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Elise van den Hoven
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- affiliation: University of Technology Sydney, Australia
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2020 – today
- 2024
- [c90]Tommaso Armstrong, Tuck Wah Leong, Simon Buckingham Shum, Elise van den Hoven:
"This is the kind of experience I want to have": Supporting the experiences of queer young men on social platforms through design. Conference on Designing Interactive Systems 2024 - [c89]Rakesh Patibanda, Nathalie Overdevest, Shreyas Nisal, Aryan Saini, Don Samitha Elvitigala, Jarrod Knibbe, Elise van den Hoven, Florian 'Floyd' Mueller:
Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play. Conference on Designing Interactive Systems 2024 - [c88]Aryan Saini, Elise van den Hoven, Florian 'Floyd' Mueller:
PneuExtensio: Designing Pneumatic-based Bodily Extensions to Facilitate Embodiment across Everyday Life Experiences. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c87]Rakesh Patibanda, Nathalie Overdevest, Aryan Saini, Zhuying Li, Josh Andres, Jarrod Knibbe, Elise van den Hoven, Florian 'Floyd' Mueller:
Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality. AHs 2024: 318-323 - [c86]Nathalie Overdevest, Rakesh Patibanda, Aryan Saini, Elise van den Hoven, Florian 'Floyd' Mueller:
GazeAway: Designing for Gaze Aversion Experiences. CHI Extended Abstracts 2024: 177:1-177:6 - [c85]Don Samitha Elvitigala, Armagan Karahanoglu, Andrii Matviienko, Laia Turmo Vidal, Dees B. W. Postma, Michael D. Jones, Maria F. Montoya, Daniel Harrison, Lars Elbæk, Florian Daiber, Lisa Anneke Burr, Rakesh Patibanda, Paolo Buono, Perttu Hämäläinen, Robby van Delden, Regina Bernhaupt, Xipei Ren, Vincent van Rheden, Fabio Zambetta, Elise van den Hoven, Carine Lallemand, Dennis Reidsma, Florian 'Floyd' Mueller:
Grand Challenges in SportsHCI. CHI 2024: 312:1-312:20 - [c84]Aryan Saini, Rakesh Patibanda, Nathalie Overdevest, Elise van den Hoven, Florian 'Floyd' Mueller:
PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life. CHI Extended Abstracts 2024: 645:1-645:4 - [c83]Nandini Pasumarthy, Shreyas Nisal, Jessica Danaher, Elise van den Hoven, Rohit Ashok Khot:
Go-Go Biome: Evaluation of a Casual Game for Gut Health Engagement and Reflection. CHI 2024: 706:1-706:20 - [c82]Aryan Saini, Rakesh Patibanda, Nathalie Overdevest, Elise van den Hoven, Florian 'Floyd' Mueller:
PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life. TEI 2024: 1:1-1:16 - 2023
- [j33]Rakesh Patibanda, Aryan Saini, Nathalie Overdevest, Maria F. Montoya, Xiang Li, Yuzheng Chen, Shreyas Nisal, Josh Andres, Jarrod Knibbe, Elise van den Hoven, Florian 'Floyd' Mueller:
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 769-802 (2023) - [j32]Rakesh Patibanda, Christian N. Hill, Aryan Saini, Xiang Li, Yuzheng Chen, Andrii Matviienko, Jarrod Knibbe, Elise van den Hoven, Florian 'Floyd' Mueller:
Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual World. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 893-918 (2023) - [c81]Nathalie Overdevest, Rakesh Patibanda, Aryan Saini, Elise van den Hoven, Florian 'Floyd' Mueller:
Towards Designing for Everyday Embodied Remembering: Findings from a Diary Study. Conference on Designing Interactive Systems 2023: 2611-2624 - [c80]Aryan Saini, Srihari Sridhar, Aarushi Raheja, Rakesh Patibanda, Nathalie Overdevest, Po-Yao (Cosmos) Wang, Elise van den Hoven, Florian 'Floyd' Mueller:
Pneunocchio: A playful nose augmentation for facilitating embodied representation. UIST (Adjunct Volume) 2023: 40:1-40:3 - [i3]Rakesh Patibanda, Christian N. Hill, Aryan Saini, Xiang Li, Yuzheng Chen, Andrii Matviienko, Jarrod Knibbe, Elise van den Hoven, Florian 'Floyd' Mueller:
Auto-Paízo Games: Towards Understanding the Design of Games that Aim to Unify a Player's Physical Body and the Virtual World. CoRR abs/2307.11292 (2023) - [i2]Rakesh Patibanda, Aryan Saini, Nathalie Overdevest, Maria F. Montoya, Xiang Li, Yuzheng Chen, Shreyas Nisal, Josh Andres, Jarrod Knibbe, Elise van den Hoven, Florian 'Floyd' Mueller:
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players. CoRR abs/2307.11297 (2023) - [i1]Florian 'Floyd' Mueller, Carine Lallemand, Dennis Reidsma, Elise van den Hoven, Maria F. Montoya:
SportsHCI (Dagstuhl Seminar 23292). Dagstuhl Reports 13(7): 108-151 (2023) - 2022
- [j31]Nandini Pasumarthy, Rakesh Patibanda, Yi Ling (Ellie) Tai, Elise van den Hoven, Jessica Danaher, Rohit Ashok Khot:
Gooey Gut Trail: Board Game Play to Understand Human-Microbial Interactions. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-31 (2022) - [c79]Shreyas Nisal, Rakesh Patibanda, Aryan Saini, Elise van den Hoven, Florian 'Floyd' Mueller:
TouchMate: Understanding the Design of Body Actuating Games using Physical Touch. CHI PLAY 2022: 153-158 - [c78]Rakesh Patibanda, Elise van den Hoven, Florian 'Floyd' Mueller:
Towards Understanding the Design of Body-Actuated Play. CHI PLAY 2022: 388-391 - [c77]Aryan Saini, Haotian Huang, Rakesh Patibanda, Nathalie Overdevest, Elise van den Hoven, Florian 'Floyd' Mueller:
SomaFlatables: Supporting Embodied Cognition through Pneumatic Bladders. UIST (Adjunct Volume) 2022: 19:1-19:4 - 2021
- [c76]Vincent van Rheden, Thomas Grah, Alexander Meschtscherjakov, Rakesh Patibanda, Wanyu Liu, Florian Daiber, Elise van den Hoven, Florian 'Floyd' Mueller:
Out of Your Mind!? Embodied Interaction in Sports. CHI Extended Abstracts 2021: 79:1-79:5 - [c75]Rakesh Patibanda, Xiang Li, Yuzheng Chen, Aryan Saini, Christian N. Hill, Elise van den Hoven, Florian 'Floyd' Mueller:
Actuating Myself: Designing Hand-Games Incorporating Electrical Muscle Stimulation. CHI PLAY 2021: 228-235 - 2020
- [c74]Rakesh Patibanda, Nathan Arthur Semertzidis, Michaela Scary, Joseph Nathan La Delfa, Josh Andres, Mehmet Aydin Baytas, Anna Lisa Martin-Niedecken, Paul Strohmeier, Bruno Fruchard, Sang-won Leigh, Elisa D. Mekler, Suranga Nanayakkara, Josef Wiemeyer, Nadia Berthouze, Kai Kunze, Thanassis Rikakis, Aisling Kelliher, Kevin Warwick, Elise van den Hoven, Florian 'Floyd' Mueller, Steve Mann:
Motor Memory in HCI. CHI Extended Abstracts 2020: 1-8 - [c73]Rita Prestigiacomo, Roger Hadgraft, Jane Hunter, Lori Lockyer, Simon Knight, Elise van den Hoven, Roberto Martínez Maldonado:
Learning-centred translucence: an approach to understand how teachers talk about classroom data. LAK 2020: 100-105 - [c72]Ine Mols, Elise van den Hoven, Berry Eggen:
Everyday Life Reflection: Exploring Media Interaction with Balance, Cogito & Dott. TEI 2020: 67-79 - [c71]Daniel Orth, Clementine Thurgood, Elise van den Hoven:
Embodying Meaningful Digital Media: A Strategy to Design for Product Attachment in the Digital Age. TEI 2020: 81-94 - [p1]Laura Ramos, Laurie Miller, Elise van den Hoven:
Prospective Memory Failure in Dementia: Understanding and Designing to Support. HCI and Design in the Context of Dementia 2020: 131-146 - [e3]Elise van den Hoven, Lian Loke, Orit Shaer, Jelle van Dijk, Andrew L. Kun:
TEI '20: Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Sydney, NSW, Australia, February 9-12, 2020. ACM 2020, ISBN 978-1-4503-6107-1 [contents]
2010 – 2019
- 2019
- [j30]Daniel Orth, Clementine Thurgood, Elise van den Hoven:
Designing Meaningful Products in the Digital Age: How Users Value Their Technological Possessions. ACM Trans. Comput. Hum. Interact. 26(5): 34:1-34:28 (2019) - [c70]Xenia Zürn, Mendel Broekhuijsen, Doménique van Gennip, Saskia Bakker, Annemarie F. Zijlema, Elise van den Hoven:
Stimulating Photo Curation on Smartphones. CHIIR 2019: 255-259 - [c69]Elise van den Hoven:
Materialising Memories: Transforming personal remembering practices. CHIuXiD 2019: 188-189 - 2018
- [j29]Florian 'Floyd' Mueller, Josh Andres, Joe Marshall, Dag Svanæs, m. c. schraefel, Kathrin Gerling, Jakob Tholander, Anna Lisa Martin-Niedecken, Elena Márquez Segura, Elise van den Hoven, T. C. Nicholas Graham, Kristina Höök, Corina Sas:
Body-centric computing: results from a weeklong Dagstuhl seminar in a German castle. Interactions 25(4): 34-39 (2018) - [c68]Daniel Herron, Wendy Moncur, Marija Marija Curic, Drazen Grubisic, Olinka Vistica, Elise van den Hoven:
Digital Possessions in the Museum of Broken Relationships. CHI Extended Abstracts 2018 - [c67]m. c. schraefel, Elise van den Hoven, Josh Andres:
The Body as Starting Point: Exploring Inside and Around Body Boundaries for Body-Centric Computing Design. CHI Extended Abstracts 2018 - [c66]Leonardo Angelini, Elena Mugellini, Omar Abou Khaled, Nadine Couture, Elise van den Hoven, Saskia Bakker:
Internet of Tangibles: Exploring the Interaction-Attention Continuum. TEI 2018: 740-743 - 2017
- [j28]Mendel Broekhuijsen, Elise van den Hoven, Panos Markopoulos:
From PhotoWork to PhotoUse: exploring personal digital photo activities. Behav. Inf. Technol. 36(7): 754-767 (2017) - [c65]Wenn-Chieh Tsai, Daniel Orth, Elise van den Hoven:
Designing Memory Probes to Inform Dialogue. Conference on Designing Interactive Systems 2017: 889-901 - [c64]Daniel Herron, Wendy Moncur, Elise van den Hoven:
Digital Decoupling and Disentangling: Towards Design for Romantic Break Up. Conference on Designing Interactive Systems 2017: 1175-1185 - [c63]Michelle Pickrell, Elise van den Hoven, Bert Bongers:
Exploring in-hospital rehabilitation exercises for stroke patients: informing interaction design. OZCHI 2017: 228-237 - [c62]Mendel Broekhuijsen, Elise van den Hoven, Panos Markopoulos:
Design Directions for Media-Supported Collocated Remembering Practices. TEI 2017: 21-30 - [c61]Jan Zekveld, Saskia Bakker, Annemarie F. Zijlema, Elise van den Hoven:
Wobble: Shaping Unobtrusive Reminders for Prospective Memories in the Home Context. TEI 2017: 31-35 - [c60]Ine Mols, Elise van den Hoven, Berry Eggen:
Balance, Cogito and Dott: Exploring Media Modalities for Everyday-life Reflection. TEI 2017: 427-433 - 2016
- [j27]Ine Mols, Elise van den Hoven, Berry Eggen:
Ritual Camera: Exploring Domestic Technology to Remember Everyday Life. IEEE Pervasive Comput. 15(2): 48-58 (2016) - [j26]Marigo Heijboer, Elise van den Hoven, Bert Bongers, Saskia Bakker:
Facilitating peripheral interaction: design and evaluation of peripheral interaction for a gesture-based lighting control with multimodal feedback. Pers. Ubiquitous Comput. 20(1): 1-22 (2016) - [c59]Laura Ramos, Elise van den Hoven, Laurie Miller:
Designing for the Other 'Hereafter': When Older Adults Remember about Forgetting. CHI 2016: 721-732 - [c58]Doménique van Gennip, Elise van den Hoven, Panos Markopoulos:
The Phenomenology of Remembered Experience: A Repertoire for Design. ECCE 2016: 11:1-11:8 - [c57]David Blezinger, Elise van den Hoven:
Storytelling with Objects to Explore Digital Archives. ECCE 2016: 13:1-13:7 - [c56]Ine Mols, Elise van den Hoven, Berry Eggen:
Informing Design for Reflection: an Overview of Current Everyday Practices. NordiCHI 2016: 21 - [c55]Daniel Herron, Wendy Moncur, Elise van den Hoven:
Digital Possessions After a Romantic Break Up. NordiCHI 2016: 36 - [c54]Daniel Herron, Nazanin Andalibi, Oliver L. Haimson, Wendy Moncur, Elise van den Hoven:
HCI and Sensitive Life Experiences. NordiCHI 2016: 134 - [c53]Annemarie F. Zijlema, Elise van den Hoven, Berry Eggen:
Companions: objects accruing value and memories by being a part of our lives. OZCHI 2016: 170-174 - [c52]Mendel Broekhuijsen, Ine Mols, Elise van den Hoven:
A holistic design perspective on media capturing and reliving. OZCHI 2016: 180-184 - [c51]Daniel Orth, Elise van den Hoven:
"I wouldn't choose that key ring; it's not me": a design study of cherished possessions and the self. OZCHI 2016: 316-325 - [c50]Doménique van Gennip, Daniel Orth, Md Athar Imtiaz, Elise van den Hoven, Beryl Plimmer:
Tangible cognition: bringing together tangible interaction and cognition in HCI. OZCHI 2016: 662-665 - [c49]Michelle Pickrell, Bert Bongers, Elise van den Hoven:
Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital. PERSUASIVE 2016: 251-262 - [c48]Maarten Versteeg, Elise van den Hoven, Caroline Hummels:
Interactive Jewellery: a design exploration. TEI 2016: 44-52 - [c47]Ine Mols, Elise van den Hoven, Berry Eggen:
Technologies for Everyday Life Reflection: Illustrating a Design Space. TEI 2016: 53-61 - 2015
- [j25]Saskia Bakker, Elise van den Hoven, Berry Eggen:
Evaluating Peripheral Interaction Design. Hum. Comput. Interact. 30(6): 473-506 (2015) - [j24]Saskia Bakker, Doris Hausen, Elise van den Hoven, Ted Selker:
Preface. IxD&A 26: 3-5 (2015) - [j23]Saskia Bakker, Elise van den Hoven, Berry Eggen:
Peripheral interaction: characteristics and considerations. Pers. Ubiquitous Comput. 19(1): 239-254 (2015) - [c46]Doménique van Gennip, Elise van den Hoven, Panos Markopoulos:
Things That Make Us Reminisce: Everyday Memory Cues as Opportunities for Interaction Design. CHI 2015: 3443-3452 - [c45]Elise van den Hoven:
From Materialising to Memories: Design research to support personal remembering. CHINZ 2015: 83 - [c44]Ine Mols, Mendel Broekhuijsen, Elise van den Hoven, Panos Markopoulos, Berry Eggen:
Do We Ruin the Moment? Exploring the Design of Novel Capturing Technologies. OZCHI 2015: 653-661 - [c43]Michelle Pickrell, Bert Bongers, Elise van den Hoven:
Understanding Persuasion and Motivation in Interactive Stroke Rehabilitation - A Physiotherapists' Perspective on Patient Motivation. PERSUASIVE 2015: 15-26 - [c42]Leonardo Angelini, Denis Lalanne, Elise van den Hoven, Ali Mazalek, Omar Abou Khaled, Elena Mugellini:
Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms. TEI 2015: 473-476 - 2014
- [j22]Manon Spermon, Imke Schouten, Elise van den Hoven:
Designing interaction in digital tabletop games to support collaborative learning in children. Int. J. Learn. Technol. 9(1): 3-24 (2014) - [j21]Connie Golsteijn, Elise van den Hoven, David M. Frohlich, Abigail Sellen:
Hybrid crafting: towards an integrated practice of crafting with physical and digital components. Pers. Ubiquitous Comput. 18(3): 593-611 (2014) - [j20]Martijn Jansen, Elise van den Hoven, David M. Frohlich:
Pearl: living media enabled by interactive photo projection. Pers. Ubiquitous Comput. 18(5): 1259-1275 (2014) - [c41]Saskia Bakker, Doris Hausen, Ted Selker, Elise van den Hoven, Andreas Butz, Berry Eggen:
Peripheral interaction: shaping the research and design space. CHI Extended Abstracts 2014: 99-102 - [c40]Ine Mols, Elise van den Hoven, Berry Eggen:
Making memories: a cultural probe study into the remembering of everyday life. NordiCHI 2014: 256-265 - [c39]Connie Golsteijn, Elise van den Hoven, David M. Frohlich, Abigail Sellen:
Reflections on craft research for and through design. NordiCHI 2014: 421-430 - [c38]Frank Feltham, Lian Loke, Elise van den Hoven, Jeffrey Hannam, Bert Bongers:
The slow floor: increasing creative agency while walking on an interactive surface. TEI 2014: 105-112 - 2013
- [j19]Elise van den Hoven, Evelien van de Garde-Perik, Serge Offermans, Koen van Boerdonk, Kars-Michiel H. Lenssen:
Moving Tangible Interaction Systems to the Next Level. Computer 46(8): 70-76 (2013) - [j18]Martijn ten Bhömer, Elise van den Hoven:
Interaction design for supporting communication between Chinese sojourners. Pers. Ubiquitous Comput. 17(1): 145-157 (2013) - [j17]Connie Golsteijn, Elise van den Hoven:
Facilitating parent-teenager communication through interactive photo cubes. Pers. Ubiquitous Comput. 17(2): 273-286 (2013) - [j16]Evelien van de Garde-Perik, Serge Offermans, Koen van Boerdonk, Kars-Michiel H. Lenssen, Elise van den Hoven:
An analysis of input-output relations in interaction with smart tangible objects. ACM Trans. Interact. Intell. Syst. 3(2): 9:1-9:20 (2013) - [j15]Paul Marshall, Alissa Nicole Antle, Elise van den Hoven, Yvonne Rogers:
Introduction to the special issue on the theory and practice of embodied interaction in HCI and interaction design. ACM Trans. Comput. Hum. Interact. 20(1): 1:1-1:3 (2013) - [c37]Jo Vermeulen, Kris Luyten, Elise van den Hoven, Karin Coninx:
Crossing the bridge over norman's gulf of execution: revealing feedforward's true identity. CHI 2013: 1931-1940 - [c36]Lizette Reitsma, Andrew Smith, Elise van den Hoven:
StoryBeads: Preserving Indigenous Knowledge through Tangible Interaction Design. Culture and Computing 2013: 79-85 - [c35]Michel Peeters, Carl Megens, Elise van den Hoven, Caroline Hummels, Aarnout Brombacher:
Social Stairs: Taking the Piano Staircase towards Long-Term Behavioral Change. PERSUASIVE 2013: 174-179 - [c34]Saskia Bakker, Elise van den Hoven, Berry Eggen:
FireFlies: physical peripheral interaction design for the everyday routine of primary school teachers. TEI 2013: 57-64 - [c33]Augusto Esteves, Elise van den Hoven, Ian Oakley:
Physical games or digital games?: comparing support for mental projection in tangible and virtual representations of a problem-solving task. TEI 2013: 167-174 - 2012
- [j14]Elise van den Hoven, Corina Sas, Steve Whittaker:
Introduction to this Special Issue on Designing for Personal Memories: Past, Present, and Future. Hum. Comput. Interact. 27(1-2): 1-12 (2012) - [j13]Kenton O'Hara, John Helmes, Abigail Sellen, Richard H. R. Harper, Martijn ten Bhömer, Elise van den Hoven:
Food for Talk: Phototalk in the Context of Sharing a Meal. Hum. Comput. Interact. 27(1-2): 124-150 (2012) - [j12]Omer Yosha, Tom Bieling, Ulrike Gollner, Gesche Joost, Connie Golsteijn, Elise van den Hoven, Nour Diab Yunes:
Demo hour. Interactions 19(2): 8-9 (2012) - [j11]Saskia Bakker, Elise van den Hoven, Berry Eggen:
Acting by hand: Informing interaction design for the periphery of people's attention. Interact. Comput. 24(3): 119-130 (2012) - [j10]Saskia Bakker, Elise van den Hoven, Berry Eggen:
Knowing by ear: leveraging human attention abilities in interaction design. J. Multimodal User Interfaces 5(3-4): 197-209 (2012) - [j9]Jabe Piter Faber, Elise van den Hoven:
MARBOWL: increasing the fun experience of shooting marbles. Pers. Ubiquitous Comput. 16(4): 391-404 (2012) - [j8]Saskia Bakker, Alissa Nicole Antle, Elise van den Hoven:
Embodied metaphors in tangible interaction design. Pers. Ubiquitous Comput. 16(4): 433-449 (2012) - [c32]Connie Golsteijn, Elise van den Hoven, David M. Frohlich, Abigail Sellen:
Towards a more cherishable digital object. Conference on Designing Interactive Systems 2012: 655-664 - [c31]Florian Mueller, Cagdas Toprak, Eberhard Graether, Wouter Walmink, Bert Bongers, Elise van den Hoven:
Hanging off a bar. CHI Extended Abstracts 2012: 1055-1058 - [c30]Saskia Bakker, Elise van den Hoven, Berry Eggen:
FireFlies: supporting primary school teachers through open-ended interaction design. OZCHI 2012: 26-29 - [c29]Saskia Bakker, Elise van den Hoven, Berry Eggen, Kees Overbeeke:
Exploring peripheral interaction design for primary school teachers. TEI 2012: 245-252 - 2011
- [j7]Elise van den Hoven, Ali Mazalek:
Grasping gestures: Gesturing with physical artifacts. Artif. Intell. Eng. Des. Anal. Manuf. 25(3): 255-271 (2011) - [j6]Connie Golsteijn, Elise van den Hoven:
Facilitating communication about books through an online community. Pers. Ubiquitous Comput. 15(2): 197-217 (2011) - [c28]Alissa Nicole Antle, Paul Marshall, Elise van den Hoven:
Workshop on embodied interaction: theory and practice in HCI. CHI Extended Abstracts 2011: 5-8 - [c27]Andrew Smith, Lizette Reitsma, Elise van den Hoven, Paula Kotzé, Louis Coetzee:
Towards Preserving Indigenous Oral Stories Using Tangible Objects. Culture and Computing 2011: 86-91 - [c26]Josje Wijnen, Elise van den Hoven:
Connected sketchbook: linking digital files to physical pages. DESIRE 2011: 43-46 - [c25]Dirk van Erve, Gerrit-Willem Vos, Elise van den Hoven, David M. Frohlich:
Cueing the past: designing embodied interaction for everyday remembering. DESIRE 2011: 335-345 - [c24]Tess Speelpenning, Alissa Nicole Antle, Tanja Doering, Elise van den Hoven:
Exploring How Tangible Tools Enable Collaboration in a Multi-touch Tabletop Game. INTERACT (2) 2011: 605-621 - [c23]Saskia Bakker, Elise van den Hoven, Alissa Nicole Antle:
MoSo tangibles: evaluating embodied learning. TEI 2011: 85-92 - [c22]Floris Kimman, Hans Weda, Elise van den Hoven, Tin de Zeeuw, Steven Luitjens:
Spinning in control: design exploration of a cross-device remote. TEI 2011: 189-192 - 2010
- [c21]Saskia Bakker, Elise van den Hoven, Berry Eggen:
Exploring Interactive Systems Using Peripheral Sounds. HAID 2010: 55-64 - [c20]Martijn ten Bhömer, John Helmes, Kenton O'Hara, Elise van den Hoven:
4Photos: a collaborative photo sharing experience. NordiCHI 2010: 52-61 - [c19]Bernt Meerbeek, Peter Bingley, Wil Rijnen, Elise van den Hoven:
Pipet: a design concept supporting photo sharing. NordiCHI 2010: 335-342
2000 – 2009
- 2009
- [j5]Ali Mazalek, Elise van den Hoven:
Framing tangible interaction frameworks. Artif. Intell. Eng. Des. Anal. Manuf. 23(3): 225-235 (2009) - [j4]Koen van Boerdonk, Rob Tieben, Sietske Klooster, Elise van den Hoven:
Contact through canvas: an entertaining encounter. Pers. Ubiquitous Comput. 13(8): 551-567 (2009) - [c18]Saskia Bakker, Alissa Nicole Antle, Elise van den Hoven:
Identifying embodied metaphors in children's sound-action mappings. IDC 2009: 140-149 - [c17]Alissa Nicole Antle, Greg J. Corness, Saskia Bakker, Milena Droumeva, Elise van den Hoven, Allen Bevans:
Designing to support reasoned imagination through embodied metaphor. Creativity & Cognition 2009: 275-284 - [c16]Daniela Petrelli, Elise van den Hoven, Steve Whittaker:
Making history: intentional capture of future memories. CHI 2009: 1723-1732 - [c15]Eva Kraaijenbrink, Frank van Gils, Quan Cheng, Robert van Herk, Elise van den Hoven:
Balancing Skills to Optimize Fun in Interactive Board Games. INTERACT (1) 2009: 301-313 - 2008
- [j3]Dongpyo Hong, Tobias Höllerer, Michael Haller, Haruo Takemura, Adrian David Cheok, Gerard Jounghyun Kim, Mark Billinghurst, Woontack Woo, Eva Hornecker, Robert J. K. Jacob, Caroline Hummels, Brygg Ullmer, Albrecht Schmidt, Elise van den Hoven, Ali Mazalek:
Advances in Tangible Interaction and Ubiquitous Virtual Reality. IEEE Pervasive Comput. 7(2): 90-96 (2008) - [j2]Elise van den Hoven, Berry Eggen:
Informing augmented memory system design through autobiographical memory theory. Pers. Ubiquitous Comput. 12(6): 433-443 (2008) - [c14]Marigo Heijboer, Elise van den Hoven:
Keeping up appearances: interpretation of tangible artifact design. NordiCHI 2008: 162-171 - [c13]Jeanine Kierkels, Elise van den Hoven:
Children's haptic experiences of tangible artifacts varying in hardness. NordiCHI 2008: 221-228 - [c12]Connie Golsteijn, Elise van den Hoven, Sijme Geurts, Max Eichenbrenner, Christ van Leest, Sanne van den Hurk, Yih Shun Ling:
BLB: A Persuasive and Interactive Installation Designed to Improve Well-Being. PERSUASIVE 2008: 262-265 - [e2]Albrecht Schmidt, Hans Gellersen, Elise van den Hoven, Ali Mazalek, Paul Holleis, Nicolas Villar:
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, Bonn, Germany, February 18-20, 2008. ACM 2008, ISBN 978-1-60558-004-3 [contents] - 2007
- [j1]Francesco Calabrese, Kristian Kloeckl, Carlo Ratti, Mark Bilandzic, Marcus Foth, Angela Button, Helen Klaebe, Laura Forlano, Sean White, Petia Morozov, Steven Feiner, Fabien Girardin, Josep Blat, Nicolas Nova, M. P. Pieniazek, Rob Tieben, Koen van Boerdonk, Sietske Klooster, Elise van den Hoven, Jaime Martín Serrano, Joan Serrat, Daniel Michelis, Eric Kabisch:
Urban Computing and Mobile Devices. IEEE Pervasive Comput. 6(3): 52-57 (2007) - [c11]Saskia Bakker, Debby Vorstenbosch, Elise van den Hoven, Gerard Hollemans, Tom Bergman:
Tangible interaction in tabletop games: studying iconic and symbolic play pieces. Advances in Computer Entertainment Technology 2007: 163-170 - [c10]Mathilde M. Bekker, Elise van den Hoven, Peter Peters, Bart klein Hemmink:
Stimulating children's physical play through interactive games: two exploratory case studies. IDC 2007: 163-164 - [c9]Johanna Renny Octavia, Elise van den Hoven, Hans De Mondt:
Overcoming the distance between friends. BCS HCI (2) 2007: 79-82 - [c8]Denis Lalanne, Elise van den Hoven:
Supporting human memory with interactive systems. BCS HCI (2) 2007: 215-216 - [c7]Elise van den Hoven, Ali Mazalek:
Tangible play: research and design for tangible and tabletop games. IUI 2007: 6 - [c6]Elise van den Hoven, Joep W. Frens, Dima Aliakseyeu, Jean-Bernard Martens, Kees Overbeeke, Peter Peters:
Design research & tangible interaction. TEI 2007: 109-115 - [c5]Saskia Bakker, Debby Vorstenbosch, Elise van den Hoven, Gerard Hollemans, Tom Bergman:
Weathergods: tangible interaction in a digital tabletop game. TEI 2007: 151-152 - 2006
- [c4]Wijnand A. IJsselsteijn, Yvonne de Kort, Cees J. H. Midden, Berry Eggen, Elise van den Hoven:
Persuasive Technology for Human Well-Being: Setting the Scene. PERSUASIVE 2006: 1-5 - [e1]Wijnand A. IJsselsteijn, Yvonne de Kort, Cees J. H. Midden, Berry Eggen, Elise van den Hoven:
Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being, PERSUASIVE 2006, Eindhoven, The Netherlands, May 18-19, 2006, Proceedings. Lecture Notes in Computer Science 3962, Springer 2006, ISBN 3-540-34291-5 [contents] - 2005
- [c3]Elise van den Hoven, Berry Eggen:
Personal souvenirs as ambient intelligent objects. sOc-EUSAI 2005: 123-128 - 2004
- [c2]Elise van den Hoven, Berry Eggen:
Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects. EUSAI 2004: 230-242 - 2003
- [c1]Elise van den Hoven, Berry Eggen:
Digital Photo Browsing with Souvenirs. INTERACT 2003
Coauthor Index
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