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JP2021171177A5
JP2021171177A5 JP2020075152A JP2020075152A JP2021171177A5 JP 2021171177 A5 JP2021171177 A5 JP 2021171177A5 JP 2020075152 A JP2020075152 A JP 2020075152A JP 2020075152 A JP2020075152 A JP 2020075152A JP 2021171177 A5 JP2021171177 A5 JP 2021171177A5
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normal
gaming state
control means
special
state
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Description

(1)本発明に係る遊技機は、
所定条件が成立すると始動情報(例えば、各種乱数)を保留可能な保留手段(例えば、S395またはS402の処理を行うメインCPU201)と、
始動条件が成立すると前記始動情報を用いて抽選を行う抽選手段(例えば、S104の処理を行うメインCPU201)と、
所定の表示領域にて特別図柄の可変表示を行い、前記抽選の結果が導出されるよう制御する特別図柄制御手段(例えば、S93及びS94の処理を行うメインCPU201)と、
前記特別図柄とは異なる普通図柄の可変表示を行い、該普通図柄の可変表示結果として普通当り結果及び前記普通当り結果よりも遊技者に不利な普通ハズレ結果の何れかを導出可能な普通図柄制御手段(例えば、S40の処理を行うメインCPU201)と、
前記特別図柄制御手段により特別停止態様が導出されると、遊技者に有利な特別遊技状態に制御可能な特別遊技状態制御手段(例えば、S93及びS94の処理を行うメインCPU201)と、
前記始動条件が成立する前に実行可能な先読み演出(例えば、先読み演出)を制御する先読み演出制御手段(例えば、サブCPU301)と、
前記特別図柄の可変表示回数を計数可能な計数手段(例えば、天井カウンタ)と、
前記特別図柄の可変表示が行われる遊技状態に制御可能な遊技状態制御手段(例えば、メインCPU201)と、
前記普通図柄制御手段が前記普通当り結果になったことに基づいて、遊技媒体が入賞困難な第1状態から入賞容易な第2状態へと変位可能な変位手段(例えば、S296の処理を行うメインCPU201)と、
を備え、
前記遊技状態制御手段は、
前記特別図柄の可変表示が行われる遊技状態として、通常遊技状態と、前記通常遊技状態よりも有利な特定遊技状態(例えば、時短遊技状態)と、を含む複数の遊技状態のうちいずれかに制御可能であり、
前記特別遊技状態は、第1特別遊技状態(例えば、大当り遊技状態)と、前記第1特別遊技状態よりも付与される遊技価値が相対的に少ない第2特別遊技状態(例えば、小当り遊技状態)と、を少なくとも含み、
前記特定遊技状態は、前記特別停止態様が導出される確率が前記通常遊技状態と同じ遊技状態であり、前記第1特別遊技状態に制御されることを移行条件とする第1特定遊技状態(例えば、A時短遊技状態)と、前記計数手段により計数された回数が規定回数に到達することを移行条件とする第2特定遊技状態(例えば、B時短遊技状態)と、を少なくとも含み、
前記先読み演出制御手段は、
前記保留手段により保留されている前記始動情報についての前記特別図柄の可変表示が行われるまでに、前記計数手段により計数された回数が、前記特定遊技状態への移行契機である前記規定回数に到達する場合に前記先読み演出を行わず、前記規定回数に到達しない場合に前記先読み演出を行うことが可能であり、
前記普通図柄制御手段は、前記普通当り結果として第1の普通当り結果(例えば、普通図柄当り時選択図柄コマンド「fz0」)と、前記第1の普通当り結果とは異なる第2の普通当り結果(例えば、普通図柄当り時選択図柄コマンド「fz3」)と、を導出可能であり、
前記変位手段は、前記普通図柄制御手段により前記第1の普通当り結果が導出されたことに基づいて所定の第2状態(例えば、普通電動役物開放パターン「01H」)に変位可能であるとともに、前記普通図柄制御手段により前記第2の普通当り結果が導出されたことに基づいて前記所定の第2状態よりも遊技媒体が入賞され易い特定の第2状態(例えば、普通電動役物開放パターン「04H」)に変位可能であり、
前記通常遊技状態、前記第1特定遊技状態及び前記第2特定遊技状態は、前記普通図柄制御手段により前記普通当り結果が導出される割合が同一に構成される一方で、
少なくとも前記通常遊技状態及び前記第2特定遊技状態は、前記第1の普通当り結果と前記第2の普通当り結果とが導出される割合がそれぞれ異なるように構成される
ことを特徴とする。
(1) The gaming machine according to the present invention is
A holding means (for example, the main CPU 201 that processes S395 or S402) that can hold start information (for example, various random numbers) when a predetermined condition is satisfied, and
A lottery means (for example, the main CPU 201 that processes S104) that draws a lot using the start information when the start condition is satisfied, and
A special symbol control means (for example, the main CPU 201 that performs processing of S93 and S94) that performs variable display of a special symbol in a predetermined display area and controls so that the result of the lottery is derived.
Normal symbol control that can perform variable display of a normal symbol different from the special symbol and derive either a normal hit result or a normal loss result that is more disadvantageous to the player than the normal hit result as the variable display result of the normal symbol. Means (for example, the main CPU 201 that performs the processing of S40) and
When the special stop mode is derived by the special symbol control means, the special game state control means (for example, the main CPU 201 that performs the processing of S93 and S94) that can control the special game state that is advantageous to the player, and
A look-ahead effect control means (for example, sub CPU 301) that controls a look-ahead effect (for example, a look-ahead effect) that can be executed before the start condition is satisfied.
A counting means (for example, a ceiling counter) capable of counting the variable display number of the special symbol, and
A game state control means (for example, the main CPU 201) that can control the game state in which the special symbol is variablely displayed, and
Based on the normal symbol control means having the normal hit result, the game medium can be displaced from the first state in which it is difficult to win to the second state in which it is easy to win (for example, the main processing of S296). CPU201) and
Equipped with
The game state control means is
The game state in which the special symbol is variably displayed is controlled to one of a plurality of game states including a normal game state and a specific game state (for example, a time-saving game state) which is more advantageous than the normal game state. It is possible and
The special gaming state is a first special gaming state (for example, a big hit gaming state) and a second special gaming state (for example, a small hit gaming state) in which the gaming value given is relatively smaller than that of the first special gaming state. ) And, including at least
The specific gaming state is a first specific gaming state (for example, the transition condition is that the probability that the special stop mode is derived is the same as the normal gaming state and is controlled to the first special gaming state. , A time-saving game state) and a second specific gaming state (for example, B time-saving game state) on which the number of times counted by the counting means reaches a predetermined number of times is included at least.
The look-ahead staging control means
The number of times counted by the counting means reaches the specified number of times, which is an opportunity to shift to the specific gaming state, by the time the special symbol of the start information held by the holding means is variably displayed. If this is the case, the look-ahead effect is not performed, and if the specified number of times is not reached, the look-ahead effect can be performed.
The ordinary symbol control means has a first ordinary hit result (for example, a normal symbol hit time selection symbol command "fz0") as the ordinary hit result and a second ordinary hit result different from the first ordinary hit result. (For example, the normal symbol hit selection symbol command "fz3") can be derived.
The displacement means can be displaced to a predetermined second state (for example, the normal electric accessory opening pattern "01H") based on the fact that the first normal hit result is derived by the normal symbol control means. , A specific second state (for example, a normal electric accessory opening pattern) in which the game medium is more likely to be won than the predetermined second state based on the fact that the second normal hit result is derived by the normal symbol control means. It can be displaced to "04H"),
The normal game state, the first specific game state, and the second specific game state are configured to have the same ratio of the normal hit result derived by the normal symbol control means.
At least the normal gaming state and the second specific gaming state are configured so that the ratios from which the first normal hit result and the second normal hit result are derived are different from each other.
It is characterized by that.

先読み演出が実行される保留画像の形態には、大当りの可能性があることを示す大当り系先読み演出形態と、時短当りの可能性があることを示す時短当り系先読み演出形態と、大当りおよび時短当りのいずれについても可能性があることを示す共通当り先読み演出形態とが含まれる。 The form of the hold image on which the look-ahead effect is executed includes a big hit type look-ahead effect form indicating that there is a possibility of a big hit, a time- saving hit type look-ahead effect form indicating that there is a possibility of a time-saving hit, and a big hit and a time-saving effect. A common hit look-ahead effect form indicating that there is a possibility for any of the hits is included.

Claims (1)

所定条件が成立すると始動情報を保留可能な保留手段と、
始動条件が成立すると前記始動情報を用いて抽選を行う抽選手段と、
所定の表示領域にて特別図柄の可変表示を行い、前記抽選の結果が導出されるよう制御する特別図柄制御手段と、
前記特別図柄とは異なる普通図柄の可変表示を行い、該普通図柄の可変表示結果として普通当り結果及び前記普通当り結果よりも遊技者に不利な普通ハズレ結果の何れかを導出可能な普通図柄制御手段と、
前記特別図柄制御手段により特別停止態様が導出されると、遊技者に有利な特別遊技状態に制御可能な特別遊技状態制御手段と、
前記始動条件が成立する前に実行可能な先読み演出を制御する先読み演出制御手段と、
前記特別図柄の可変表示回数を計数可能な計数手段と、
前記特別図柄の可変表示が行われる遊技状態に制御可能な遊技状態制御手段と、
前記普通図柄制御手段が前記普通当り結果になったことに基づいて、遊技媒体が入賞困難な第1状態から入賞容易な第2状態へと変位可能な変位手段と、
を備え、
前記遊技状態制御手段は、
前記特別図柄の可変表示が行われる遊技状態として、通常遊技状態と、前記通常遊技状態よりも有利な特定遊技状態と、を含む複数の遊技状態のうちいずれかに制御可能であり、
前記特別遊技状態は、第1特別遊技状態と、前記第1特別遊技状態よりも付与される遊技価値が相対的に少ない第2特別遊技状態と、を少なくとも含み、"
前記特定遊技状態は、前記特別停止態様が導出される確率が前記通常遊技状態と同じ遊技状態であり、前記第1特別遊技状態に制御されることを移行条件とする第1特定遊技状態と、前記計数手段により計数された回数が規定回数に到達することを移行条件とする第2特定遊技状態と、を少なくとも含み、
前記先読み演出制御手段は、
前記保留手段により保留されている前記始動情報についての前記特別図柄の可変表示が行われるまでに、前記計数手段により計数された回数が、前記特定遊技状態への移行契機である前記規定回数に到達する場合に前記先読み演出を行わず、前記規定回数に到達しない場合に前記先読み演出を行うことが可能であり、
前記普通図柄制御手段は、前記普通当り結果として第1の普通当り結果と、前記第1の普通当り結果とは異なる第2の普通当り結果と、を導出可能であり、
前記変位手段は、前記普通図柄制御手段により前記第1の普通当り結果が導出されたことに基づいて所定の第2状態に変位可能であるとともに、前記普通図柄制御手段により前記第2の普通当り結果が導出されたことに基づいて前記所定の第2状態よりも遊技媒体が入賞され易い特定の第2状態に変位可能であり、
前記通常遊技状態、前記第1特定遊技状態及び前記第2特定遊技状態は、前記普通図柄制御手段により前記普通当り結果が導出される割合が同一に構成される一方で、
少なくとも前記通常遊技状態及び前記第2特定遊技状態は、前記第1の普通当り結果と前記第2の普通当り結果とが導出される割合がそれぞれ異なるように構成される
ことを特徴とする遊技機。
A holding means that can hold the start information when certain conditions are met,
A lottery means for drawing a lottery using the start information when the start condition is satisfied, and
A special symbol control means that performs variable display of a special symbol in a predetermined display area and controls so that the result of the lottery is derived.
Normal symbol control that can perform variable display of a normal symbol different from the special symbol and derive either a normal hit result or a normal loss result that is more disadvantageous to the player than the normal hit result as the variable display result of the normal symbol. Means and
When the special stop mode is derived by the special symbol control means, the special game state control means capable of controlling the special game state advantageous to the player and the special game state control means.
A look-ahead effect control means for controlling a look-ahead effect that can be executed before the start condition is satisfied,
A counting means capable of counting the variable display number of the special symbol, and
A game state control means that can control the game state in which the special symbol is variably displayed, and
Based on the normal symbol control means having the normal hit result, the displacement means by which the game medium can be displaced from the first state in which it is difficult to win to the second state in which it is easy to win.
Equipped with
The game state control means is
As the gaming state in which the special symbol is variably displayed, it is possible to control one of a plurality of gaming states including a normal gaming state and a specific gaming state that is more advantageous than the normal gaming state.
The special gaming state includes at least a first special gaming state and a second special gaming state in which the gaming value granted is relatively smaller than that of the first special gaming state. "
The specific gaming state is a first specific gaming state in which the probability that the special stop mode is derived is the same as the normal gaming state and is controlled to the first special gaming state as a transition condition. At least including a second specific gaming state in which the number of times counted by the counting means reaches a specified number of times is a transition condition.
The look-ahead staging control means
The number of times counted by the counting means reaches the specified number of times, which is an opportunity to shift to the specific gaming state, by the time the special symbol of the start information held by the holding means is variably displayed. If this is the case, the look-ahead effect is not performed, and if the specified number of times is not reached, the look-ahead effect can be performed.
The ordinary symbol control means can derive a first ordinary hit result as the ordinary hit result and a second ordinary hit result different from the first ordinary hit result.
The displacement means can be displaced to a predetermined second state based on the fact that the first normal hit result is derived by the normal symbol control means, and the second normal hit is achieved by the normal symbol control means. Based on the result being derived, the game medium can be displaced to a specific second state in which the game medium is more likely to be won than the predetermined second state.
The normal game state, the first specific game state, and the second specific game state are configured to have the same ratio of the normal hit result derived by the normal symbol control means.
At least the normal gaming state and the second specific gaming state are configured such that the ratios from which the first normal hit result and the second normal hit result are derived are different from each other. ..
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CA2849030C (en) * 2011-10-19 2020-10-27 Twelve, Inc. Prosthetic heart valve devices, prosthetic mitral valves and associated systems and methods
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