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- research-articleMay 2019
LASEC: Instant Fabrication of Stretchable Circuits Using a Laser Cutter
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 699, Pages 1–14https://doi.org/10.1145/3290605.3300929This paper introduces LASEC, the first technique for instant do-it-yourself fabrication of circuits with custom stretchability on a conventional laser cutter and in a single pass. The approach is based on integrated cutting and ablation of a two-layer ...
- research-articleMay 2019
Falcon: Balancing Interactive Latency and Resolution Sensitivity for Scalable Linked Visualizations
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 694, Pages 1–11https://doi.org/10.1145/3290605.3300924We contribute user-centered prefetching and indexing methods that provide low-latency interactions across linked visualizations, enabling cold-start exploration of billion-record datasets. We implement our methods in Falcon, a web-based system that ...
- research-articleMay 2019
HapTwist: Creating Interactive Haptic Proxies in Virtual Reality Using Low-cost Twistable Artefacts
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 693, Pages 1–13https://doi.org/10.1145/3290605.3300923In this paper, we present a series of studies on using Rubik's Twist, a type of low-cost twistable artefact, to create haptic proxies for various hand-graspable VR objects. Our pilot studies validated the feasibility and effectiveness of Rubik's-Twist-...
- research-articleMay 2019
ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 660, Pages 1–11https://doi.org/10.1145/3290605.3300890Despite thin-line actuators becoming widely adopted in different Human-Computer Interaction (HCI) contexts, including integration into fabrics, paper art, hinges, soft robotics, and human hair, accessible line-based actuators are very limited beyond ...
- research-articleMay 2019
Understanding Metamaterial Mechanisms
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 647, Pages 1–14https://doi.org/10.1145/3290605.3300877In this paper, we establish the underlying foundations of mechanisms that are composed of cell structures---known as metamaterial mechanisms. Such metamaterial mechanisms were previously shown to implement complete mechanisms in the cell structure of a ...
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- research-articleMay 2019
May AI?: Design Ideation with Cooperative Contextual Bandits
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 633, Pages 1–12https://doi.org/10.1145/3290605.3300863Design ideation is a prime creative activity in design. However, it is challenging to support computationally due to its quickly evolving and exploratory nature. The paper presents cooperative contextual bandits (CCB) as a machine-learning method for ...
- research-articleMay 2019
Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 616, Pages 1–13https://doi.org/10.1145/3290605.3300846We present Vistribute, a framework for the automatic distribution of visualizations and UI components across multiple heterogeneous devices. Our framework consists of three parts: (i) a design space considering properties and relationships of ...
- research-articleMay 2019
The Mental Image Revealed by Gaze Tracking
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 609, Pages 1–12https://doi.org/10.1145/3290605.3300839Humans involuntarily move their eyes when retrieving an image from memory. This motion is often similar to actually observing the image. We suggest to exploit this behavior as a new modality in human computer interaction, using the motion of the eyes as ...
- research-articleMay 2019
SmartManikin: Virtual Humans with Agency for Design Tools
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 584, Pages 1–13https://doi.org/10.1145/3290605.3300814When designing comfort and usability in products, designers need to evaluate aspects ranging from anthropometrics to use scenarios. Therefore, virtual and poseable mannequins are employed as a reference in early-stage tools and for evaluation in the ...
- research-articleMay 2019
Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
- Patrick Baudisch,
- Arthur Silber,
- Yannis Kommana,
- Milan Gruner,
- Ludwig Wall,
- Kevin Reuss,
- Lukas Heilman,
- Robert Kovacs,
- Daniel Rechlitz,
- Thijs Roumen
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 566, Pages 1–12https://doi.org/10.1145/3290605.3300796We present an interactive editing system for laser cutting called kyub. Kyub allows users to create models efficiently in 3D, which it then unfolds into the 2D plates laser cutters expect. Unlike earlier systems, such as FlatFitFab, kyub affords ...
- research-articleMay 2019
Explaining Decision-Making Algorithms through UI: Strategies to Help Non-Expert Stakeholders
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 559, Pages 1–12https://doi.org/10.1145/3290605.3300789Increasingly, algorithms are used to make important decisions across society. However, these algorithms are usually poorly understood, which can reduce transparency and evoke negative emotions. In this research, we seek to learn design principles for ...
- research-articleMay 2019
Haptipedia: Accelerating Haptic Device Discovery to Support Interaction & Engineering Design
- Hasti Seifi,
- Farimah Fazlollahi,
- Michael Oppermann,
- John Andrew Sastrillo,
- Jessica Ip,
- Ashutosh Agrawal,
- Gunhyuk Park,
- Katherine J. Kuchenbecker,
- Karon E. MacLean
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 558, Pages 1–12https://doi.org/10.1145/3290605.3300788Creating haptic experiences often entails inventing, modifying, or selecting specialized hardware. However, interaction designers are rarely engineers, and 30 years of haptic inventions are buried in a fragmented literature that describes devices ...
- research-articleMay 2019
Critter: Augmenting Creative Work with Dynamic Checklists, Automated Quality Assurance, and Contextual Reviewer Feedback
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 539, Pages 1–12https://doi.org/10.1145/3290605.3300769Checklists and guidelines have played an increasingly important role in complex tasks ranging from the cockpit to the operating theater. Their role in creative tasks like design is less explored. In a needfinding study with expert web designers, we ...
- research-articleMay 2019Honorable Mention
Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 498, Pages 1–12https://doi.org/10.1145/3290605.3300728Students and hobbyists build embedded systems that combine sensing, actuation and microcontrollers on solderless breadboards. To help students debug such circuits, experienced teachers apply visual inspection, targeted measurements, and circuit ...
- research-articleMay 2019Honorable Mention
SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
- Shuai Ma,
- Zijun Wei,
- Feng Tian,
- Xiangmin Fan,
- Jianming Zhang,
- Xiaohui Shen,
- Zhe Lin,
- Jin Huang,
- Radomír Měch,
- Dimitris Samaras,
- Hongan Wang
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 471, Pages 1–12https://doi.org/10.1145/3290605.3300701Instant photo taking and sharing has become one of the most popular forms of social networking. However, taking high-quality photos is difficult as it requires knowledge and skill in photography that most non-expert users lack. In this paper we present ...
- research-articleMay 2019
Overcoming Distractions during Transitions from Break to Work using a Conversational Website-Blocking System
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 467, Pages 1–13https://doi.org/10.1145/3290605.3300697Work breaks--both physical and digital--play an important role in productivity and workplace wellbeing. Yet, the growing availability of digital distractions from online content can turn breaks into prolonged "cyberloafing". In this paper, we present ...
- research-articleMay 2019
A-line: 4D Printing Morphing Linear Composite Structures
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 426, Pages 1–12https://doi.org/10.1145/3290605.3300656This paper presents A-line, a 4D printing system for designing and fabricating morphing three-dimensional shapes out of simple linear elements. In addition to the commonly known benefit of 4D printing to save printing time, printing materials, and ...
- research-articleMay 2019Honorable Mention
Can Children Understand Machine Learning Concepts?: The Effect of Uncovering Black Boxes
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 415, Pages 1–11https://doi.org/10.1145/3290605.3300645Machine Learning services are integrated into various aspects of everyday life. Their underlying processes are typically black-boxed to increase ease-of-use. Consequently, children lack the opportunity to explore such processes and develop essential ...
- research-articleMay 2019
ORC Layout: Adaptive GUI Layout with OR-Constraints
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 413, Pages 1–12https://doi.org/10.1145/3290605.3300643We propose a novel approach for constraint-based graphical user interface (GUI) layout based on OR-constraints (ORC) in standard soft/hard linear constraint systems. ORC layout unifies grid layout and flow layout, supporting both their features as well ...
- research-articleMay 2019Honorable Mention
AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 403, Pages 1–13https://doi.org/10.1145/3290605.3300633We propose autocomplete for the design and development of virtual breadboard circuits using software prototyping tools. With our system, a user inserts a component into the virtual breadboard, and it automatically provides a user with a list of ...