Ride rail
Ride rails are a mechanic found in Splatoon 2 and Splatoon 3. In Octo Canyon, they replace the Inkrails from Splatoon, while in the Octo Expansion, Return of the Mammalians, and Side Order, both can be found.
Description
Ride rails act very similar to Inkrails in that the player uses these lines of ink to travel and jump further in squid or octopus form, but they differ in the fact that the player can grind on the ride rails by turning into humanoid form, and that contrary to their counterpart they are unidirectional. Weapons can be used by the player while on a ride rail. Ride rails are one-way, in contrast to Inkrails which allow the player to travel back and forth.
Ride rails appear to be ropes of ink-covered metal spirals containing ink inside that connect to platforms or are suspended mid-air. They can be activated by the player's ink hitting a slightly larger bulb that is similar to the Inkrail bulb but with propellers at the end, or are sometimes activated automatically depending on the player's actions, such as when there are several inactive rails in a row and activating one activates all of them. The player can hop from a rail to another or a platform by pressing to jump while tilting towards the direction wanted. Jumping like this can be used to perform tricks in reference to real-world grind rails that are used to perform skateboard tricks by jumping. When using the ride rails, it is also possible to fall off if the player does not time jumps correctly and misses their landing. The player can get on a ride rail by jumping on it while it is activated, or by dodge-rolling into it with dualies by pressing . They can also activate the rail that way.
In multiplayer stages where ride rails appear, they gain additional properties similar to the implementation of Inkrails, where both teams are able to activate each ride rail. Activating the ride rails will have the bulb show the ink capacity visually decrease until it empties, which deactivates the rail. Ride rails can only be used by players of the same ink color, where the team can ink the bulb to refuel it, while opponent ink will deplete it faster. In Ruins of Ark Polaris, ride rail bulbs can become deactivated during certain phases, being unusable until certain phases.
Appearances
Splatoon 2
Shifty Station
- Layout 15: Railway Chillin'
Salmon Run
Octo Canyon
- Sunset Octocopter (Mission #3)
- The Octopark (Mission #05)
- Octozeppelin Invasion (Mission #06)
- Back-Alley Cleanup (Mission #07)
- Beaker's Depot (Sector 3)
- Octoseeker Shakedown (Mission #10)
- The Floating Garden (Mission #11)
- Parking Garage (Mission #14)
- Octocommander Fortress (Mission #17)
- Towering Heights (Mission #18)
- Octolings Ahoy! (Mission #21)
- Sanitizarium (Boss 4)
- Cephalon HQ (Sector 5)
- Underground Expressway (Mission #22)
- The Octogalaxy (Mission #23)
- Bomb Rush Blush (Sector 5 Boss)
Octo Expansion
- A00 Abandoned Station
- B06 Notorious Station
- C09 Bodacious 8-Ball Station
- C11 Abracadabra Station
- D01B15 Ink from Above Station
- D06C01 Radical Rails Station
- D07 Targetbuster Station
- E04 Heinous 8-Ball Station
- E09 Squee-G Funk Station
- E11 Bodacious Rotation Station
- F04C05 Stamped-Up Station
- F06 Duh-Oh Station
- F08 Jump Station
- G04B10 Ink 'n' Slide Station
- G06A01 Gnarly Rails Station
- I02 Dinky Ink Station
- I05B08 Righteous Rails Station
- I07G07 Ride with Me Station
- I08 Radio Station
- I09B02 Poppin' Fresh Station
- J05C14 Stick 'n' Move Station
- Escape 07 Spinal Phase
- Escape Boss Turf War
Splatoon 3
Return of the Mammalians
- 0000 After Alterna
- 0101 Get to Know Alterna, Your Only Choice
- 0105 Relic Restoration
- 0204 Splitting Crosshairs
- 0207 The Ink-Conservation Project
- Landfill Dreamland
- 0408 Easy Ride, Tricky Targets
- 0507 One-Way Ride through Target Town
- 0510 Shooter on Rails
- Happiness Research Lab
Gallery
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Agent 4 on a ride rail.
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A ride rail that spirals around a tower.
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Agent 4 on a ride rail, wielding the Hero Dualies.
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Another image of Agent 4 on a ride rail.
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Agent 8 on a ride rail, wielding the Dualie Squelchers.
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A ride rail in Railway Chillin'.
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An Inkling carrying a Golden Egg, riding a ride rail.
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An unactivated and unusable ride rail, seen in Ruins of Ark Polaris.
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Ride rails are typed as ride-rails when used as a phrasal adjective.
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The end of a ride rail in Happiness Research Lab.
Trivia
- No inkrails are found in Octo Canyon, due to being replaced by ride rails, but they were introduced into multiplayer instead.
- However, this does not carry over to the Octo Expansion, Return of the Mammalians, or Side Order, which feature both.
- "Grinding", a term often used in characters' dialogue when referring to riding a ride rail, is a reference to grinding on a skateboard.
- Additionally, if Agent 8 jumps while having no main weapon on a ride rail in an Octo Expansion mission, they will bring their feet up to their side and grab onto them, a reference to a similar move in surfing and skateboarding.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ライドレール Raido Rēru |
Ride Rail |
Dutch | Surfrail | Surf rail [a] |
French | Fil conducteur | Live wire[b] |
German | Surfschiene | Surf rail |
Italian | Sparotaia | From sparare ("to shoot") and rotaia ("rail") |
Russian | Красконвейер Kraskonveyyer |
From краска kraska ("paint") and конвейер konveyer ("conveyor") |
Spanish (NOA) | Autorriel | |
Spanish (NOE) | Tintarraíl | From tinta ("ink") and raíl ("rail") |
Chinese (Simplified) | 输送轨道 | |
Chinese (Traditional) | 輸送軌道 | |
Korean | 라이드 레일 | Same as Japanese |
Internal | Msn_CourseObj_14 [1] |
Translation notes
References
Mechanics
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