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CARDS: A Mixed-Reality System for Collaborative Learning at School

Published: 10 November 2019 Publication History

Abstract

Traditional computer systems based on the WIMP paradigm (Window, Icon, Menu, Pointer) have shown potential benefits at school (e.g. for web browsing). On the other hand, they are not well suited as soon as hands-on and collaborative activities are targeted. We present CARDS, a Mixed-Reality system that combines together physical and digital objects in a seamless workspace to foster active and collaborative learning. We describe the design process based on a participatory approach with researchers, teachers, and pupils. We then present and discuss the results of a user study that tends to show that CARDS has a good educational potential for the targeted activities.

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MP4 File (p55-giraudeau.mp4)

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  • (2024)User Experience Evaluation Methods in Mixed Reality EnvironmentsSocial Computing and Social Media10.1007/978-3-031-61281-7_12(179-193)Online publication date: 1-Jun-2024
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    cover image ACM Conferences
    ISS '19: Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces
    November 2019
    450 pages
    ISBN:9781450368919
    DOI:10.1145/3343055
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 10 November 2019

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    Author Tags

    1. augmented reality
    2. children-computer interaction
    3. education
    4. iterative design
    5. spatial augmented reality
    6. tangible interaction

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    ISS '19: Interactive Surfaces and Spaces
    November 10 - 13, 2019
    Daejeon, Republic of Korea

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    ISS '19 Paper Acceptance Rate 26 of 85 submissions, 31%;
    Overall Acceptance Rate 147 of 533 submissions, 28%

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    Cited By

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    • (2024)User Experience Evaluation Methods in Mixed Reality EnvironmentsSocial Computing and Social Media10.1007/978-3-031-61281-7_12(179-193)Online publication date: 1-Jun-2024
    • (2023)StandARone: Infrared-Watermarked Documents as Portable Containers of AR Interaction and PersonalizationExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585905(1-7)Online publication date: 19-Apr-2023
    • (2023)A comprehensive survey on AR-enabled local collaborationVirtual Reality10.1007/s10055-023-00848-227:4(2941-2966)Online publication date: 20-Aug-2023
    • (2022)Fuzzy Comprehensive Evaluation of Mixed Reality Seismic Retrofitting Training SystemBuildings10.3390/buildings1210159812:10(1598)Online publication date: 3-Oct-2022
    • (2022)Privacy and Security in Mixed Reality Learning Environments by Input and User/Bot Interaction ProtectionProceedings of the 2022 4th Asia Pacific Information Technology Conference10.1145/3512353.3512363(63-71)Online publication date: 14-Jan-2022
    • (2022)A Survey on Cross‐Virtuality AnalyticsComputer Graphics Forum10.1111/cgf.1444741:1(465-494)Online publication date: 8-Feb-2022
    • (2022)A low-cost multi-user augmented reality application for data visualizationMultimedia Tools and Applications10.1007/s11042-021-11141-281:11(14773-14801)Online publication date: 1-May-2022
    • (2021)A systematic review of foreign language learning with immersive technologies (2001-2020)AIMS Electronics and Electrical Engineering10.3934/electreng.20210075:2(117-145)Online publication date: 2021
    • (2021)Inclusive Adaptation of Existing Board Games for Gamers with and without Visual Impairments using a Spatial Augmented Reality Framework for Touch Detection and Audio FeedbackProceedings of the ACM on Human-Computer Interaction10.1145/34885505:ISS(1-33)Online publication date: 5-Nov-2021
    • (2021)Hybrid Paper-Digital Interfaces: A Systematic Literature ReviewProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462059(1087-1100)Online publication date: 28-Jun-2021
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