Frisbee Physics
Frisbee Physics
Frisbee Physics
Discussion
In the late 1940s Fred Morrison performed some experiments with ying discs. Some of the discs he
experimented with were made out of metal while others were formed out of a new material called
plastic. In 1955 the Wham-O Company purchased the rights and molds from Morrison. It wasn't
until the early 1960s when Frisbees became the rage. Whamo-O's former General Manager Ed
Headrick provided the organization and groundwork for the growth of the Frisbee craze. Today
organized competitions take place each year around the world culminating in the World Frisbee
Competition in California.
Two factors inuence the ight of a Frisbee, gravity and air. Gravity acts on all objects the same
way, accelerating their mass towards the center of the Earth at 10 meters/second. Once in the air,
lift and angular momentum act on the Frisbee giving it a ballet-type performance. Lift is
generated by the Frisbee's shaped surfaces as it passes through the air. Maintaining a positive
angle of attack, the air moving over the top of the Frisbee ows faster than the air moving
underneath it.
Under the Bernoulli Principle, there is then a lower air pressure on top of the Frisbee than beneath it.
The difference in pressure causes the Frisbee to rise or lift. This is the same principle that allows
planes to take off, y and land. Another signicant factor in the Frisbee's lift is Newton's Third Law
which states that for every action there is an equal and opposite reaction. The Frisbee forces air
down (action) and the air forces the Frisbee upward (reaction). The air is deected downward by the
Frisbee's tilt, or angle of attack.
Spinning the Frisbee when it is thrown, or giving it angular momentum (gyroscopic inertia),
provides it with stability. Angular momentum is a property of any spinning mass. Throwing a
Frisbee without any spin allows it to tumble to the ground. The momentum of the spin also gives it
orientational stability, allowing the Frisbee to receive a steady lift from the air as it passes through it.
The faster the Frisbee spins, the greater its stability.
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Activity Page
Flying on Paper!
Discover the best conditions for Frisbee distance ying!
Main Activity
By graphing the results of various tosses you will be able to calculate the average distance you can
make a Frisbee y and discover the best conditions for distance ying.
Materials:
* Frisbee
* Tape measure
* Paper
* Pencil
1. Divide your class into equal teams. Take turns throwing the Frisbee.
2. Measure the distance from where you began to toss the Frisbee to where it hits the ground.
Record your distances in a log.
3. After everyone has recorded the distances of a few tries, calculate the average distance of your
team's throws.
4. Compare your average to the other teams. Record the averages in your log and create a graph to
represent your data.
Questions
1. What caused the Frisbee to y the farthest? The shortest?
2. What could be done to improve the ight of the Frisbee? Experiment with your ideas to see
if you can make it y farther.
3. What would the best weather conditions be for distance ying? How might strong winds
affect the distance a Frisbee could y? Why?
Learn more about the three axes of motion. Stand with your arms extended straight out from
your sides like the wings of a plane. Bend over at the waist and then bend backwards to imitate
pitch. Lean your body from side to side to simulate a roll. Now rotate or twist your body at the
waist to do a yaw. What other moves can you imitate? Which ones are the hardest to do?
Find out about the similarities and differences between a Frisbee and an airplane. What makes
heavier than air devices like helicopters, jets, single engine planes and rockets lift? Build a
paper airplane and y it. What physical forces affect its ight?
What would it be like if you were a Frisbee? Would you like to live on a Frisbee or travel
around the world on one? Write a story about the kinds of experiences you might have. What
would you do if there was a strong storm coming? How would you navigate?
Invite a couple friends to help you calculate the velocity and acceleration of a Frisbee toss.
Take turns acting as the time keeper, data recorder and tosser. Use a stop watch to time how
long the Frisbee is in the air and a tape measure to determine the distance it travels. Record the
data from each toss. Try calculating different kinds of throws like ones into the wind, with the
wind and across the wind. Which direction works best? Does a fast ying Frisbee travel farther
than a slower one?
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Resources
* Horowitz, Judy and Bloom, Billy. Frisbee, More Than Just A Game of Catch. Champagne,
Illinois: Leisure Press, 1983.
* Johnson, Dr. Stancil E.D. Frisbee. A Practioners Manual and Denitive Treatise. New York:
Workman Publishing Company, 1975.
* Tips, Charles. Frisbee by the Masters, Millbrae, CA: Celestial Arts, 1977