Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/2522848.2522885acmconferencesArticle/Chapter ViewAbstractPublication Pagesicmi-mlmiConference Proceedingsconference-collections
research-article

Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

Published: 09 December 2013 Publication History

Abstract

In handheld Augmented Reality (AR) the magic-lens paradigm is typically implemented by rendering the video stream captured by the back-facing camera onto the device's screen. Unfortunately, such implementations show the real world from the device's perspective rather than the user's perspective. This dual-perspective results in misaligned and incorrectly scaled imagery, a predominate cause for the dual-view problem with potential to distort user's spatial perception. This paper presents a user study that analyzes users' expectations, spatial-perception, and their ability to deal with the dual-view problem, by comparing device-perspective and fixed Point-of-View (POV) user-perspective rendering. The results confirm the existence of the dual-view perceptual issue and that the majority of participants expect user-perspective rendering irrespective of their previous AR experience. Participants also demonstrated significantly better spatial perception and preference of the user-perspective view.

References

[1]
Arthur, K. W., Booth, K. S., and Ware, C. "Evaluating 3D task performance for fish tank virtual worlds," ACM Transactions on Information Systems, vol. 11, no. 3, pp. 239--265, 1993.
[2]
Asteriadis, S., Karpouzis, K., and Kollias, S., "Head pose estimation with one camera, in uncalibrated environments," In EGIHMI '10, pp. 55--62.
[3]
Baričević, D., Lee, C., Tobias, H., and Bowman, D.A., "A Hand-Held AR Magic Lens with User-Perspective Rendering," In ISMAR'12, pp. 197--206.
[4]
Baudisch, P., Good, N., Bellotti, V., and Schraedley, P., "Keeping Things in Context: A Comparative Evaluation of Focus Plus Context Screens, Overviews, and Zooming," In SIGCHI '02, 2002, pp. 259--266.
[5]
Bier, E.A., Stone, M.C., Pier, K., Buxton, W., and DeRose, T. D., "Toolglass and magic lens: the see- through interface," In SIGGRAPH '93, pp. 73--80.
[6]
Čopič, P., K., Coulton, P. and Hutchinson, D., Utilizing Sensor Fusion in Markerless Mobile Augmented Reality. In MobileHCI '11, pp. 663--666.
[7]
Čopič, P., K., Coulton, P., and Alexander, J., "Creating a Stereoscopic Magic-lens to Improve Depth Perception in Handheld Augmented Reality". In MobileHCI '13, pp. 448--451.
[8]
Cutting, J., "Reconceiving Perceptual Space, in Perceiving Pictures: An Interdisciplinary Approach to Pictorial Space", MIT Press: Cambridge, pp. 215--238, 2003.
[9]
Hart, S. and Staveland, L., "Development of NASA- TLX (Task Load Index): Results of empirical and theoretical research," Human Mental Workload, 1, 1988.
[10]
Henze, N., Boll, S., "Who's That Girl? Handheld Augmented Reality for Printed Photo Books", In INTERACT '11, pp. 134--151.
[11]
Hill, A., Wilson, J., Davidson, B., Gandy, M., and Macintyre, B., "Virtual Transparency: Introducing Parallax View into Video See-through AR," In ISMAR '11, pp. 239--240.
[12]
Izadi, S., Kim, D., and Hilliges, O., "KinectFusion: Real-time 3D Reconstruction and Interaction Using a Moving Depth Camera," In UIST '11, pp. 559--568.
[13]
Klein, G. and Murray, D., "Parallel tracking and mapping on a camera phone," In ISMAR '09, pp. 83--86.
[14]
Kruijff, E. and Ii, J. E. S., "Perceptual Issues in Augmented Reality Revisited," In ISMAR '09, pp. 3--12.
[15]
Kurz, D. and Benhimane, S., "Gravity-Aware Handheld Augmented Reality," In ISMAR '11, pp. 111--120.
[16]
Lee, W., Park, Y., Lepetit, V., and Woo, W., "Point-and-shoot for ubiquitous tagging on mobile phones," In ISMAR '10, pp. 57--64.
[17]
Liao, C., Liu, Q., 13Liew, B., and Wilcox, L., "Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone," In CHI '10, pp. 2441--2450.
[18]
Mehra, S., Werkhoven, P., and Worring, M., "Navigating on Handheld Displays: Dynamic versus Static Peephole Navigation," In TOCHI '06, pp. 448--457.
[19]
Newcombe, R., Lovegrove, S., and Davison, A., "DTAM: Dense tracking and mapping in real-time," In ICCV '11, pp. 2320--2327.
[20]
Norman, D. A. The Design of Everyday Things. Published by Basic Books, September 17, 2002. ISBN- 10: 0465067107.
[21]
Oh, J. and Hua, H., "User evaluations on form factors of tangible magic lens," In ISMAR '06, pp. 23--32.
[22]
Olsson T., and Salo M., "Online user survey on current mobile augmented reality applications". In ISMAR '11, pp. 75--84.
[23]
Robbins, D. C., Cutrell E., Sarin R., and Horvitz E., "ZoneZoom: map navigation for smartphones with recursive view segmentation," In AVI '04, 2004, pp. 231--234.
[24]
Rohs, M., Schöning, M., Raubal, G., Essl, and A. Krüger, "Map Navigation with Mobile Devices: Virtual versus Physical Movement with and without Visual Context Categories and Subject Descriptors," In ICMI' 07, pp. 146--153.
[25]
Rohs, M., Schöning, J., Schleicher, R., Essl, G., Naumann, A., and Krüger, A., "Impact of Item Density on Magic Lens Interactions," In MobileHCI '09, pp. 1--4.
[26]
Wagner, D., Reitmayr, G., Mulloni, A., Drummond, T., and Schmalstieg, D., "Pose tracking from natural features on mobile phones," In ISMAR '08, pp. 125--134.

Cited By

View all
  • (2023)User-Aware Rendering: Merging the Strengths of Device- and User-Perspective Rendering in Handheld ARProceedings of the ACM on Human-Computer Interaction10.1145/36042787:MHCI(1-18)Online publication date: 13-Sep-2023
  • (2023)Eye-Perspective View Management for Optical See-Through Head-Mounted DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581059(1-16)Online publication date: 19-Apr-2023
  • (2023)Selecting Real-World Objects via User-Perspective Phone OcclusionProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580696(1-13)Online publication date: 19-Apr-2023
  • Show More Cited By

Index Terms

  1. Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ICMI '13: Proceedings of the 15th ACM on International conference on multimodal interaction
    December 2013
    630 pages
    ISBN:9781450321297
    DOI:10.1145/2522848
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 09 December 2013

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. ar
    2. device-perspective
    3. dual-perspective
    4. dual-view
    5. handheld
    6. mobile
    7. perception
    8. perceptual issue
    9. rendering
    10. spatial-perception
    11. user expectation
    12. user study
    13. user-perspective

    Qualifiers

    • Research-article

    Conference

    ICMI '13
    Sponsor:

    Acceptance Rates

    ICMI '13 Paper Acceptance Rate 49 of 133 submissions, 37%;
    Overall Acceptance Rate 453 of 1,080 submissions, 42%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)30
    • Downloads (Last 6 weeks)2
    Reflects downloads up to 20 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)User-Aware Rendering: Merging the Strengths of Device- and User-Perspective Rendering in Handheld ARProceedings of the ACM on Human-Computer Interaction10.1145/36042787:MHCI(1-18)Online publication date: 13-Sep-2023
    • (2023)Eye-Perspective View Management for Optical See-Through Head-Mounted DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581059(1-16)Online publication date: 19-Apr-2023
    • (2023)Selecting Real-World Objects via User-Perspective Phone OcclusionProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580696(1-13)Online publication date: 19-Apr-2023
    • (2023)Mixed Reality Interaction TechniquesSpringer Handbook of Augmented Reality10.1007/978-3-030-67822-7_5(109-129)Online publication date: 1-Jan-2023
    • (2022)A Survey of GIS and AR Integration: ApplicationsSustainability10.3390/su14161013414:16(10134)Online publication date: 16-Aug-2022
    • (2021)Portalware: Exploring Free-Hand AR Drawing with a Dual-Display Smartphone-Wearable ParadigmProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462098(205-219)Online publication date: 28-Jun-2021
    • (2021)A survey of immersive technologies and applications for industrial product developmentComputers and Graphics10.1016/j.cag.2021.07.023100:C(137-151)Online publication date: 1-Nov-2021
    • (2020)[Paper] Object Manipulation for Perceiving a Sense of Material using User-Perspective Mobile Augmented RealityITE Transactions on Media Technology and Applications10.3169/mta.8.2458:4(245-251)Online publication date: 2020
    • (2020)International Workshop on Cross-Reality (XR) InteractionCompanion Proceedings of the 2020 Conference on Interactive Surfaces and Spaces10.1145/3380867.3424551(111-114)Online publication date: 8-Nov-2020
    • (2020)Heatmaps, Shadows, Bubbles, Rays: Comparing Mid-Air Pen Position Visualizations in Handheld ARProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376848(1-11)Online publication date: 21-Apr-2020
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media