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Visual simulation of clouds

Published: 01 July 1985 Publication History

Abstract

Clouds present serious problems to standard computer image generation techniques because clouds do not have well-defined surfaces and boundaries. In addition, clouds contain varying degrees of translucence, and their amorphous structure can change with time. Although several approaches to cloud simulation have produced impressive results, they have relied on complex mathematical models which produce high computation costs for a single image.This paper describes a new approach to cloud simulation using simple planar and curved surfaces whose surface shading and translucence are modulated by a mathematical texturing function. This approach represents the appearance of clouds with enough realism for a wide range of visual simulation but does so at a reasonable computational cost, allowing the generation of sequences of images on small minicomputers. In addition, the cloud model can be constructed in a straightforward manner.

References

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B~inn, J.F. Light reflection functions for simulation of clouds and dusty surfaces. Computer Graphics 16, 3 (Jul 1982), 21-29.
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Gardner, G.Y. Computer-generated texturing to model real -world features. Proc 1st Interservice/Industry Training Equipment Conf, Orlando, FL (Nov 1979) 239-245.
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Gardner, G.Y. Non-edge CIG. SIGGRAPH Video Review, Issue 11 (Oct 1983).
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Gardner, G. Y. and Rulo~, R.S. Producing high scene content with perspective validity. Proc 1984 IMAGE Ill Conf, Phoenix, AZ (May 1984), 79-94.
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Gardner, G.Y. Simulation of natural scenes using textured quadric surfaces. Computer Graphics 18, 3 (Jul 1984), 11-20.
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Gardner, G.Y. Beethoven's Sixth in CIG. SIGGRAPH Video Review, Issue 17 (Aug 1984).
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Kajiya, J.T. and Von Herzen, B.P. Ray tracing volume densities, Computer Graphics 18, 3 (Jul 1984), 165-173.
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Mason, B.J. The Physics of Clouds. Oxford University Press, LOne{on (1957).
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Max, N. The simulation of natural phenomena panel. Computer Graphics 17, 3 (~ul 1983), 137-139.
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Information

Published In

cover image ACM SIGGRAPH Computer Graphics
ACM SIGGRAPH Computer Graphics  Volume 19, Issue 3
Jul. 1985
305 pages
ISSN:0097-8930
DOI:10.1145/325165
Issue’s Table of Contents
  • cover image ACM Conferences
    SIGGRAPH '85: Proceedings of the 12th annual conference on Computer graphics and interactive techniques
    July 1985
    332 pages
    ISBN:0897911660
    DOI:10.1145/325334
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 July 1985
Published in SIGGRAPH Volume 19, Issue 3

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  • (2022)Procedural texturing of solid wood with knotsACM Transactions on Graphics10.1145/3528223.353008141:4(1-10)Online publication date: 22-Jul-2022
  • (2022)Atmospheric cloud modeling methods in computer graphics: A review, trends, taxonomy, and future directionsJournal of King Saud University - Computer and Information Sciences10.1016/j.jksuci.2020.11.03034:6(3468-3488)Online publication date: Jun-2022
  • (2022)A Lagrangian vortex method for smoke simulation with two-way fluid–solid couplingComputers & Graphics10.1016/j.cag.2022.08.007107(289-302)Online publication date: Oct-2022
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  • (2020)Target‐driven cloud evolution using position‐based fluidsComputer Animation and Virtual Worlds10.1002/cav.193731:6Online publication date: 6-Sep-2020
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