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VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop

Published: 08 May 2021 Publication History

Abstract

There is an increasing trend of Virtual-Reality (VR) applications found in education, entertainment, and industry. Many of them utilize real world tools, environments, and interactions as bases for creation. However, creating such applications is tedious, fragmented, and involves expertise in authoring VR using programming and 3D-modelling softwares. This hinders VR adoption by decoupling subject matter experts from the actual process of authoring while increasing cost and time. We present VRFromX, an in-situ Do-It-Yourself (DIY) platform for content creation in VR that allows users to create interactive virtual experiences. Using our system, users can select region(s) of interest (ROI) in scanned point cloud or sketch in mid-air using a brush tool to retrieve virtual models and then attach behavioral properties to them. We ran an exploratory study to evaluate usability of VRFromX and the results demonstrate feasibility of the framework as an authoring tool. Finally, we implemented three possible use-cases to showcase potential applications.

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References

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cover image ACM Conferences
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
May 2021
2965 pages
ISBN:9781450380959
DOI:10.1145/3411763
This work is licensed under a Creative Commons Attribution International 4.0 License.

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Publication History

Published: 08 May 2021

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Author Tags

  1. Behavioral modelling
  2. Embodied interaction
  3. Graphical user interface
  4. Human-centered AI
  5. Point cloud interaction
  6. Scene manipulation
  7. Scene reconstruction
  8. Virtual Reality

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  • (2024)Keep the Human in the Loop: Arguments for Human Assistance in the Synthesis of Simulation Data for Robot TrainingMultimodal Technologies and Interaction10.3390/mti80300188:3(18)Online publication date: 1-Mar-2024
  • (2024)Annorama: Enabling Immersive At-Desk Annotation Experiences in Virtual Reality with 3D Point Cloud DioramasProceedings of the 2024 ACM Symposium on Spatial User Interaction10.1145/3677386.3682081(1-13)Online publication date: 7-Oct-2024
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  • (2024)CIS2VR: CNN-based Indoor Scan to VR Environment Authoring Framework2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR)10.1109/AIxVR59861.2024.00025(128-137)Online publication date: 17-Jan-2024
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