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Icon set selection via human computation

Published: 11 October 2016 Publication History

Abstract

Picking the best icons for a graphical user interface is difficult. We present a new method which, given several icon candidates representing functionality, selects a complete icon set optimized for comprehensibility and identifiability. These two properties are measured using human computation. We apply our method to a domain with a less established iconography and produce several icon sets. To evaluate our method, we conduct a user study comparing these icon sets and a designer-picked set. Our estimated comprehensibility score correlate with the percentage of correctly understood icons, and our method produces an icon set with a higher comprehensibility score than the set picked by an involved icon designer. The estimated identifiability score and related tests did not yield significant findings. Our method is easy to integrate in traditional icon design workflow and is intended for use by both icon designers, and clients of icon designers.

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Cited By

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  • (2019)Precomputed optimal one-hop motion transition for responsive character animationThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-019-01693-835:6-8(1131-1142)Online publication date: 1-Jun-2019
  • (2017)Computational Aesthetic Evaluation of LogosACM Transactions on Applied Perception10.1145/305898214:3(1-21)Online publication date: 29-Jun-2017

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Information

Published In

cover image Guide Proceedings
PG '16: Proceedings of the 24th Pacific Conference on Computer Graphics and Applications: Short Papers
October 2016
67 pages
ISBN:9783038680246

Sponsors

  • IIEEJ: Institute of Image Electronics Engineers of Japan
  • dwango: DWANGO Co., Ltd.
  • Polyphony Digital: Polyphony Digital Inc.
  • CG-ARTS: Computer Graphic Arts Society
  • Square Enix: Square Enix
  • Silicon Studio: Silicon Studio Corp.
  • Prometech: Prometech Software, Inc.

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Eurographics Association

Goslar, Germany

Publication History

Published: 11 October 2016

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Cited By

View all
  • (2019)Precomputed optimal one-hop motion transition for responsive character animationThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-019-01693-835:6-8(1131-1142)Online publication date: 1-Jun-2019
  • (2017)Computational Aesthetic Evaluation of LogosACM Transactions on Applied Perception10.1145/305898214:3(1-21)Online publication date: 29-Jun-2017

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