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ISWC '04: Proceedings of the Eighth International Symposium on Wearable Computers
2004 Proceeding
Publisher:
  • IEEE Computer Society
  • 1730 Massachusetts Ave., NW Washington, DC
  • United States
Conference:
31 October 2004- 3 November 2004
ISBN:
978-0-7695-2186-2
Published:
31 October 2004

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Abstract

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Guest Reviewers
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Sponsors
Pages .16–xvi
Article
Less Contact: Heart-Rate Detection Without Even Touching the User

Heart-rate sensing is very important. Whereas there are different methods and commercial products available, they all have a common drawback: the user has to mount some piece of sensor to his body. This paper provides a case study on how micro-impulse ...

Article
Wearable Sensors for Auto-Event-Recording on Medical Nursing - User Study of Ergonomic Design -

This paper proposes a method for monitoring the everyday nursing activities of medication, one part of the nurse's job that has been cited as a major cause of medical accidents. In our proposal, which we call the "E-Nightingale project," a wearable ...

Article
FreeDigiter: A Contact-Free Device for Gesture Control

We present FreeDigiter, an interface for mobile devices which enables rapid entry of digits using finger gestures. FreeDigiter is an infrared proximity sensor with a dual axis accelerometer and requires little signal processing. Initial laboratory ...

Article
A Robust Hand Tracking for Gesture-Based Interaction of Wearable Computers

Hand gesture-based interface is one of the most promising modes of natural and fluid human-computer interaction that substitutes for the mouse and keyboard in wearable computing systems. In wearable computing scenarios, hand positioning and tracking is ...

Article
A Hybrid Sign Language Recognition System

This work describes an isolated sign language recognition (SLR) system that combines features from a video camera and an instrumented glove. Various combinations of features were tested on American Sign Language (ASL) vocabularies ranging from 10 to 200 ...

Article
FICC (Floatable Intelligent and Communicative Clothing) Project - Conductive Fibers Development

Intelligent and functional textile fibers have attracted interest worldwide due to their high potential applications in electrochromic display, battery or sensors.Polyaniline (PANI) is considered as a promising material among many conductive polymers to ...

Article
Fibre-Meshed Transducers Based Real Time Wearable Physiological Information Monitoring System

Unobtrusive sensors are an important element in wearable systems. One approach in constructing unobtrusive transducers is to use smart materials and then integrate them into smart unobtrusive fabric structures. These types of transducers are called ...

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E-Textiles for Autonomous Location Awareness

In this paper, we describe an autonomous, wearable electronic textile location awareness system that will determine a user's location within a building given a map of that building. The system uses a moderate number of ultrasonic range transceivers as ...

Article
The Design and Deployment of a Wearable Vibrotactile Feedback System

We present work on the development and deployment of a wearable system for displaying vibrotactile stimuli at multiple locations on a person. This system is targeted as a general-purpose controller, with the flexibility to support many types of output ...

Article
Remote Collaboration using a Shoulder-Worn Active Camera/Laser

The Wearable Active Camera/Laser (WACL) allows the remote collaborators not only to independently set their viewpoints into the wearer's workplace but also to point to real objects directly with the laser spot. In this paper, we report an user test to ...

Article
An Event-Driven Wearable System for Supporting Motorbike Racing Teams

Exploiting the latest information is very important for winning a motorbike race. However, it is difficult for a pit crew to acquire the latest information while working. The miniaturization of computers has enabled the creation of wearable computers ...

Article
Tracking of User Position and Orientation by Stereo Measurement of Infrared Markers and Orientation Sensing

A real-time three-dimensional position and orientation tracking system is proposed for use with wearable augmented-reality systems.The system combines infrared markers with a head-mounted stereo camera to detect the user's position, and an orientation ...

Article
Personal Mobile Hub

As advances are made in wearable computing, there is a need for a personal mobile hub that can manage interactions between the wearable devices and act as a proxy for these devices. In this paper we describe why this is a good model, why the interfaces ...

Article
Expert Chording Text Entry on the Twiddler One-Handed Keyboard

Previously we demonstrated that after 400 minutes of practice, ten novices averaged over 26 words per minute (wpm) for text entry on the Twiddler one-handed chording keyboard, outperforming the multi-tap mobile text entry standard. Here we present a ...

Article
Analysis of Wearable Interface Factors for Appropriate Information Notification

This paper explores the emotional and the functional aspects of a new type of wearable notification interface. Three wearable devices with different shape, color and size have been developed: tangible mascot, box-shaped notifier and PDA virtual agent. ...

Article
A Comparative Investigation into Two Pointing Systems for Use with Wearable Computers While Mobile

Target selection is a task carried out by many wearable computer users. Conventional desktop pointing devices such as mice are not appropriate for the wearable user as they are designed for use within the conventional desktop paradigm. Although many ...

Article
An Interaction System for Watch Computers Using Tactile Guidance and Bidirectional Segmented Strokes

We introduce an input system that is based on bidirectional strokes that are segmented by tactile landmarks. By giving the user tactile feedback about the length of a stroke during input, we decrease the dependence of the GUI on the visual display. By ...

Article
Evaluating Techniques for Interaction at a Distance

This paper presents techniques designed to facilitate interaction at a distance in mobile augmented reality and evaluates different input controls for them. The goal of the techniques is to quickly and accurately annotate distant physical objects not ...

Article
Visual Memory Augmentation: Using Eye Gaze as an Attention Filter

We present two early prototype systems that leverage computer memory to augment human memory in everyday situations. Both experiments investigate the role of eye tracking as a way to detect a person's attention and use this knowledge to affect short and ...

Article
My Own Private Kiosk: Privacy-Preserving Public Displays

Ubiquitous, high-resolution, large public displays offer an attractive complement to wearable displays. Unfortunately, the inherently public nature of these public displays makes them unsuitable for displaying sensitive information. We present EyeGuide, ...

Article
Implementation and Evaluation of a Low-Power Sound-Based User Activity Recognition System

The paper presents a prototype of a wearable, sound-analysis based, user activity recognition device. It focuses on low-power realization suitable for a miniaturized implementation. We describe a tradeoff analysis between recognition performance and ...

Article
Spine versus Porcupine: A Study in Distributed Wearable Activity Recognition

This paper seeks to explore an alternative and more embedded-oriented approach to the recognition of a person's motion and pose, using sensor types that can easily be distributed in clothing. A large proportion of this type of research so far has been ...

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