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Pull requests: CesiumGS/cesium
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Camera limiter class [do not merge]
#6172
by hanbollar
was closed Mar 27, 2018
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10 tasks done
Polylines on terrain via Primitive API
#6615
by likangning93
was merged Jun 13, 2018
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5 tasks done
Clipping Planes- Terrain & optimizations, and/or option, plane primitives, edge highlighting
#5996
by ggetz
was merged Dec 4, 2017
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Geometric-error based point cloud attenuation and eye dome lighting
#6069
by likangning93
was merged Jan 30, 2018
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Add support for explicit control over model animations
type - enhancement
#9339
by markw65
was merged May 10, 2022
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Fix clipping planes for tiles with RTC and/or no transforms
#7034
by OmarShehata
was merged Sep 21, 2018
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7 tasks done
Use b3dm tilesets for classification
category - 3d tiles
#6033
by bagnell
was merged Dec 15, 2017
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Added HereMaps as an additional ImageryProvider
#6241
by themikelester
was closed Dec 12, 2018
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make Heading pitch roll counter clock wise again 2
#5809
by kaktus40
was closed Sep 28, 2017
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Add a memory usage based heuristic for unloading tiles
#5245
by shehzan10
was merged May 5, 2017
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Allow custom parameters in the template url of an UrlTemplateImageryP…
#5696
by oterral
was merged Oct 20, 2017
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Maintain camera heading, pitch, and roll on zoom
#5603
by wallw-teal
was merged Sep 8, 2017
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Treat frustum changes as camera changes in Scene#render
priority - next release
#6821
by lukesanantonio
was merged Jul 30, 2018
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Update Model3DTileContent specs to have parity with 3D Tiles 1.0 formats
#10633
by ptrgags
was merged Aug 4, 2022
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