area 11 – The Temple: This stands several for Santa directly, and seeking out Baana the shirt-
cubits above street level on “the temple mount,” and monger. Let the PCs enjoy the city and interact with
consists of two main parts. The first is the huge open the natives; see the sections below to help you impro-
court, known as the Court of Gentiles. Anybody is vise encounters based on what they’re seeking. The
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Baana is an old man with a small wooden stall set Description: Herod, the King of Judea and et cetera,
up amid the northern colonnades of the Court of is a nice old guy who just happens to look like
Santa Claus. All that business about ordering
Gentiles. He has several T-Shirts for sale, at 10
infants slaughtered was just Matthew’s sour grapes
shekels apiece. These shirts include over some parking tickets. Sweet guy, basically.
assorted logo designs from local Herod is obsessed with the construction of
pop culture, and shirts bearing very large temples and other structures,
cheeky slogans like “My though, and he’s a big fat shill for
the Romans. On the other hand,
Grandma Made A Pilgrimage he’s very family oriented, with
To Jerusalem And All I Got lots of kids of his own, only a
Was This Crummy T-Shirt.” few of which he’s had exe-
Baana can make custom slogan T- cuted. He’s got one step-
Shirts, too, but it costs an extra 5 daughter, in particular, for
whom he’d do anything if
shekels for fuzzy and/or prismatic she’d do that cute Dance of the
iron-on letters. Seven Veils thing she does.
Baana is a fountain of valuable
Of course, King Herod doesn’t show up
information, and the Game Master yet, because the King on the throne is
should use him to hedge the mind- King Santa Claus. But we’ll meed the real
less PCs in any direction that may amuse (either Herod later on ...
directly to the King, if you want to cut to the chase, or
Clichés: Roman Yes-Man (4), King (3), Civil
to some other part of the city that you’d enjoy show- Engineering Enthusiast (2), Barry Gibb (5), Frustrated
ing off). He’s a personal fan of the food at Adam’s Cartoonist Creator of “Zippy The Magic Bug” (1)
House of Ribs, for example, and eagerly recommends
it to any tourists, particularly well-dressed oriental
magi, which he assumes the PCs must be. He clearly Second, the Romans will agree, and bow before
remembers the “angels” incident, and on that he will the PCs. They will request the honor of escorting
offer, “That strangers wearing silver garments and them safely to the audience chamber of King Herod.
halos did walk here is true, and to find such strangers
one must find the King, who takes great interest in
those who visit from afar. Verily,” he’ll add, “the King
King Herod’s Chamber
wouldst welcome wise ones such as yourselves with As the clever Game Master has no doubt noticed,
feasting and music, unless I miss mine guess.” all paths of inquiry lead (for various reasons) to the
palace of King Herod on the west side of town. After
Jumping the Gun on Jesus a nice, long walk uphill, the PCs stand before the
mighty palace, resplendent in whatever palaces tend
Tomorrow evening, Jesus Christ will be born, and to be resplendent in. The PCs, whether they arrive
that’s kind of a big deal, but it’s not common knowl- escorted by the Roman centurions or not, will be
edge. If the PCs forget that, and ask the locals ques- greeted as Wise Men from the East. Their outfits are,
tions about holy kids, prophecy, or even the plainly after all, a dead giveaway. A dozen palace guards will
visible giant star above the city (the snowstorm has be summoned to escort them directly to the audience
abated, and the star is back), the following will occur: chamber of the king!
First, the NPC will shout to two nearby Roman There is fanfare and celebration. Trumpets sound-
guards, saying “Hearken unto me, guards! These ing, banners fluttering, and attractive, obligatory half-
good strangers, as thee can know by their garments, naked women waving and winking, the PCs will
are plainly Wise Men from the East! They have arrive in an ever-growing tide of respect and splendor.
come to us with wisdom and should speakest to the By the time they are within the building, their retinue
great King!” will number in the dozens, and every one of them will
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Description: The Cranuloids are an ancient “race” of
clones – an entire society based on a mythical figure
called Number One, and his scientist-wife, Number
Two. Every Cranuloid has a number from Three to
Dirty minds. And the King gave us some … what was
it? Wine. He gave us some wine. Gotta remember to
take some wine back to Planet Obulon.”
As the others wake, groggy, they’ll confirm all of
Nine-Ninety-Nine. There are millions of Cranuloids,
and names are often repeated. They are completely this. With a few details changed, it’s the same thing
ordinary in all ways, except that they’re sterile and that happened to the PCs. The PCs might also make
“reproduce” by cloning, and that every Cranuloid is a a tiny leap in logic and realize the truth: the strange
a
telepath. They keep this latter fact a secret from non- “star” that hangs over Jerusalem is the Cranuloids’
Cranuloids until they trust them.
starship, in geosynchronous orbit. If the PCs aren’t up
Clichés: Arch-Eyebrowed Telepath (3), Members of to logical leaping, the Cranuloids will help
an Advanced Alien Race (3) them along. They’re nice guys. They’re
here to see Christ. Why?
“Oh, we want to steal him and destroy
them from favor to fervor against the PCs.
him. For the good of the planet. Only we’ve
There are, by the time things get really rude,
had a hell of a time locating him … some
more than 200 people in the room who dis-
strange magnetic disturbance, some sunspots,
like the PCs all of a sudden. King Herod will
and Number 998 spilled his decanter of
grin wickedly and say “these wretches speak-
flivpolorax all over the bloody sensors. We
est with forked tongues; they are not worthy
don’t even have radio contact half the time
of our welcome. Wish them fare well.” At
(he taps his helmet).”
which point a soldier yanks a lever, and a
powerful, dry wind sucks the PCs down If (let’s go ahead and hope for
through a trap door into darkness. “when”) the PCs express concern or sur-
prise that these nice aliens wish to
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“Anyway, the trouble started about a year ago. It strangers are his enemies, and therefore our allies!
seems Doctor Number 343 found out that the bomb King Herod’s disgusting twin doth ally with the villain-
was going to be used for military purposes! He was ous Big Adam, and they holdest the king at their lair,
offended and shocked, so he stole it from the govern- Adam’s House of Ribs! Come to our aid, as we hath
ment labs, and beamed it onto this planet here. The rescued you! Follow us into our secret catacomb!”
one with the wine. And with you guys. And he’s sort
of holding the planet hostage, demanding that the
Obulon Space Navy be dismantled within 100
Secret Catacombs Smell
chronoquants. If we don’t fix things, he’ll destroy this
planet in a massive peace demonstration.”
Like Baking Bread
It’s difficult to guess what the PCs will think about The PCs and the Cranuloids travel by secret tun-
all that. What is there to think? nel to Harley’s house and bakery; they’re given bread
“Our mission is to wait ‘til the child is born, and and wine and invited to sit with the Harley’s entire
then switch the kid with a real kid that we’ll beam gang – the Bakers for Christ. Then, Harley himself
down. As a kind of apologetic bonus, this kid we’ve arrives.
got is a super-smart, caring kid with all kinds of genet- “Visitors,” he says, “We hath rescued you because
ically engineered powers like healing, fish multiplica- we believe you are visitors from heaven, and can help
tion, and so on. We need to find the kid, set up a us.” He looks at them carefully, as if doubting his own
beam-link, and make the switch. Easy. Our scientists words. “Our contacts doth say that thou,” he points at
on the ship can disarm the bomb … only … with no the PCs, “hath appeared in the midst of the strange
radio contact, we can’t reach our ship. And we’re in storm, coming down from the Mount of Olives! And
this cell. And that wine sure was nice.” you,” by which he means the Cranuloids “appeareth
from nowhere in the Court of Gentiles! And now, we
find that the false king hath imprisoned thee both! We
BIG HARLEY
b
camel butter.
ally be rid of him as a feast!”
Clichés: Eccentric Baker (4), Ornery Jerusalem “Cannibals?” the PCs might ask.
Redneck (4), Charismatic Cult Leader (2)
“Yes! They call themselves the Cannibals for
Christ! And they are our bitter foes.” At this point, he
A Sudden Rescue relates the short tale of the twin visions (see the side-
bar if you haven’t done so yet). “We must rescue the
real King tonight, or he may be in rib baskets by
There are sounds of shouting and the clash of morning – if he isn’t already!”
swords from beyond the cell. Then, a door smashes
“The false king’s lazy brother?” the PCs might
open, and a band of dozen men in black smocks and
also ask.
black baker’s hats storm into the room wielding
“Yes, I think he foisted his brother off to Adam to
swords, and holding large, round shields made of …
be rid of him. The false king is evil, but his brother is
stale bread. One of the men, smiling, holds up a
both evil and worthless.”
bloody, severed hand clenching a ring of keys.
“Stubborn guard,” he remarks, in a swashbuckling “Cannibals?” the PCs might ask again, especially
sort of tone. “Come quickly! King Herod hath been if they had some of those yummy, memorable ribs
abducted and a false King sits upon his throne! You when they were visiting Adam’s.
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c
A year ago, Harley had a vision (in a dream) of
The rescue of King Herod amounts to a miniature
famous and often-painted “the Last Supper” near the
end of Christ’s life on earth. This included the whole dungeon-crawl in the secret chambers beneath
communion/Eucharist bit about eating the body and Adam’s House of Ribs. The PCs need to make haste,
h
drinking the blood of Christ. Symbolically, of course, but they can approach it any way they see fit. They
give or take a transubstantiation or two. may also want to recruit help – either Harley’s fellow
Harley decided that he’d been given this dream bakers or the alien Cranuloids. If you’d enjoy having
because it’s his destiny to bake the actual loaf that the extra NPCs along to beef up the dialogue poten-
Christ will use at the Last Supper. So, he’s dedicated tial, make ‘em available. If not, here are two conven-
his life to practicing, and to preparing himself for ient excuses:
that eventual solemn duty. He’s also taken it upon
himself to gather friends to his cause (a baker gang, a Harley’s Men: Harley admits (with much apolo-
if you will), and to keep an eye on Christ-related getic hand-wringing) that he’s lost most of his
activities.
men on raids against the false king. The men that
A year ago, another man – the rib-merchant named rescued the PCs, and the few straggling bakers
Adam, had exactly the same dream. But he interpret- here in the lair (many of them elderly) are all he
ed it without apparent grasp of any of the symbolism has left to defend against possible sneak-attack
involved. He decided he’d been given this dream
from Adam. Harley will assure the PCs, though,
because it’s his destiny to consume Christ more liter-
ally, and to share the experience with others through that “Adam’s House is but a lousy rib shack, and
i
his own craft – inexpensive barbecue. Ugh. it doth pose no real challenge for Visitors From
Furthermore, he’s recently decided that he isn’t in Heaven such as thineselves.”
the mood to wait – he wants Christ as soon as some
Christ is available. a The Cranuloids: Harley gave them wine.
You can see where this would cause problems, I’m Remember how much they like wine? They’ve
sure. been drinking more while the PCs have been
d
B
A classy thing C
to say is:
“When you ad
burp, you can am
sort of taste o 's
‘em all over f h
ri ou A D
again.” bs s
e
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Risus: A Kringle in Time
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55
G lair of the
rib cultists
H
E F
D Leads
Here
building decked out for fresh-air BBQ sales. Note that Area F (Creepy Corridor): This dark and twisty
the dining area has a colorful tarp above it to protect corridor slopes sharply downward (everyone will
diners from the sun; yanking this from the poles can notice this, not just Dwarves and Gnomes). Guttering
be useful in a fight scene, if one happens outdoors. torchlight casts dancing shadows, and the PCs can
The sign announcing the shop’s wares (see page 47) make out faded frescoes of dancing sheep and over-
stays on display even after-hours. It’s important that sized images of avocadoes. These are left over from
the PCs take note of it now, if they haven’t read it the earlier inhabitants of the lair. If anyone has a
before. cliché that seems well-suited to spying or listening,
Adam lives in the first sub-level of the Rib Shack. allow them a Difficulty 10 roll to notice a distinct bub-
This basement complex predates Adam’s cult (by a bling sound in the distance. Blurple, blorp.
coincidence, this used to be the headquarters for a Blurpleblorp. Bldoolp.
cult of vegetarian sheep worshippers). Either Adam or Area G (Gratuitous Octagonal Room): Every
one of his flunkies is on duty at the counter during underground complex needs one. It’s what graph
business hours. Here’s a map key that may come in paper is for. There’s nothing here apart from a few
handy: crates of vacuum-packed, pre-made shepherd pie (not
Area D (Trap Door): In the floor of the sales- shepherd’s pie; shepherd’s pie has no human flesh in
shack, and in the ceiling of area E, is a it). The bubbling sound is now very obvious.
wooden trap door. It is unlocked and Area H (Barbecue Temple
(fortunately) well-oiled. Chamber): This is a small but ornate
Area E (Storage Cellar): temple outfitted with cannibal cookery
Lots of clay urns filled with barbe- gear, an altar, pews, and similar stuff.
cue sauce stand here, along with Cannibal slogans adorn the walls, nearly
stacks of papyrus sacks, rib basket liners, and obscuring yet more faded sheep and avocado
other general supplies. There’s also a small bed imagery. The most often-repeated slogan
where Adam sleeps, and a large, freshly-paint- seems to be “If you can’t argue with it, it isn’t
ed sign leaning against one wall, that echoes fit to eat.”
the more public sign the PCs saw There’s a bubbling pit of hot bar-
outdoors, but with a few Jesusy Haunting sheep and vegetable becue sauce in the middle of the
changes (see the Player Handouts imagery looks on, faded, from chamber. The real King Herod, barely
for the spiffy prop version). nearly every surface. conscious, hangs above it, suspended
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g
In Jerusalem, the PCs have plenty of freedom to
explore, but everything as-written hedges the PCs
toward the meeting with “King Herod” (Stuck-Up
Santa Claus), but the meeting is really just a pro-
logue to being tossed in a cell to meet the
Cranuloids of Planet Obulon, and that – in turn –
helps them become aware of the Bakers for Christ.
by copper chains (which have, as it happens, really This is a fun path to follow, but it can be just as fun
helped with his arthritis). Lazy Santa Claus is here, to short-circuit or rewrite it, especially if you’re
pressed for time and need to compress the chapter.
decked out in local garb, along with Big Adam and a
The PCs can be tossed in jail without ever meeting
handful of the Cannibals for Christ. Here’s how the the King … and for that matter, Harley’s men can
scene is likely to shake down, though you never can approach them in the streets of Jerusalem without
tell, with PCs around: any need for them to be tossed in jail. In terms of
comedic potential, it’s actually more important for
a King Herod isn’t of much help unless the PCs
f
them to eat ribs at Adam’s, than it is for them to put
are having their asses handed to them, in which up with Stuck-Up Santa’s smug gloating.
case he can wake up enough to start swinging
To expand the Jerusalem section, begin by being a
around on his chains bopping people on the freakin’ loon. Once you’ve got that down pat, con-
head. Otherwise, he’s just hanging there groaning, sider that my arbitrarily-chosen date for Christ’s birth
only dimly aware of what’s going on. (6 B.C.) is questionable. Historians figure he was
born anywhere from 8 to 4 B.C., possibly in the
a Lazy Santa Claus will be very shocked to see springtime (nobody can be sure, but the bit about
the PCs, and go “hey…” If they attack him, he’ll shepherds and their nocturnal flock-abiding convince
some folks it was the spring). Well, as it happens, the
go “hey …” again, adding a weak “… ho” (he most common date for King Herod’s death is the
can’t even be bothered to laugh with a multiple spring of 4 B.C. – he died in Jericho, but it’s an easy
“ho”). He’ll look around, expecting Adam’s matter to move the secret cannibal temple there. It’s
j
cultists to defend him. not even a terribly long trip. Do that, and you can
make Herod’s death a consequence of the adventure
a Adam’s Cultists are gnawing on supper, which in some way.
fortunately isn’t (yet) King Herod. They’ll smile,
wipe the barbecue sauce (we hope it’s barbecue
sauce) from their lips, and attack. There’s one for
every PC; they attack as individuals.
In Thy Dark Streets
a Adam will dance around and try to avoid direct
Shineth …
conflict, letting his men handle it. He’ll run, The PCs can rest for the night at Harley’s place.
instead, for a handle on the far wall that’s They haven’t had much rest since arriving, most like-
attached to a kind of leash around Herod’s neck. ly, so they’ll probably crash pretty hard, preparing for
He’ll threaten to yank it, breaking the king’s neck. tomorrow evening – the big event. The birth of Jesus
This is a separate, verbal combat scene – play it Christ and (by extension) the foundation of an event
out like any other “I’m a lunatic with a hostage” that Envious Santa wants entirely for himself.
scene you’ve seen on police dramas. If the PCs Bethlehem is just a few miles south of Jerusalem;
do really well, they can reduce Adam to tears. Harley can tell the PCs the way, and offer them a
The PCs can then give him the counseling and/or sackful of fresh loaves of bread to enjoy on their jour-
beating he needs. ney. The Cranuloids, it seems, have already left.
If the PCs don’t come up with some sort of amus- When the PCs awake, they are gone. Harley says that
ing tactic involving the barbecue sauce, shame on they were gone when he woke up, as well. A mystery,
them. but not a pressing one, perhaps.
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c
forget and just start walking, Dasher and the team will ON RISUS EARTH
fly over their heads to remind them. 12 egg yolks
Bethlehem is tiny village, with lots of shepherds 12 egg whites, beaten until retaining stiff peaks
and sheep and goats and things. There’s only one 2 ½ cups sugar
d
inn, and of course it’s packed for the spring tourist 2 quarts milk
1 quart heavy cream, beaten until vaguely thick
season. There’s a small “No Vacancy – Manger In 1 quart unbeaten cream
Back” sign hanging on the front door. The sun is set- 1 quart booze (2 parts spiced rum, 1 part brandy, 1
ting, and a strange, beautiful glow begins to emerge part bourbon)
from behind the inn. If the PCs peek around the cor- A spice blend (1 part ground cinnamon, 4 parts grat-
ner, they will see some Groovy Boxed Text: ed nutmeg)
b
to smithereens. Santa Claus, wearing the robes the remaining milk and cream. Chill thoroughly,
preferably overnight. Beat and fold in the egg whites
of King Herod and screaming angrily, tumbles before serving. Keep bowl on ice to thoroughly chill
into the scene, wrestling with one of the the nog. Liberally dust the mixture with the
Cranuloids from Planet Obulon, while four nutmeg/cinnamon blend. Makes five quarts.
other aliens run around the manger shouting
Do the “whisking” with an electric beater if you’ve
“It’s already glowing! It’s already glowing!” got one; this saves a lot of wrist injuries every
Joseph and Mary start in alarm, as Santa grabs Christmas. However, the purist should note that
the child. One of the Cranuloids grabs it from Antonio does it all by hand (rumor has it that he
e
him, and a second glowing child appears in the doesn’t even use a whisk). If you’re omitting the
cradle in a burst of electric light. Another alcohol, add an additional quart of light cream.
Cranuloid grabs that child to keep it safe, fakes
out Santa in a dodge, and passes the child to
h
yet another Cranuloid. Santa pulls a third glow- QUIZ ANSWER FROM PAGE 27 (DON’T
ing infant from beneath his white robes, and PEEK UNTIL YOU TAKE THE QUIZ)
declares “this child will make the name of Santa entire module.
synonymous with his own!” just as one of the and most overtly blasphemous concept in this
other Cranuloids grabs it from him and trades it by Arnold Schwarzenegger” may be the funniest
with another … Santa is fuming, and the For my own part, I think that the phrase “directed
Cranuloids are panicking. Mary faints. shouldn’t show to your family, either.
Someone tosses one of the babies directly it almost a brother to A Kringle in Time, which you
toward you. the Harry Dean Stanton and all. I guess that makes
family, what with the shooting and the drowning and
of Disney family feature you actually show to your
Christmas, while warning that it may not be the kind
Take a deep breath. Look at the players. See if
i
embarrassing.
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58
g
BABY JESUS
Building Your
a
He’s so cute.
This is all you need to know about what’s hap- How can you tell which baby is which? You can’t,
pening: obviously. But, as any fan of time travel fiction knows,
a There are three glowing infants. One is the Bomb time can take care of itself, no matter how much well-
Christ. Another is the Planet Obulon Replacement meaning time-travelers try to help. Let the PCs argue
Christ. The final one is the Santa Claus Shill and juggle and flip coins and whatever else they need
Christ. They all look exactly alike and they’re to do. In the best-case scenario, the bomb will be
being tossed back and forth a lot. One of them beamed up and deactivated, the Planet Obulon
has been tossed to the PCs. I have no idea which Replacement Christ will become a famous teacher
one. Here’s hoping you do. and healer, and the PCs will end up raising a geneti-
cally engineered Santa Claus fanatic.
a Mary and Joseph just sit there like bumps on logs. It’s enough to make you cry.
a In the end, one of the infants will be left over. I drummer boy” and each offer up gifts of their own
recommend that the PCs be encouraged to keep devising – either presents from their own pile of
it and raise it as their very own, leading to amus- adventuring gear, or a demonstration of their skills in
ing baby-care subplot humor. some way. Have the players stand up and act it out.
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Chapter Five: Dash
Away, Dash Away,
Dash Away All!
“I know thou worshippest Saint Nicholas as truly It has been a long, difficult, and fiercely festive
as a man of falsehood may.” road. There is only one place left to go: to the North
– Henry IV, part I Pole, to the timeless kingdom of Christmas Joy ruled
by a darkly twisted, and very Envious, Santa Claus.
Begin reading the looming Groovy Boxed Text in a
O
UR HEROES HAVE heavy, solemn tone. Then, let your tone wander
ACHIEVED MUCH of their wherever it needs to:
mission. Pervert and
Gluttonous Santa died in New
The reindeer are silent on the brief journey for-
York City. Angry and Avaricious
ward in time, and you are left with your
Santa met violent ends on Loch
thoughts in the comfortable benches of the
Noël in the Welsh countryside, and
sleigh, surrounded by the chaotic red-and-white
now both Lazy and Stuck-Up
swirl of the Christmas Magic tunnel through
Santa have assumed room tem-
time. Then, there is a bright snap of light, the
perature in ancient Judea. If all
scent of pine, and a roar of cold air as you
has gone well, the corpses are
emerge at incredible speed into a stark, blue-
piled in the back of Santa’s own
grey sky.
magic sleigh, in varying states of
decomposition, with tongues Below you, the magical realm of Santa’s North
lolling and eyes bugged out and beards in disarray. Pole fills the visible landscape; the horizons are
The PCs may or may not have an artificial baby obscured by the falling snow. Far from the bar-
Jesus in their care. If they do, it requires changing. ren ice-plains of the Earth’s mundane arctic
region, the land below is a varied region of
mountains, pine forests, and peaceful frozen
“OKAY … WHO FED JESUS CHILI?” lakes. A network of nearby valleys is filled with
e
Every now and then, even baby Jesus needs his dia- candy cottages, gigantic gingerbread-built toy
per changed (which is to say, the strips of linen used factories, and sugarplum barracks of all descrip-
to swaddle him). Jesus is a very quiet, well-behaved
tions. Santa’s complex is the size of a small city
baby, so the PCs will know mainly by the smell. Re-
swaddling baby Jesus is a Difficulty 15 task for most – and it’s currently in flames. The smell of burnt
clichés that don’t imply Bronze Age motherhood. If cookies stings in your nostrils. Night is falling
i
you have time, though, play the changing-and- quickly – another sure sign that this is a magical
reswaddling as a combat with the linen, which has land, and not the ordinary arctic.
Swaddling Clothes (4). If the PC loses … well, if
you’ve ever changed a baby, you know what hap-
Continued Next Page ...
pens when you lose.
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Yes, the idea of distracting a guided missile by headquarter of the Elf Rebellion.
throwing baby Jesus out of the sleigh is particularly The Reindeer can walk easily on top of the snow
sinful … But if the players would find it funny you without sinking. The PCs may have a more difficult
can set it up and (if you’re good) make the PCs think
time crunching and trudging through the darkness,
they thought of it. Give it a try: have Dasher scream
something about the “foreigner-seeking” properties depending on what magic or technology they have
of the missile at the same time you announce that handy.
baby made another stinky. The PCs will handle the
rest in a moment of shameful hilarity. Besides, it’s
66% likely to be a fake Jesus anyway. On the other The Horrors of War
d
hand, it’s 33% likely to be a bomb, which is another
way to compress this adventure into fewer sessions. As our heroes, teeth chattering, explore the
bizarre ruins of Santa’s fairyland, keep in mind the
deep and constantly falling snow (it’s always snow-
a Just Sit There Like Idiots: If they stammer ing), the brisk breeze, and the generally toe-chilling
or argue or run around the room gaping cold of it all. In the more populated areas, remem-
at each other and yelling, well, that’s ber the thick smoke, crackling flames and
adorable. A missile hits the sleigh and smell of carbon-and-gingerbread,
everything blows up and they all get burned-flesh-and-peppermint. Dust
very injured and covered with char and your descriptions liberally with these.
wind up unconscious on the forest floor, Let the party make any preparations
scattered in a hundred-yard oval or they want before marching down the hill
thereabouts. What schmucks. Doesn’t toward their destination – they can approach it
matter too much, really; the missiles in any way they feel comfortable with. The valley
are just there because it’s never a bad consists of several well-lit lanes strung with colored
idea to start a new chapter with a little lights and wreaths, about four dozen tiny, happy
make-sure-they’re-awake action scene. cottages, and four small factories, that seem to
serve a variety of functions. On the ground, the
We Got Upsot
PCs will occasionally find burned dolls, story-
books, model racecars, oversized vibrators, or toy
dump trucks. (Yes, that’s right: model race-
The PCs find themselves in a thickly cars. Don’t be a prude. Lots of people have
wooded slope, in deep snow. It’s dark. model racecars). Dasher explains that this
Dasher will explain that those missiles is one of several general purpose construc-
were only toys – the real danger lies ahead. He’ll butt tion centers – the cottages belong to the Elves that
antlers with the rest of the team to form a plan of run the factories. He also points out that it was not
attack. If the PCs lack antlers (pretty likely), he’ll loan burning when he left. Improvise locales and atmos-
them some fake ones for the purpose. phere at need. At some point, the PCs notice some
The reindeer all agree that the most important Groovy Boxed Text:
thing is to head straight for Mrs. Claus’ secret Elf
Rebellion cottage, which is deep in the forest beyond
the main village to the west (pardon my use of cardi- As you approach what was once a cheerful vil-
nal directions for the sake of convenience; things get lage square, you notice out of the corner of
tricky in a magic kingdom right at the North Pole). your eye a tiny Elf, his clothes singed from the
Dasher insists that everyone gather what they can flames, hiding in a dark alley with a large
from the wreckage of the sleigh (if it’s wrecked) and candy-cane shaped gun in his arms. The
get moving. The Santa corpses can be dragged on straight end of the giant confection is pointed at
small sleds improvised from the wreckage or from all of you. He seems terrified.
sacks left in the back. The sleigh – even if it’s still
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62
a
Description: These are the tiny, squeaky-voiced min- state. Or, they might choose to do physical battle with
ions of Santa’s once-benevolent gift-distribution Sparkles, beating him into a quieter, more reasonable
industry. They are master toymakers. They like state. Or, they might perform any number of other
singing Christmas carols, are exceptionally good har- creative tricks to shove Sparkles into the quieter and
monizers, and can be engaged in battles of song
instead of physical fights. Many of them are painfully
more reasonable arena. Whether he’s calmed down
naïve, convinced that no child would use an official by soothing words or lying gasping his last breath in
Doctor Napalm Excessively Realistic Rocket Launcher the snow, they’ll get a brief sensible dialogue from
to harm anyone. Some of the Elves are loyal to the him when all is said and done. The PCs can learn the
“New Christmas Order;” most are terrified by it – following points, in this approximate order, as they
even many of those serving in Santa’s fortress. Santa
knows this, and that’s why he has his robot-minded probe for questions (and as the reindeer interrupt):
NutCrackers acting as dungeon guards. a “The big tower was finished about three days ago
f
Clichés: Jolly Toymaker (5), Natural-Born Adventurer – it went up overnight! It was horrible! These
(3), Christmas Caroler (3) snowmen came down out of the citadel and start-
Note: Some Elves also have the additional cliché, ed taking over everything. They took the war-toy
Dentistry (2); some loyal to Envious Santa Claus now factory on the first day! They’ve enslaved the
have the Goose-Stepping Bullyboy (3) cliché, as well.
Elves – they’ve even got Lumpkin!”
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Samantha’s Cottage Dasher nods. “These folks are real heroes – you
should have seen them in action!” The PCs can grin a
lot and mumble modestly or sign autographs or tell
The route to Mrs. Claus’ cottage is a strange one, war-stories or whatever. “We saw the new fortress
following a path through treacherous holly bushes when we flew in. They tried to gun us down, but we –”
and sticky pine boughs. Dasher explains that “The he nods in the direction of the PCs, “we did okay.”
missus always liked to have her own private place
“We really missed you,” says Comet, nuzzling
away from all of the hustle and the bustle, you know.”
close to Samantha’s plunging neckline and inhaling.
“Yeah,” says Comet. “She keeps her
She hugs them both again, in such a way that the
whips and oil and stuff out here where
reindeer’s heads are momentarily lost in the folds of
Santa doesn’t kn– ”
her coat, takes a deep breath, and lets them go. Both
“Shut up, Comet!” shouts reindeer stumble, dazed. The Elves hand them each
Dasher. “That’s not polite.” a drink and a cigarette.
“Oh, yeah. I’m sorry.” Mrs. Claus stands, and takes the hands of
After a second, the PCs can the manliest-looking member of the party in
see it – a tiny little cottage, undis- hers, and stares deep into his eyes. “My rein-
turbed by the wars raging across deer did well in bringing such talented
the winter fairyland that surrounds heroes here.” She sighs and looks away …
it. Warm light pours from the win- “but they’ve taken poor Lumpkin and so
dows onto the snow, and the many others to the new castle! And
Christmas lights twinkle quietly. Santa – my poor husband, over-
Two Elves stand guard at the taken by evil …” She hangs her
doorway, holding Cane Sliver head, and her red hair cascades
Rifles. When they see the rein- over her shoulders. If any of the
deer, they grin, and rush out to PCs think to console here, she’ll thank
give everyone a good hand- them somehow.
shake. The PCs are welcomed After all such information has been exchanged,
like the heroes they may occa- and the whole atmosphere is chummy, some of the
sionally be. The reindeer are Elves will bring out some ham sandwiches and other
combing their hair back and stam- refreshments. They don’t have any booze, though;
peding into the cottage. The they’re on the lam and are making do with limited
Elves lead the PCs in, too, to supplies. They like booze, though … If any party
“meet the missus.” member totes a hip flask or anything, they’ll be
The PCs find themselves in a extremely grateful for a swig of it, and Samantha just
warm living room, with blinking Christmas lights, Nat might be forced to take the generous PC into a back
King Cole on the stereo, and one of the most deli- room for a few minutes. She does things like that. We
ciously built, sexiest, and affectionate women in the won’t refer to it again (it isn’t polite), but that doesn’t
universe laughing and hugging reindeer while a
crowd of Elves looks on dreamily, swaying where they
e
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sa la
Th
perverse and descriptive as you please! Throw off the Val e War
nt ne
ley
a
shackles of decency! Com Toy
cl
plex
au
s
elf laborer cottages
to the citade
ring of warehouses
Blank space provided for salacious notes,
images, naughty stick-figures, etc.
l, kringlega
X
rd
Then Mrs. Claus, exhausted and relaxed, will set
aside the oil and the rubber wine bottle to tell what
H
ea
r dq
she knows. One of the Elves will un-harness the yak.
sentinel
eb u
towers
sa la
el ar
The following shouldn’t be a solid monologue – wait
nt ne
li te
o r
a
for the appropriate questions from the PCs, and add
n s
cl
your own character-bits.
au
s
a “The citadel is surrounded by moats. The outer
moat is filled with molten lava; we haven’t gotten
And that’s pretty much that. The reindeer will wait
close enough to be sure what’s in the others …
here with the Rebellion, and Mrs. Claus and the Elves
the middle one has something moving around in
will volunteer to take care of baby Jesus if the PCs
what looks like water. The walls separating these
think to ask. If they bring baby Jesus along, he’ll need
moats are forty feet high, and covered in electri-
changing at least once during the mission (just prior
fied spikes. The courtyard beyond is filled with
to the least convenient possible time, so one of the
large piles of snow – maybe they’re building
PCs will be busy with him when the least convenient
something.”
possible time actually arrives). If the PCs threw baby
a “The main problem, of course, isn’t the moats at Jesus at a missile, the reindeer won’t mention it to
all – it’s the Energy Shields. They’re barely visible anyone if they don’t.
as a shimmer, but they can annihilate anything. “It’s simple,” says Dasher. “You kill Envious
Santa, and if his wicked soul escapes and any of the
a “Fortunately, a few of our remaining spies brought corpses on this end wake up, we’ll shoot it repeatedly
us this –” she pulls a rolled-up map from the mid- in the head.”
dle of her coat. The map shows a rough outline of
the War-Toy valley, which is now a chain-linked
factory complex. Right Down
a “This valley is guarded by Frosties – Santa’s new Santa Claus Lane
snowmen troops. It’s where the weapons are
The Elves have little to offer the PCs beyond
manufactured, but there’s no moat or Energy
refreshments, some Cane Sliver Rifles, and ninja-style
Shield, so you may be able to slip in under cover
all-black parkas with sable-lined face masks. Once the
of darkness.
PCs are ready, an Elf scout will lead them through as
a “Under this factory, here [she points to the factory far as the forest end of Santa Claus Lane – the road
marked with an “X” on the map handout], there that leads directly into the valley. See the map, and
is a secret passageway into the dungeons beneath make the trip as harrowing or as segue-esque as you
the tower. prefer:
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a Elf Barracks: These are quaint giant cottage- freshly-built chain-link fence once every 120 seconds,
shaped apartment buildings used to house the and each of the three entry gates is manned by two
Elves that build the war toys. Each contains sever- Frosty squads.
al apartments, a laundry room, a TV room with Let the PCs do whatever they need to do to get
magazines strewn about, and a Coke machine. in. Note that Cane Sliver Rifles are not very silent
There are no “coed” arrangements, since there weapons.
are no female Elves. Most of the magazines in the
TV room are pretty racy stuff.
Warehouse Five
a Main Factories: There are two of these – big ol’
factory floors with huge ceilings and lots of dan- After the PCs have penetrated the perimeter, read
gerous equipment. the following Groovy Boxed Text to reward them:
“Happy BOIT-day!”
j
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66
h
noises at them. More Groovy Boxed Text awaits with- per. This may cause fresh waves of horror if the PCs
in the warehouse: have done a lot of swaddling.
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M
BP Firing
Conveyor Range
BPM
s
ry
Facto r
Floo
BPM Conveyor
Radioactive
Materials
Explosives Office Entrance
War Toy Factory “X” Factory Floor: This is filled with busily working,
miserable Elves. With the exception of two evil turn-
coat Elves who are now managing the factory (see
The map of the valley is clear enough – the secret below), they’re all basically good little guys, scared
passage is somewhere in the factory marked with an stiff and forced into servitude. Frosties oversee the
X. The PCs can get a clear view of both factories from work. Freshly-painted stencils of Santa’s profile (in a
the warehouse, by climbing on some crates (or Willie) harsh angular style) cover the walls and floors.
and looking out through the high windows. This sec-
Big, Pointless Machinery (BPMs): These are
tion describes the factory.
gigantic, chugging, noisy metallic boxes that, when
There are several ways to approach the goal. turned on, spit out steady streams of dangerous toy
Some PCs will choose the roaring big-time violence robots, toy guns, toy grenades, toy ballistic missile
approach of just storming it with Willie’s help. Others systems, and so on. They can destroy toys just as eas-
will prefer to ninja around a bit. Still others, fully ily; see Conveyor Belts, below.
embracing what they can achieve with Risus, will
A Huge Pile of Explosives and Ammunition:
leap into the middle of the warehouse with a micro-
A pyramid of crates 15 feet tall. Each is labeled DAN-
phone and engage everyone there in a pulse-pound-
GER – HIGH EXPLOSIVES. It’s a mix of bullets, mis-
ing showtune-singing contest or – if you’re a very
siles, land mines, grenades, plastique and dynamite,
lucky Game Master – a titanic struggle of musical
in sufficient quantity to destroy the entire factory,
spoon playing.
should anyone care to.
Outside the Factory: None of the entrances are
Conveyor Belts: These carry toys out from the
locked, but each has a pair of Frosty guards. There
Big Pointless Machinery. They also carry toys into Big
are occasional Frosty patrols on the grounds, but they
Pointless Machinery where they can be chopped to
have predictable timing, so they can be dodged with
bits by an array of half-ton manganese-steel grinding
fairly trivial Target Number rolls unless the party is
blades. The BPMs giveth; the BPMs taketh away. The
outrageously noisy.
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passageways, side-corridors, secret chambers, secret NUTCRACKERS
tunnels, and furniture that a group of Player Description: These are seven-foot-tall wooden nut-
Characters could – if they’re very careful – get nearly crackers, complete with the sliding heads and clack-
anywhere in the fortress unseen and unheard. Let ing jaws and painted-on facial expressions. They
them explore anywhere; they can find balconies from have bristly glued-on beards and wooden toy rifles.
The rifles don’t work as ranged weapons, but the
which to spy, tapestries to hide behind, and so on bayonets work just fine. The NutCrackers, like the
until they actually start raising a ruckus. Then, things Frosties, are almost robot-like in their behavior.
could become a lot more dangerous … Give the PCs Unlike Elves, they can’t be engaged on the emotion-
the run of the house, and refer to sections below for al or intellectual battlefield. They can only be fought,
key locales and events. avoided, or tricked. Tricking them isn’t too hard,
though – they’re even dumber than Frosties and
a Important and Useful: Should the PCs ever have no real capacity for judgment. They’ll simply
conk out an Elf guard (Elves and Nutcrackers ignore the PCs if they’re not an obvious threat or
trespasser (unfortunately, the PCs are obvious tres-
form the internal guard; there aren’t many Frosties
i
passers unless they duck out of sight).
inside since Santa likes to keeps the upper floors
comfortably warm), they should find Santa’s loy- Clichés: Robot Soldier (2). They can form grunt-
alty test (see the Player Handouts) folded in his squads to be more dangerous, though (limited to six
dice regardless of size, since they lack any kind of
vest pocket. This can provide a useful clue to the usefully creative battle coordination).
existence of Santa’s secret study chambers, so it’s
best if the PCs find it before they get to the
Energy Shield Control room.
Lovely, Dark and Deep
a Less Important But Equally Useful: There
are dozens of floors and thousands of chambers The dungeon complex is huge – row after row
in Santa’s fortress, but Santa’s seen fit to provide and block after block of tiny, cold cells, in which
basic shopping-mall style directories on parch- imprisoned Elves (and others) sit glumly on their
ments tacked at most corridor intersec- bunks, playing mournful Christmas blues songs on toy
tions. See the Player Handouts again, harmonicas, whittling obscene images from soap, rat-
but don’t let them keep it. Only let tling bars with little tin cups, or just sitting, staring into
‘em see it when they find another darkness, hoping someone will send them a fruitcake
marked intersection! You can or plum pudding with a steel file inside. Emotionless
point out, each time, where Nutcrackers stroll the corridors, clacking their wooden
the little “YOU ARE HERE” jaws in grim obedience to the New Christmas Order.
arrow is pointing. Each cell block contains 24 cells, and the
Nutcracker walking that particular block carries the
If they get any creative ring of keys. There’s also an emergency lever hidden
ideas about specific areas that somewhere in the dungeon that throws open all the
the adventure doesn’t men- cell-doors at once. There are two important categories
tion, they’re probably of prisoner that the PCs should be concerned about:
right. Like, if they say “I’ll Lumpkin and Everyone Else. “Everyone Else” doesn’t
bet there’s a gift shop! We sound very important right now, but observant PCs
could go to the gift shop and will notice otherwise given time, and if they don’t,
buy an ashtray, and with that ashtray Lumpkin will tell them.
we could put my Insane Plan into
The PCs will likely hear Lumpkin before they see
motion!” Sure enough, there’s a gift
him. The Nutcrackers don’t care what kind of noise
shop on the massive text-directory the
the prisoners make, so Lumpkin – a very charismatic
handout hints at but (for your conven-
young Elf – is rousing a bunch of Elves, from his cell,
ience) doesn’t nail into concrete form.
with speeches of revolution. As grim NutCrackers
march past, the Elves mock and jeer, encouraged by
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a
A handsome young Elf with a promising career first Christmas Seals. Santa has them all caged like
ahead as both a candy maker and favorite playtime beasts, locked away forever to strip Christmas of
companion to Mrs. Claus. He’s also got the kind of every non-Santa influence. The PCs have protected
charisma that can rally the downtrodden and forge the major scores, but
them into a force to be reckoned with.
these prisoners must
Clichés: Friendly Confectioner (5), Leader of Men still be returned to
and Elves (4), Bedroom Athlete Hung Like a Mutant their proper place
j
Caribou (6). If using the double-pump option, this and time. Such a
last cliché is [3], instead, and Lumpkin never hesi-
tates to pump it if Samantha wants it pumped.
feat will require
outrageous
amounts of
Christmas Magic.
Lumpkin’s fiery words about the rise of the proletari-
at, Saint Crispin’s Day, and giving him festivity or giv-
ing him death. If You Should
Since Samantha Claus expressed concern for Go Skating …
Lumpkin’s safety, the PCs are likely to want to rescue
him. If they do, he’ll be very grateful and useful to The skating gym is a
the group if they want him to tag along. If they don’t large ice arena,
ask him to do so, though, he’ll want to escape about the size of a
through the catacombs to help Samantha organize hockey court, used
the Rebellion for an uprising. for recreation and
Lumpkin knows two things of special value. He’ll combat training. At
be especially eager to tell the PCs that “Santa Claus either end (around where the goals would be if it
… Envy … he isn’t the boss around here. And that were a hockey court) there are huge mounds of snow.
has him very upset, I think. I’ve heard him down the Behind one mound, there’s a half-dozen Elves.
corridor, arguing fiercely with his dark master.” Behind the other, a half-dozen Nutcrackers. They’re
Lumpkin will look a bit sheepish at the next part “… balling snowballs from the snow and pelting one
if I didn’t know better, I’d swear the voice he was another when the PCs peek in …
arguing with sounded a bit like that little Reindeer It may strike the PCs as odd that the snowballs
everybody used to pick on. I can’t remember his explode violently on impact. This “snow” is a magi-
name … Randolph! … or Adolph … Gandalf?” he’ll cal, high-explosive frozen compound (non-toxic, pep-
trail off in thought, the name stuck on the tip of his permint flavored). The explosive becomes “primed”
tongue. in snowball form, at which point it’s as destructive as
Second, Lumpkin understands that he’s not the a weak, impact-triggered hand grenade. In huge
only important prisoner to be shackled in the dun- mounds, it’s safely inert, even when a snowball
geons. It looks like the evil Santa Clauses were getting explodes against it.
very busy before the PCs were on the case. Santa has If the PCs sneak in, they can observe the fight
already corrupted the timestream outrageously, by safely. If they draw any attention to themselves, that
collecting Christmas “rivals” from throughout history. attention will arrive in snowball form. The PCs might
He’s got everyone from the original (pre-canonized)
Saint Nicholas (a kindly old Bishop well-versed in
* Well, 4 th -Century Lycian politics, anyway. The
Turkish* politics) to the Star Man (a holiday icon from
Poland) to Dun Che Lao Ren (China) to “Old original St. Nick is the patron of sailors, young
Babushka,” a magical old Russian woman who deliv- people, wanderers and adventurers. The PCs
ered gifts to children by throwing them at their heads. may be all of the above, and if so may wish to
The list goes on, and includes assorted normal peo- seek his autograph.
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b
There should be a method to the PCs madness, and to help them along, let there be a method to your own. This last por-
tion of A Kringle in Time has a different structure than the earlier parts, to encourage multiple approaches to adventure’s
climax. In particular, there are four major possibilities explicitly provided for (and laid before the players as options to pur-
sue), and clever/perverted/clueless players often invent others. There’s no wrong answer; it’s Christmas! But as the mighty
Game Master, you may prefer to favor one approach or another in your presentation. For my own part, I recommend
making them aware of as many possibilities as you can, and letting them take it from there.
e
Converting Santa: The PCs have already proven that the evil Santa Clauses have consciences; their experience with
Greedy Santa established that these jolly menaces aren’t pure Evil. If the PCs meet Lumpkin, they’ll learn that Envious
Santa resents and maybe fears his dark master. If the PCs meet Mandy, they’ll learn that Santa still has a soft spot for the
true meaning of Christmas, even though he’s twisted by jealousy at the thought of people enjoying parts of the holiday
that aren’t him. Armed with either piece of knowledge, the PCs might conclude – and they’d be right – that Envy can be
f
“defeated” without a fight. That’s handy, since there’s an even more dangerous entity calling the shots, and Santa has the
power to undo the wrong if he could only be motivated to.
Just Nuke it and Run: The fortress contains enough destructive military and magical power to destroy itself and everyone
i
in it. The PCs can learn this for certain by examining the controls for the castle defenses. If the players prefer to just
whoop some ass in a big, destructive, sneaky way, they can set the entire complex to self-destruct. This presents three tac-
tical challenges they’ll need to overcome, though: they need to preserve Envy’s corpse if possible for Mrs. Claus to use in
her restoration ritual, they need to send the “historical” prisoners from the dungeons back to their proper place and time,
and they need to get clear of the fortress before it takes the big nuclear belly flop to oblivion. All three are possible, but
it’ll be a bumpy ride.
d
A Slice of Fruitcake, A Blood Sacrifice, and Thou: Misapplied Christmas Magic got us into this mess, so occult-minded
PCs may decide that more properly applied Christmas Magic could get us out. That’s true, and they’ll find the necessary
tools in Santa’s Sanctum if they’re looking for them. This path is fraught with danger, though – there’s no greater master
of Christmas Magic than Santa Claus himself, and if he could screw it up, the PCs certainly can. On the other hand, magic
gone wrong can be as hilarious as it is dangerous, and if you’re in the mood to see a Godzilla-scaled reindeer battling a
summoned Dread Cthistmas, it’s a fine way to wrap things up.
The Boss-Level Approach: The PCs have several opportunities to gain allies to their cause, and to learn and exploit the
weaknesses of the fortress (it seems to be fashioned of ice and pale gray stone, but it’s built mainly of insecurity with a
mortar of grandiose self-delusion). The PCs can rally the imprisoned Elves and Christmas icons to their cause, lower the
Energy Shield to let the Rebellion in (not to mention a certain self-wetting toy tank, if they were nice to him), use
Christmas Magic to summon occult assistance, and – if they’re stealthy and clever – choose their own battlefield and rig it
c
to their advantage. If they earn Santa’s sympathy without actually converting him outright, they may find that he becomes
h
a wild-card helper in the battle, as well. This provides both a “fallback plan” for the other solutions gone wrong, and a
fun, direct-road approach in its own right.
be wise to just keep their heads low … except they This is Mandy. She’s locked in the balcony – the
see something else, too. They see some Groovy Elves are her “babysitters” today, and they tucked her
Boxed Text: away in one of the arena’s box seats while they’re
busy engaging in recreational violence. Mandy is a
“guest” of Santa Claus. In her case, being a guest is
Some movement catches your eye in the shad-
much like being a prisoner, minus living in the dun-
owy gallery above the explosive snowball fight.
geons. If the PCs would like to meet her, they’ll need
There, in one of many ornate balconies, there’s
to figure a way through (or around) her captors. If the
an enormous gingerbread throne on which a
PCs take the direct approach and engage the athletes
tiny girl sits, holding a toy nutcracker. She
in some sort of combat (the fighty kind or otherwise)
seems sad or frightened – it’s hard to tell at this
treat each group as a Grunt Squad with Bunch of
distance.
Elves Armed With Explosive Snowballs and Wiseass
Remarks (5) and Bunch of Nutcrackers with Armed
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Chapter 5: Dash Away All
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b MANDY
A nice little girl from somewhere in the American
heartland. She just wants to get home to her Barbie
dolls, her friends, and her parents. She even misses
multiple Santa Clauses, though she isn’t really old
enough to understand what happened (grownups,
of course, instinctively grasp the concept of being
divided into iconic facets of pure sin).
j
“her super-stinky brother Bert who’s just a big mean
old stupid brat.” a Santa told her she’d have to be “my little guest
Clichés: Ordinary Kid (2), Latent Pyrokinetic (1) for a while longer, until we’ve got some things
sorted out.” She says she sees Santa every few
days … and that he often seems very sad, as if he
regrets what’s happening. She thinks Santa is real-
with Explosive Snowballs and Unreadable Painted ly hurting inside, even though he seems mean.
Facial Expressions (6), respectively (the Nutcrackers
have been winning). If the PCs defeat either group, Mandy wants very much to go home to her par-
though, they can take over one of the mounds of ents, but that’s probably not something the PCs can
snow. This shifts the balance of power (represent this arrange immediately, which means Mandy is both a
by halving the other team’s dice immediately). boon and a problem for them. They need to make
The PCs may also decide to stock up on snow- sure she’s safe, so they should either take her along
balls. These make fun weapons, but they can be dan- with them, hide her somewhere, or convince her to
gerous to carry around. return to being a “guest” until the PCs help Santa get
well again (if they mention that they want to kill
Mandy will be very, very glad to see normal peo-
Santa Claus, Mandy will not want to be around them,
ple again. Barring that, she’ll be happy to meet the
and she’ll run off into the castle on her own).
PCs. She’s also got a tale to tell. Tell it in your best
sweet-little-girl-trapped-at-the-North-Pole voice; these
are the key points: Pulling the Plug
a A year ago, Mandy had written a letter to Santa The Energy Shield Control room is pretty straight-
Claus telling him how much she had always want- forward – a high-ceilinged chamber filled with rows
ed to visit him and his wife in their home at the and banks of complicated machinery, and a pair of
North Pole. She loved Santa and his Elves, Elves named Drezboodle and Wimplesniggins.
and it had been her dream to meet them
in real life.
GAMING IS EDUCATIONAL!
a Mandy’s letter touched Santa, and he
g
What are sugarplums, anyway?
brought Mandy north to witness his
latest magic project: a conjuration It’s an old word, dead and mostly gone by the
that would instill pure, magical mid-Victorian era, that can refer to any little lump
Christmas Joy directly into the crafts- of candy, but especially soft and round ones (hence
“plum”). So, this Christmas (or next Valentine’s
manship of his Elves, making Day) when you’re poking through a sampler
the toys more delightful, the box and bite into one of those innocuous-
food tastier, the games more seeming oval chocolates with a nasty pink
memorable, the clothing more center? Sugarplum.
comfortable and the cologne samples less If not for Dance Of The Sugarplum Fairy and that
disappointing. “dancing sugarplums” line in ‘Twas The Night Before
Christmas (the only remaining common uses), it
f
a Distilled Christmas Joy isn’t safe. Santa, would have gone completely into obscurity sometime
Mandy says, had been reading some in the 19th century. Note also that, despite the impli-
“very old and bad books” and made bar- cations of both the poem and the ballet, sugarplums
(at least respectable sugarplums and the fairies who
gains with “bad people from long ago” in order to
love them) do not dance. I checked.
step up the schedule on the project.
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73
They’re cackling lunatics who love their jobs. They a Program the Emergency Self-Destruct Sequence,
control not only the massive Energy Shield, but they which will train the castle’s weapon systems
also have access to other destructive and defensive inward, ignite the stockpiles, and detonate a low-
devices (see below). yield nuclear device just to make sure.
If the PCs are really nice and really good at lying, Programming this sequence will require multiple
they might be able to convince Drezboodle and rolls to defeat the system safeguards, and the sys-
Wimplesniggins that their shift is over and that the tem warns that “Destruction of this fortress voids
PCs are the relief crew. If not, they’re just two Elves all warranties. Are you sure? Y/N.” The sequence
… dealing with them won’t be difficult (though either kicks off a five-minute countdown and immediate-
can summon guards if given any reason to). With an ly activates the emergency lights and alarm.
appropriate Target Number roll against a tech-using
cliché, PCs with access to the controls here can: a Control the Jet Power and Temperature of the 136
Hot Tubs Scattered Throughout the Fortress.
a Deactivate the Energy Shields, allowing anyone Because an Elf needs to relax.
outside the fortress (Mrs. Claus, the Elite
Reindeer Squad, and the Elf Rebellion, for a Release Novelty Football-Sized Hazelnuts
example) to pass through the screens of into the Corridors. Because a NutCracker
annihilating energy. does, too.
a Drain the Moats. This Just as important, this room hides the
process takes 10 min- only normal passage to Santa’s secret
utes; there will be a chamber, but Santa doesn’t use the normal
little progress bar passage … He enters through the secret
on the screen. If chamber’s fireplace using a variant of his fin-
the PCs let the ger-on-the-nose spell, slipping in as a wisp
drain continue, of sparkly magic easily mistaken for
somebody in the any other wisp of sparkly magic in a
citadel will notice big magic castle full of sparkly
after 3 or 4 minutes magic, often in wisps. Most folks in
of drainage. The the castle knows that Santa’s
moats may be drained Sanctum is around here some-
individually (there are where, but most don’t know exactly
separate controls where, or how to enter without
labeled magma, acid using magic (Drezboodle has no
and toy robot crocodiles) idea, and Wimplesniggins has only
or all together. a vague notion).
The secret door behind one of the old-style
a Activate Emergency Lighting. computer banks against the east wall (the kind
This bathes the entire castle in with huge spinning tape-reels). The computer bank
deep red light and activates a warning itself is a phony, but on the outside it has spinny bits
klaxon. and blinky bits just like the half-dozen others next to
it. The odds of anyone noticing anything amiss is
a Dispatch Squads of Elves and/or NutCrackers. To almost zero, unless they’re deliberately looking for the
any point in the fortress by reporting a false alarm secret chamber (if the PCs haven’t yet seen a copy of
to the security-dispatch system. the Loyalty Test, they won’t have any reason to). Any
group of PCs performing a deliberate search will find
a Lock/Unlock the Munitions Chambers. These con-
it (this particular computer bank has one extra toggle
trols include a castle diagram showing where
in a row of a dozen toggles that swings the door out-
heavy explosives and other nastiness are stored in
ward), but feel free to have them make some die-rolls
locked chambers throughout.
before letting them do so.
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Chapter 5: Dash Away All
74
Santa’s Sanctum place, he can use his escape trick if things go poorly.
It will be very difficult (though certainly not plot-
This is both a laboratory and a library. The only immunity impossible) to kill Santa Claus here and
way in, or out, is via the secret door in Energy Shield now, and he knows that.
Control. It’s cluttered, but neatly contained in some If the PCs have Mandy with them, she’s a two-
Groovy Boxed Text: bonus-dice weapon in any emotional battle with
Santa. If the PCs have Lumpkin with them, though,
he’s a two-bonus-dice weapon on Santa’s side of any
This room contains the ruined contents of an emotional or intellectual fight … while this is the core
occult laboratory – the original cottage where spirit of Santa, he’s also an icon of Envy, and Santa
Santa’s experiments went awry. All the surviv- Claus isn’t so stupid that he doesn’t know that his wife
ing wreckage is here, scarred and charred has spent a lot of quality time with Lumpkin, and
… books, beakers, alembics, half-melted much of it while wearing nothing but butter-
ancient talismans that could be mistak- scotch ice-cream topping. This is the part of
en, at a glance, for broken tree-orna- Santa that really really really isn’t cool with
ments. Augmenting these are freshly- that. The part of Santa that likes it, video-
constructed bookshelves extending to tapes it, and wrote to Penthouse Forum
the ceiling, sagging under the weight about it is a part of Santa the PCs have
of ancient books. You all feel a tin- already killed, back in New York.
gle of dread, since these books And speaking of Envy, that’s probably
seem very reminiscent of the mad the strongest card to play in any conversation
tome you saw in Tiny Tim’s night- about Rudolph. Santa’s driven by his envy of
mare version of the Cratchit house. the rest of Christmas, but he’s also envi-
You also notice that Envious Santa ous that Rudolph, and not he, is the
Claus is here, looking up from the ancient demon running the show.
book he’s reading and peering at you That’s because Envy is one of the
curiously over the rims of his specta- Seven Deadly Sons of Father Sin,
cles. His eyes twinkle as he offers a and Envy has envied Father’s power
welcoming “ho, ho, ho” in a soft for uncounted millennia, now.
but comforting tone. “And If the PCs make a new “friend,” Santa
what do you want for knows everything about what’s been going on,
Christmas?” and will spill in whatever detail is necessary
(including the entire story of Rudolph
Rein·Deer). If the PCs beat Santa up he’ll do
his best to escape via the hearth. If he can’t man-
Well, this could go all kinds of ways. If
age it and the PCs make a new corpse, they still have
they’ve spoken to both Lumpkin and Mandy, they’ll
Rudolph to deal with. Whatever goes on, goes on.
have a good idea that Santa Claus isn’t really the boss
of what’s going on (that would be Rudolph) and that This room contains some valuable occult notes
Santa Claus has cracks and seams in his evil-villain that the PCs will find if they poke around when Santa
exterior, revealing the jolly old softy somewhere isn’t here (see Player Handouts). He may or may not
inside. offer to share them if they strike a truce.
On the other hand, a rocket launcher to the face
is so much simpler than negotiating, which explains Rein·Deer Games
much of world history (even the parts prior to rocket
The castle’s Main Hall is a Christmas feasthall to
launchers).
end all feasthalls; it also serves as a command & con-
Santa is on the defensive, but he’s also very confi- trol center for Santa’s one-man war (seven-man war?)
dent, because here in his fortress his Christmas Magic on the truth of Christmas.
is quite strong, and because the sanctum has a fire-
One man and a reindeer, that is.
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Chapter 5: Dash Away All
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Rudolph Rein·Deer strides down the center of this bling under a lid of respect for what Christmas stands
massive chamber, looking very tiny against the back- for, even if the Christmas lifestyle had dealt him the
drop of vaulted ceilings, the glossy green-marble floor, short end of the antler. Santa had power, but there’s
the magnificent throne, and heavy trestle tables more to villainy than power, and Father Sin made his
weighed down with an unending Christmas feast. choice: he would join with Rudolph, and give Santa
It isn’t just a trick of scale. Remember, on page over to his Seven Deadly Sons.
11, when Dasher explained that reindeer aren’t tiny? Now, little Rudolph’s nose glows bright
Most reindeer aren’t tiny. Rudolph Rein·Deer is red, inhabited by the extracosmic evil of
tiny. Too tiny too pull a magic sleigh, which Father Sin. And as he strides, his tiny hooves
meant he was teased, endlessly, by Dasher click gently on the marble, but he
and the others. Too tiny hears thundering hoofbeats.
to impress Samantha, Rudolph is still tiny, but
too, which meant when he feels gigantic.
she was in the mood for Rudolph has no
some “reindeer games,” antlers to speak of,
Rudolph was just the towel but in combat, he will
boy, handycam operator, and try to gore people with them,
fluffer. anyway, because he feels them
I’m sure I mean he fluffed the towels. there. He knows they’re there. He’s
I’m fairly sure. Only Dancer would be willing to loopy, I tell you.
admit otherwise, and then only after a few drinks. “So,” the tiny reindeer says, his nose flaring bright
But Rudolph seemed outwardly festive and con- red. “These are the meddlesome idiots whom Dasher
tent. Santa was always kind to him, and to help little and his pathetic team hired.” If Santa’s present, he’ll
Rudolph feel involved, Santa invited him to be part of turn to Santa and say “Are they not pathetic, Santa
the team researching the applications of Christmas Claus?”
Joy in the laboratory that fateful night. Santa nods and grins. “Whatever you say, kid.
A very ancient spell went very wrong, and sum- Whatever you say.”
moned some very bad, very old, very angry things. He’ll say that no matter who’s side he’s on.
At first, the most primal of these demons – a Rudolph will be too busy speechifying to notice, any-
being called “Father Sin” by many – wanted to inhab- way.
it Santa Claus directly. Santa was flawed enough, and Some things to consider when whatever happens
powerful enough, to make a sensible host. next starts happening (and then some things to con-
But Rudolph! Rudolph glowed with inner hatred, sider when wrapping it up):
with resentment, with self-loathing, with desire for a There are a lot of NutCrackers here. They will
vengeance, with confusion, with seething rage bub- obey either Santa Claus or Rudolph.
a
Description: Rudolph was once an ordinary, peace-
loving reindeer that the other reindeer really could
a There is one Frosty, sweating visibly and making a
have been nicer to. Then, he became possessed by a puddle on the floor. He’d really like to be excused
malignant spirit from the beginning of time during and step outside where its cold. Rudolph has
Santa’s failed experiment, at which point his nose been using him as a source of shaved ice for mak-
began to glow with demonic possession and typog- ing cranberry daiquiris (see page 33), so there are
i
Clichés: Living Embodiment of All Sin and Hatred a There’s plenty of food around. Food’s fun in a
(6), Pipsqueak Reindeer (2), Fluffer (5) fight.
75
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Chapter 5: Dash Away All
76
a If the moats are drained and the energy shields a When Rudolph gets the fewmets kicked out of
are down, the Elf Rebellion will arrive like the him, he’ll return to normal size (if applicable) and
cavalry sometime in the middle of the action start sobbing. He’s his old self again, but his nose
(whatever the action is). If the PCs were kind to will forever glow as a reminder of the resentment
Willie the toy tank, he’ll bust through a wall, too, he once harbored, and the evil it attracted. This
eager to help his friends. experience has purged him of those resentments
entirely; it’s been very therapeutic.
a Rudolph will probably assume that Santa Claus is
on his side whether he is or not. If Santa Claus a Mrs. Claus can, in fact, rejoin the Santa Clauses
isn’t present (that is, if the PCs killed Santa in the into a single, pure and Jolly old Elf, and she can
secret lab), Rudolph will cockily assume that do so without Envy being a corpse. It’s a very
Santa will show up at any moment to help seal sparkly ritual, and from it emerges the very real,
the doom of the PCs. very loving, larger-than life Santa Claus, whole
and eager to get to work setting things aright.
a Rudolph is up for plenty more speeching, and
will, in particular, rant a bit about goring the PCs a If the PCs somehow failed to save the Santa
with his “magnificent antlers.” This should make it Corpses for the ritual, Mrs. Claus has one final
very plain that he’s a few bricks short of an igloo. trick up her sleeve – she can invest the power of
Santa into another. She will ask one of the PCs to
a If the PCs have read some of the occult scraps in take the job.
the lab, and they decide to try to ritual implied
there, they can, sure enough, summon up
Dread Cthistmas to devour his ancient foe, Holly Jolly Dénouement
Father Sin. Rudolph will grow to match the
monster’s height, though, and the two of There’s no way to know exactly how all the
them will have a titanic giant-monster pieces (and all the PCs) will fall into place at the
fight that starts tearing the castle apart end. Every group does it differently, and that’s a
(the room is big enough to contain them beautiful thing. We can, however, know the situa-
both … if they’re standing still). Those two tion at the end of the final argument, the final bat-
forces will cancel one another out, but tle, the final return to grace … So this ending is
cause extreme collateral damage and how it can usually end. Adjust at need:
provide a dangerous source of falling It’s Christmas Eve. There is a job to be
rock and ice during whatever else goes done. If Santa Claus is his old self again, he’ll
on. The two will destroy each other in be eager to do it. The rest of this mess can be
the end, leaving only a tiny and bat- cleaned up in the morning ... Might the PCs
tered Rudolph Rein·Deer (or be interested in coming along? There’s a
rather, reindeer) free from world full of children waiting. A world full
ancient evil (see below). of children Santa won’t disappoint again.
An Elf runs up to report: “There’s a
a If the PCs tried to bring Envy terrible fog tonight, sir. And with the
over to the good-guy side and sleigh in banged-up shape, I’m not
didn’t quite manage it before, sure if you could safely navigate it.
they can try again here and It seems to be some kind of last
now, and this time – if they’re remnant of the lingering evil …”
sincere – it’ll work. Santa will
Little Rudolph looks hopefully
switch sides in mid-fray
at Santa Claus …
if the PCs try hard
You know, I’m sure, what
enough to get him to.
Santa asks of him.
The End
76
Risus: A Kringle in Time
Choice of Fries or Slaw Bar-B-Q Feast!
All Rib Orders Come With
You Need Christ ?
Roman Wine: 1 Shekel cup, 8 Shekel pitcher Everybody Needs Christ !
#3 All-U-Can Eat Ribs: 7 Shekels ADAM HAS CHRIST ! ! !
#2 Big Man's Plate: 5 Shekels (Supplies Limited)
#1 Rib Basket: 4 Shekels
******
****** #1 Christ Basket: 5 Shekels
(w/Slaw & Shepherd Pie)
#2 Christ-On-A-Stick: 3 Shekels
ADAM HAS RIBS ! ! ! #3 Jaweh Burger: 4 Shekels
Everyone Wants Ribs ! Roman Wine: 1 Shekel cup, 8 Shekel pitcher
You Want Ribs ?
Pork Ribs! Lamb Ribs! Camel Ribs! Fond of our Yahweh Burgers ???
Ask for the "Yahweh – All the Way"
Bar-B-Q Feast! for extra relish and mustard at no extra cost!
“Holy Infant – So Tender and Mild!”
ard
el, kringleg
to the citad
H
r dq
ea
eb u
Com Toy
plex
el ar
li te
o r
n s
Val e War
ring of warehouses
ley
Th
s
au
cl
cl
au
s
X a
nt ne
sa la
a
nt ne
sa la
sentinel
towers
perImiter guarded by "frostie" units
MANDATORY
LOYALTY QUIZ
Christmas …
REMEMBER:
Is a time of family and giving and feasting.
Is a time to celebrate Christ’s birth and watch Peanuts on T.V.
Is the global day of Santa Claus worship.
Santa Claus …
Is comin’ to town.
Jolly
Should respect his place as one facet of a great holiday.
Has a very attractive ass.
= Dead Baby Jokes Are …
In very poor taste.
Moral Kind of old by now.
Funny if it’s Jesus.
Great Hall
Shield Control
Executive
Chambers
Administration &
Functions
Barracks &
Residence
Skating
Gymnasium
Entry Zones
(Cellars and
Dungeons Below)
Detailed Directory
Aardvark Ranching 7A & 9C-R Leather Repair 31X, 31B
Abacus Storage 50F Lecture Hall 26V
Abattoir/Theater 44G-J Lederhosen Claims 1N, 1P
Audio Recording/Studio 14T-N Ledgers Library 19Y
“ The elder tomes speak of another way to
N
remove Father Sin. It is not banishment but
is
an eldritch challenge by a similarly ancient
t
ted
p
the
being. Any of the vast demons from Beyond
a
u
n
r
i
e
e large
The World can be called upon to face
her Sin
briefer poin
h
AUGHT
ay fla-
thy with ma
know)?
t
beaten shitle
their human
and even un
s
y which
humanity, an
It is folly to
er defea
evil, and inh
Father Sin in battle, and if there is cosmic
eak of
Y !
ing but a m
alignment, the two great beings will occupy
ich will
altogether h
kk the
achieved
s of Fat
uld he
and ultimately defeat one another, leaving
allows (
ch is to
nique) b
akk nev
tical sp
rs
nkind, and
this world safe until they are once again
t in time. T
i
ss, owing to
S
gled and co
done by the
mes wh
natures. Th
of Sirsa
may be
uman. Indee
brought down by proud sorcerers too big-
the like
presume the
how wo
illennia-dee
marshm
te (whi
f a tech
arenthe
headed to fit into their tacky wizarding
uman fragil
d (but
mic fla
hats. The ritual is child's play; the summon-
ritings
ity.
sticks)
demon
him, so
test tas
hey bond in
may be dist
roasted
er need merely stare Father Sin in the nose
(more o
ir own natu
ey may also
d, they are
tingly P
their physic
ra
sy
ncentrated in
c
re
defeate
and shout out the name of the opposing
n
p reflection o
spirits to be
al,
intercos
be
s,
f
when a
“ The w
ted
demon. While shouting, the summoner must
kind, on
to a
the grea
mpa-
vor) of
oth-
method
only
Unrelen
give up something precious to him, destroy-
ing it in clear sacrifice. The flaw in this
one of them can barely
walk . . . "simple" method is that the entreaty may
Lords present and only be shouted to a vast demon that the
hope; we have only two
ms an impossible summoner has already encountered. And so
the Ritual of Twelve see
vast demons, and
can summon one of the it is a cruel joke of dark magic, for who
ed. None of us
. . . I think we are doom among us has encountered Dark Ctheaster
and survived? Who has gazed upon Dread
Cthistmas and escaped with his soul intact?
Who has survived meeting the likes of Wild
be permitted or defeated. He
. . . To banish Father Sin, once he
Antonio: Fun-Loving Bartender (3), King Herod the Great: Roman Yes-Man (4),
Businessman (1), Master Chef (1), Romeo (1), 1 King (3), Civil Engineering Enthusiast (2), 4
Wannabe Rock Star (1), Pervy Tree-Fancier (1) Barry Gibb (5), Frustrated Cartoonist Creator
of “Zippy The Magic Bug” (1)
Maria: Fun-Loving Bartender (3), The One Around
Here Who Can Actually Do Stuff (3), Every Cranuloids from Planet Obulon: Arch-Eyebrowed
Drunkard’s Bashful Crush (3) Telepath (3), Members of an Advanced Alien Race (3)
Captain Dasher, Magic Reindeer: Christmas Icon Big Harley: Eccentric Baker (4), Ornery Jerusalem
(3), Action Hero (4), Beast of Burden (4) Redneck (4), Charismatic Cult Leader (2)
Magic Reindeer (The Other Seven): Clichés: Big Adam: Eccentric Rib Chef (5), Vicious Madman
Christmas Icon (3), Beast of Burden (4), Big Fan of (2) Charismatic Cult Leader (3)
Dasher (3)
Baby Jesus: Baby Jesus (6)
Santa Claus: Magical Christmas Icon (6), Stud Mrs. Samantha Claus: Christmas Icon (2), Cat on a
Muffin (4), Demoniac Avatar of [Specific Sin] (3). Hot Tin Roof (6), Resistance Leader (3)
Keller’s Department Store Security (Day Shift): Frosties: Mindless Servant (3). They can form grunt-
Oblivious Rent-A-Cop (2). They can manage up to squads worth up to 10 dice, total. Special
four dice as a squad. Weaknesses: Anyone using fiery weapons
(flamethrowers, napalm, phosphorous launchers, cig-
Keller’s Department Store Security (Night Shift): arette lighters, slices of warm toast) against a Frostie
Entirely Oblivious Rent-A-Cop (1). If there’s a ruckus doubles the result of any combat rolls against the
that alerts a dozen of them at once, they can form easily meltable fiends. Anyone removing a Frosty’s
large grunt squads worth as many as two dice, total. silk hat will reduce it to a pile of lifeless snow.
Jacob Marley’s Ghost: Ersatz Tortured Spirit NutCrackers: Robot Soldier (2).
(3), Financier (3) 3 They can form grunt-squads of
up to six dice.
Dark Spawn of Shub-Tannenbaum:
Hideously Fleshy and Festive Monster (3) and/or Little Lumpkin: Friendly
Grunt Squad (ranging from 6 to 10 dice). Confectioner (5), Leader of Men
and Elves (4), Bedroom Athlete
Mint Monster: Gratuitous Source of Random Hung Like a Mutant Caribou
Violence (6), Gratuitous Source of Even More (6). If using the double-pump
Random Violence if the Other Cliché Takes Lots of option, this last cliché is [3],
Damage (5), Gratuitous Source of Relatively Pathetic instead, and Lumpkin never hes-
Resistance When All Else Fails (1) itates to pump it if Samantha
wants it pumped.
Dread Cthistmas: Elder Dark Sorcerer (6), Big
Whoppin’ Monster (6), Sh’nath Claugh Mandy: Ordinary Kid (2), Latent Pyrokinetic (1)
Gwyrth’lesh (3)
Rudolph Rein•Deer: Living Embodiment of All Sin
Tiny Tim: Pitiful Waif (3), Eldritch Sorcerer (6), and Hatred (6), Pipsqueak Reindeer (2), Fluffer (5)
Ukulele Player (1), Charismatic Cult Leader (3)