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Thuong N. Hoang
Person information
- affiliation: University of Melbourne, Australia
- affiliation (former): University of South Australia, Australia
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2020 – today
- 2024
- [j11]Swathi Prabhu, Keerthana Prasad, Xuequan Lu, Antonio Robles-Kelly, Thuong N. Hoang:
Single-stage object detector with attention mechanism for squamous cell carcinoma feature detection using histopathological images. Multim. Tools Appl. 83(9): 27193-27215 (2024) - [c57]Andrew Irlitti, Mesut Latifoglu, Thuong N. Hoang, Brandon Victor Syiem, Frank Vetere:
Volumetric Hybrid Workspaces: Interactions with Objects in Remote and Co-located Telepresence. CHI 2024: 802:1-802:16 - [c56]Martin Reinoso, Thuong N. Hoang, Andrew Irlitti, Frank Vetere:
Synchronised View: A Comparison of Mixed Reality Annotations for Skilled Movement Training. ISMAR-Adjunct 2024: 343-344 - [c55]Gerard T. Mulvany, Christian John Dyson Hayes, Tuba Kocaturk, Victoria Duckett, Thuong N. Hoang, Stefan Greuter:
Enhanced Wayfinding Insights Through VR and Eye-Tracking Analysis. VRST 2024: 61:1-61:3 - [e1]Vassilis Kostakos, Judy Kay, Thuong N. Hoang:
Proceedings of the 2024 ACM International Symposium on Wearable Computers, ISWC 2024, Melbourne, VIC, Australia, October 5-9, 2024. ACM 2024, ISBN 979-8-4007-1059-9 [contents] - 2023
- [c54]Andrew Irlitti, Mesut Latifoglu, Qiushi Zhou, Martin N. Reinoso, Thuong N. Hoang, Eduardo Velloso, Frank Vetere:
Volumetric Mixed Reality Telepresence for Real-time Cross Modality Collaboration. CHI 2023: 101:1-101:14 - [c53]Makayla Lewis, Miriam Sturdee, Thuong N. Hoang, Sarah Fdili Alaoui, Angelika Strohmayer, Mafalda Gamboa:
Futuring (CHI)Art: Building a Collective Common Future. CHI Extended Abstracts 2023: 349:1-349:5 - [c52]Makayla Lewis, Miriam Sturdee, Thuong N. Hoang, Mafalda Gamboa, Pranjal Jain:
SketCHI 5.0: Diversity & Accessibility at the core of Sketching in HCI. CHI Extended Abstracts 2023: 519:1-519:3 - [c51]Mehshan Ahmed Khan, Houshyar Asadi, Thuong N. Hoang, Chee Peng Lim, Saeid Nahavandi:
Measuring Cognitive Load: Leveraging fNIRS and Machine Learning for Classification of Workload Levels. ICONIP (9) 2023: 313-325 - [c50]Thuong N. Hoang, Deepti Aggarwal, Guy Wood-Bradley, Tsz-Kwan Lee, Rui Wang, Hasan Shahid Ferdous, Alexander Baldwin:
A Systematic Review of Immersive Technologies for Physical Training in Fitness and Sports. ISMAR 2023: 611-621 - [c49]Mohan Baruwal Chhetri, Xiao Liu, Marthie Grobler, Thuong N. Hoang, Karen Renaud, Chetan Arora:
Report on the 4th Workshop on Human-Centric Software Engineering & Cyber Security (HCSE&CS 2023). ASEW 2023: 1-2 - [c48]Pengyu Li, Lei Pan, Feifei Chen, Thuong N. Hoang, Rui Wang:
TOTPAuth: A Time-based One Time Password Authentication Proof-of-Concept against Metaverse User Identity Theft. MetaCom 2023: 662-665 - 2022
- [j10]Mohan Baruwal Chhetri, Xiao Liu, Marthie Grobler, Thuong N. Hoang, Karen Renaud, Jennifer McIntosh:
Report on the 2nd Workshop on Human Centric Software Engineering & Cyber Security (HCSE&CS 2021). ACM SIGSOFT Softw. Eng. Notes 47(2): 12-14 (2022) - [c47]Stefan Greuter, Florian 'Floyd' Mueller, Thuong N. Hoang:
Designing public VR installations. Conference on Designing Interactive Systems 2022: 792-806 - [c46]Makayla Lewis, Miriam Sturdee, John Miers, Josh Urban Davis, Thuong N. Hoang:
Exploring AltNarrative in HCI Imagery and Comics. CHI Extended Abstracts 2022: 7:1-7:13 - [c45]Miriam Sturdee, Makayla Lewis, Mafalda Gamboa, Thuong N. Hoang, John Miers, Ilja Smorgun, Pranjal Jain, Angelika Strohmayer, Sarah Fdili Alaoui, Christina R. Wodtke:
The State of the (CHI)Art. CHI Extended Abstracts 2022: 104:1-104:6 - [c44]Yi Wang, Xiao Liu, Ben Cheng, Chetan Arora, Thuong N. Hoang:
VR4HcRE: Virtual Reality Platform for Human-centric Requirements Elicitation. ISMAR Adjunct 2022: 788-793 - [c43]Pengyu Li, Feifei Chen, Rui Wang, Thuong N. Hoang, Lei Pan:
InstaVarjoLive: An Edge-Assisted 360 Degree Video Live Streaming for Virtual Reality Testbed. MSN 2022: 609-613 - [c42]Thuong N. Hoang, Stefan Greuter, Simeon Taylor:
An Evaluation of Virtual Reality Maintenance Training for Industrial Hydraulic Machines. VR 2022: 573-581 - [c41]Yinghan Shi, Lizhi Zhao, Xuequan Lu, Thuong N. Hoang, Meili Wang:
Grasping 3D Objects With Virtual Hand in VR Environment. VRCAI 2022: 8:1-8:8 - 2021
- [j9]Simeon Taylor, Thuong N. Hoang, George Aranda, Gerard T. Mulvany, Stefan Greuter:
Immersive Collaborative VR Application Design: A Case Study of Agile Virtual Design Over Distance. Int. J. Gaming Comput. Mediat. Simulations 13(4): 1-14 (2021) - [j8]Duyen Lam, Thuong N. Hoang, Atul Sajjanhar:
Identification of Usability Issues of Interactive Technologies in Cultural Heritage through Heuristic Evaluations and Usability Surveys. Multimodal Technol. Interact. 5(12): 75 (2021) - [j7]Duyen Lam, Thuong N. Hoang, Atul Sajjanhar, Feifei Chen:
User experience factors, a comparative study of cultural heritage interactive technologies in developing and developed countries. New Rev. Hypermedia Multim. 27(4): 275-300 (2021) - [c40]Ben Cheng, Owen Wang, Di Shao, Chetan Arora, Thuong N. Hoang, Xiao Liu:
Edge4Emotion: An Edge Computing based Multi-source Emotion Recognition Platform for Human-Centric Software Engineering. CCGRID 2021: 610-613 - [c39]Miriam Sturdee, Makayla Lewis, Katta Spiel, Ernesto Priego, Marina Fernández Camporro, Thuong N. Hoang:
SketCHI 4.0: Hands-On Special Interest Group on Remote Sketching in HCI. CHI Extended Abstracts 2021: 164:1-164:4 - [c38]Andrew Irlitti, Thuong N. Hoang, Frank Vetere:
Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality. CHI Extended Abstracts 2021: 424:1-424:7 - [c37]Steven Baker, Jenny Waycott, Romina Carrasco, Ryan M. Kelly, Anthony John Jones, Jack Lilley, Briony Dow, Frances Batchelor, Thuong N. Hoang, Frank Vetere:
Avatar-Mediated Communication in Social VR: An In-depth Exploration of Older Adult Interaction in an Emerging Communication Platform. CHI 2021: 491:1-491:13 - [c36]Farah Ditha Farizi, Thuong N. Hoang, Shaun Bangay, Stefan Greuter:
Developing Design Guidelines for Virtual Reality based Decision-Making Training for Team Sports. CHI PLAY 2021: 61-66 - [c35]Thuong N. Hoang, Stefan Greuter, Simeon Taylor, George Aranda, Gerard T. Mulvany:
An Evaluation of Virtual Reality for Fear Arousal Safety Training in the Construction Industry. ISMAR Adjunct 2021: 177-182 - [c34]Owen Wang, Ben Cheng, Thuong N. Hoang, Chetan Arora, Xiao Liu:
Virtual Reality Enabled Human-Centric Requirements Engineering. ASE Workshops 2021: 159-164 - 2020
- [j6]Deepti Aggarwal, Bernd Ploderer, Thuong N. Hoang, Frank Vetere, Mark Bradford:
Physiotherapy Over a Distance: The Use of Wearable Technology for Video Consultations in Hospital Settings. ACM Trans. Comput. Heal. 1(4): 21:1-21:29 (2020) - [j5]Steven Baker, Ryan M. Kelly, Jenny Waycott, Romina Carrasco, Roger Bell, Zaher Joukhadar, Thuong N. Hoang, Elizabeth Ozanne, Frank Vetere:
School's Back: Scaffolding Reminiscence in Social Virtual Reality with Older Adults. Proc. ACM Hum. Comput. Interact. 4(CSCW3): 1-25 (2020) - [c33]Miriam Sturdee, Makayla Lewis, Gonzalo Gabriel Méndez, Jess Phoa, Thuong N. Hoang, Sheelagh Carpendale:
SketCHI 3.0: Hands-On Special Interest Group on Sketching Education in HCI. CHI Extended Abstracts 2020: 1-4 - [c32]Di Shao, Xiao Liu, Ben Cheng, Owen Wang, Thuong N. Hoang:
Edge4Real: A Cost-Effective Edge Computing based Human Behaviour Recognition System for Human-Centric Software Engineering. ASE 2020: 1287-1291 - [c31]Deepti Aggarwal, Thuong N. Hoang, Bernd Ploderer, Frank Vetere, Rohit Ashok Khot, Mark Bradford:
Lessons Learnt from Designing a Smart Clothing Telehealth System for Hospital Use. OZCHI 2020: 355-367 - [c30]Shaun Bangay, Guy Wood-Bradley, Hasan Shahid Ferdous, Thuong N. Hoang, Sophie McKenzie, Alexander Baldwin, Elicia Lanham:
On Repurposing Social Virtual Reality Platforms to Support Distributed Learning. WI/IAT 2020: 981-986
2010 – 2019
- 2019
- [j4]Steven Baker, Ryan M. Kelly, Jenny Waycott, Romina Carrasco, Thuong N. Hoang, Frances Batchelor, Elizabeth Ozanne, Briony Dow, Jeni Warburton, Frank Vetere:
Interrogating Social Virtual Reality as a Communication Medium for Older Adults. Proc. ACM Hum. Comput. Interact. 3(CSCW): 149:1-149:24 (2019) - [c29]Steven Baker, Jenny Waycott, Romina Carrasco, Thuong N. Hoang, Frank Vetere:
Exploring the Design of Social VR Experiences with Older Adults. Conference on Designing Interactive Systems 2019: 303-315 - [c28]Hasan Shahid Ferdous, Thuong N. Hoang, Zaher Joukhadar, Martin N. Reinoso, Frank Vetere, David Kelly, Louisa Remedios:
"What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom. CHI 2019: 234 - [c27]Makayla Lewis, Miriam Sturdee, Jagoda Walny, Nicolai Marquardt, Thuong N. Hoang, Joanna Foster, Sheelagh Carpendale:
SketCHI 2.0: Hands-On Special Interest Group on Sketching in HCI. CHI Extended Abstracts 2019 - [c26]D. Antony Chacon, Eduardo Velloso, Thuong N. Hoang, Katrin Wolf:
SpinalLog: Visuo-Haptic Feedback in Musculoskeletal Manipulation Training. TEI 2019: 5-14 - 2018
- [j3]Dawar Khan, Sehat Ullah, Dong-Ming Yan, Ihsan Rabbi, Paul Richard, Thuong N. Hoang, Mark Billinghurst, Xiaopeng Zhang:
Robust Tracking Through the Design of High Quality Fiducial Markers: An Optimization Tool for ARToolKit. IEEE Access 6: 22421-22433 (2018) - [j2]Thuong N. Hoang, Travis N. Cox:
Alternating Reality: An Interweaving Narrative of Physical and Virtual Cultural Exhibitions. Presence Teleoperators Virtual Environ. 26(4) (2018) - [j1]Marouene Kefi, Thuong N. Hoang, Paul Richard, Eulalie Verhulst:
An evaluation of multimodal interaction techniques for 3D layout constraint solver in a desktop-based virtual environment. Virtual Real. 22(4): 339-351 (2018) - [c25]Thuong N. Hoang, Hasan Shahid Ferdous, Frank Vetere, Martin Reinoso:
Body as a Canvas: An Exploration on the Role of the Body as Display of Digital Information. Conference on Designing Interactive Systems 2018: 253-263 - [c24]Jenny Waycott, Greg Wadley, Steven Baker, Hasan Shahid Ferdous, Thuong N. Hoang, Kathrin Gerling, Christopher James Headleand, Adalberto L. Simeone:
Manipulating Reality?: Designing and Deploying Virtual Reality in Sensitive Settings. Conference on Designing Interactive Systems (Companion Volume) 2018: 411-414 - [c23]Makayla Lewis, Miriam Sturdee, Nicolai Marquardt, Thuong N. Hoang:
SketCHI: Hands-On Special Interest Group on Sketching in HCI. CHI Extended Abstracts 2018 - [c22]Martin Reinoso, Thuong N. Hoang, Frank Vetere, Egemen Tanin:
Annotating Animated AR Objects for Co-located Learning. TALE 2018: 470-477 - 2017
- [c21]Makayla Lewis, Miriam Sturdee, Jason Alexander, Jelle van Dijk, Majken Kirkegård Rasmussen, Thuong N. Hoang:
SketchingDIS: Hand-drawn Sketching in HCI. Conference on Designing Interactive Systems (Companion Volume) 2017: 356-359 - [c20]Thuong N. Hoang, Martin Reinoso, Zaher Joukhadar, Frank Vetere, David Kelly:
Augmented Studio: Projection Mapping on Moving Body for Physiotherapy Education. CHI 2017: 1419-1430 - [c19]Deepti Aggarwal, Weiyi Zhang, Thuong N. Hoang, Bernd Ploderer, Frank Vetere, Mark Bradford:
SoPhy: A Wearable Technology for Lower Limb Assessment in Video Consultations of Physiotherapy. CHI 2017: 3916-3928 - [c18]Marouene Kefi, Paul Richard, Thuong N. Hoang, Takehiko Yamaguchi, Vincent Barichard:
Using Constraint Solver for 3D Layout Assistance in Human-scale Virtual Environment. VISIGRAPP (2: HUCAPP) 2017: 27-38 - [c17]Deepti Aggarwal, Thuong N. Hoang, Weiyi Zhang, Bernd Ploderer, Frank Vetere, Mark Bradford:
SoPhy: Smart Socks for Video Consultations of Physiotherapy. INTERACT (4) 2017: 424-428 - [c16]Arushi Puri, Steven Baker, Thuong N. Hoang, Romina Carrasco Zuffi:
To be (me) or not to be?: photorealistic avatars and older adults. OZCHI 2017: 503-507 - 2016
- [c15]Deepti Aggarwal, Bernd Ploderer, Frank Vetere, Mark Bradford, Thuong N. Hoang:
Doctor, Can You See My Squats?: Understanding Bodily Communication in Video Consultations for Physiotherapy. Conference on Designing Interactive Systems 2016: 1197-1208 - [c14]Steven Baker, Jenny Waycott, Sonja Pedell, Thuong N. Hoang, Elizabeth Ozanne:
Older People and Social Participation: From Touch-Screens to Virtual Realities. ITAP 2016: 34-43 - [c13]Thuong N. Hoang, Martin Reinoso, Frank Vetere, Egemen Tanin:
Onebody: Remote Posture Guidance System using First Person View in Virtual Environment. NordiCHI 2016: 25 - [c12]Tristan Beven, Thuong N. Hoang, Marcus Carter, Bernd Ploderer:
HandLog: a deformable tangible device for continuous input through finger flexion. OZCHI 2016: 595-604 - 2015
- [c11]Thuong N. Hoang, Déborah Alexandra Foloppe, Paul Richard:
Tangible virtual kitchen for the rehabilitation of Alzheimer's patients. 3DUI 2015: 161-162 - [c10]Wanyu Liu, Bernd Ploderer, Thuong N. Hoang:
In Bed with Technology: Challenges and Opportunities for Sleep Tracking. OZCHI 2015: 142-151 - 2013
- [c9]Thuong N. Hoang, Ross T. Smith, Bruce H. Thomas:
Ultrasonic glove input device for distance-based interactions. ICAT 2013: 46-53 - [c8]Thuong N. Hoang, Ross T. Smith, Bruce H. Thomas:
3D interactions with a passive deformable haptic glove. ISMAR 2013: 1-6 - [c7]Thuong N. Hoang, Ross T. Smith, Bruce H. Thomas:
Passive Deformable Haptic glove to support 3D interactions in mobile augmented reality environments. ISMAR 2013: 257-258 - 2012
- [c6]Thuong N. Hoang, Bruce H. Thomas:
Distance-based modeling and manipulation techniques using ultrasonic gloves. ISMAR 2012: 287-288 - 2010
- [c5]Thuong N. Hoang, Bruce H. Thomas:
Augmented Viewport: An action at a distance technique for outdoor AR using distant and zoom lens cameras. ISWC 2010: 1-4
2000 – 2009
- 2009
- [c4]Thuong N. Hoang, Shane Porter, Bruce H. Thomas:
Augmenting Image Place AR 3D Interactions for Wearable Computers. AUIC 2009: 13-19 - [c3]Thuong N. Hoang, Bruce H. Thomas:
In-situ refinement techniques for outdoor geo-referenced models using mobile AR. ISMAR 2009: 193-194 - [c2]Thuong N. Hoang, Shane Porter, Benjamin Close, Bruce H. Thomas:
Web 2.0 Meets Wearable Augmented Reality. ISWC 2009: 151-152 - 2008
- [c1]Thuong N. Hoang, Bruce H. Thomas:
Augmented reality in-situ 3D model menu for outdoors. ISMAR 2008: 185-186
Coauthor Index
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last updated on 2024-12-11 20:42 CET by the dblp team
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