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Feelings Elicited by Auditory Feedback from a Computationally Augmented Artifact: The Flops

Published: 01 July 2012 Publication History

Abstract

This paper reports on emotions felt by users manipulating a computationally and acoustically augmented artifact. Prior studies have highlighted systematic relationships between acoustic features and emotions felt when individuals are passively listening to sounds. However, during interaction with real or computationally augmented artifacts, acoustic feedback results from users' active manipulation of the artifact. In such a setting, both sound and manipulation can contribute to the emotions that are elicited. We report on a set of experimental studies that examined the respective roles of sound and manipulation in eliciting emotions from users. The results show that, while the difficulty of the manipulation task predominated, the acoustical qualities of the sounds also influenced the feelings reported by participants. When the sounds were embedded in an interface, their pleasantness primarily influenced the valence of the users' feelings. However, the results also suggested that pleasant sounds made the task slightly easier, and left the users feeling more in control. The results of these studies provide guidelines for the measurement and design of affective aspects of sound in computationally augmented artifacts and interfaces.

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  1. Feelings Elicited by Auditory Feedback from a Computationally Augmented Artifact: The Flops

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      Published In

      cover image IEEE Transactions on Affective Computing
      IEEE Transactions on Affective Computing  Volume 3, Issue 3
      July 2012
      126 pages

      Publisher

      IEEE Computer Society Press

      Washington, DC, United States

      Publication History

      Published: 01 July 2012

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      • (2024)Emotion Sonification As Opportunity For Inclusive Texting: Replacing Emoji With Vocal Bursts And Prosodic VoicesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685403(1-14)Online publication date: 13-Oct-2024
      • (2023)A Review of Affective Computing Research Based on Function-Component-Representation FrameworkIEEE Transactions on Affective Computing10.1109/TAFFC.2021.310451214:2(1655-1674)Online publication date: 1-Apr-2023
      • (2022)Motor Variability in Complex Gesture Learning: Effects of Movement Sonification and Musical BackgroundACM Transactions on Applied Perception10.1145/348296719:1(1-21)Online publication date: 6-Jan-2022
      • (2021)Sonification for Conveying Data and EmotionProceedings of the 16th International Audio Mostly Conference10.1145/3478384.3478387(56-63)Online publication date: 1-Sep-2021
      • (2021)SonicHoop: Using Interactive Sonification to Support Aerial Hoop PracticesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445539(1-16)Online publication date: 6-May-2021
      • (2020)Tableware: Social Coordination Through Computationally Augmented Everyday Objects Using Auditory FeedbackHCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments10.1007/978-3-030-59987-4_24(332-349)Online publication date: 19-Jul-2020
      • (2018)A Review of Age-Related Characteristics for Touch-Based Performance and ExperienceHuman Aspects of IT for the Aged Population. Acceptance, Communication and Participation10.1007/978-3-319-92034-4_21(279-296)Online publication date: 15-Jul-2018
      • (2016)From Ecological Sounding Artifacts Towards Sonic Artifact EcologiesProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2851581.2892583(560-570)Online publication date: 7-May-2016
      • (2016)Multisensory texture exploration at the tip of the penInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2015.07.00585:C(47-56)Online publication date: 1-Jan-2016

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