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Sonification for Conveying Data and Emotion

Published: 15 October 2021 Publication History

Abstract

In the present study a sonification of running data was evaluated. The aim of the sonification was to both convey information about the data and convey a specific emotion. The sonification was evaluated in three parts, firstly as an auditory graph, secondly together with additional text information, and thirdly together with an animated visualization, with a total of 150 responses. The results suggest that the sonification could convey an emotion similar to that intended, but at the cost of less good representation of the data. The addition of visual information supported understanding of the sonification, and the auditory representation of data. The results thus suggest that it is possible to design sonification that is perceived as both interesting and fun, and convey an emotional impression, but that there may be a trade off between musical experience and clarity in sonification.

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Cited By

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  • (2024)Open Your Ears and Take a Look: A State‐of‐the‐Art Report on the Integration of Sonification and VisualizationComputer Graphics Forum10.1111/cgf.1511443:3Online publication date: 10-Jun-2024
  • (2024)RainMind: Investigating Dynamic Natural Soundscape of Physiological Data to Promote Self-Reflection for Stress ManagementInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2364468(1-18)Online publication date: 27-Jun-2024
  • (2024)Audio augmented reality using sonification to enhance visual art experiencesInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103329191:COnline publication date: 1-Nov-2024
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cover image ACM Other conferences
AM '21: Proceedings of the 16th International Audio Mostly Conference
September 2021
283 pages
ISBN:9781450385695
DOI:10.1145/3478384
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 15 October 2021

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  1. model of affect
  2. sonification
  3. user evaluation
  4. visualization

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AM '21
AM '21: Audio Mostly 2021
September 1 - 3, 2021
virtual/Trento, Italy

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Cited By

View all
  • (2024)Open Your Ears and Take a Look: A State‐of‐the‐Art Report on the Integration of Sonification and VisualizationComputer Graphics Forum10.1111/cgf.1511443:3Online publication date: 10-Jun-2024
  • (2024)RainMind: Investigating Dynamic Natural Soundscape of Physiological Data to Promote Self-Reflection for Stress ManagementInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2364468(1-18)Online publication date: 27-Jun-2024
  • (2024)Audio augmented reality using sonification to enhance visual art experiencesInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103329191:COnline publication date: 1-Nov-2024
  • (2023)Characterizing the visualization design space of distant and close reading of poetic rhythmFrontiers in Big Data10.3389/fdata.2023.11677086Online publication date: 6-Jun-2023
  • (2023)“Foggy sounds like nothing” — enriching the experience of voice assistants with sonic overlaysPersonal and Ubiquitous Computing10.1007/s00779-023-01722-327:5(1927-1947)Online publication date: 6-Jun-2023

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