Nothing Special   »   [go: up one dir, main page]

skip to main content
research-article

Leveraging motion capture and 3D scanning for high-fidelity facial performance acquisition

Published: 25 July 2011 Publication History

Abstract

This paper introduces a new approach for acquiring high-fidelity 3D facial performances with realistic dynamic wrinkles and fine-scale facial details. Our approach leverages state-of-the-art motion capture technology and advanced 3D scanning technology for facial performance acquisition. We start the process by recording 3D facial performances of an actor using a marker-based motion capture system and perform facial analysis on the captured data, thereby determining a minimal set of face scans required for accurate facial reconstruction. We introduce a two-step registration process to efficiently build dense consistent surface correspondences across all the face scans. We reconstruct high-fidelity 3D facial performances by combining motion capture data with the minimal set of face scans in the blendshape interpolation framework. We have evaluated the performance of our system on both real and synthetic data. Our results show that the system can capture facial performances that match both the spatial resolution of static face scans and the acquisition speed of motion capture systems.

Supplemental Material

MP4 File
ZIP File - Supplemental material.

References

[1]
Alexa, M. 2003. Differential coordinates for local mesh morphing and deformation. The Visual Computer. 19(2):105--114.
[2]
Alexander, O., Rogers, M., Lambeth, W., Chiang, M., and Debevec, P. 2009. The digital emily project: photo-real facial modeling and animation. In ACM SIGGRAPH 2009 Courses, 12:1--12:15.
[3]
Beeler, T., Bickel, B., Beardsley, P., Sumner, B., and Gross, M. 2010. High-quality single-shot capture of facial geometry. ACM Trans. Graph. 29, 4, 40:1--40:9.
[4]
Bickel, B., Botsch, M., Angst, R., Matusik, W., Otaduy, M., Pfister, H., and Gross, M. 2007. Multi-scale capture of facial geometry and motion. ACM Trans. Graph. 26, 3, 33:1--33:10.
[5]
Blanz, V., Basso, C., Poggio, T., and Vetter, T. 2003. Reanimating faces in images and video. In Computer Graphics Forum. 22(3):641--650.
[6]
Borshukov, G., Piponi, D., Larsen, O., Lewis, J. P., and Tempelaar-Lietz, C. 2003. Universal capture: image-based facial animation for "the matrix reloaded". In ACM SIGGRAPH 2003 Sketches & Applications, 1--1.
[7]
Bradley, D., Heidrich, W., Popa, T., and Sheffer, A. 2010. High resolution passive facial performance capture. ACM Trans. Graph. 29, 4, 41:1--41:10.
[8]
Cazals, F., and Pouget, M. 2003. Estimating differential quantities using polynomial fitting of osculating jets. In Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing, 177--187.
[9]
Chai, J., and Hodgins, J. 2007. Constraint-based motion optimization using a statistical dynamic model. ACM Transactions on Graphics 26, 3, 8:1--8:9.
[10]
Chai, J., Xiao, J., and Hodgins, J. 2003. Vision-based control of 3D facial animation. In Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation. 193--206.
[11]
DeCarlo, D., and Metaxas, D. 2000. Optical flow constraints on deformable models with applications to face tracking. International Journal of Computer Vision. 38(2):99--127.
[12]
Essa, I., Basu, S., Darrell, T., and Pentland, A. 1996. Modeling, tracking and interactive animation of faces and heads using input from video. In Proceedings of Computer Animation Conference. 68--79.
[13]
Guenter, B., Grimm, C., Wood, D., Malvar, H., and Pighin, F. 1998. Making Faces. In Proceedings of ACM SIGGRAPH 1998, 55--66.
[14]
James, D. L., and Twigg, C. D. 2005. Skinning mesh animations. ACM Transactions on Graphics 24, 3, 399--407.
[15]
Lau, M., Chai, J., Xu, Y.-Q., and Shum, H. 2009. Face poser: Interactive modeling of 3d facial expressions using facial priors. ACM Transactions on Graphics 29, 1, 3:1--3:17.
[16]
Li, H., Adams, B., Guibas, L. J., and Pauly, M. 2009. Robust single-view geometry and motion reconstruction. ACM Trans. Graph. 28, 5, 175:1--175:10.
[17]
Li, H., Weise, T., and Pauly, M. 2010. Example-based facial rigging. ACM Transactions on Graphics 29, 4, 32:1--32:6.
[18]
Ma, W.-C., Jones, A., Chiang, J.-Y., Hawkins, T., Frederiksen, S., Peers, P., Vukovic, M., Ouhyoung, M., and Debevec, P. 2008. Facial performance synthesis using deformation-driven polynomial displacement maps. ACM Trans. Graph. 27, 5, 121:1--121:10.
[19]
Papenberg, N., Bruhn, A., Brox, T., Didas, S., and Weickert, J. 2006. Highly accurate optic flow computation with theoretically justified warping. Int. J. Comput. Vision 67, 2, 141--158.
[20]
Pighin, F., and Lewis, J. P. 2006. Facial motion retargeting. In ACM SIGGRAPH 2006 Courses, SIGGRAPH '06.
[21]
Pighin, F., Szeliski, R., and Salesin, D. 1999. Resynthesizing facial animation through 3D model-based tracking. In International Conference on Computer Vision. 143--150.
[22]
Sorkine, O., Cohen-Or, D., Lipman, Y., Alexa, M., Rössl, C., and Seidel, H.-P. 2004. Laplacian surface editing. In SGP '04: Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing, 175--184.
[23]
Sumner, R. W., Schmid, J., and Pauly, M. Embedded deformation for shape manipulation. ACM Trans. Graph. 26, 3, 80:1--80:7.
[24]
Vicon Systems, 2011. http://www.vicon.com.
[25]
Vlasic, D., Brand, M., Pfister, H., and Popović, J. 2005. Face transfer with multilinear models. ACM Transactions on Graphics 24, 3, 426--433.
[26]
Williams, L. 1990. Performance driven facial animation. In Proceedings of ACM SIGGRAPH 1990. 24(4):235--242.
[27]
XYZ RGB Systems, 2011. http://www.xyzrgb.com/.
[28]
Zhang, L., Snavely, N., Curless, B., and Seitz, S. 2004. Spacetime faces: high resolution capture for modeling and animation. ACM Transactions on Graphics 23, 3, 548--558.

Cited By

View all

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 30, Issue 4
July 2011
829 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/2010324
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 July 2011
Published in TOG Volume 30, Issue 4

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. blendshape interpolation
  2. face modeling
  3. facial animation
  4. facial data analysis
  5. motion capture
  6. nonrigid surface registration

Qualifiers

  • Research-article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)5
  • Downloads (Last 6 weeks)0
Reflects downloads up to 23 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)3D Shape Segmentation via Attentive Nonuniform DownsamplingIEEE Transactions on Circuits and Systems for Video Technology10.1109/TCSVT.2024.343209534:12_Part_1(12184-12196)Online publication date: 1-Dec-2024
  • (2024)Medial hex-meshing: high-quality all-hexahedral mesh generation based on medial meshEngineering with Computers10.1007/s00366-023-01925-540:4(2537-2557)Online publication date: 10-Jan-2024
  • (2023)Locally Meshable Frame FieldsACM Transactions on Graphics10.1145/359245742:4(1-20)Online publication date: 26-Jul-2023
  • (2023)Robust Topological Construction of All-hexahedral Boundary Layer MeshesACM Transactions on Mathematical Software10.1145/357719649:1(1-32)Online publication date: 21-Mar-2023
  • (2023)On why mesh untangling may not be requiredEngineering with Computers10.1007/s00366-023-01913-940:3(1357-1374)Online publication date: 28-Oct-2023
  • (2023)An enhanced approach for inner and outer faces recognition of complex thin-shell partsEngineering with Computers10.1007/s00366-023-01802-140:1(493-525)Online publication date: 18-Mar-2023
  • (2022)Hex-Mesh Generation and Processing: A SurveyACM Transactions on Graphics10.1145/355492042:2(1-44)Online publication date: 18-Oct-2022
  • (2022)A Course on Hex-Mesh Generation and ProcessingSIGGRAPH Asia 2022 Courses10.1145/3550495.3558207(1-78)Online publication date: 6-Dec-2022
  • (2022)S3-SlicerACM Transactions on Graphics10.1145/3550454.355551641:6(1-15)Online publication date: 30-Nov-2022
  • (2022)DSG-Net: Learning Disentangled Structure and Geometry for 3D Shape GenerationACM Transactions on Graphics10.1145/352621242:1(1-17)Online publication date: 12-Aug-2022
  • Show More Cited By

View Options

Login options

Full Access

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media