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A value sensitive action-reflection model: evolving a co-design space with stakeholder and designer prompts

Published: 27 April 2013 Publication History

Abstract

We introduce a design method for evolving a co-design space to support stakeholders untrained in design. Specifically, the purpose of the method is to expand and shape a co-design space so that stakeholders, acting as designers, focus not only on the form and function of a tool being envisioned but also on the social context of its use and values that lie with individuals, groups, and societies. The method introduces value sensitive stakeholder prompts and designer prompts into a co-design process, creating a particular kind of reflection-on-action cycle. The prompts provide a means for bringing empirical data on values and theoretical perspective into the co-design process. We present the method in terms of a general model, the Value Sensitive Action-Reflection Model; place the model within discourse on co-design spaces; and illustrate the model with a discussion of its application in a lo-fi prototyping activity around safety for homeless young people. We conclude with reflections on the model and method.

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    cover image ACM Conferences
    CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2013
    3550 pages
    ISBN:9781450318990
    DOI:10.1145/2470654
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 27 April 2013

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    Author Tags

    1. co-design
    2. creativity
    3. design method
    4. envisioning cards
    5. homeless young people
    6. mobile technologies
    7. prototyping
    8. reflection-on-action
    9. safety
    10. security
    11. value scenarios
    12. value sensitive action-reflection model
    13. value sensitive design

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    CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    Cited By

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    • (2024)Beyond empathy: Role-Taking as a structural approach to participatory designProceedings of the 3rd Empathy-Centric Design Workshop: Scrutinizing Empathy Beyond the Individual10.1145/3661790.3661800(46-51)Online publication date: 11-May-2024
    • (2024)AI Art for Self-Interest or Common Good? Uncovering Value Tensions in Artists’ Imaginaries of AI TechnologiesProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661619(2897-2910)Online publication date: 1-Jul-2024
    • (2024)Engaging Women with Gestational Diabetes Mellitus in the Design of Self-Management AppsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661534(3117-3128)Online publication date: 1-Jul-2024
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    • (2024)Guidelines for Integrating Value Sensitive Design in Responsible AI ToolkitsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642810(1-20)Online publication date: 11-May-2024
    • (2024)Co-design Pedagogy for Computational Thinking Education in K-12: A Systematic Literature ReviewTechnology, Knowledge and Learning10.1007/s10758-024-09765-yOnline publication date: 6-Aug-2024
    • (2024)Empower the Tâi-Gí Teaching Practitioner Through Co-designing the Tâi-Gí Teaching Support PlatformHuman-Computer Interaction10.1007/978-3-031-60449-2_27(401-412)Online publication date: 1-Jun-2024
    • (2023)"This means nothing to me": Building credibility in conversational systemsProceedings of the 5th International Conference on Conversational User Interfaces10.1145/3571884.3603759(1-6)Online publication date: 19-Jul-2023
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