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OZCHI 2015: Parkville, VIC, Australia
- Bernd Ploderer, Marcus Carter, Martin R. Gibbs, Wally Smith, Frank Vetere:
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OZCHI 2015, Parkville, VIC, Australia, December 7-10, 2015. ACM 2015, ISBN 978-1-4503-3673-4
Assistive Technologies
- Muhammad Haziq Lim Abdullah, Margot Brereton:
MyCalendar: Fostering Communication for Children with Autism Spectrum Disorder through Photos and Videos. 1-9 - Deepti Aggarwal, Robyn Garnett, Bernd Ploderer, Frank Vetere, Patricia Eadie, Bronwyn Joy Davidson:
Understanding Video based Parent Training Intervention for Children with Autism. 10-19 - Shubham Toshniwal, Prasenjit Dey, Nitendra Rajput, Saurabh Srivastava:
VibRein: An Engaging and Assistive Mobile Learning Companion for Students with Intellectual Disabilities. 20-28 - Ravihansa Rajapakse, Margot Brereton, Laurianne Sitbon, Paul Roe:
A Collaborative Approach to Design Individualized Technologies with People with a Disability. 29-33 - Tobias Sonne, Carsten Obel, Kaj Grønbæk:
Designing Real Time Assistive Technologies: A Study of Children with ADHD. 34-38 - Chris McCarthy, Jo Butchart, Michael George, Dee Kerr, Hugh Kingsley, Adam M. Scheinberg, Leon Sterling:
Robots in Rehab: Towards socially assistive robots for paediatric rehabilitation. 39-43
Innovative Interfaces 1
- Ranjan Maity, Avinash Uttav, Gourav Verma, Samit Bhattacharya:
A Non-Linear Regression Model to Predict Aesthetic Ratings of On-Screen Images. 44-52 - Hyungon Kim, Gun A. Lee, Mark Billinghurst:
A Non-linear Mapping Technique for Bare-hand Interaction in Large Virtual Environments. 53-61 - Sara Bouzit, Denis Chêne, Gaëlle Calvary:
Evanescent Adaptation on Small Screens. 62-68 - Kjartan Nordbo, David N. Milne, Rafael A. Calvo, Margaret Allman-Farinelli:
Virtual Food Court: A VR environment to Assess People's Food Choices. 69-72 - Shizhe He, Mao Lin Huang:
Radial Cursor: an Efficient Technique to Explore Radial Hierarchy Visualizations on Touch Screens. 73-77 - Jake Araullo, Leigh Ellen Potter:
The Emerging Technology Consumer: Designing NUI Interaction for Learning and Retention. 78-82
Games and Play
- Cody J. Phillips, Daniel M. Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski:
Redefining Videogame Reward Types. 83-91 - John Downs, Frank Vetere, Wally Smith:
Differentiated Participation in Social Videogaming. 92-100 - Nicole McMahon, Peta Wyeth, Daniel M. Johnson:
Engaging in Videogame Play: An Activity-Centric Analysis of the Player Experience. 101-108 - Marigo Raftopoulos:
Playful Card-Based Tools for Gamification Design. 109-113 - Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Simon Smith, Cody J. Phillips:
Operationalising and Measuring Flow in Video Games. 114-118 - Fraser Allison, Marcus Carter, Martin R. Gibbs:
Good Frustrations: The Paradoxical Pleasure of Fearing Death in DayZ. 119-123
Health and Wellbeing 1
- Marianne Webb, Lena Sanci, Sylvia Kauer, Greg Wadley:
Designing a health screening tool to help young people communicate with their general practitioner. 124-133 - Farahnaz Yekeh, Judy Kay, Bob Kummerfeld, Lie Ming Tang, Margaret A. Allman-Farinelli:
Can SAL Support Self Reflection for Health and Nutrition? 134-141 - Wanyu Liu, Bernd Ploderer, Thuong N. Hoang:
In Bed with Technology: Challenges and Opportunities for Sleep Tracking. 142-151 - Sarah Webber, Martin R. Gibbs, Gavan McCarthy:
Help Me Keep My Stuff Safe: Designing a Collaborative Online Repository for Young People in Care. 152-161 - Yu Zhao, Rafael A. Calvo, Abelardo Pardo, Harriet Gunn, Kate Steinbeck:
What We Learned from TransitionMate: A Mobile App Designed to Support Young People with Chronic Illness. 162-166
Gaze and Gesture
- Marcus Carter, Joshua Newn, Eduardo Velloso, Frank Vetere:
Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback. 167-176 - Natsumi Kojima, Akifumi Inoue, Tohru Hoshi:
DIVE: Fluid Display for 3D CG Manipulation with Visual Continuity. 177-181 - Huidong Bai, Gun A. Lee, Mark Billinghurst:
Free-hand Gesture Interfaces for an Augmented Exhibition Podium. 182-186 - SooJeong Yoo, Callum Parker, Judy Kay, Martin Tomitsch:
To Dwell or Not to Dwell: An Evaluation of Mid-Air Gestures for Large Information Displays. 187-191 - Yi Liu, Chi Zhang, Chonho Lee, Bu-Sung Lee, Alex Qiang Chen:
GazeTry: Swipe Text Typing Using Gaze. 192-196 - David Rozado Fernandez, Jason Niu, Andreas Duenser:
FaceSwitch - Low-Cost Accessibility Software for Computer Control Combining Gaze Interaction and Face Gestures. 197-201 - Hiroyuki Hakoda, Yoshitomo Fukatsu, Buntarou Shizuki, Jiro Tanaka:
Back-of-Device Interaction based on the Range of Motion of the Index Finger. 202-206 - Martin Henschke, Tom Gedeon, Richard Jones:
Touchless Gestural Interaction with Wizard-of-Oz: Analysing User Behaviour. 207-211
Global and Sensitive Settings
- Gereon Koch Kapuire, Daniel G. Cabrero, Colin Stanley, Heike Winschiers-Theophilus:
Framing Technology Design in Ubuntu: Two Locales in Pastoral Namibia. 212-216 - Alessandro Soro, Margot Brereton, Anita Lee Hong, Paul Roe:
Bi-Cultural Content Publication on a Digital Noticeboard: a Design and Cultural Differences Case Study. 217-221 - Dhaval Vyas, Tara Capel, Deven Tank, David C. Shepherd:
Understanding the Use of a Bug Tracking System in a Global Software Development Setup. 222-226 - Remy Low:
Digitised Necrophilia: Technology and Psychosocial Orientations in the Age of ISIS and Drone Warfare. 227-230 - Jennyfer Lawrence Taylor, Duncan Stevenson, Tom Gedeon:
Domain Exploration of ICT Use in Consumer-to-Producer Feedback Loops within the Fair Trade System. 231-239 - Jenny Waycott, Greg Wadley, Stefan Schutt, Arthur Stabolidis, Reeva Lederman:
The Challenge of Technology Research in Sensitive Settings: Case Studies in 'ensitive HCI'. 240-249 - Minhua Ma, Sarah Coward, Chris Walker:
Interact: A Mixed Reality Virtual Survivor for Holocaust Testimonies. 250-254
Health and Wellbeing 2
- Michael Lo Bianco, Sonja Pedell, Gianni Renda, Ajay Kapoor:
HCI Methods for Empowering Discussion on Person-Centered Fall Prevention with Older Adults. 255-263 - Soud Nassir, Tuck Wah Leong, Toni Robertson:
Positive Ageing: Elements and factors for design. 264-268 - Hilary Davis, Sonja Pedell:
Older Adults' Use of a Novel Communication System: Client Goals versus Participant Experiences. 269-273 - Alexandre G. Szykman, João Paulo Gois, André Luiz Brandão:
A Perspective of Games for People with Physical Disabilities. 274-283
Collaboration and Sharing
- Sarah Webber, Mitchell Harrop, John Downs, Travis Cox, Niels Wouters, Andrew Vande Moere:
Everybody Dance Now: Tensions between Participation and Performance in Interactive Public Installations. 284-288 - Ann Light, Margot Brereton, Paul Roe:
Some Notes on the Design of "World Machines". 289-293 - Bjorn Nansen, Michael Victor Arnold, Marcus Carter, Rowan Wilken, Jenny Kennedy, Martin R. Gibbs:
Proxy Users, Use By Proxy: Mapping Forms of Intermediary Interaction. 294-298 - Stephen Snow, Bronte McMahon, Sally McKenzie, Kenneth Radke, Ivy Verlaat, Laurie Buys:
Designing for Collections: Building Histories, Sharing the Spectacle. 299-303 - Hanif Baharin, Salman Khalidi:
Fyro: A Symbolic-Based Phatic Technology. 304-308 - Florian Güldenpfennig, Roman Ganhör, Geraldine Fitzpatrick:
Sitting in the Same Boat: A Case Study of a Combined Awareness System and Behaviour Change Technology. 309-313
Design Practice 1
- Tuck Wah Leong, Ole Sejer Iversen:
Values-led Participatory Design as a Pursuit of Meaningful Alternatives. 314-323 - Jari Varsaluoma, Heli Väätäjä, Eija Kaasinen, Hannu Karvonen, Yichen Lu:
The Fuzzy Front End of Experience Design: Eliciting and Communicating Experience Goals. 324-332 - William Goddard, Robert Cercos:
Playful Hacking within Research-through-Design. 333-337 - Corina Sas, Irni Eliana Khairuddin:
Exploring Trust in Bitcoin Technology: A Framework for HCI Research. 338-342
Innovative Interfaces 2
- Roman Ganhör, Florian Güldenpfennig:
INSERT: Efficient Sorting of Images on Mobile Devices. 343-351 - Syed Z. Arshad, Jianlong Zhou, Constant Bridon, Fang Chen, Yang Wang:
Investigating User Confidence for Uncertainty Presentation in Predictive Decision Making. 352-360 - Philipp Mock, Jonas Jaszkowic, Jörg Edelmann, Yvonne Kammerer, Andreas Schilling, Wolfgang Rosenstiel:
keyValuate: A Framework for Rapid Evaluation of Adaptive Keyboards on Touchscreens. 361-369
Technologies in the Home
- Hasan Shahid Ferdous, Bernd Ploderer, Hilary Davis, Frank Vetere, Kenton O'Hara:
Pairing Technology and Meals: A Contextual Enquiry in the Family Household. 370-379 - Stephen Snow, Dhaval Vyas:
Fostering Collaboration in the Management of Family Finances. 380-387 - Jesper Kjeldskov, Mikael B. Skov, Jeni Paay, Dennis Lund, Tue Madsen, Michael Nielsen:
Facilitating Flexible Electricity Use in the Home with Eco-Feedback and Eco-Forecasting. 388-396
Design Practice 2
- Tina Øvad, Nis Bornoe, Lars Bo Larsen, Jan Stage:
Teaching Software Developers to Perform UX Tasks. 397-406 - Dana McKay, Kagonya Awori, Hasan Shahid Ferdous:
Three is a crowd? Our experience of testing large-scale social software in a usability lab. 407-411 - Mangalam Sankupellay, Erica Mealy, Christoph Niesel, Richard Medland:
Building Personas of Students Accessing a Peer-Facilitated Support for Learning Program. 412-416 - Hang Guo, Khasfariyati Binte Razikin:
Anthropological User Research: A Data-Driven Approach to Personas Development. 417-421 - John Sören Pettersson, Malin Wik:
The longevity of general purpose Wizard-of-Oz tools. 422-426
Smartphones and Tablets
- Hendrik Müller, Jennifer L. Gove, John S. Webb, Aaron Cheang:
Understanding and Comparing Smartphone and Tablet Use: Insights from a Large-Scale Diary Study. 427-436 - Jeanie Beh, Sonja Pedell, Wendy Doube:
Where is the "I" in iPad?: The Role of Interest in Older Adults' Learning of Mobile Touch Screen Technologies. 437-445 - Mikael B. Skov, Jesper Kjeldskov, Jeni Paay, Heidi P. Jensen, Marius Pallisgaard Olsen:
Investigating Cross-Device Interaction Techniques: A Case of Card Playing on Handhelds and Tablets. 446-454
Mobility and Trust
- Tiago Dias Camacho, Marcus Foth, Markus Rittenbruch, Andry Rakotonirainy:
TrainYarn: Probing Perceptions of Social Space in Urban Commuter Trains. 455-464 - Ronald Schroeter, Jim Oxtoby, Daniel M. Johnson, Fabius Steinberger:
Exploring Boredom Proneness as a Predictor of Mobile Phone Use in the Car. 465-473 - Judy Bowen, Annika Hinze, Sally Jo Cunningham, Richard Parker:
Evaluating Low-cost Activity Trackers for Use in Large-scale Data Gathering of Forestry Workers. 474-482 - Graham Farrell, Robert T. Tipping, Vivienne Farrell, Clinton J. Woodward:
Trialling the use of Tablets in Australian Courts: The Jury is Still Out... 483-491 - Alen Keirnan, Naseem Ahmadpour, Sonja Pedell, Angeline Mayasari:
Lights, Camera, Action: Using animations to co-evaluate user experience scenarios. 492-496
Reading and Literacy
- Kentaro Takano, Hirohito Shibata, Kengo Omura:
Effects of paper on cross-reference reading for multiple documents: Comparison of reading performances and processes between paper and computer displays. 497-505 - Leana Copeland, Tom Gedeon:
Visual Distractions Effects on Reading in Digital Environments: A Comparison of First and Second English Language Readers. 506-516 - Dana McKay, Wally Smith, Shanton Chang:
Down the Superhighway in a Single Tome: Examining the Impact of Book Format on Borrowing Interactions. 517-525 - Hirohito Shibata, Kentaro Takano, Kengo Omura, Shun'ichi Tano:
Page Navigation on Paper Books and Electronic Media in Reading to Answer Questions. 526-534 - Minal Jain, Sarita Seshagiri, Aditya Ponnada:
So You Think You Are a Multitasker?: A Qualitative Study to Understand Multitasking. 535-539
Innovative Interfaces 3
- Rohann Dorabjee, Oliver Bown, Somwrita Sarkar, Martin Tomitsch:
Back to the Future: Identifying Interface Trends from the Past, Present and Future in Immersive Applications. 540-544 - Mark Brown, Winyu Chinthammit, Paddy Nixon:
An Implementation of Tangible Interactive Mapping to Improve Adult Learning for Preparing for Bushfire. 545-548 - Jessica Tsimeris, Duncan Stevenson, Michael Broughton, Tom Gedeon:
Adapting a Soft 2.5D Actuated Shape Display for Rebound Tenderness Simulation and Training. 549-556 - Roman Klapaukh, David J. Pearce, Stuart Marshall:
Comparing Graph Layouts for Vertex Selection Tasks. 557-565 - Rachel Blagojevic, Brent Whiteley, Jacky Shunjie Zhen, Beryl Plimmer:
TUI-Geometry: A Tangible User Interface for Geometric Drawing on an Interactive Tabletop. 566-574 - Roshan Lalintha Peiris, Suranga Nanayakkara, Vikum Wijesinghe, Kouta Minamizawa:
KineticCanvas: Synergetic Effort Between Art and Technology. 575-578
Wellbeing and Children
- Hilary Davis, Jenny Waycott, Shou Zhou:
Beyond YouTube: Sharing Personal Digital Stories on a Community Display. 579-587 - Patrick Cheong-Iao Pang, Karin Verspoor, Jon M. Pearce, Shanton Chang:
Better Health Explorer: Designing for Health Information Seekers. 588-597 - Fernando Estrada Martinez de Alva, Greg Wadley, Reeva Lederman:
It feels different from real life: Users' Opinions of Mobile Applications for Mental Health. 598-602 - Samuel Thomas Smith, James M. Hogan, Markus Rittenbruch, Daniel M. Johnson, Margot Brereton:
Visual Analytics for Large-Scale Bioinformatic Data Sets. 603-607 - Peter Worthy, Marie Bodén, Arafeh Karimi, Jason Weigel, Ben Matthews, Kristyn Hensby, Scott Heath, Paul Pounds, Jonathon Taufatofua, Michael Smith, Stephen Viller, Janet Wiles:
Children's Expectations and Strategies in Interacting with a Wizard of Oz Robot. 608-612 - Kellie Vella, Daniel M. Johnson, Leanne Hides:
Indicators of wellbeing in recreational video game players. 613-617 - Bronwyn J. Cumbo, Tuck Wah Leong:
Wearable audio-video recorders as a tool for investigating child play experiences in nature. 618-622
Public Space and Community
- Marcus Foth, Martin Tomitsch, Christine Satchell, Matthias Hank Haeusler:
From Users to Citizens: Some Thoughts on Designing for Polity and Civics. 623-633 - Joel Fredericks, Martin Tomitsch, Luke Hespanhol, Ian McArthur:
Digital Pop-Up: Investigating Bespoke Community Engagement in Public Spaces. 634-642 - Sarah-Kristin Thiel, Marcus Foth, Ronald Schroeter:
Ad hoc Communities on the Road: Serendipitous Social Encounters to Enhance Tourist Experiences. 643-652 - Ine Mols, Mendel Broekhuijsen, Elise van den Hoven, Panos Markopoulos, Berry Eggen:
Do We Ruin the Moment? Exploring the Design of Novel Capturing Technologies. 653-661 - Dhaval Vyas, Stephen Snow, Miranda Mallett:
More than just Food: Field Visits to an Emergency Relief Centre. 662-666 - Hilary Davis, Jenny Waycott:
Ethical Encounters: HCI Research in Sensitive and Complex Settings. 667-669 - Omar Mubin, Mohammad Obaid, Wolmet Barendregt, Simeon Simoff, Morten Fjeld:
Science Fiction and the Reality of HCI: Inspirations, Achievements or a Mismatch. 670-672
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