Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/1900179.1900207acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
short-paper

Free hand interface for controlling applications based on Wii remote IR sensor

Published: 12 December 2010 Publication History

Abstract

Wii remote, a remote controller device attached to Nintendo game console, provides an inexpensive and compact hardware solution with an embedded infrared camera and accelerometers useful for tracking objects in a 3D space. We present an approach for building a unified gesture-based interface with the Wii remote device. We adopt it for tracking a user's hand motions and using the tracked motions to control applications. For example, the user can easily browse pictures, read e-books, and make presentations via the unified free hand interaction (FHI) method based on the Wii remote device. When the user utilizes his/her hand for making a simple gesture in the proposed system, the gesture will be registered by the system for controlling applications. He/she can simultaneously hold another Wii remote by the other hand for making auxiliary operations, or he/she can edit some specific functions of the registered gestures such as zooming in and out, changing page, and confirming operations.

References

[1]
Johnny Chung Lee, "Hacking the Nintendo Wii Remote," IEEE Pervasive Computeing, Volume 7, Issue 3, pp. 39--45, July 2008.
[2]
Johnny Chung Lee's Projects, http://johnnylee.net/projevts/wii/.
[3]
Torben Schou and Henry J. Gardner, "A Wii Remote, a Game Engine, Five Sensor Bars and a Virtual Reality Theatre," the 19th Australasian conference on Computer-Humam Interaction: Entertaining User Interfaces, vol. 251, pp. 231--234, November 2007.
[4]
Nishino, H., Murayama, K., Kagawa, T., and Utsumiya, K.: A Japanese Calligraphy Trainer Based on Skill Acquisition Through Haptization, Proc. of the IEEE 24th Int'l Conf. on Advanced Information Networking and Applications (AINA2010), pp. 1225--1232, April 2010.
[5]
Wingrave, Chadwick A., Williamson, Brian, Varcholik, Paul D., Rose, Jeremy, Miller, Andrew, Charbonneau, Emiko, Bott, Jared, LaViola Jr., Joseph J., "The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interface," Computer Graphics and Applications, IEEE, Volume 30, Issue 2, pp. 71--85, March-April 2010.
[6]
Managed Library for Nintendo's Wiimote, blog, http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx.
[7]
Yang-Wai Chhow, "3D Spatial Interaction with the Wii Remote for Head-Mounted Display Virtual Reality," World Academy of Science, Engineering and Technology 50, 2009.
[8]
S. Seedharam, E. S. Zurita and B. Plimmer, "3D input for 3D worlds," in Proc. of Australasian Computer-Human Interaction Conference (OzCHI 2007), Adelaide, Australia, 2007, pp. 227--230.
[9]
M. Lapping-Carr, O. C. Jenkins, D. H. Grollman, J. N. Schowertfeger and T. R. Hinkle, "Wiimote interfaces for lifelong robot learning," in Proc. of AAAI Symposium on using AI to Motivate Greater Participation in Computer Science, Palo Alto, C.A., 2008.
[10]
M. Tamai, W. Wu, K. Nahrstedt, K. Yasumoto, "A view control interface for 3D tele-immersive environment," in Proc. of IEEE International Conference on Multimedia and Expo, Hannover, Germany, 2008, pp. 1101--1104.
[11]
Johnny Lee, Scott Hudson, Pau Dietz, "Hybrid Infrared and Visible Light Projection for Location Tracking," in Proc. of the 20th annual ACM symposium on User interface software and technology, 2007, pp. 57--60.

Cited By

View all
  • (2014)User interface guidelines for the control of interactive television systems via smart phone applicationsBehaviour & Information Technology10.1080/0144929X.2013.81078233:8(784-799)Online publication date: 1-Aug-2014
  • (2012)An evaluation of game controllers and tablets as controllers for interactive tv applicationsProceedings of the 14th ACM international conference on Multimodal interaction10.1145/2388676.2388713(181-188)Online publication date: 22-Oct-2012
  • (2012)A set of recommendations for the control of IPTV-systems via smart phones based on the understanding of users practices and needsProceedings of the 10th European Conference on Interactive TV and Video10.1145/2325616.2325645(143-152)Online publication date: 4-Jul-2012
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
VRCAI '10: Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
December 2010
399 pages
ISBN:9781450304597
DOI:10.1145/1900179
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 12 December 2010

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. free hand interface
  2. gesture interaction
  3. object tracking
  4. sensor input

Qualifiers

  • Short-paper

Funding Sources

  • Ministry of Internal Affairs and Communications (MIC) in Japan, Strategic Information and Communications R&D Promotion Programme (SCOPE)

Conference

VRCAI '10
Sponsor:

Acceptance Rates

Overall Acceptance Rate 51 of 107 submissions, 48%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)6
  • Downloads (Last 6 weeks)1
Reflects downloads up to 20 Nov 2024

Other Metrics

Citations

Cited By

View all
  • (2014)User interface guidelines for the control of interactive television systems via smart phone applicationsBehaviour & Information Technology10.1080/0144929X.2013.81078233:8(784-799)Online publication date: 1-Aug-2014
  • (2012)An evaluation of game controllers and tablets as controllers for interactive tv applicationsProceedings of the 14th ACM international conference on Multimodal interaction10.1145/2388676.2388713(181-188)Online publication date: 22-Oct-2012
  • (2012)A set of recommendations for the control of IPTV-systems via smart phones based on the understanding of users practices and needsProceedings of the 10th European Conference on Interactive TV and Video10.1145/2325616.2325645(143-152)Online publication date: 4-Jul-2012
  • (2012)A Tangible Medical Image Processing Assistant with Haptic ModalityProceedings of the 2012 Sixth International Conference on Complex, Intelligent, and Software Intensive Systems (CISIS)10.1109/CISIS.2012.125(723-728)Online publication date: 4-Jul-2012
  • (2012)A method of two-handed gesture interactions with applications based on commodity devicesComputers & Mathematics with Applications10.1016/j.camwa.2011.07.05263:2(448-457)Online publication date: 1-Jan-2012
  • (2011)A Method of Two-Handed Gesture Interactions with Applications Based on Commodity DevicesProceedings of the 2011 International Conference on Complex, Intelligent, and Software Intensive Systems10.1109/CISIS.2011.117(697-702)Online publication date: 30-Jun-2011

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media