Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/982484.982491acmconferencesArticle/Chapter ViewAbstractPublication PagesmmConference Proceedingsconference-collections
Article

Theoretical foundations for experiential systems design

Published: 07 November 2003 Publication History

Abstract

As multimedia researchers analyze and design "experiential systems' there is a pressing need to place that work on a solid theoretical foundation. Without careful analysis of the objects and methods, terminology, and conceptual frameworks of experiential systems design, misconceptions about what experiences are and how they can be computationally addressed can allow research to proceed in less fruitful directions. This paper addresses core theoretical issues in experiential systems design about the nature of experience, especially the distinction between data which can be represented computationally and experiences which are internal mental events We draw from theoretical work in the humanities that addresses models of human communication and meaning creation, the philosophical investigation of the structures of lived experience (phenomenology), and the application of that philosophical method to understanding the forms and functions of mediated experience (aesthetics). Phenomenology and aesthetics form a theoretical foundation for reassessing the limits and possibilities of computationally modeling and shaping experiences. Radically interdisciplinary work is required that truly integrates technical and humanistic research in order to design experiential systems.

References

[1]
Armstrong, P. B. Phenomenology. in Groden, M. and Kreiswirth, M. eds. The Johns Hopkins Guide to Literary Theory and Criticism, Johns Hopkins University Press, Baltimore, Maryland, 1997.
[2]
Bazin, A. What is Cinema? University of California Press, Berkeley, 1971.
[3]
Bordwell, D. Narration in the Fiction Film. University of Wisconsin Press, Madison, 1985.
[4]
Bordwell, D. and Thompson, K. Film Art: An Introduction. McGraw Hill, New York, 2003.
[5]
Davis, M. and Travers, M. A Brief Overview of the Narrative Intelligence Reading Group. in Mateas, M. and Sengers, P. eds. Narrative Intelligence, John Benjamins, Amsterdam, 2003, 27--38.
[6]
Descartes, R., Spinoza, B. d. and Leibniz, G. W. The Rationalists. Doubleday, Garden City, New York, 1961.
[7]
Eisenstein, S. M. Film Form: Essays in Film Theory. Harcourt Brace Jovanovich, Publishers, San Diego, 1949.
[8]
Eisenstein, S. M. The Film Sense. Harcourt Brace Jovanovich, Publishers, San Diego, 1947.
[9]
Gadamer, H. G. Philosophical Hermeneutics. University of California Press, Berkeley, 1976.
[10]
Iser, W. The Act of Reading: A Theory of Aesthetic Response. The Johns Hopkins University Press, Baltimore, Maryland, 1978.
[11]
Iser, W. The Reading Process: A Phenomenological Approach. in The Implied Reader: Patterns of Communication in Prose Fiction from Bunyan to Beckett, The Johns Hopkins University Press, Baltimore, Maryland, 1974, 274--294.
[12]
Jain, R. Experiential Computing. Communications of the ACM, 46 (7). 48--55.
[13]
Locke, J., Berkeley, G. and Hume, D. The Empiricists. Anchor Books/Doubleday, New York, 1990.
[14]
Manovich, L. The Language of New Media. The MIT Press, Cambridge, Massachusetts, 2001.
[15]
Merleau-Ponty, M. Phenomenology of Perception. Routledge & Kegan Paul, London, 1962.
[16]
Reddy, M. The Conduit Metaphor: A Case of Frame Conflict in Our Language about Language. in Ortony, A. ed. Metaphor and Thought, Cambridge University Press, Cambridge England; New York, NY, 1993, 164--201.
[17]
Saussure, F. d. Course in General Linguistics. McGraw-Hill, New York, 1983.
[18]
Tompkins, J. Reader-Response Criticism. The Johns Hopkins University Press, 1980.
[19]
Varela, F. J. The Specious Present: A Neurophenomenology of Time Consciousness. in Petitot, J., Varela, F. J., Pachoud, B. and Roy, J.-M. eds. Naturalizing Phenomenology: Issues in Contemporary Phenomenology and Cognitive Science, Stanford University Press, Stanford, California, 1999, 266--314.
[20]
Winograd, T. and Flores, F. Understanding Computers and Cognition: A New Foundation for Design. Ablex Publication Corp., Norword, New Jersey, 1986.

Cited By

View all
  • (2020)ODO: Design of Multimodal Chatbot for an Experiential Media SystemMultimodal Technologies and Interaction10.3390/mti40400684:4(68)Online publication date: 23-Sep-2020
  • (2020)Determining the Extractive Casting Mold of Intimate Platforms through Document TheoryProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376850(1-10)Online publication date: 21-Apr-2020
  • (2018)A psychometric user experience model based on fuzzy measure approachesAdvanced Engineering Informatics10.1016/j.aei.2018.10.01038(794-810)Online publication date: Oct-2018
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
ETP '03: Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
November 2003
127 pages
ISBN:1581137753
DOI:10.1145/982484
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 November 2003

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. aesthetics
  2. cognitive science
  3. communications theory
  4. conduit metaphor
  5. context
  6. experiential systems
  7. hermeneutics
  8. interdisciplinary research
  9. phenomenology
  10. reader-response
  11. reception aesthetics
  12. representation

Qualifiers

  • Article

Upcoming Conference

MM '24
The 32nd ACM International Conference on Multimedia
October 28 - November 1, 2024
Melbourne , VIC , Australia

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)12
  • Downloads (Last 6 weeks)1
Reflects downloads up to 01 Oct 2024

Other Metrics

Citations

Cited By

View all
  • (2020)ODO: Design of Multimodal Chatbot for an Experiential Media SystemMultimodal Technologies and Interaction10.3390/mti40400684:4(68)Online publication date: 23-Sep-2020
  • (2020)Determining the Extractive Casting Mold of Intimate Platforms through Document TheoryProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376850(1-10)Online publication date: 21-Apr-2020
  • (2018)A psychometric user experience model based on fuzzy measure approachesAdvanced Engineering Informatics10.1016/j.aei.2018.10.01038(794-810)Online publication date: Oct-2018
  • (2017)ExperienceA Psychology of User Experience10.1007/978-3-319-70653-5_1(1-21)Online publication date: 5-Dec-2017
  • (2016)Personality of InteractionProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858521(3126-3130)Online publication date: 7-May-2016
  • (2016)Building Design Scenarios the Way Life Is Lived: The Contextual-Scenario ToolkitDesign, User Experience, and Usability: Design Thinking and Methods10.1007/978-3-319-40409-7_33(344-355)Online publication date: 22-Jun-2016
  • (2016)A Theoretical Model for the Design of Aesthetic InteractionProceedings, Part I, of the 18th International Conference on Human-Computer Interaction. Theory, Design, Development and Practice - Volume 973110.1007/978-3-319-39510-4_17(178-187)Online publication date: 17-Jul-2016
  • (2016)PerformativityPerformative Experience Design10.1007/978-3-319-28395-1_2(25-44)Online publication date: 26-Feb-2016
  • (2015)Embodied flow in experiential media systemsProceedings of the 2nd International Workshop on Movement and Computing10.1145/2790994.2790997(9-16)Online publication date: 14-Aug-2015
  • (2013)Meditations on YouTubeProceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces10.1145/2513506.2513511(41-50)Online publication date: 3-Sep-2013
  • Show More Cited By

View Options

Get Access

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media