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Kellie Vella
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2020 – today
- 2024
- [c22]Shannon Rodgers, Bernd Ploderer, Kellie Vella, Margot Brereton:
Phenology Circles: A Method to Deepen Relations in More-Than-Human Design Processes. Conference on Designing Interactive Systems 2024 - [c21]Kellie Vella, Yvonne Rogers, Ayesha Tulloch, Margot Brereton:
Nature Networks: Designing for nature data collection and sharing from local to global. Conference on Designing Interactive Systems 2024 - 2023
- [j6]Kellie Vella, Madeleine Dobson, Shannon Rodgers, Chimi Om, Filip Bircanin, Tshering Dema, Jonathan Pillai, Karen Murcia, Margot Brereton:
Wired, wild, wonderful: A scoping review of early childhood nature connections fostered by digital technologies. Int. J. Child Comput. Interact. 38: 100619 (2023) - [c20]Shannon Rodgers, Kellie Vella, Bernd Ploderer, Margot Brereton:
Nature Fictions: Designing for a Sustainable Future through Nature Relations. Conference on Designing Interactive Systems 2023: 1566-1580 - [c19]Kellie Vella:
Pick Me Up Before You Go-Go: Sociotechnical Strategies for Waste in Music Festival Campsites. CHI 2023: 537:1-537:13 - [c18]Chimi Om, Margot Brereton, Kellie Vella, Bernd Ploderer, Tshering Dema, Madeleine Rose Dobson, Karen Murcia:
Rethinking the Development of Computational Thinking Skills in Young Children through Nature Play. OZCHI 2023: 536-549 - 2022
- [j5]Madison Klarkowski, Mickaël Causse, Alban Duprès, Natalia del Campo, Kellie Vella, Daniel Johnson:
Using fNIRS to Assess Cognitive Activity During Gameplay. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-23 (2022) - [j4]Markus Rittenbruch, Kellie Vella, Margot Brereton, James M. Hogan, Daniel Johnson, Julian Heinrich, Seán I. O'Donoghue:
Collaborative Sense-Making in Genomic Research: The Role of Visualisation. IEEE Trans. Vis. Comput. Graph. 28(12): 4477-4489 (2022) - [c17]Kellie Vella, Michael Esteban, Bernd Ploderer, Margot Brereton:
Networked Gardens: Remediating Local Nature Data Through the Internet of Things. Conference on Designing Interactive Systems 2022: 1597-1611 - [c16]Shannon Rodgers, Bernd Ploderer, Kellie Vella, Margot Brereton:
Phenology Probes: Exploring Human-Nature Relations for Designing Sustainable Futures. OZCHI 2022: 216-228 - 2021
- [c15]Sarah Webber, Jessica L. Oliver, Wally Smith, Julia Hoy, Kellie Vella, Margot Brereton, Helena Bender, Alasdair Davies, Kate Judith:
Digital Technologies in Nature. ACI 2021: 22:1-22:7 - [c14]Kellie Vella, Bernd Ploderer, Margot Brereton:
Human-Nature Relations in Urban Gardens: Explorations with Camera Traps. CHI 2021: 566:1-566:13 - [c13]Kellie Vella, Tshering Dema, Alessandro Soro, Margot Brereton:
Fostering Children's Stewardship of Local Nature Through Game Co-design. OZCHI 2021: 38-50 - [i1]David Lovell, Kellie Vella, Diego Muñoz, Matt McKague, Margot Brereton, Peter Ellis:
Exploring technologies to better link physical evidence and digital information for disaster victim identification. CoRR abs/2111.14366 (2021) - 2020
- [j3]Kellie Vella, Madison Klarkowski, Selen Turkay, Daniel Johnson:
Making friends in online games: gender differences and designing for greater social connectedness. Behav. Inf. Technol. 39(8): 917-934 (2020) - [c12]Kellie Vella, Jessica L. Oliver, Tshering Dema, Margot Brereton, Paul Roe:
Ecology Meets Computer Science: Designing Tools to Reconcile People, Data, and Practices. CHI 2020: 1-13
2010 – 2019
- 2019
- [j2]Kellie Vella, Daniel Johnson, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell, Madison Klarkowski, Cody J. Phillips:
A Sense of Belonging: Pokémon GO and Social Connectedness. Games Cult. 14(6): 583-603 (2019) - 2018
- [j1]Daniel M. Johnson, Madison Klarkowski, Kellie Vella, Cody J. Phillips, Mitchell W. McEwan, Christopher N. Watling:
Greater rewards in videogames lead to more presence, enjoyment and effort. Comput. Hum. Behav. 87: 66-74 (2018) - [c11]Kellie Vella, Nikki Peever, Madison Klarkowski, Bernd Ploderer, Jo Mitchell, Daniel Johnson:
Using Applied Games to Engage mHealth Users: A Case Study of MindMax. CHI PLAY 2018: 511-522 - [e1]Gustavo Fortes Tondello, Rita Orji, Kellie Vella, Daniel Johnson, Marierose M. M. van Dooren, Lennart E. Nacke:
Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017. CEUR Workshop Proceedings 2055, CEUR-WS.org 2018 [contents] - 2017
- [c10]Gustavo Fortes Tondello, Rita Orji, Kellie Vella, Daniel Johnson, Marierose M. M. van Dooren, Lennart E. Nacke:
Positive Gaming: Workshop on Gamification and Games for Wellbeing. CHI PLAY (Companion) 2017: 657-660 - [c9]Kellie Vella, Daniel Johnson, Nikki Peever, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell:
Motivating Engagement with a Wellbeing App Using Video Games and Gamification. PGW@CHI PLAY 2017 - [c8]Kellie Vella, Christopher James Koren, Daniel Johnson:
The Impact of Agency and Familiarity in Cooperative Multiplayer Games. CHI PLAY 2017: 423-434 - [c7]Nicole Peever, Kellie Vella, Daniel Johnson, Bernd Ploderer, Madison Klarkowski, Jo Mitchell:
Understanding initial experiences with Mindmax, an mHealth app that draws on shared interests in sports and video games. OZCHI 2017: 438-442 - 2016
- [c6]Kellie Vella, Madison Klarkowski, Daniel M. Johnson, Leanne Hides, Peta Wyeth:
The Social Context of Video Game Play: Challenges and Strategies. Conference on Designing Interactive Systems 2016: 761-772 - [c5]Kellie Vella, Daniel M. Johnson, Jo Mitchell:
Playing Support: Social Connectedness Amongst Male Videogame Players. CHI PLAY (Companion) 2016: 343-350 - 2015
- [c4]Kellie Vella, Daniel M. Johnson, Leanne Hides:
Playing Alone, Playing With Others: Differences in Player Experience and Indicators of Wellbeing. CHI PLAY 2015: 3-12 - [c3]Kellie Vella, Daniel M. Johnson, Leanne Hides:
Indicators of wellbeing in recreational video game players. OZCHI 2015: 613-617 - 2013
- [c2]Kellie Vella, Daniel M. Johnson, Leanne Hides:
Positively playful: when videogames lead to player wellbeing. Gamification 2013: 99-102 - 2012
- [c1]Kellie Vella, Daniel M. Johnson:
Flourishing and video games. IE 2012: 19
Coauthor Index
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last updated on 2024-10-30 20:33 CET by the dblp team
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