The Living Dead (D20 Modern Creature)
The Living Dead (D20 Modern Creature)
The Living Dead (D20 Modern Creature)
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Living Dead (modified viral deathspawn)
Size/Type: Medium Undead
Hit Dice: 1d12+3 (9 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 15 (+2 Natural, +1 Dex, +2 Dodge), touch 13, flat-footed 12
Base
Attack/Grapple: +0/+1
Attack: Bite +1 (1d6+1, 19-20/x2, piercing), Slam +1 (1d6+1, x2, bludgeoning)
Bite +1 (1d6+1, 19-20/x2, piercing) and Slam +1 (1d6+1, x2,
Full Attack: bludgeoning)
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits
Saves: Fort +0, Ref +1, Will +5
Abilities: Str 13, Dex 12, Con -, Int 9, Wis 14, Cha 6
Skills: Listen +6, Spot +6
Feats: Toughness, Improved Critical, Track
Environment: Any
Organization: Solitary or Horde
Challenge Rating: 3
Treasure: None
Alignment: Chaotic Evil
Advancement: 1 HD
Level Adjustment: —
“This crowd of decaying corpses shuffles aimlessly about, moaning and wailing hoarsely. One of
their number notices you and lets out a loud moan, spurring it's fellows into action. The mob
surges forward, rotting arms reaching and clawing the air ahead of it. As they near, the nearest
one lunges for a bite, its teeth bared in a face that is missing an eye and large swaths of flesh.”
===Combat:=== Charge nearest target, grapple and bite, will pursue endlessly for 2d12 hours, in
small groups they are uncanny stalkers, in a horde they are legion.
*Uses zombie rules from monster manual, zombie variant rules from libris mortis, and mob rules
from dungeon master’s guide 2, the rest is from d20 apocalypse.