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9th VRCAI 2010: Seoul, Korea
- Hyun Seung Yang, Kazumasa Enami, Nadia Magnenat-Thalmann, Jim X. Chen, Seiki Inoue, Zhigeng Pan, Jong-Il Park:
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2010, Seoul, Republic of Korea, December 12-13, 2010. ACM 2010, ISBN 978-1-4503-0459-7
Digital public arts and digital museum I
- Michitaka Hirose, Tomohiro Tanikawa:
Overview of the digital museum project. 11-16 - Takeshi Naemura, Yasuaki Kakehi, Tomoko Hashida, Young Ah Seong, Daisuke Akatsuka, Takuro Wada, Takashi Nariya, Totaro Nakashima, Ryo Oshima, Takafumi Kuno:
Mixed reality technologies for museum experience. 17-20 - Hiromi T. Tanaka, Kozaburo Hachimura, Keiji Yano, Satoshi Tanaka, Kohei Furukawa, Takanobu Nishiura, Masaru Tsutida, Woong Choi, Wataru Wakita:
Multimodal digital archiving and reproduction of the world cultural heritage "Gion Festival in Kyoto". 21-28 - Naomi Inoue:
Application of ultra-realistic communication research to digital museum. 29-32
Computer vision and image processing
- Meng-Cheng Huang, Meng Yang, Fang Liu, Enhua Wu:
Stroke extraction in cartoon images using edge-enhanced isotropic nonlinear filter. 33-38 - Qi Xing, Jim X. Chen, Wenzhen Yang, Lin Yang, Qiang Peng, Keqiang Wang:
A fully automated lumen contour detection of intravascular ultrasound images based on Gabor texture analysis. 39-46 - Hongjun Li, Xiaopeng Zhang, Marc Jaeger, Thiéry Constant:
Segmentation of forest terrain laser scan data. 47-54 - Wenzhen Yang, Qi Xing, Jihui Li, Mark M. Theiss, Qiang Peng, Jim X. Chen:
Automatic assessment of the torsional alignment of the knee joint in three-dimension visualization. 55-62
VR systems
- Moohyun Cha, Jaikyung Lee, Soonhung Han:
A distributed visualization module and its applications using tiled display wall. 63-66 - Masahito Shiba, Asako Soga, Jonah Salz:
A CG projection method of supporting to stage live performances. 67-70 - Xiaohu Ma, Gang Shi, Hongbo Tian:
Adaptive threshold algorithm for multi-marker augmented reality system. 71-74 - Yeong-Jae Choi, Yong-il Cho, Kyusung Cho, Hyun Seung Yang:
Propagation-based dynamic topology estimation framework for vision sensor networks. 75-80 - Hyunyoung Kim, Kuenhwan Kwak, Jongwoo Jung, Insik Myung, Minsoo Hahn:
Tablaction: collaborative brainstorming system with stylus-fingertip interactions on tablet PCs. 81-84
New directions in spatial sound
- Katuhiro Maki, Toshiyuki Kimura, Michiaki Katsumoto:
Reproduction of sound radiation directivities of musical instruments by a spherical loudspeaker with multiple transducers. 85-88 - Julián Villegas, Michael Cohen:
HRIR~: modulating range in headphone-reproduced spatial audio. 89-94 - Michael Cohen:
Under-explored dimensions in spatial sound. 95-102 - Hyun Jo, William L. Martens, Youngjin Park, Sunmin Kim:
Confirming the perception of virtual source elevation effects created using 5.1 channel surround sound playback. 103-110
VR/AR applications
- Masayuki Ono, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose:
Structuring of lifelog captured with multiple sensors by using neural network. 111-118 - Kikuo Asai, Yuji Y. Sugimoto, Mark Billinghurst:
Exhibition of lunar surface navigation system facilitating collaboration between children and parents in science museum. 119-124 - Hyunwoo Cho, Kyusung Cho, Hyun Seung Yang:
An interactive bulletin board with mobile devices. 125-130 - Noritaka Osawa, Kikuo Asai:
Adjustment and control methods for precise rotation and positioning of virtual object by hand. 131-138
Human computer interaction
- Jiaqing Lin, Hiroaki Nishino, Tsuneo Kagawa, Kouichi Utsumiya:
Free hand interface for controlling applications based on Wii remote IR sensor. 139-142 - Dong Wook Kim, Hiroshi Ando:
Development of directional olfactory display. 143-144 - Yoshiyuki Kohno, Asako Soga, Masahito Shiba:
A system for motion synthesis of human body parts using a touch panel. 145-146 - Ahmad Hoirul Basori, Abdullah Bade, Mohd Shahrizal Sunar, Daut Daman, Nadzari Saari:
E-Facetic: the integration of multimodal emotion expression for avatar through facial expression, acoustic and haptic. 147-150 - Hanlu Li, Zhong Zhou, Shujun Zhang, Wei Wu:
Contour cue based particle filter for monocular human motion tracking. 151-154
Applications of interactive and mobile AR
- Jaewon Ha, Kyusung Cho, Hyun Seung Yang:
Scalable recognition and tracking for mobile augmented reality. 155-160 - Kiyoung Kim, Youngmin Park, Woontack Woo:
Digilog miniature: real-time, immersive, and interactive AR on miniatures. 161-168 - Byung-Kuk Seo, Kangsoo Kim, Jungsik Park, Jong-Il Park:
A tracking framework for augmented reality tours on cultural heritage sites. 169-174 - Injun Song, Ig-Jae Kim, Jae-In Hwang, Sang Chul Ahn, Hyoung-Gon Kim, Heedong Ko:
Social network service based mobile AR. 175-178
3D modeling and interpretation
- Wenyu Chen, Yiyu Cai, Jianmin Zheng:
Freeform-based form feature modeling using a hierarchical & multi-resolution NURBS method. 179-184 - Jia Liu, Xiaopeng Zhang, Hongjun Li:
Sketch-based tree modeling by distribution control on planes. 185-190 - Mingming Zhang, Shoukuai Liu, Jiajun Wang, Huaqing Shen, Zhigeng Pan:
The 3D caricature face modeling based on aesthetic formulae. 191-198 - Xiaojuan Ning, Er Li, Xiaopeng Zhang, Yinghui Wang:
Shape decomposition and understanding of point cloud objects based on perceptual information. 199-206
Simulation and visualization
- Noor Asma Husain, Abdullah Bade, Rosely Kumoi, Mohd Shafry Mohd Rahim:
Iterative selection criteria to improve simple adaptive subdivision surfaces method in handling cracks for triangular meshes. 207-210 - Moohyun Cha, Jaikyung Lee, Byungil Choi:
Fire training and evaluation through the scientific visualization of fire phenomena. 211-214 - Nur Saadah Mohd Shapri, Abdullah Bade:
An efficient self-collision handling between cloth surfaces based on spherical cluster technique. 215-220 - Mitan Solanki, Vinesh Raja:
Modelling palpable masses for a virtual breast examination. 221-224 - Xufang Pang, Zhan Song, Mingyong Pang:
Extraction of the lines of curvature from raw point cloud. 225-228
VR systems and associated technologies
- Fengquan Zhang, Ling Zhao, Xiaohui Liang, Yue Qi, Xukun Shen:
The augmented reality research progress in collaboration environment of CAR-CA. 229-236 - Jialu Li, Aiguo Song, Xiaorui Zhang:
Image-based haptic texture rendering. 237-242 - Zeng Rui:
Research of singularity constraint in motion platform's design. 243-248
3D rendering and illumination
- Wen Hao, Wujun Che, Xiaopeng Zhang, Yinghui Wang:
3D model feature line stylization using mesh sharpening. 249-256 - Xiaoyang Xu, Jie Guo, Jingui Pan:
Direct illumination for many area lights. 257-264 - Fang Liu, Meng-Cheng Huang, Xuehui Liu, Enhua Wu:
Coherent depth test scheme in FreePipe. 265-270 - Cesar Palomo, Marcelo Gattass:
An efficient algorithm for depth image rendering. 271-276 - Yongquan Jiang, Jim X. Chen, Qiang Peng, Harry Wechsler, Wenzhen Yang:
Geometric transformation of the RBF implicit surface. 277-284
VR/AR applications
- Seunghae Lee:
Understanding wayfinding for the elderly using VR. 285-288 - Hiroyuki Kaneko, Narichika Hamaguchi, Mamoru Doke, Seiki Inoue:
Sign language animation using TVML. 289-292 - Viet Toan Phan, Seung Yeon Choo:
Using AR for real-time crosscheck of ventilator ducts at worksite. 293-298 - Jaikyung Lee, Moohyun Cha, Byungil Choi, Taesung Kim:
A team-based firefighter training platform using the virtual environment. 299-302
3D reconstruction and recognition
- Yang Liu, Yong Tsui Lee:
3D reconstruction of freeform shapes from 2D line drawings. 303-310 - Shuangqing Wu, Yin Zhang, Sanyuan Zhang, Xiuzi Ye, Yiyu Cai, Jianmin Zheng, Soumita Ghosh, Wenyu Chen, Xiaozheng Jane Zhang:
2D motion detection bounded hand 3D trajectory tracking and gesture recognition under complex background. 311-318 - Guoliang Mo, Sanyuan Zhang:
A fast vehicle tag recognition system with video by IP camera. 319-322 - Soumita Ghosh, Jianmin Zheng, Wenyu Chen, Xiaozheng Jane Zhang, Yiyu Cai:
Real-time 3D markerless multiple hand detection and tracking for human computer interaction applications. 323-330
Simulation and visualization
- Dong Li, Youquan Liu, Kai Bao, Enhua Wu:
Real-time shallow water simulation on terrain. 331-338 - Yan-Ping Zhang, Qing-Ge Ji, Ka-Ho Li, Ming-Min Zhang:
Resolving local minima problem of potential field. 339-346 - Ji-Shuai Zhang, Hui Chen, Wen Wu, Pheng-Ann Heng:
An interactive high-fidelity haptic needle simulator with GPU acceleration. 347-352 - Hui Gao, Jim X. Chen, Oksam Chae:
A new visualization framework of dental CT images for orthodontics. 353-360
Digital public arts and digital museum II
- Katsushi Ikeuchi, Takeshi Oishi, Masataka Kagesawa, Atsuhiko Banno, Rei Kawakami, Tetsuya Kakuta, Yasuhide Okamoto, Boun Vinh Lu:
Outdoor gallery and its photometric issues. 361-364 - Makoto Okui, Fumio Okano:
Integral photography display for digital museum exhibit. 365-368 - Kiyoharu Aizawa, Toshihiko Yamasaki, Hisato Kawaji, Souchiro Kawamura:
Location identification for visitor behavior log in museum. 369-372
TV and VR applications
- Juhyun Oh:
Virtual reality in KBS TV. 373-376 - Seiki Inoue:
CG content production using text-to-video engine. 377-378
Immersive spatial VR
- Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi:
Panoramic stereo representation for immersive projection display system. 379-382 - Kaori Sukenobe, Yoshisuke Tateyama, Hasup Lee, Tetsuro Ogi, Teiichi Nishioka, Takuro Kayahara:
Effective contents creation for spatial AR exhibition. 383-390 - Yoshisuke Tateyama, Hiroki Yamada, Junpei Noyori, Yukihiro Mori, Keiichi Yamamoto, Tetsuro Ogi, Hidekazu Nishimura, Noriyasu Kitamura, Harumi Yashiro:
Observation of drivers' behavior at narrow roads using immersive car driving simulator. 391-396
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