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Pull requests: CesiumGS/cesium
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Fix depth sampling for ambient occlusion
category - lighting
category - post-processing
PR - Changes Requested
theme - visual quality
#12201
by jjhembd
was merged Sep 20, 2024
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5 of 6 tasks
Use cubemaps for IBL environment maps
category - lighting
#12100
by jjhembd
was merged Aug 9, 2024
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11 tasks done
docs: Improve the types of Billboard&BillboardCollection.add and Label&LabelCollection.add
#11864
by s3xysteak
was merged Mar 6, 2024
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4 of 6 tasks
Fix crash when add clipping planes same length twice
#10831
by jinjun1994
was merged Sep 29, 2022
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Remove
Model
and rename ModelExperimental -> Model
#10637
by ptrgags
was merged Aug 4, 2022
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Update Model3DTileContent specs to have parity with 3D Tiles 1.0 formats
#10633
by ptrgags
was merged Aug 4, 2022
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Add support for explicit control over model animations
type - enhancement
#9339
by markw65
was merged May 10, 2022
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Fix clipping planes for tiles with RTC and/or no transforms
#7034
by OmarShehata
was merged Sep 21, 2018
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7 tasks done
Treat frustum changes as camera changes in Scene#render
priority - next release
#6821
by lukesanantonio
was merged Jul 30, 2018
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Polylines on terrain via Primitive API
#6615
by likangning93
was merged Jun 13, 2018
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5 tasks done
Added HereMaps as an additional ImageryProvider
#6241
by themikelester
was closed Dec 12, 2018
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Camera limiter class [do not merge]
#6172
by hanbollar
was closed Mar 27, 2018
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10 tasks done
Geometric-error based point cloud attenuation and eye dome lighting
#6069
by likangning93
was merged Jan 30, 2018
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Use b3dm tilesets for classification
category - 3d tiles
#6033
by bagnell
was merged Dec 15, 2017
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Clipping Planes- Terrain & optimizations, and/or option, plane primitives, edge highlighting
#5996
by ggetz
was merged Dec 4, 2017
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Move images around for case-sensitive filesystems.
#5977
by emackey
was merged Nov 14, 2017
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Updated in the last three days: updated:>2024-10-17.