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- research-articleNovember 2024
SP-SeaNeRF: Underwater Neural Radiance Fields with strong scattering perception
AbstractWater and light interactions cause color shifts and blurring in underwater images, while dynamic underwater illumination further disrupts scene consistency, resulting in poor performance of optical image-based reconstruction methods underwater. ...
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Highlights- We propose SP-SeaNeRF, a novel neural radiance field for underwater scenes.
- We propose a method to enhance the model’s scattering perception ability.
- We addressed artifacts and floaters caused by dynamic lighting underwater.
- We ...
- ArticleNovember 2024
HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos
- Lixin Xue,
- Chen Guo,
- Chengwei Zheng,
- Fangjinghua Wang,
- Tianjian Jiang,
- Hsuan-I Ho,
- Manuel Kaufmann,
- Jie Song,
- Otmar Hilliges
AbstractAn overarching goal for computer-aided perception systems is the holistic understanding of the human-centric 3D world, including faithful reconstructions of humans, scenes, and their global spatial relationships. While recent progress in monocular ...
- research-articleMay 2024
BTD-RF: 3D scene reconstruction using block-term tensor decomposition
Applied Intelligence (KLU-APIN), Volume 54, Issue 8Pages 6319–6332https://doi.org/10.1007/s10489-024-05476-0AbstractThe Neural Radiance Field (NeRF) exhibits excellent performance for view synthesis tasks, but it requires a large amount of memory and model parameters during three-dimensional (3D) scene reconstruction. This paper proposes a block-term tensor ...
- research-articleJuly 2024
Drone-NeRF: Efficient NeRF based 3D scene reconstruction for large-scale drone survey
AbstractNeural rendering has garnered substantial attention owing to its capacity for creating realistic 3D scenes. However, its applicability to extensive scenes remains challenging, with limitations in effectiveness. In this work, we propose the Drone-...
Highlights- Propose a novel neural radiance fields framework for drone view reconstruction.
- Parallel sub-block training achieves fast convergence and optimization.
- Merge sub-blocks for large scenes and refine bounds to reduce edge shadows.
- research-articleFebruary 2023
Robust extension of light fields with probable 3D distribution based on iterative scene estimation from multi-focus images
AbstractIn this study, we propose an iterative approach to perform pseudo-scene reconstruction based on multi-focus images for estimating the 4D light fields of the scene robustly. An analogous scene-independent linear filtering approach has ...
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- ArticleOctober 2022
Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling
AbstractWe propose an efficient and GPU-accelerated sampling framework which enables unbiased gradient approximation for differentiable point cloud rendering based on surface splatting. Our framework models the contribution of a point to the rendered ...
- ArticleOctober 2022
CIRCLE: Convolutional Implicit Reconstruction and Completion for Large-Scale Indoor Scene
AbstractWe present CIRCLE, a framework for large-scale scene completion and geometric refinement based on local implicit signed distance functions. It is based on an end-to-end sparse convolutional network, CircNet, which jointly models local geometric ...
- research-articleAugust 2022
3D Semantic Scene Completion: A Survey
International Journal of Computer Vision (IJCV), Volume 130, Issue 8Pages 1978–2005https://doi.org/10.1007/s11263-021-01504-5AbstractSemantic scene completion (SSC) aims to jointly estimate the complete geometry and semantics of a scene, assuming partial sparse input. In the last years following the multiplication of large-scale 3D datasets, SSC has gained significant momentum ...
- research-articleNovember 2021
Snap2cad: 3D indoor environment reconstruction for AR/VR applications using a smartphone device
Computers and Graphics (CGRS), Volume 100, Issue CPages 116–124https://doi.org/10.1016/j.cag.2021.07.014Highlights- The proposed solution can reconstruct indoor scenes using only a single frame and an RGB camera.
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AbstractIndoor environment reconstruction is a challenging task in Computer Vision and Computer Graphics, especially when Extended Reality (XR) technologies are considered. Current solutions that employ dedicated depth sensors require scanning ...
- research-articleJune 2021
Reconstruction of scene using corneal reflection
Multimedia Tools and Applications (MTAA), Volume 80, Issue 14Pages 21363–21379https://doi.org/10.1007/s11042-020-10409-3AbstractCorneal reflection extracted from an eye image identifies the relationship between the subject of the image and the scene in front of the subject. The reconstructed scene from corneal reflection provides detailed information about the environment ...
- posterMay 2021
VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 289, Pages 1–7https://doi.org/10.1145/3411763.3451747There is an increasing trend of Virtual-Reality (VR) applications found in education, entertainment, and industry. Many of them utilize real world tools, environments, and interactions as bases for creation. However, creating such applications is tedious,...
- research-articleJanuary 2021
Enhancing collaborative road scene reconstruction with unsupervised domain alignment
Machine Vision and Applications (MVAA), Volume 32, Issue 1https://doi.org/10.1007/s00138-020-01144-8AbstractScene reconstruction and visual localization in dynamic environments such as street scenes are a challenge due to the lack of distinctive, stable keypoints. While learned convolutional features have proven to be robust to changes in viewing ...
- ArticleAugust 2020
CAD-Deform: Deformable Fitting of CAD Models to 3D Scans
- Vladislav Ishimtsev,
- Alexey Bokhovkin,
- Alexey Artemov,
- Savva Ignatyev,
- Matthias Niessner,
- Denis Zorin,
- Evgeny Burnaev
AbstractShape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios. Unfortunately, CAD model retrieval is limited by the ...
- ArticleAugust 2020
- research-articleApril 2020
Autonomous navigation for UAVs managing motion and sensing uncertainty
Robotics and Autonomous Systems (ROAS), Volume 126, Issue Chttps://doi.org/10.1016/j.robot.2020.103455AbstractWe present a motion planner for the autonomous navigation of UAVs that manages motion and sensing uncertainty at planning time. By doing so, optimal paths in terms of probability of collision, traversal time and uncertainty are obtained. Moreover,...
Highlights- Motion planning strategy adapted to UAVs that focuses on the safety of the flight.
- Novel multi-resolution 3D heuristic which efficiently copes with the obstacles.
- Reliable estimation of the probability of collision considering the ...
- research-articleOctober 2019
An Approach of Traffic Accident Scene Reconstruction Using Unmanned Aerial Vehicle Photogrammetry
SSIP '19: Proceedings of the 2019 2nd International Conference on Sensors, Signal and Image ProcessingPages 31–34https://doi.org/10.1145/3365245.3365247Accurate and detailed information of traffic accident scene is important for accident investigation, and the current investigation methods (tape measuring and total station survey) always need highway closure, and their working process is time-...
- articleAugust 2019
One-Day Outdoor Photometric Stereo Using Skylight Estimation
International Journal of Computer Vision (IJCV), Volume 127, Issue 8Pages 1126–1142https://doi.org/10.1007/s11263-018-01145-1We present an outdoor photometric stereo method using images captured in a single day. We simulate a sky hemisphere for each image according to its GPS and timestamp and parameterize the obtained sky hemisphere into quadratic skylight and Gaussian ...
- ArticleJanuary 2019
Exploiting Single Image Depth Prediction for Mono-stixel Estimation
AbstractThe stixel-world is a compact and detailed environment representation specially designed for street scenes and automotive vision applications. A recent work proposes a monocamera based stixel estimation method based on the structure from motion ...
- ArticleSeptember 2018
Proxy Clouds for Live RGB-D Stream Processing and Consolidation
AbstractWe propose a new multiplanar superstructure for unified real-time processing of RGB-D data. Modern RGB-D sensors are widely used for indoor 3D capture, with applications ranging from modeling to robotics, through augmented reality. Nevertheless, ...
- ArticleJuly 2018
Visual Scene Reconstruction Using a Bayesian Learning Framework
AbstractIn this paper, we focus on constructing new flexible and powerful parametric framework for visual data modeling and reconstruction. In particular, we propose a Bayesian density estimation method based upon mixtures of scaled Dirichlet ...