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SWD20 - Master Alien Table

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Alien Commoners

Species Homeworld Spd SZ* Ability Modifiers Species Bonuses


Aqualish Ando 10 m M +2 Con, -2 Wis +2 Swim
Arcona Cona 10 m M None None
Barabel Barab I 10 m M +2 Str, +2 Con, -2 +5 bite attack
Dex, -4 Wis
Bimm Bimmisaari 6m S -4 Str, +2 Int, +2 Cha None
Bith Clak'dor VII 10 m M +4 Int, +2 Wis, -2 Str, +2 Search, +2 Spot (both up to 5
-2 Con meters away)
Bothan Bothawui 10 m M +2 Dex, -2 Con, -2 +2 Gather Information, +2 Sense
Wis Motive
Cerean Cerea 10 m M +2 Int, +2 Wis, -2 +2 initiative
Dex
Chadra-fan Chad 6m S +2 Dex, +2 Cha, -2 None
Str, -2 Wis
Chagrian Champala 10 m M None None
Chiss Csilla 10 m M None Tactics (see officer prestige class in
Chapter 12)
Devaronian Devaron 10 m M +2 Dex, -2 Int, -2 Wis None
(male)
+2 Int, +2 Wis, -2
Dex (female)
Dug Malastare 6m S +2 Dex, -2 Wis, -2 +2 Climb, +2 Jump, great shout
Cha
Duros Duro 10 m M +2 Dex, +2 Int, -2 Spacer feat
Str, -2 Con
Ewok Endor 6m S +2 Dex, -2 Str +2 Search, +4 Hide
Falleen Falleen 10 m M None +1 Charisma checks (except Disguise
or Force skills)
Gamorrean Gamorr 10 m M +2 Str, -2 Dex, -2 Int +2 Intimidate, +2 Fortitude save, +1
melee
Geonosian Geonosis
Worker 10 m M +2 Str, -2 Int, -2 Cha +2 Craft, +2 natural armor,
Endurance feat
Aristocrat 10 M +2 Dex, -2 Con +2 natural armor
m**
Gotal Antar IV 10 m M None +3 Bluff, +3 Diplomacy, +3
Intimidate, +3 Sense Motive
Gran Malastare 10 m M +2 Cha, -2 Wis None
Gungan Naboo 10 m M +2 Con, -2 Wis +2 Listen, +2 Swim, +1 Reflex save,
low-light vision
Human Varies 10 m M None Bonus feat (any), extra skill points
each level
Hutt Nal Hutta 2m L +2 Str, +2 Con, +2 +6 Will save against mind-affecting
Int, +2 Wis, Force powers
+2 Cha, -4 Dex
Ithorian Ithor 10 M +2 Wis, +2 Cha, -2 +2 Knowledge (nature), +4 Survival,
m Dex +1 Will save
Jawa Tatooine 6 m S +2 Dex, -4 Str, -2 +4 Hide, +2 Survival (desert),
Cha darkvision (20 meters)
Kaminoan Kamino 10 M +2 Con, -2 Wis, -2 +2 Survival
m Cha
Kel Dor Dorin 10 M +2 Dex, +2 Wis, -2 Low-light vision
m Con
Kubaz Ku'bakai 10 M -2 Str, +2 Dex Light sensitive (-4 penalty to actions in
m normal light)
Mon Mon 10 M +2 Int, -2 Con +4 Swim, +4 Craft (any), +1 Will save
Calamari Calamari m (moist places)
Neimoidian Neimoidia 10 M +2 Int, +2 Wis, -2 +2 Appraise, +2 Bluff
m Str
Noghri Honoghr 6 m S +2 Dex, +2 Wis, -4 Scent, +4 Hide
Cha
Quarren Mon 10 M +2 Con, -2 Wis, -2 +4 Swim
Calamari m Cha
Rodian Rodia 10 M +2 Dex, -2 Wis, -2 +2 Listen, +2 Search, +2 Spot
m Cha
Snivvian Cadomai 6 m S None None
Prime
Sullustan Sullust 10 M +2 Dex, -2 Con +2 Climb, +2 Listen, darkvision (20
m meters)
Toydarian Toydaria 6 m S +4 Dex, -4 Str, -2 Improved Initiative feat
Con
Tusken Tatooine 10 M +2 Con, -2 Int, -2 +2 Hide, +2 Move Silently, +2 Survival
Raider m Wis (desert)
Twi'lek Ryloth 10 M +2 Cha, -2 Wis +1 Fortitude save, low-light vision
m
Trandoshan Trandosha 10 M +2 Str, -2 Dex +1 natural armor, darkvision (20
m meters)
Ugnaught Gentes 6 m S +2 Con, -2 Dex, -2 Endurance feat
Wis
Verpine Varies 10 M None Gearhead feat, natural "comlink" with
m other Verpines
Wookiee Kashyyyk 10 M +4 Str, -2 Dex, -2 +2 Climb, +4 Intimidate, Wookiee rage,
m Wis, -2 Cha recuperation
Yuuzhan Unknown 10 M +2 Str, +2 Con, -2 Force immunity
Vong m Wis
Zabrak Iridonia 10 M None +2 Fortitude save, +2 Will save
m

*Small aliens get a +1 size bonus to Defense and attack rolls. Large aliens (like
Hutts) suffer a -1 size penalty to Defense and attack rolls.

**Geonosian aristocrats also have a flying speed of 15 m (poor).

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