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Connecting through play

Published: 28 June 2016 Publication History
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References

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Publication History

Published: 28 June 2016
Published in INTERACTIONS Volume 23, Issue 4

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Cited By

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  • (2024)Closer and Closer Worlds: Using LLMs to Surface Personal Stories in World-building Conversation GamesCompanion Publication of the 2024 ACM Designing Interactive Systems Conference10.1145/3656156.3665430(289-293)Online publication date: 1-Jul-2024
  • (2023)Reality and Beyond: Proxemics as a Lens for Designing Handheld Collaborative Augmented RealityProceedings of the ACM on Human-Computer Interaction10.1145/36264637:ISS(21-40)Online publication date: 1-Nov-2023
  • (2020)Instrumental aspects of play at work in information technology organisationsEuropean Journal of Information Systems10.1080/0960085X.2020.1854061(1-17)Online publication date: 21-Dec-2020
  • (2019)Proxemics PlayCompanion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion10.1145/3301019.3323886(177-181)Online publication date: 18-Jun-2019
  • (2019)Exploring the Potential for Tangible Social Technologies for Childhood Cancer Patients within the HospitalProceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3294109.3302956(733-736)Online publication date: 17-Mar-2019
  • (2019)Exploring Socially-Focused Technologies that Can Help Children with Cancer Feel More Like Children Despite their Disease, Treatment and EnvironmentExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3299078(1-5)Online publication date: 2-May-2019
  • (2019)A 2nd Person Social Perspective on Bodily PlayProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300868(1-14)Online publication date: 2-May-2019
  • (2018)Towards a 2nd Person Perspective on Bodily PlayProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3270316.3271530(539-547)Online publication date: 23-Oct-2018
  • (2018)MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social GameProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play10.1145/3242671.3242685(439-450)Online publication date: 23-Oct-2018
  • (2018)Games and Play SIGExtended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3170427.3185360(1-4)Online publication date: 20-Apr-2018
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