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Examining Design Choices of Questionnaires in VR User Studies

Published: 23 April 2020 Publication History

Abstract

Questionnaires are among the most common research tools in virtual reality (VR) user studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can lead to systematic biases. VR allows to embed questionnaires into the virtual environment which may ease participation and avoid biases. To provide a cohesive picture of methods and design choices for questionnaires in VR (inVRQ), we discuss 15 inVRQ studies from the literature and present a survey with 67 VR experts from academia and industry. Based on the outcomes, we conducted two user studies in which we tested different presentation and interaction methods of inVRQs and evaluated the usability and practicality of our design. We observed comparable completion times between inVRQs and questionnaires outside VR (nonVRQs) with higher enjoyment but lower usability for \inVRQs. These findings advocate the application of inVRQs and provide an overview of methods and considerations that lay the groundwork for inVRQ design.

Supplementary Material

ZIP File (paper133aux.zip)
The auxiliary materials contain the expert survey with all questions and response options.
MP4 File (paper133vf.mp4)
Supplemental video
MP4 File (paper133pv.mp4)
Preview video
MP4 File (a133-alexandrovsky-presentation.mp4)

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