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Real-time hyperlapse creation via optimal frame selection

Published: 27 July 2015 Publication History

Abstract

Long videos can be played much faster than real-time by recording only one frame per second or by dropping all but one frame each second, i.e., by creating a timelapse. Unstable hand-held moving videos can be stabilized with a number of recently described methods. Unfortunately, creating a stabilized timelapse, or hyperlapse, cannot be achieved through a simple combination of these two methods. Two hyperlapse methods have been previously demonstrated: one with high computational complexity and one requiring special sensors. We present an algorithm for creating hyperlapse videos that can handle significant high-frequency camera motion and runs in real-time on HD video. Our approach does not require sensor data, thus can be run on videos captured on any camera. We optimally select frames from the input video that best match a desired target speed-up while also resulting in the smoothest possible camera motion. We evaluate our approach using several input videos from a range of cameras and compare these results to existing methods.

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Information & Contributors

Information

Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 34, Issue 4
August 2015
1307 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/2809654
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 27 July 2015
Published in TOG Volume 34, Issue 4

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  1. hyperlapse
  2. time-lapse
  3. video stabilization

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Cited By

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  • (2024)A Multimodal Frame Sampling Algorithm for Semantic Hyperlapses with Musical Alignment2024 37th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)10.1109/SIBGRAPI62404.2024.10716336(1-6)Online publication date: 30-Sep-2024
  • (2024)Boosting UAVs Live Uplink Streaming by Video StabilizationIEEE Access10.1109/ACCESS.2024.345221012(121291-121304)Online publication date: 2024
  • (2024)Eliminating Warping Shakes for Unsupervised Online Video StitchingComputer Vision – ECCV 202410.1007/978-3-031-73235-5_22(390-407)Online publication date: 29-Sep-2024
  • (2023)Aesthetics-Driven Virtual Time-Lapse Photography GenerationProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3612223(8534-8542)Online publication date: 26-Oct-2023
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  • (2023)Minimum Latency Deep Online Video Stabilization2023 IEEE/CVF International Conference on Computer Vision (ICCV)10.1109/ICCV51070.2023.02105(22973-22982)Online publication date: 1-Oct-2023
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