21 FYBFA (BachelorofFineArts) (AppliedArt)
21 FYBFA (BachelorofFineArts) (AppliedArt)
21 FYBFA (BachelorofFineArts) (AppliedArt)
COURSE -
Course Pattern
Course
Duration
Examination Pattern
Annual Pattern
A.T.K.T. for Group-I (Theory)
Subjects for only one consequate
attempt.
Eligibility
Medium of Instruction
Examining Authority
Concern University
(First Year to Fourth Year)
To introduce the learners the meaning of graphic design, basics and its
need in communication design.
To acquaint the learners with various perspective drawing methods.
To acquaint the learners with colour theory and its use in practical.
To understand and develop the skill for designing for a primary press
layout.
To understand and develop the skill for designing for a primary poster
design.
To develop the communication skills in English to complement the
visual communication and facilitate effective presentation of work.
Class Work -
Sr
.
N
o
Theory Subjects:
Group I
Subject
No. of
No. of
hrs.
Assignment
(Annual
s
)
Examinatio
n Duration
(Hours)
Class
work
*
(Out
of)
Annual
Examinatio
n
(Out of)
For Examination
1
History of
Visual
Communicatio
n
Advertising
Art and Ideas
1
2
Colour Theory
English
(Comm.
Skills)
Sr.
No
60
06
03
40
60
60
06
03
40
60
20
30
Examination Class
Annual
Duration
work* Examination
(Hours)
(Out
(Out of)
of)
For Examination
Drawing
(Nature +
Drawing from
Caste +
Product
Drawing)
2 Dimensional
Design
3 Dimensional
Design
Calligraphy
Lettering
Typography
Graphic Design
Perspective
36
2
3
4
5
Colour
Press Layout
Poster Design
Computer
Graphics
48
72
72
96
2
3
4
5
90
42
15
07
05
40
60
48
08
120
10
10
40
60
60
05
10
40
60
60
60
05
05
05
10
40
40
60
60
10
10
Not for Examination
06
-
40
60
120
08
04
04
08
Communication
1.
The Evolution of Communication
2.
The Rightful place of Communication in Society
3.
What is Communication
4.
The Systems of Communication
5.
Examples of Systems of Communication
6.
The Definition of Communication
7.
Feedback- an important element
8.
The formula of Communication
9.
The types or Methods of Communication
10.
Importance of the Study of Communication.
Gestures
1
Prominent routine Gestures
2.
Technical Gestures
3
Indian Mythology
4
Styles of Dancing
Pictures
1.
Paintings
2.
Ajanta School of Painting
3
Mughal School of Painting
4
Rajput School of Painting
5
Modern Indian Painting
6
Illustrations & Pictographs
7
Caricatures and Cartoons
8
Photographs
Objects
1
Architecture, Sculpture & Iconography
2
Costumes
Symbols
1
About Symbol
2
Symbolism in India
Introduction to Advertising
1
Village Economy
2
Post Industrial Revolution Economy
3
Mass Production and Transportation
4
Advertising- a part of Marketing
5
Direct and Indirect Advertising
6
Qualities of Modern Advertising
7
Advertising an Art, a Science, a Business, a Profession.
History of Advertising
7
1
2
3
4
5
6
C
DRAWINGS
A) DRAWIGN FROM NATURE
:
15 Assignments (6 Hours each)
1. Leaves (pencil)
2. Leaves (Pastel)
3. Flowers (pencil)
4. Flowers (Water colour)
5. A Flower Pot (Water colour)
6. A Flower Pot (Opaque colour)
7. Outdoor sketching of trees (Pencil)
8. Outdoor sketching of trees (Ball point pen or sketch pen)
9. Outdoor sketching of trees (Colour)
10. Outdoor sketching of peoples (Pencil)
11. Outdoor sketching of peoples (Sketch pen)
12. Indoor people in action (Pencil study)
13. Indoor people in action (Pen study)
14. Outdoor Landscape. (Water colour)
15. Rendering of drawings in flat poster colours.
B) DRAWING FROM CASTS
1. Nose
2. Lips
3. Eye
4. Ear
5. Hand
6. Foot
7. Head study
C) PRODUCT DRAWINGS
:
8 Assignments (6 Hours each)
1. Basic Shapes
2. Basic Shapes oblique
3. Tri colored Cube & crushed cube
4. Match box & Candle
5. Rectangular Product like Juice box
6. Oblong Product like a soap
7. Vertical Bottle drawing like a shampoo bottle.
8. Design bottle like soft drink bottle.
Create drawings of simple and complex forms showing contours and areas of light
and dark and basic variations in tone.
Understand the proportions, relationship of the natural and manmade objects
2)
2D.
2 DIMENSIONAL DESIGNING
:
10 Assignments (12 Hours each)
1. Fundamentals of Art (Lines, Shapes, Forms, Tones, Colour &
Textures)
2. Designing Principles.
3. Division of Negative and Positive space)
4. 2 Dimensional designing in B&W.
5. 2 D Designing in Monotonous Colour
6. 2 D designing in contrast colours.
7. 2 D Designing in double complimentary colour schemes.
8. Advanced 2D designing.
3)
3D.
3 DIMENSIONAL DESIGNING
:
5 Assignments (12 Hours each)
1. Basic Shapes construction
2. Second Basic shapes construction
3. Basic shapes in clay.
4. Construction of design with basic shapes
5. Creating 3D design in forms using clay.
6. Creating 3D design on a plate of PoP.
7. Creating 3D shape using wires.
10
4)
CALLIGRAPHY
Objectives:
Students can expect to learn how to:
Develop an understanding of the basic terminology of calligraphy and deployment
of its various strokes.
Analyze a calligraphic letterform, identifying its distinctive features.
Compose various letter form to demonstrate an understanding of calligraphic
elements.
Develop a basic proficiency in creating various graphic forms and objects using
calligraphic lettering skills.
5)
Objectives:
Students can expect to learn how to:
Develop an understanding of the basic terminology of typography and the historical
origins of typographical terms and concepts.
Analyze a letterform, identifying its distinctive features.
Present an analysis of letterform to demonstrate an understanding of letterform
elements.
Develop a basic proficiency in identifying and classifying type by looking for the
main features in a typeface.
6)
GRAPHIC DESIGNING
:
10 Assignments (12 Hours each)
1. Use of drawing instruments
2. Creating simplified forms with the use of basic shapes
3. Four stages of simplifications. (Realistic to One tone)
4. Creation of graphic forms on subjective matter like Rainy season
etc.
5. Creation of Symbol & Logo.
6. Creating corporate identity with Visiting Card designing.
11
CI.
Objectives:
Students can expect to learn how to:
Develop graphic design work and concepts based on a series of professional creative
approaches and techniques.
Apply traditional and digital design techniques to create polished graphic design
pieces.
Select and set typography to communicate a specific message in logo designs and
page layouts.
Use knowledge of the anatomy and spacing of type to create cohesive and
expressive logo designs.
Use a layout grid and professional layout rules to design engaging magazine covers,
magazine article spreads, book covers, and book chapter pages.
Create magazine and book layout designs with a clear visual hierarchy of
information.
Select appropriate papers and printing treatments for print designs, and emboss
paper by hand.
Create a basic three-dimensional product packaging design working from a client
brief.
Incorporate existing brand rules into product packaging designs and other graphic
design projects.
Develop a self-promotional design piece that effectively targets and engages
potential clients.
Organize work for use in physical and online design portfolios and produce a final
portfolio piece that involves printing, labeling, package design, and photography.
12
PERSPECTIVE DRAWINGS
:
6 Assignments (6 Hours each)
1. Drawing Plan, Elevation and side view of an object.
2. Parallel Perspective (Optical)
3. Angular Perspective (Optical)
4. Ellipse in perspective (Optical study with a bangle)
5. Perspective drawing (Optical & Parallel method) of a room.
6. Perspective drawing (Optical & Angular method) of a street.
Objectives:
Students can expect to learn how to:
Understand the practical use of Orthographic and Oblique drawing working theory.
Analyze the various methods of creating perspective drawings.
Understanding optical rendering of perspective to create a drawing near to realistic
views.
Develop and create interior and exterior view using optical perspective methods for
the scenes of daily city life.
8)
COLOURS
:
8 Assignments (6 Hours each)
1. Assignment - application of colours (water colours & poster colours)
2. Preparing of a Gray Scale (Pencil)
3. Preparing of a Gray Scale (Poster Colours)
4. Preparing a Colour Scale (Primary / Secondary) Colours
5. Colour Wheel (6Parts)
6. Colour Wheel (12 Parts)
7. Colour Wheel (18 Parts)
8. Practical Study of colour schemes viz. Achromatic, Monochromatic,
Cool & warm, Contrast, Complimentary etc.
Objectives:
Students can expect to learn how to:
Create color harmonies based on geometric connections of the color wheel.
Use color value and saturation to create moods relevant to specific products or
design needs.
Create "mood boards" or color studies that illustrate specific types of color
combinations.
Effectively apply the various illusions created by interactions of hue, contrast, value,
and saturation.
Develop color compositions in which a color appears different based on its
surroundings and two colors appear the same based on their surroundings.
Identify the primary colors of light and pigment.
13
9)
Objectives:
Students can expect to learn how to:
Understand various alignments in practice to make good press advertising designs.
Study and analyze printed designs in different press media. Understanding the
importance of present elements in press layouts.
Understand different weight ages of elements in existing press layout designs and
deploy them to create layout in gray scale.
Develop a good looking press layout using all the skills.
10)
POSTER DESIGNING
:
4 Assignments (18 Hours each)
1. Poster for Public Welfare like saving water, electricity etc.
2. Poster for Public Welfare like Postal Services, Railways, Bus
Services.
3. Poster for Service Industry like Travel & Tours, LIC etc.
4. Poster for Service Industry like Shopping Malls, Paints etc.
Objectives:
Students can expect to learn how to:
Understand type of posters required for specified purpose.
Study and analyze different requirements to design appealing poster.
Understand various effective sizes being used to convey effective messages through
outdoor media like a poster designing.
Develop a good looking poster designs for service industry as well as for public
welfare purpose.
11)
COMPUTER GRAPHICS
:
8 Assignments (12 Hours each)
1. Creating a new file with its Management & setting up a new page.
2. Moving around, Inserting and sorting pages of graphics.
3. Selecting and manipulating the graphic objects.
4. Designing an organizational chart.
5. Changing out line, fill, and properties of an object & copying it.
6. Adding symbols and clip art to the graphic.
7. Importing & transforming file to create a flyer.
8. Assignment with applying special effects to graphics.
Objectives:
Students can expect to learn how to:
Develop an understanding file management of the computer systems with
terminology and concepts used in it.
Analyze various objects and letter forms used in computer graphics and identifying
its distinctive features to manipulate it to create desired computer graphics.
Present a functional computer graphics such as chart, over head slide etc. using
acquired skills of computer graphics.
14
Allow to Keep Term (ATKT) available for Group-I (Theory) subject for
only one cons equate attempt.
15
10
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12
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14
15
16
17
18
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