Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/1935701.1935709acmconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
research-article

It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop

Published: 22 January 2010 Publication History

Abstract

In this paper we present a case study of children's collaborative behavior around a multi-touch tabletop interface. The study includes data from four sessions with four children over a period of three weeks. The children in our study exhibited a diverse set of collaborative behaviors including territorial control of screen real estate, conflict over interface elements, and turn taking behavior, all of which seemed related to specific aspects of the interface design. Most notably, we observed conflict relating to a graphical toolbar that the children could drag around the screen. After observing this conflict, we redesigned the interface so that children were forced to use a tangible object (a wooden block) to make the toolbar appear on the screen. This tangible object seemed to help the children resolve their conflict and to promote spontaneous turn taking behavior. This paper is an effort to understand why the graphical toolbar alone seemed to spur conflict and why the introduction of a tangible object seemed to help children resolve the conflict on their own

References

[1]
Antle, A. N., Droumeva, M., & Ha, D., Hands on what?: comparing children's mouse-based and tangible-based interaction. In Interaction Design and Children 2009, ACM Press (2009), 80--88.
[2]
Fleck, R., Rogers, Y., Yuill, N., Marshall, P., Carr, A., Rick, J., & Bonnett, V. Actions speak loudly with words: unpacking collaboration around the table. In Interactive Tabletops and Surfaces, ACM Press (2009), 189--19.
[3]
Harris, A., Rick, J., Bonnett, V.J., Yuill, N., Fleck, R., Marshall, P., and Rogers, Y. Around the table: Are multiple-touch surfaces better than single-touch for children's collaborative interactions. In CSCL 2009, ACM Press (2009), 335--344.
[4]
Hornecker, E. "I don't understand it either, but it is cool" -- Visitor interactions with a multi-touch table in a museum. In IEEE Tabletop 2008, ACM Press (2008).
[5]
Hornecker, E., Marshall, P., & Rogers, Y. From entry to access: How shareability comes about. In Designing Pleasurable Products and Interfaces, ACM Pres (2007), 328--342.
[6]
Inkpen, K., Booth, K.S., Gribble, S.D., and Klawe, M. & Upitis, R. Playing together beats playing apart, especially for girls. In Computer Support for Collaborative Learning, ACM Press (1995), 177--181.
[7]
Kruger, R., Carpendale, M.S.T., Scott, S.D., & Greenberg, S. How People Use Orientation on Tables: Comprehension, Coordination and Communication. In Conference on Supporting Group Work, ACM Press (2003), 369--378.
[8]
Morris, M.R., Ryall, K., Shen, C., Forlines, C., & Vernier, F. Beyond "social protocols": multi-user coordination policies for co-located groupware. In Computer Supported Cooperative Work 2004, ACM Press (2004), 262--265.
[9]
Philips, S.U. Participant structures and communicative competence: Warm springs children in community and classroom. In C.B. Cazden, V. P. John & D.H. Hymes (Eds.), Functions of language in the classroom, Teachers College Press (1972), 370--394.
[10]
Piper, A.M., O'Brien, E., Morris, M.R., and Winograd, T. SIDES: a cooperative tabletop computer game for social skills development. In Computer Supported Cooperative Work, 2006, ACM Press (2006), 1--10.
[11]
Rick, J., Harris, A., Marshall, P., Fleck, R., Yuill, N., and Rogers, Y. Children designing together on a multi- touch tabletop: An analysis of spatial orientation and user interactions. In Interaction Design and Children 2009, ACM Press (2009), 106--114.
[12]
Ryall, K., Forlines, C., Shen, C., & Morris, M.R., Exploring the effects of group size and table size on interactions with tabletop shared-display groupware. In Computer Supported Cooperative Work 2004, ACM Press (2004), 284--293.
[13]
Scott, S.D., Carpendale, M.S.T., & Inkpen, K.M., Territoriality in collaborative tabletop workspaces. In Computer Supported Cooperative Work 2004, ACM Press (2004), 294--303.
[14]
Sharan, S., Ackerman, Z., & Hertz-Lazarowitz, R., (1979). Academic Achievement of Elementary School Children in Small-Group versus Whole-Class Instruction. The Journal of Experimental Education, 48(2), 125--129.
[15]
Tang, J.C. (1991). Findings from observational studies of collaborative work. International Journal of Man-Machine Studies, 34, 143--160.
[16]
Wilensky, U. (1999). NetLogo {computer software}. Evanston, IL: Center for Connected Learning and Computer Based Modeling, Northwestern University. http://ccl.northwestern.edu/netlogo.
[17]
Wilensky, U., & Reisman, K. (2006). Thinking like a wolf, a sheep or a firefly: Learning biology through constructing and testing computational theories. Cognition and Instruction, 24(2), 171--209.

Cited By

View all
  • (2023)Working with Forensic Practitioners to Understand the Opportunities and Challenges for Mixed-Reality Digital AutopsyProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580768(1-15)Online publication date: 19-Apr-2023
  • (2022)Workshops in TEI: Development, Evaluation, Exploration, and ImplementationProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3505562(1-9)Online publication date: 13-Feb-2022
  • (2022)RoboHapalytics: A Robot Assisted Haptic Controller for Immersive AnalyticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.3209433(1-11)Online publication date: 2022
  • Show More Cited By

Index Terms

  1. It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    TEI '11: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
    January 2011
    470 pages
    ISBN:9781450304788
    DOI:10.1145/1935701
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 22 January 2010

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. children
    2. collaboration
    3. learning
    4. multi-touch tabletops
    5. tangible interaction

    Qualifiers

    • Research-article

    Conference

    TEI'11
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 393 of 1,367 submissions, 29%

    Upcoming Conference

    TEI '25

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)14
    • Downloads (Last 6 weeks)3
    Reflects downloads up to 22 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)Working with Forensic Practitioners to Understand the Opportunities and Challenges for Mixed-Reality Digital AutopsyProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580768(1-15)Online publication date: 19-Apr-2023
    • (2022)Workshops in TEI: Development, Evaluation, Exploration, and ImplementationProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3505562(1-9)Online publication date: 13-Feb-2022
    • (2022)RoboHapalytics: A Robot Assisted Haptic Controller for Immersive AnalyticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.3209433(1-11)Online publication date: 2022
    • (2022)Pushing political, cultural, and geographical boundaries: Distributed co-design with children from Namibia, Malaysia and FinlandInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.10043931(100439)Online publication date: Mar-2022
    • (2022)The role of robotic toys in shaping play and joint engagement in autistic childrenInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.10038432:COnline publication date: 1-Jun-2022
    • (2021)The MADE-AxisProceedings of the ACM on Human-Computer Interaction10.1145/34885465:ISS(1-23)Online publication date: 5-Nov-2021
    • (2021)Tangible interfaces in early years’ education: a systematic reviewPersonal and Ubiquitous Computing10.1007/s00779-021-01556-x26:1(39-77)Online publication date: 23-May-2021
    • (2021)Personal Space and Territorial Behavior – Sharing a Tabletop in Collaborative Enterprise ModelingAdvances in Enterprise Engineering XIV10.1007/978-3-030-74196-9_7(111-130)Online publication date: 14-Apr-2021
    • (2019)Turn taking with turn-talk in groupMultimedia Tools and Applications10.1007/s11042-018-7090-278:10(13461-13487)Online publication date: 1-May-2019
    • (2018)Investigating Separation of Territories and Activity Roles in Children's Collaboration around TabletopsProceedings of the ACM on Human-Computer Interaction10.1145/32744542:CSCW(1-21)Online publication date: 1-Nov-2018
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media