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Designing interactive systems for the experience of time

Published: 03 September 2013 Publication History

Abstract

User experience (UX) has become a central theme in user-centered design. It draws attention to the experiential side of use and sets new requirements for software design. Waiting and interruptions can be a source of negative experiences with interactive systems. This review paper discusses the subjective experience of time as a part of UX. It also provides advice on how to influence UX through time-considerate design. We start from the psychological theory of time perception and expand this cognitivist model to a direction compatible with affective computing. The outcome describes the interplay between cognition and affect through a concept of subjectively experienced time. We introduce six design guidelines for time-considerate design of everyday applications. Our design implications concern dialogues, progress indicators, and cost-effective system optimization relevant for UX. We point out the need for empirical research to fill in the gaps in the literature, particularly regarding user adjustment and its implications.

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  • (2023)Mobile-Application Loading-Animation Design and Implementation OptimizationApplied Sciences10.3390/app1302086513:2(865)Online publication date: 8-Jan-2023
  • (2023)Timeline Navigators: User Interface Design Patterns for TimeProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/2169506723119245167:1(1464-1471)Online publication date: 19-Oct-2023
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DPPI '13: Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
September 2013
263 pages
ISBN:9781450321921
DOI:10.1145/2513506
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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  • Northumbria University: University of Northumbria at Newcastle

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Publication History

Published: 03 September 2013

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Author Tags

  1. HCI design and evaluation methods
  2. concepts and paradigms
  3. interaction design theory
  4. psychology
  5. user experience
  6. user models

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  • Research-article

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  • Technology Industries of Finland Centennial Foundation
  • Tekes

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DPPI '13
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  • Northumbria University
DPPI '13: Designing Pleasurable Products and Interfaces
September 3 - 5, 2013
Newcastle upon Tyne, United Kingdom

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DPPI '13 Paper Acceptance Rate 27 of 53 submissions, 51%;
Overall Acceptance Rate 27 of 53 submissions, 51%

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Cited By

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  • (2024)The impact of progress indicators and information density on users' temporal perception and user experience in mobile pedestrian navigation applicationsDisplays10.1016/j.displa.2023.10260382(102603)Online publication date: Apr-2024
  • (2023)Mobile-Application Loading-Animation Design and Implementation OptimizationApplied Sciences10.3390/app1302086513:2(865)Online publication date: 8-Jan-2023
  • (2023)Timeline Navigators: User Interface Design Patterns for TimeProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/2169506723119245167:1(1464-1471)Online publication date: 19-Oct-2023
  • (2023)Robot Feedback Design for Response DelayInternational Journal of Social Robotics10.1007/s12369-023-01068-z16:2(341-361)Online publication date: 22-Dec-2023
  • (2022)Time for a changeProceedings of the 33rd European Conference on Cognitive Ergonomics10.1145/3552327.3552329(1-5)Online publication date: 4-Oct-2022
  • (2022)Time swipes when you’re having fun: reducing perceived waiting time while making it more enjoyableBehaviour & Information Technology10.1080/0144929X.2022.215557642:3(307-315)Online publication date: 30-Dec-2022
  • (2021)Introduction to the special issue on time and HCIHuman–Computer Interaction10.1080/07370024.2021.1955681(1-14)Online publication date: 28-Jul-2021
  • (2020)An Improvement on the Progress Bar: Make It a Story, Make It a GameAdvances in Usability, User Experience, Wearable and Assistive Technology10.1007/978-3-030-51828-8_51(394-401)Online publication date: 1-Jul-2020
  • (2019)Rethinking Technologies for Behavior ChangeACM Transactions on Computer-Human Interaction10.1145/331814226:4(1-30)Online publication date: 17-Jun-2019
  • (2019)Time Affordance Components impact on User’s Experience2019 International Symposium ELMAR10.1109/ELMAR.2019.8918661(151-153)Online publication date: Sep-2019
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