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A Comparative Investigation into Two Pointing Systems for Use with Wearable Computers While Mobile

Published: 31 October 2004 Publication History

Abstract

Target selection is a task carried out by many wearable computer users. Conventional desktop pointing devices such as mice are not appropriate for the wearable user as they are designed for use within the conventional desktop paradigm. Although many pointing systems have been devised for use with wearable computers, little empirical research has been carried out. This research investigates two different target selection systems: a touch screen stylus and an off-table mouse. This research takes a novel approach and evaluates users while moving and stationary. Twenty participants wore a wearable computer and selected targets while stationary and while mobile, input times and the participants' task load were recorded.

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  • (2023)“I stepped into a puddle”: Non-Visual Texting in Nomadic ContextsProceedings of the 20th International Web for All Conference10.1145/3587281.3587285(32-43)Online publication date: 30-Apr-2023
  • (2021)Stepper, Swipe, Tilt, ForceProceedings of the ACM on Human-Computer Interaction10.1145/34885455:ISS(1-21)Online publication date: 5-Nov-2021
  • (2020)The Effect of Context on Small Screen and Wearable Device Users’ Performance - A Systematic ReviewACM Computing Surveys10.1145/338637053:3(1-44)Online publication date: 28-May-2020
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  1. A Comparative Investigation into Two Pointing Systems for Use with Wearable Computers While Mobile

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    Information & Contributors

    Information

    Published In

    cover image Guide Proceedings
    ISWC '04: Proceedings of the Eighth International Symposium on Wearable Computers
    October 2004
    180 pages
    ISBN:076952186X

    Publisher

    IEEE Computer Society

    United States

    Publication History

    Published: 31 October 2004

    Author Tags

    1. Evaluation
    2. Human Computer Interaction
    3. Input Devices
    4. Interfaces
    5. Wearable Computers

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    Cited By

    View all
    • (2023)“I stepped into a puddle”: Non-Visual Texting in Nomadic ContextsProceedings of the 20th International Web for All Conference10.1145/3587281.3587285(32-43)Online publication date: 30-Apr-2023
    • (2021)Stepper, Swipe, Tilt, ForceProceedings of the ACM on Human-Computer Interaction10.1145/34885455:ISS(1-21)Online publication date: 5-Nov-2021
    • (2020)The Effect of Context on Small Screen and Wearable Device Users’ Performance - A Systematic ReviewACM Computing Surveys10.1145/338637053:3(1-44)Online publication date: 28-May-2020
    • (2019)Situationally aware mobile devices for overcoming situational impairmentsProceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3319499.3330292(1-18)Online publication date: 18-Jun-2019
    • (2014)Texting while walkingProceedings of the 16th international conference on Human-computer interaction with mobile devices & services10.1145/2628363.2628408(339-348)Online publication date: 23-Sep-2014
    • (2011)Extending mobile user ambient awareness for nomadic text entryProceedings of the 23rd Australian Computer-Human Interaction Conference10.1145/2071536.2071539(21-30)Online publication date: 28-Nov-2011
    • (2007)Initial usability testing of navigation and interaction methods in virtual environmentsPresence: Teleoperators and Virtual Environments10.1162/pres.16.1.1616:1(16-44)Online publication date: 1-Feb-2007
    • (2007)Evaluating Display Types for AR Selection and AnnotationProceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality10.1109/ISMAR.2007.4538832(1-4)Online publication date: 13-Nov-2007

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