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- short-paperSeptember 2019
Interaction Design for Domestic Sound Zones
AM '19: Proceedings of the 14th International Audio Mostly Conference: A Journey in SoundPages 248–251https://doi.org/10.1145/3356590.3356630Sound zone systems have actively been developed for more than two decades. Building on this, we explore four different interaction design approaches for domestic sound zone systems: Tangible representation, light projection, familiar objects, and ...
- abstractAugust 2018
VPET: virtual production editing tools
SIGGRAPH '18: ACM SIGGRAPH 2018 Emerging TechnologiesArticle No.: 22, Pages 1–2https://doi.org/10.1145/3214907.3233760The work on intuitive Virtual Production tools at Filmakademie Baden-Württemberg has focused on an open platform tied to existing film creation pipelines. The Virtual Production Editing Tools (VPET) started in a former project on Virtual Production ...
- invited-talkAugust 2018
Augmented reality for virtual set extension
SIGGRAPH '18: ACM SIGGRAPH 2018 TalksArticle No.: 10, Pages 1–2https://doi.org/10.1145/3214745.3214783We introduce an intuitive workflow where Augmented Reality can be applied on the fly to extend a real set with virtual extensions. The work on intuitive Virtual Production technology at Filmakademie Baden-Württemberg has focused on an open platform tied ...
- research-articleOctober 2016
Impact of Motorized Projection Guidance on Spatial Memory
SUI '16: Proceedings of the 2016 Symposium on Spatial User InteractionPages 51–59https://doi.org/10.1145/2983310.2985751Various guidance techniques have been proposed to help users to quickly and effectively locate objects in large and dense environments such as supermarkets, libraries, or control rooms. Little research, however, has focused on their impact on learning. ...
- research-articleOctober 2014
Loupe: a handheld near-eye display
- Kent Lyons,
- Seung Wook Kim,
- Shigeyuki Seko,
- David Nguyen,
- Audrey Desjardins,
- Mélodie Vidal,
- David Dobbelstein,
- Jeremy Rubin
UIST '14: Proceedings of the 27th annual ACM symposium on User interface software and technologyPages 351–354https://doi.org/10.1145/2642918.2647361Loupe is a novel interactive device with a near-eye virtual display similar to head-up display glasses that retains a handheld form factor. We present our hardware implementation and discuss our user interface that leverages Loupe's unique combination ...
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- research-articleDecember 2013
Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering
ICMI '13: Proceedings of the 15th ACM on International conference on multimodal interactionPages 381–388https://doi.org/10.1145/2522848.2522885In handheld Augmented Reality (AR) the magic-lens paradigm is typically implemented by rendering the video stream captured by the back-facing camera onto the device's screen. Unfortunately, such implementations show the real world from the device's ...
- extended-abstractOctober 2013
Exploring back-of-device interaction
UIST '13 Adjunct: Adjunct Proceedings of the 26th Annual ACM Symposium on User Interface Software and TechnologyPages 45–48https://doi.org/10.1145/2508468.2508473Back of device interaction is gaining popularity as an alternative input modality in mobile devices, however it is still unclear how the back of device is related to other interactions. My research explores the relationship between hand grip from the ...
- posterSeptember 2013
Annotate me: supporting active reading using real-time document image retrieval on mobile devices
UbiComp '13 Adjunct: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publicationPages 231–234https://doi.org/10.1145/2494091.2494165We present a novel system to support active reading. Utilizing a mobile device the user can add digital annotations to physical documents like papers and posters. We present first prototype implementations of the mobile phone interface with and without ...
- demonstrationAugust 2013
Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality
MobileHCI '13: Proceedings of the 15th international conference on Human-computer interaction with mobile devices and servicesPages 448–451https://doi.org/10.1145/2493190.2494660Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm where the handheld device is portrayed as if it was transparent. Such a virtual transparency is usually implemented using video captured by a single camera rendered on the ...
- demonstrationAugust 2013
Enhanced virtual transparency in handheld ar: digital magnifying glass
MobileHCI '13: Proceedings of the 15th international conference on Human-computer interaction with mobile devices and servicesPages 452–455https://doi.org/10.1145/2493190.2494654Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm in which a magic-lens is a transparent interface. Such transparency is usually implemented by rendering camera captured video on the device's screen. The transparency ...
- posterApril 2013
Feel the action: dynamic tactile cues in the interaction with deformable uis
CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing SystemsPages 1563–1568https://doi.org/10.1145/2468356.2468636Deformable User Interfaces (DUIs) often require external confirmation of the status of the interface, which is normally provided visually. We propose that tactile cues can also be employed for this end. In a user study that presents both visual and ...
- ArticleMarch 2013
Leveraging Cloud for Enterprise Mobile Services Delivery
IC2E '13: Proceedings of the 2013 IEEE International Conference on Cloud EngineeringPages 70–77https://doi.org/10.1109/IC2E.2013.47In this paper, we discuss the advantages of leveraging the cloud to provide a cost-effective and secure platform for the delivery of enterprise mobile services. We describe the various components and functions required for the delivery of those services,...
- research-articleOctober 2012
Interacting with multi-touch handheld devices in augmented reality spaces: effects of marker and screen size
INTERACCION '12: Proceedings of the 13th International Conference on Interacción Persona-OrdenadorArticle No.: 8, Pages 1–2https://doi.org/10.1145/2379636.2379644During the last years popularity of Augmented Reality (AR) has grown considerably. Nowadays most people have handheld devices equipped with camera, a variety of sensors and high computational power capable of rendering graphics previously only available ...
- ArticleAugust 2011
The concept of a mobile cloud computing to reduce energy cost of smartphones and ICT systems
In spite of the dramatic growth in the number of smartphones in the recent years, the energy capacity challenge for these devices has not been solved satisfactorily. Moreover, the global demand for green Information and Communication Technology (ICT) ...
- ArticleJuly 2011
Handheld handholding: small-screen support for museum visitors
EVA'11: Proceedings of the 2011 international conference on Electronic Visualisation and the ArtsPages 11–16Increasingly museums are developing information systems and guides to be accessed from small mobile devices. Some of these initiatives utilise proprietary hardware and software that can require substantial development resources. More recently museums ...
- research-articleJuly 2011
TrekWizard: a GIS interface that adds value to a small-screen GPS
CHINZ '11: Proceedings of the 12th Annual Conference of the New Zealand Chapter of the ACM Special Interest Group on Computer-Human InteractionPages 81–88https://doi.org/10.1145/2000756.2000767We present a description and an evaluation of the interface for the TrekWizard, a tool that adds value to raw location information available to trekkers from the GPS system. The interface has a novel component for providing distance and time readouts, ...
- short-paperOctober 2010
Take me by the hand: haptic compasses in mobile devices through shape change and weight shift
NordiCHI '10: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending BoundariesPages 671–674https://doi.org/10.1145/1868914.1869001This paper compares two novel physical information displays, both of which allow for haptic, non-invasive, non-audiovisual information display: a shape-changing device and a weight-shifting device. As for their suitability in mobile navigation ...
- ArticleJuly 2010
A Novel Scalable Architecture for Efficient QoS to Cater IMS Services for Handheld Devices Based on Android
NGMAST '10: Proceedings of the 2010 Fourth International Conference on Next Generation Mobile Applications, Services and TechnologiesPages 106–111https://doi.org/10.1109/NGMAST.2010.31IP Multimedia Subsystem (IMS) known for its prominent service delivery is paving way for applications like Video Voice over IP (VVOIP) on handheld devices too. Android, a software platform from Google, pioneering in middleware and applications domain of ...
- ArticleJuly 2010
A motion-based handheld haptic interface
This paper deals with a motion-based handheld haptic interface. A 6 DOF motion sensor and hybrid vibrators are embedded into the device. With wrist motion, a user controls the position of the pointer on the screen. Haptic feedback is provided in ...
- extended-abstractApril 2010
Pico-ing into the future of mobile projector phones
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing SystemsPages 3997–4002https://doi.org/10.1145/1753846.1754092Ten years ago we were on the verge of having cameras built into our mobile phones, but knew very little about what to expect or how they would be used. Now we are faced with the same unknowns with mobile projector phones. This research-in-progress seeks ...