Efficient frictional contacts for soft body dynamics via ADMM
This paper addresses the longstanding challenge of soft body dynamics with frictional contact through a novel combination of Projective Dynamics for elasticity simulation and Alternating Direction Method of Multipliers for frictional contact ...
Automated inpainting of Tex Willer comics: adapting manga techniques for western comic transformation
Comic inpainting is essential for language localization and adapting comics into animations, involving the removal of speech boxes, textboxes, and sound effects while maintaining artistic integrity. This paper introduces an automated approach ...
Flexible terrain erosion
In this paper, we present a novel particle-based method for simulating erosion on various terrain representations, including height fields, voxel grids, material layers, and implicit terrains. Our approach breaks down erosion into two key ...
Joint self-attention for denoising Monte Carlo rendering
Image-space denoising of rendered images has become a commonly adopted approach since this post-rendering process often drastically reduces required sample counts (thus rendering times) for producing a visually pleasing image without noticeable ...
Few-shot anime pose transfer
In this paper, we propose a few-shot method for pose transfer of anime characters—given a source image of an anime character and a target pose, we transfer the pose of the target to the source character. Despite recent advances in pose transfer on ...
Fast image recoloring for red–green anomalous trichromacy with contrast enhancement and naturalness preservation
Color vision deficiency (CVD) is an eye disease caused by genetics that reduces the ability to distinguish colors, affecting approximately 200 million people worldwide. In response, image recoloring approaches have been proposed in existing ...
Bridging realities: training visuo-haptic object recognition models for robots using 3D virtual simulations
- Conrado Ruiz,
- Òscar de Jesús,
- Claudia Serrano,
- Alejandro González,
- Pau Nonell,
- Arnau Metaute,
- David Miralles
This paper proposes an approach for training visuo-haptic object recognition models for robots using synthetic datasets generated by 3D virtual simulations. In robotics, where visual object recognition has witnessed considerable progress due to an ...
Free editing of Shape and Texture with Deformable Net for 3D Caricature Generation
2D caricature editing has shown superior performance. However, 3D exaggerated caricature face (ECF) modeling with flexible shape and texture editing capabilities is far from achieving satisfactory high-quality results. This paper aims to model ...
PackMolds: computational design of packaging molds for thermoforming
We present a novel technique for designing molds suitable for desktop thermoforming, specifically for creating packaging such as blister packs. Our molds, PackMolds, feature neither undercuts nor negative draft angles, facilitating their easy ...
FusionDeformer: text-guided mesh deformation using diffusion models
Mesh deformation has a wide range of applications, including character creation, geometry modelling, deforming animation, and morphing. Recently, mesh deformation methods based on CLIP models demonstrated the ability to perform automatic text-...
Strand-accurate multi-view facial hair reconstruction and tracking
Accurate modeling of facial hair is crucial not only for reconstructing a clean-shaven face but also for enhancing realism when creating digital human avatars. Previous methods have primarily focused on reconstructing sparse facial hairs from ...
An automatic framework for quadrilateral surface reconstruction with partitions from 3D point clouds
Currently, three-dimensional (3D) point clouds are widely used in the gaming and film industries. Inspired by the reverse process of polycube-based parametrical mapping, we present an automatic framework that can directly reconstruct a ...
High-order elements in position-based dynamics
The simulation of deformable objects has been the subject of a great deal of work in the field of computer graphics. The constraint-based PBD (Position-Based Dynamics) approach has been proven to be effective in this field for real-time and stable ...
Personalized hairstyle and hair color editing based on multi-feature fusion
In the metaverse era, virtual design of hairstyle becomes very popular for personalized aesthetics. As hair design tasks can be decomposed into hair attribute editing and generation, the development of generative adversarial networks (GANs) has ...
Dual-mechanism surface tension model for SPH-based simulation
We present an innovative Lagrangian dual-mechanism model for simulating versatile surface tension phenomena, designed to replicate the intricate interplay of liquids with textured solid surfaces and the emergence of gas bubbles. This model ...
FPO++: efficient encoding and rendering of dynamic neural radiance fields by analyzing and enhancing Fourier PlenOctrees
Fourier PlenOctrees have shown to be an efficient representation for real-time rendering of dynamic neural radiance fields (NeRF). Despite its many advantages, this method suffers from artifacts introduced by the involved compression when ...
Adaptive movement behavior for real-time crowd simulation
We present a novel method for modeling adaptive movement behavior in force-based crowd simulations tailored to the requirements of interactive real-time applications. We aim for an efficient, controllable and situation-dependent synthesis of ...
InceptCurves: curve reconstruction using an inception network
Curve reconstruction is a fundamental task in many visual computing applications. In this paper, a data-driven approach for curve reconstruction is proposed. We present an inception layered deep neural network structure, capable of learning ...
Frequency-constrained transferable adversarial attack on image manipulation detection and localization
Recent works have demonstrated the great performance of forgery image forensics based on deep learning, but there is still a risk that detectors could be susceptible to unknown illegal attacks, raising growing security concerns. This paper starts ...
EasyRP-R-CNN: a fast cyclone detection model
Efficient and accurate cyclone detection is essential for avoiding or reducing severe damage in coastal areas. However, traditional detection methods fail to provide accurate results with efficiency. To respond, we propose a convolutional-based ...
Jacobi set simplification for tracking topological features in time-varying scalar fields
The Jacobi set of a bivariate scalar field is the set of points where the gradients of the two constituent scalar fields align with each other. It captures the regions of topological changes in the bivariate field. The Jacobi set is a bivariate ...
Seasonal terrain texture synthesis via Köppen periodic conditioning
This paper presents the first method for synthesizing seasonal transition of terrain textures for an input heightfield. Our method reproduces a seamless transition of terrain textures according to the seasons by learning measured data on the earth ...
Automatic segmentation and implicit surface representation of dynamic cardiac data
Segmentation of anatomical structures on 2D images of cardiac exams is necessary for performing 3D volumetric analysis, enabling the computation of parameters for diagnosing cardiovascular disease. In this work, we present robust algorithms to ...
Deformable shape matching with multiple complex spectral filter operator preservation
The functional maps framework has achieved remarkable success in non-rigid shape matching. However, the traditional functional map representations do not explicitly encode surface orientation, which can easily lead to orientation-reversing ...
Semantic guidance incremental network for efficiency video super-resolution
In video streaming, bandwidth constraints significantly affect client-side video quality. Addressing this, deep neural networks offer a promising avenue for implementing video super-resolution (VSR) at the user end, leveraging advancements in ...
Manitalk: manipulable talking head generation from single image in the wild
Generating talking head videos through a face image and a piece of speech audio has gained widespread interest. Existing talking face synthesis methods typically lack the ability to generate manipulable facial details and pupils, which is ...
Visual analysis of fitness landscapes in architectural design optimization
- Moataz Abdelaal,
- Marcel Galuschka,
- Max Zorn,
- Fabian Kannenberg,
- Achim Menges,
- Thomas Wortmann,
- Daniel Weiskopf,
- Kuno Kurzhals
In architectural design optimization, fitness landscapes are used to visualize design space parameters in relation to one or more objective functions for which they are being optimized. In our design study with domain experts, we developed a ...
ARF-Net: a multi-modal aesthetic attention-based fusion
Over the last decade, Online Social Media platforms have witnessed a dramatic expansion due to the substantial reliance of individuals on these communication channels. These platforms are widely utilized to convey emotions, share opinions, and ...