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HCI 2023: Copenhagen, Denmark - Volume 45
- Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy:
HCI International 2023 Posters - 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part III. Communications in Computer and Information Science 1834, Springer 2023, ISBN 978-3-031-35997-2
Interacting with Data, Information and Knowledge
- Richie Ang, Owen Noel Newton Fernando:
Voyaging: Crowdsource Application for Safe Travelling Experience. 3-9 - Yukino Aoki, Kouta Yokoyama, Satoshi Nakamura:
BingoFit: A Bingo Clothes Presentation System for Utilizing Owned Clothes. 10-17 - Tamara Babaian:
Exploring Design Principles for Speech-to-Visualization Data Entry Interfaces. 18-23 - Robert Ball, Joshua Jensen, Samuel Romine:
Crowdsourcing a More Realistic Emotional Lexicon Process. 24-31 - Wen-Huei Chou, Yao-Fei Huang, Jia-Yin Shih, Chung-Wen Hung:
Exploring Opportunities for Visualization-Based Information Translation in Environmental Education: Using Taiwan's Chenglong Wetland as an Example. 32-39 - Emmanuel Darmois, Martin Böcker:
A Harmonized Multi-lingual Terminology for ICT Devices and Services with a User-Centric View. 40-45 - Yifan Deng:
ProtoLife: Enhancing Mobile Multimedia Narratives Through Prototyping Techniques. 46-53 - Jeyoun Dong, Dongyeop Kang, Seung Woo Nam:
Development of Interactive Teaching Device for Difficult Teaching of Collaborative Robot. 54-59 - Dennis Eller, Matti Laak, Dominic Becking, Anne-Kathrin Schmitz, Udo Seelmeyer, Philipp Waag, Marc Weinhardt:
Exchanging Files Securely in a Stationary Telepresence Consultation System Using Jitsi Meet. 60-67 - Hannah Field, Lisa Thomas, Emmanuel Tsekleves:
Iteration, Iteration, Iteration: How Restructuring Data Can Reveal Complex Relationships Between Chronic Illnesses and the Apps Intended to Support Them. 68-75 - Mayo Fukata, Eiichi Hayakawa:
Development of Applications that Integrate Information from Diverse Systems with a Focus on Information Organization. 76-82 - María Paz Godoy, Cristian Rusu, Isidora Azócar, Noor Yaser:
Characterizing the Information Consumer Behavior: An Explorative Case Study in a Chilean Organization Department. 83-89 - Kaisei Kajita, Kinji Matsumura, Go Ohtake:
Privacy-Preserving Data Management and Provision System for Personal Data Store. 90-96 - Christian Kruse, Daniela Becks:
SPOTLink - An Interactive User-Driven Tool to Document and Share Assembly Knowledge in SME. 97-102 - Suvodeep Mazumdar, Fatima Maikore, Vitaveska Lanfranchi, Sneha Roychowdhury, Richard Webber, Harriet M. Baird, Muhammad Basir, Vyv Huddy, Paul Norman, Richard Rowe, Alexander J. Scott, Thomas L. Webb:
Understanding the Relationship Between Behaviours Using Semantic Technologies. 103-109 - Yoshino Minakawa, Hiroshi Hosobe:
Supporting Nail Art Consultation by Automatic Image Selection and Visual Information Sharing. 110-117 - Saki Namura, Sunichi Tada, Yingting Chen, Taro Kanno, Haruka Yoshida, Daisuke Karikawa, Kohei Nonose, Satoru Inoue:
Clarifying Patterns in Team Communication Through Extended Recurrence Plot with Levenshtein Distance. 118-123 - Xueyan Peng, Yuan Zhang:
Quantitative Assessment Methods for the Needs of Airline Safety Management Personnel. 124-132 - Divindra Ramai, Phaedra S. Mohammed:
Using Automatic and Semi-automatic Methods for Digitizing the Dictionary of Trinidad and Tobago English/Creole into a Graph Database. 133-140 - Lipsarani Sahoo, Mohamed Shehab:
I Have No Idea What Are These Terms! Exploring Users' Understanding and Interpretation of Genealogy Results. 141-148 - Abim Sedhain, Yao Wang, Brett A. McKinney, Sandeep Kaur Kuttal:
Modeling Foraging Behavior in GitHub. 149-155 - Palaniselvam Shyam Sundar, Owen Noel Newton Fernando:
iWIll: A Real-Time Mobile Application to Expedite First-Aid and Reduce Casualties. 156-162 - Jessica Tan:
"User Journeys": A Tool to Align Cross-Functional Teams. 163-167 - Hiroka Umetsu, Mitsuhiro Goto, Akihiro Kashihara:
Supporting Presentation Document Creation Using Visualization of Logical Relationship Between Slides. 168-175 - Binyu Wang, Weiqing Xiang, Masanari Ichikawa, Yugo Takeuchi:
Generation of Instruction Range Map Based on Analysis of Demonstrative Words and Spatial Domain for Reduction of Miscommunication Among Chinese, Vietnamese and Japanese in Care Facilities. 176-183
Learning and Training Technologies
- Paulina Magally Amaluisa Rendón, Carlos Alberto Espinosa-Pinos, María Giovanna Núñez-Torres:
Tiktok as a Learning Tool for Elementary School Students. 187-193 - Andrew Emanuel Attard, Alexiei Dingli:
Automated Content Generation for Intelligent Tutoring Systems. 194-201 - Shasha Cai:
E-Newspaper in International Chinese Language Education. 202-209 - Wei-Ting Chen, Mengping Tsuei:
The iMagic E-Learning System on University Students' Achievement During the COVID-19 Pandemic: Based on Learner-Centered Instruction. 210-215 - Wei-Ting Chen, Mengping Tsuei:
Effect of Online Synchronous Peer-Tutoring Writing on the Writing Performance and Attitude of Children. 216-224 - Niki Choudhury, Jyoti Kumar:
Investigation of Chromatic Perception of School Children During HCI in Computer-Supported Collaborative Learning. 225-230 - Jelle de Boer, Jos Tolboom:
Learning Experience of Students: - A Framework for Individual Differences Based on Emotions to Design e-Learning Systems. 231-237 - Carlos Alberto Espinosa-Pinos, Paulina Magally Amaluisa Rendón, María Giovanna Núñez-Torres, Juan Quinatoa-Casicana:
Augmented Reality as a Promoter of Visualization for the Learning of Mathematics in Ninth-Year of Basic Education. 238-245 - Mohammad Nehal Hasnine, Junji Wu, Hiroshi Ueda:
Wordhyve: A MALL Innovation to Support Incidental Vocabulary Learning. 246-250 - Jaejin Hwang, Sungchul Lee, Yanghee Kim, Mobasshira Zaman:
Evaluating Young Children's Computational Thinking Skills Using a Mixed-Reality Environment. 251-258 - Akari Kanei, Hiroyuki Manabe:
Exergame to Promote Exercise Outside Physical Education Classes During a Pandemic. 259-266 - Nayoung Kim:
Development and Application Study of Coding Learning Game Using Augmented Reality-Based Tangible Block Chips for Children of Low Age Groups. 267-272 - Virgilijus Krinickij, Linas Bukauskas:
Challenges in Cybersecurity Group Interoperability Training. 273-278 - Jinzhu Li, Zhanying Gao:
Research on the Preference of University Students for the Form of Library Desktop Partition. 279-287 - Farzin Matin, Eleni E. Mangina:
Exploring the Potential of Augmented Reality in English Language Learning: Designing an Interactive Pronunciation Training App. 288-295 - Brian J. Mihalik, Hyunsu Kim, Linda Mihalik:
Integrating 360 Degree, Virtual Reality (VR) Content via Head Mounted Displays (HMD) into Social Sciences Classes. 296-302 - Rosa Molina-Izurieta, Jorge Alvarez-Tello, Mireya Zapata, Pedro Robledo:
Design of BPM Processes in Higher Education in Ecuador. 303-310 - Jose Ricardo Mondragon Regalado, Alexander Huaman Monteza, Julio César Montenegro Juárez, Jannier Alberto Montenegro Juárez, Abelardo Hurtado Villanueva, Nazario Aguirre Baique, Julio Arévalo Reátegui, Norma Judit Padilla Suárez:
Model Educational ReVIso Based on Virtual Reality. 311-317 - María Giovanna Núñez-Torres, Paulina Magally Amaluisa Rendón, Carlos Alberto Espinosa-Pinos:
From Physical to Digital Storytelling. A Comparative Case in School Education. 318-324 - Jabez Ng Yong Xin, Chia-Wen Cheng, Trinh Tuan Dung, Owen Noel Newton Fernando:
Interactive Course Materials in Higher Institute Learning. 325-333 - Fidelia A. Orji, Somayeh Fatahi, Julita Vassileva:
Data-Driven Approach for Student Engagement Modelling Based on Learning Behaviour. 334-342 - Hye Jeong Park, Yongyeon Cho, Huiwon Lim:
Enhancing First-Generation College Students' Prosocial Motivation in Human-Computer Interaction Design: A Review of Literature. 343-350 - Lingli Pi, Jiayi Hou, Fei Wang, Jingyu Zhang:
Investigating Factors that Influence Learning Outcomes in K-12 Online Education: The Role of Teachers' Presence Skill and Students' Grade. 351-357 - Qiuyue Zhao, Dong Min Cho, Maoning Li:
Research on the Personalized Design of Gamification Element in E-learning. 358-363
Interacting with Cultural Heritage and Art
- Yihui Cai, Yi Ji, Xudong Cai, Yinghe Xiao, Zhenni Li, Shaolong Zheng:
Research on the Design of Building a Personalized Intelligent Art Interaction System from the Perspective of Scenes. 367-375 - Hui Cheng, Shijian Luo, Bingjian Liu, Liang Xia, Jing Xie, Xiao Qiu:
Insights on Metrics' Correlation of Creativity Assessment for Museum Cultural and Creative Product Design. 376-384 - Yue Cui, Jie Zhang, Ying Zhang, Chenglin He, Dashuai Liu:
Research on Folk Belief Space in Fengzhou Ancient Town Based on GIS. 385-392 - Lingjing Duan, Yangshuo Zheng:
Digital Construction Strategy of Yangtze National Cultural Park Based on Digital Twinning Technology. 393-398 - Yixin Fan, Xiaoping Hu:
Research on the Digital Protection and Inheritance of Yao Nationality Costumes - Take the Yao Nationality in Liannan, Guangdong as an Example. 399-407 - Michalis Foukarakis, Orestis Faltakas, Giannis Frantzeskakis, Emmanouil Ntafotis, Emmanouil Zidianakis, Eirini Kontaki, Constantina Manoli, Stavroula Ntoa, Nikolaos Partarakis, Constantine Stephanidis:
Connecting Historic Photographs with the Modern Landscape. 408-414 - Tanhao Gao, Dingwei Zhang, Guanqing Hua, Yue Qiao, Hongtao Zhou:
Artificial Intelligence Painting Interactive Experience Discovers Possibilities for Emotional Healing in the Post-pandemic Era. 415-425 - Chenglin He, Jie Zhang, Dashuai Liu, Yue Cui, Ying Zhang:
Research on Protection of Village Cultural Heritage Based on Residents' Perception and Experience - A Case Study of Fengzhou Ancient Town, Nan'an City, Fujian Province. 426-439 - Tanja Kojic, Iva Srnec Hamer, Maurizio Vergari, Sebastian Möller:
The Future of the Performing Arts with Extended Reality. 440-445 - Aromah Udaningrum Kusumadewi, Filosa Gita Sukmono:
Information and Communication Technology in Yogyakarta Heritage Tourism Marketing. 446-452 - Jui-Hsiang Lee, Shu-Ling Chiu:
Use of Semiotics on the Character Development of Choreography. 453-460 - Chenlu Li, Songhua Gao:
Interaction Design Practice of Luohua Bird Embroidery Jacket Information in Mixed Reality Context. 461-469 - Lian Liu, Boyuan Zhang:
Research on Systematic Design Framework of Subway Public Art Based on Urban Spirit. 470-477 - Yu Liu, Yan Huang, Ulrike Spierling:
Newbie Guides for Omnidirectional Guidance in Head-Mounted-Device-Based Museum Applications. 478-485 - Li-Shu Lu, Jia-Yi Liu:
A Study on Exhibitions of Art Interventions for Environmental Sustainability in Rural Communities. 486-498 - Vassiliki Neroutsou, Michail Methimakis, Eirini Kontaki, Emmanouil Zidianakis, Argiro Petraki, Eirini Sykianaki, Stavroula Ntoa, Nikolaos Partarakis, George Kapnas, Constantine Stephanidis:
Digital Information Provision on Gastronomic Tourism. 499-509 - Matthias Rauterberg, Pertti Saariluoma:
What are the Drivers in Cultural Development. 510-517 - Tianxiong Wang, Jiaxin Fu, Liu Yang, Xian Gao:
Study on the Living Inheritance Strategies of Funan Wickerwork in the Context of Rural Revitalization. 518-526 - Mengli Xu, Junnan Ye:
Study of Development of Library Cultural and Creative Products from the Perspective of the Metaverse. 527-534 - Junnan Ye, Yue Wu:
A Study on the Decoding of Regional Cultural Genes and the Design of Cultural and Creative Products. 535-542 - Yiming Zhao:
Analysis on the Characteristics of Advocating Business in the Decorative Art of ShanShaanGan Guild Hall from the Perspective of Image Semiotics. 543-553 - Mickey Mengting Zhang, Yu Shen, Ihab Salah Ali Mohamed:
Visualizing Ocean Fragility: Glitch Art and Social Media in Marine Conservation. 554-561 - Xiuhui Zheng, Xudong Cai, Fangfang Huang:
Research on the Design of Digital Experience of Sichuan Opera Face-Changing Based on Flow Theory. 562-571 - Li Zhuang, Muzi Zheng:
Research on the Phygital Innovation Path of the Art Museums Based on Public Participation. 572-579
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