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Towards an Analysis Framework of Technology Habituation by Older Users

Published: 04 June 2016 Publication History

Abstract

Smart everyday objects could support the wellbeing, independent living and social connectedness of ageing people, but their successful adoption depends upon them fitting with their skills, values and goals. Many technologies fail in this respect. Our work is aimed at designs that engage older people by building on their individual affective attachment to habituated objects and leveraging, from a participatory design perspective, the creative process through which people continuously adapt their homes and tools to their own lifestyle. We contribute a novel analytic framework based on an analysis of related research on appropriation and habituated objects. It identifies steps in appropriation from inspection to performance and habituation. We test this framework with the preliminary testing of an augmented habituated object, a messaging kettle. While only used in one home so far, its daily use has provoked many thoughts, scenarios and projections about use by friends, both practical, utopian and dystopian.

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    cover image ACM Conferences
    DIS '16: Proceedings of the 2016 ACM Conference on Designing Interactive Systems
    June 2016
    1374 pages
    ISBN:9781450340311
    DOI:10.1145/2901790
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    Published: 04 June 2016

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    Author Tags

    1. acceptance
    2. adoption
    3. analysis
    4. appropriation
    5. framework
    6. habituation
    7. kettle
    8. messaging
    9. older users
    10. positive ageing
    11. rituals
    12. routines
    13. smart
    14. things

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    DIS '16: Designing Interactive Systems Conference 2016
    June 4 - 8, 2016
    QLD, Brisbane, Australia

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    DIS '16 Paper Acceptance Rate 107 of 418 submissions, 26%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    • (2023)Multifocal Realities with Augmenting Reality: An Exploratory Study with Older Creative WritersProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638402(399-414)Online publication date: 2-Dec-2023
    • (2023)Enhancing Social Connectivity: Tangible Peer-Based Check-in Systems for Isolated Older AdultsAdjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing10.1145/3594739.3610764(230-235)Online publication date: 8-Oct-2023
    • (2023)Exploring Tangible User Interface Design for Social Connection Among Older Adults: A Preliminary ReviewExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585722(1-9)Online publication date: 19-Apr-2023
    • (2023)Technology to Reduce Social Isolation Among Older Adults: A Move from Digital to TangibleHCI International 2023 Posters10.1007/978-3-031-35992-7_57(418-425)Online publication date: 9-Jul-2023
    • (2022)From Collaborative Habituation to Everyday Togetherness: A Long-Term Study of Use of the Messaging KettleACM Transactions on Computer-Human Interaction10.1145/347097329:1(1-47)Online publication date: 7-Jan-2022
    • (2021)Hugs, Bible Study, and Speakeasies: Designing for Older Adults’ Multimodal ConnectednessProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462075(815-831)Online publication date: 28-Jun-2021
    • (2020)Understanding Older Adult Values through Technologies Used for CraftingProceedings of the 32nd Australian Conference on Human-Computer Interaction10.1145/3441000.3441027(602-613)Online publication date: 2-Dec-2020
    • (2020)Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376411(1-14)Online publication date: 21-Apr-2020
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