3D procedural terrain generation in OpenGL
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Updated
Aug 18, 2022 - C
3D procedural terrain generation in OpenGL
Design and Implementation of Printf function, This project is built with the idea to help beginners and C lovers understand the underlying workings of some of the C builtin library functions.
A procedurally generated arena shooter game
Version of brainfuck with procedures
A toy scripting language for fun.
A procedural, modular, compiler to Javascript
Oftenhide demo engine v1. Used in Memory Remains (2018)
Designing a customized Linux shell that replicates the functionality of the Bourne Again Shell (Bash). This project is implemented in the C programming language and leverages system functions such as PID, PPID, and fork.
Procedural vignette in Raylib.
add confusing comments to an existing source file
Procedural wind chimes sound simulator in C
A simple procedural watch face for Pebble Time
Experimental generation of 2D spiralling lines based on input binary data - CLI
Experimental generation of 2D spiralling lines based on input binary data - Library
Fairly readable homoiconic language with primarily value (non-referential) semantics that balances the programmer's productivity with scalability
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
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