Nothing Special   »   [go: up one dir, main page]

skip to main content
research-article

An implicit compressible SPH solver for snow simulation

Published: 12 August 2020 Publication History

Abstract

Snow is a complex material. It resists elastic normal and shear deformations, while some deformations are plastic. Snow can deform and break. It can be significantly compressed and gets harder under compression. Existing snow solvers produce impressive results. E.g., hybrid Lagrangian/Eulerian techniques have been used to capture all material properties of snow. The auxiliary grid, however, makes it challenging to handle small volumes. In particular, snow fall and accumulation on surfaces have not been demonstrated with these solvers yet. Existing particle-based snow solvers, on the other hand, can naturally handle small snow volumes. However, existing solutions consider simplified material properties. In particular, shear deformation and the hardening effect are typically omitted.
We present a novel Lagrangian snow approach based on Smoothed Particle Hydrodynamics (SPH). Snow is modeled as an elastoplastic continuous material that captures all above-mentioned effects. The compression of snow is handled by a novel compressible pressure solver, where the typically employed state equation is replaced by an implicit formulation. Acceleration due to shear stress is computed using a second implicit formulation. The linear solvers of the two implicit formulations for accelerations due to shear and normal stress are realized with matrix-free implementations. Using implicit formulations and solving them with matrix-free solvers allows to couple the snow to other phases and is beneficial to the stability and the time step size, i.e., performance of the approach. Solid boundaries are represented with particles and a novel implicit formulation is used to handle friction at solid boundaries. We show that our approach can simulate accumulation, deformation, breaking, compression and hardening of snow. Furthermore, we demonstrate two-way coupling with rigid bodies, interaction with incompressible and highly viscous fluids and phase change from fluid to snow.

Supplemental Material

MP4 File
Presentation video
Transcript for: Presentation video
MP4 File
ZIP File
Supplemental files.

References

[1]
Ahmed M. Abdelrazek, Ichiro Kimura, and Yasuyuki Shimizu. 2014. Numerical simulation of a small-scale snow avalanche tests using non-Newtonian SPH model. Transactions of the Japan Society of Civil Engineers 70, 2 (2014), 681--690.
[2]
Muzaffer Akbay, Nicholas Nobles, Victor Zordan, and Tamar Shinar. 2018. An Extended Partitioned Method for Conservative Solid-Fluid Coupling. ACM Trans. Graph. 37, 4, Article 86 (July 2018), 12 pages.
[3]
Nadir Akinci, Gizem Akinci, and Matthias Teschner. 2013. Versatile Surface Tension and Adhesion for SPH Fluids. ACM Transactions on Graphics 32, 6, Article 182 (2013), 8 pages.
[4]
Nadir Akinci, Markus Ihmsen, Gizem Akinci, Barbara Solenthaler, and Matthias Teschner. 2012. Versatile Rigid-fluid Coupling for Incompressible SPH. ACM Transactions on Graphics 31, 4, Article 62 (2012), 8 pages.
[5]
Stefan Band, Christoph Gissler, Markus Ihmsen, Jens Cornelis, Andreas Peer, and Matthias Teschner. 2018a. Pressure Boundaries for Implicit Incompressible SPH. ACM Transactions on Graphics 37, 2, Article 14 (Feb. 2018), 11 pages.
[6]
Stefan Band, Christoph Gissler, Andreas Peer, and Matthias Teschner. 2018b. MLS pressure boundaries for divergence-free and viscous SPH fluids. Computers & Graphics 76 (2018), 37--46.
[7]
Stefan Band, Christoph Gissler, and Matthias Teschner. 2020. Compressed Neighbour Lists for SPH. Computer Graphics Forum 39, 1 (2020), 531--542.
[8]
Markus Becker, Markus Ihmsen, and Matthias Teschner. 2009. Corotated SPH for Deformable Solids. In Proceedings of the Fifth Eurographics Conference on Natural Phenomena (Munich, Germany) (NPH '09). Eurographics Association, Aire-la-Ville, Switzerland, 27--34.
[9]
Markus Becker and Matthias Teschner. 2007. Weakly compressible SPH for free surface flows. In Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (San Diego, California) (SCA '07), Dimitris Metaxas and Jovan Popovic (Eds.). The Eurographics Association, Aire-la-Ville, Switzerland, 209--218.
[10]
Nathan Bell, Yizhou Yu, and Peter J. Mucha. 2005. Particle-Based Simulation of Granular Materials. In ACM SIGGRAPH/Eurographics Symposium on Computer Animation (Los Angeles, California) (SCA '05). Association for Computing Machinery, New York, NY, USA, 77--86.
[11]
Jan Bender and Dan Koschier. 2017. Divergence-Free SPH for Incompressible and Viscous Fluids. IEEE Transactions on Visualization and Computer Graphics 23, 3 (2017), 1193--1206.
[12]
Blender Online Community. 2020. Blender. http://www.blender.org.
[13]
J. Bonet and T.-S.L. Lok. 1999. Variational and momentum preservation aspects of Smooth Particle Hydrodynamic formulations. Computer Methods in Applied Mechanics and Engineering 180, 1 (Nov. 1999), 97--115.
[14]
Christopher Brandt, Elmar Eisemann, and Klaus Hildebrandt. 2018. Hyper-Reduced Projective Dynamics. ACM Trans. Graph. 37, 4, Article 80 (July 2018), 13 pages.
[15]
Christopher Brandt, Leonardo Scandolo, Elmar Eisemann, and Klaus Hildebrandt. 2019. The Reduced Immersed Method for Real-Time Fluid-Elastic Solid Interaction and Contact Simulation. ACM Trans. Graph. 38, 6, Article 191 (Nov. 2019), 16 pages.
[16]
L. Brookshaw. 1994. Solving the Heat Diffusion Equation in SPH. Memorie della Società Astronomia Italiana 65 (Jan 1994), 1033.
[17]
G. Cordonnier, P. Ecormier, E. Galin, J. Gain, B. Benes, and M.-P. Cani. 2018. Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Computer Graphics Forum 37, 2 (2018), 497--509.
[18]
Jens Cornelis, Jan Bender, Christoph Gissler, Markus Ihmsen, and Matthias Teschner. 2019. An optimized source term formulation for incompressible SPH. The Visual Computer 35, 4 (2019), 579--590.
[19]
François Dagenais, Jonathan Gagnon, and Eric Paquette. 2016. An efficient layered simulation workflow for snow imprints. The Visual Computer 32, 6 (June 2016), 881--890.
[20]
Mathieu Desbrun and Marie-Paule Gascuel. 1996. Smoothed particles: A new paradigm for animating highly deformable bodies. In Computer Animation and Simulation '96, Vol. 96. Springer, Springer Vienna, Vienna, 61--76.
[21]
Yu Fang, Yuanming Hu, Shi-Min Hu, and Chenfanfu Jiang. 2018. A Temporally Adaptive Material Point Method with Regional Time Stepping. Computer Graphics Forum 37, 8 (2018), 195--204.
[22]
Yu Fang, Minchen Li, Ming Gao, and Chenfanfu Jiang. 2019. Silly Rubber: An Implicit Material Point Method for Simulating Non-Equilibrated Viscoelastic and Elastoplastic Solids. ACM Trans. Graph. 38, 4, Article 118 (July 2019), 13 pages.
[23]
Paul Fearing. 2000. Computer Modelling of Fallen Snow. In Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH '00). ACM Press/Addison-Wesley Publishing Co., USA, 37--46.
[24]
Bryan E. Feldman and James F. O'Brien. 2002. Modeling the Accumulation of Wind-Driven Snow. In ACM SIGGRAPH 2002 Conference Abstracts and Applications (San Antonio, Texas) (SIGGRAPH '02). Association for Computing Machinery, New York, NY, USA, 218.
[25]
Niels v. Festenberg and Stefan Gumhold. 2009. A Geometric Algorithm for Snow Distribution in Virtual Scenes. In Eurographics Workshop on Natural Phenomena, Eric Galin and Jens Schneider (Eds.). The Eurographics Association, Aire-la-Ville, Switzerland, 17--25.
[26]
Niels v. Festenberg and Stefan Gumhold. 2011. Diffusion-Based Snow Cover Generation. Computer Graphics Forum 30, 6 (2011), 1837--1849.
[27]
FIFTY2 Technology GmbH. 2020. PreonLab. https://fifty2.eu/.
[28]
Ming Gao, Xinlei Wang, Kui Wu, Andre Pradhana, Eftychios Sifakis, Cem Yuksel, and Chenfanfu Jiang. 2018. GPU Optimization of Material Point Methods. ACM Trans. Graph. 37, 6, Article 254 (Dec. 2018), 12 pages.
[29]
Theodore F. Gast, Craig Schroeder, Alexey Stomakhin, Chenfanfu Jiang, and Joseph M. Teran. 2015. Optimization Integrator for Large Time Steps. IEEE Transactions on Visualization and Computer Graphics 21, 10 (Oct. 2015), 1103--1115.
[30]
J. Gaume, T. Gast, J. Teran, A. van Herwijnen, and C. Jiang. 2018. Dynamic anticrack propagation in snow. Nature Communications 9, 1 (08 2018), 681--690.
[31]
Johan Gaume, Alec van Herwijnen, Ted Gast, Joseph Teran, and Chenfanfu Jiang. 2019. Investigating the release and flow of snow avalanches at the slope-scale using a unified model based on the material point method. Cold Regions Science and Technology 168 (2019), 102847.
[32]
Dan Gerszewski, Haimasree Bhattacharya, and Adam W. Bargteil. 2009. A Point-Based Method for Animating Elastoplastic Solids. In Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (New Orleans, Louisiana) (SCA '09). Association for Computing Machinery, New York, NY, USA, 133--138.
[33]
Christoph Gissler, Stefan Band, Andreas Peer, Markus Ihmsen, and Matthias Teschner. 2017. Generalized drag force for particle-based simulations. Computers & Graphics 69 (2017), 1--11.
[34]
Christoph Gissler, Andreas Peer, Stefan Band, Jan Bender, and Matthias Teschner. 2019. Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling. ACM Transactions on Graphics 38, 1, Article 5 (2019), 13 pages.
[35]
Prashant Goswami, Christian Markowicz, and Ali Hassan. 2019. Real-time Particle-based Snow Simulation on the GPU. In Eurographics Symposium on Parallel Graphics and Visualization, Hank Childs and Steffen Frey (Eds.). The Eurographics Association, Aire-la-Ville, Switzerland, 49--57.
[36]
Hakan Haglund, Mattias Andersson, and Anders Hast. 2002. Snow Accumulation in Real-time. In Proceedings from SIGRAD 2002. Linköping University Electronic Press; Linköpings universitet, Linköping, Sweden, 11--15.
[37]
David Hahn and Chris Wojtan. 2015. High-Resolution Brittle Fracture Simulation with Boundary Elements. ACM Trans. Graph. 34, 4, Article 151 (July 2015), 12 pages.
[38]
Xuchen Han, Theodore F. Gast, Qi Guo, Stephanie Wang, Chenfanfu Jiang, and Joseph Teran. 2019. A Hybrid Material Point Method for Frictional Contact with Diverse Materials. Proc. ACM Comput. Graph. Interact. Tech. 2, 2, Article 17 (July 2019), 24 pages.
[39]
Tommy Hinks and Ken Museth. 2009. Wind-driven Snow Buildup Using a Level Set Approach. In Eurographics Ireland Workshop Series, Vol. 9. The Eurographics Association, Aire-la-Ville, Switzerland, 19--26.
[40]
Yuanming Hu, Yu Fang, Ziheng Ge, Ziyin Qu, Yixin Zhu, and Chenfanfu Jiang. 2019a. Taichi MPM: High-Performance MLS-MPM Solver with Cutting and Coupling (CPIC). https://github.com/yuanming-hu/taichi_mpm.
[41]
Yuanming Hu, Yu Fang, Ziheng Ge, Ziyin Qu, Yixin Zhu, Andre Pradhana, and Chenfanfu Jiang. 2018. A Moving Least Squares Material Point Method with Displacement Discontinuity and Two-Way Rigid Body Coupling. ACM Trans. Graph. 37, 4, Article 150 (July 2018), 14 pages.
[42]
Yuanming Hu, Tzu-Mao Li, Luke Anderson, Jonathan Ragan-Kelley, and Frédo Durand. 2019b. Taichi: A Language for High-Performance Computation on Spatially Sparse Data Structures. ACM Transactions on Graphics 38, 6, Article 201 (Nov. 2019), 16 pages.
[43]
Libo Huang, Torsten Hädrich, and Dominik L. Michels. 2019. On the Accurate Large-Scale Simulation of Ferrofluids. ACM Trans. Graph. 38, 4, Article 93 (July 2019), 15 pages.
[44]
Markus Ihmsen, Jens Cornelis, Barbara Solenthaler, Christopher Horvath, and Matthias Teschner. 2014a. Implicit Incompressible SPH. IEEE Transactions on Visualization and Computer Graphics 20, 3 (March 2014), 426--435.
[45]
Markus Ihmsen, Jens Orthmann, Barbara Solenthaler, Andreas Kolb, and Matthias Teschner. 2014b. SPH Fluids in Computer Graphics. In Eurographics (State of the Art Reports). The Eurographics Association, Aire-la-Ville, Switzerland, 21--42.
[46]
Ben Jones, April Martin, Joshua A. Levine, Tamar Shinar, and Adam W. Bargteil. 2016a. Ductile Fracture for Clustered Shape Matching. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (Redmond, Washington) (I3D '16). Association for Computing Machinery, New York, NY, USA, 65--70.
[47]
Ben Jones, Nils Thuerey, Tamar Shinar, and Adam W. Bargteil. 2016b. Example-Based Plastic Deformation of Rigid Bodies. ACM Trans. Graph. 35, 4, Article 34 (July 2016), 11 pages.
[48]
Dan Koschier, Jan Bender, Barbara Solenthaler, and Matthias Teschner. 2019. Smoothed Particle Hydrodynamics Techniques for the Physics Based Simulation of Fluids and Solids. In Eurographics 2019 - Tutorials, Wenzel Jakob and Enrico Puppo (Eds.). The Eurographics Association, Aire-la-Ville, Switzerland, 1--41.
[49]
Nipun Kwatra, Jonathan Su, Jón T. Grétarsson, and Ronald Fedkiw. 2009. A method for avoiding the acoustic time step restriction in compressible flow. J. Comput. Phys. 228, 11 (2009), 4146--4161.
[50]
Frank Losasso, Tamar Shinar, Andrew Selle, and Ronald Fedkiw. 2006. Multiple Interacting Liquids. In ACM SIGGRAPH 2006 Papers (Boston, Massachusetts) (SIGGRAPH '06). Association for Computing Machinery, New York, NY, USA, 812--819.
[51]
Günther Meschke, Changhong Liu, and Herbert A. Mang. 1996. Large Strain Finite-Element Analysis of Snow. Journal of Engineering Mechanics 122, 7 (1996), 591--602.
[52]
J. J. Monaghan. 2005. Smoothed particle hydrodynamics. Reports on Progress in Physics 68, 8 (July 2005), 1703--1759.
[53]
J. J. Monaghan. 2012. Smoothed Particle Hydrodynamics and Its Diverse Applications. Annual Review of Fluid Mechanics 44, 1 (2012), 323--346.
[54]
Joseph P. Morris, Patrick J. Fox, and Yi Zhu. 1997. Modeling Low Reynolds Number Incompressible Flows Using SPH. J. Comput. Phys. 136, 1 (Sept. 1997), 214--226.
[55]
Nobuhiko Mukai, Yusuke Eto, and Youngha Chang. 2017. Representation Method of Snow Splitting and Sliding on a Roof. In 5th International Conference on Advances in Engineering and Technology. Eminent Association of Researchers in Engineering & Technology (EARET), London, UK, 100--103.
[56]
Matthias Müller, David Charypar, and Markus Gross. 2003. Particle-based Fluid Simulation for Interactive Applications. In Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (San Diego, California) (SCA '03). Eurographics Association, Aire-la-Ville, Switzerland, 154--159.
[57]
Andrew Nealen, Matthias Müller, Richard Keiser, Eddy Boxerman, and Mark Carlson. 2006. Physically Based Deformable Models in Computer Graphics. Computer Graphics Forum 25, 4 (2006), 809--836.
[58]
Tomoyuki Nishita, Hiroshi Iwasaki, Yoshinori Dobashi, and Eihachiro Nakamae. 1997. A Modeling and Rendering Method for Snow by Using Metaballs. Computer Graphics Forum 16, 3 (1997), C357--C364.
[59]
Andreas Peer, Christoph Gissler, Stefan Band, and Matthias Teschner. 2018. An Implicit SPH Formulation for Incompressible Linearly Elastic Solids. Computer Graphics Forum 37, 6 (Dec. 2018), 135--148.
[60]
Andreas Peer, Markus Ihmsen, Jens Cornelis, and Matthias Teschner. 2015. An Implicit Viscosity Formulation for SPH Fluids. ACM Transactions on Graphics 34, 4 (2015), 114:1--114:10.
[61]
D. T. Reynolds, S. D. Laycock, and A. M. Day. 2015. Real-Time Accumulation of Occlusion-Based Snow. The Visual Computer 31, 5 (May 2015), 689--700.
[62]
Barbara Solenthaler and Renato Pajarola. 2008. Density Contrast SPH Interfaces. In ACM SIGGRAPH/Eurographics Symposium on Computer Animation (Dublin, Ireland) (SCA '08). Eurographics Association, Aire-la-Ville, Switzerland, 211--218.
[63]
Barbara Solenthaler and Renato Pajarola. 2009. Predictive-Corrective Incompressible SPH. ACM Transactions on Graphics 28, 3, Article 40 (July 2009), 6 pages.
[64]
Barbara Solenthaler, Jürg Schläfli, and Renato Pajarola. 2007. A unified particle model for fluid-solid interactions. Computer Animation and Virtual Worlds 18, 1 (2007), 69--82.
[65]
Alexey Stomakhin, Craig Schroeder, Lawrence Chai, Joseph Teran, and Andrew Selle. 2013. A Material Point Method for Snow Simulation. ACM Trans. Graph. 32, 4, Article 102 (July 2013), 10 pages.
[66]
Alexey Stomakhin, Craig Schroeder, Chenfanfu Jiang, Lawrence Chai, Joseph Teran, and Andrew Selle. 2014. Augmented MPM for Phase-Change and Varied Materials. ACM Trans. Graph. 33, 4, Article 138 (July 2014), 11 pages.
[67]
Robert W. Sumner, James F. O'Brien, and Jessica K. Hodgins. 1999. Animating Sand, Mud, and Snow. Computer Graphics Forum 18, 1 (1999), 17--26.
[68]
Tetsuya Takahashi, Yoshinori Dobashi, Issei Fujishiro, Tomoyuki Nishita, and Ming C. Lin. 2015. Implicit Formulation for SPH-Based Viscous Fluids. Comput. Graph. Forum 34, 2 (May 2015), 493--502.
[69]
Tetsuya Takahashi and Issei Fujishiro. 2012. Particle-based Simulation of Snow Trampling Taking Sintering Effect into Account. In ACM SIGGRAPH 2012 Posters (Los Angeles, California) (SIGGRAPH '12). Association for Computing Machinery, New York, NY, USA, Article 7, 1 pages.
[70]
Andre Pradhana Tampubolon, Theodore Gast, Gergely Klár, Chuyuan Fu, Joseph Teran, Chenfanfu Jiang, and Ken Museth. 2017. Multi-Species Simulation of Porous Sand and Water Mixtures. ACM Trans. Graph. 36, 4, Article 105 (July 2017), 11 pages.
[71]
H. A. van der Vorst. 1992. Bi-CGSTAB: A Fast and Smoothly Converging Variant of Bi-CG for the Solution of Nonsymmetric Linear Systems. SIAM J. Sci. Statist. Comput. 13, 2 (1992), 631--644.
[72]
Changbo Wang, Zhangye Wang, Tian Xia, and Qunsheng Peng. 2006. Real-time snowing simulation. The Visual Computer 22, 5 (May 2006), 315--323.
[73]
Stephanie Wang, Mengyuan Ding, Theodore F. Gast, Leyi Zhu, Steven Gagniere, Chenfanfu Jiang, and Joseph M. Teran. 2019. Simulation and Visualization of Ductile Fracture with the Material Point Method. Proc. ACM Comput. Graph. Interact. Tech. 2, 2, Article 18 (July 2019), 20 pages.
[74]
Marcel Weiler, Dan Koschier, Magnus Brand, and Jan Bender. 2018. A Physically Consistent Implicit Viscosity Solver for SPH Fluids. Computer Graphics Forum 37, 2 (2018), 145--155.
[75]
Rene Winchenbach, Hendrik Hochstetter, and Andreas Kolb. 2017. Infinite Continuous Adaptivity for Incompressible SPH. ACM Transactions on Graphics 36, 4, Article 102 (2017), 10 pages.
[76]
Chris Wojtan, Nils Thürey, Markus Gross, and Greg Turk. 2009. Deforming Meshes That Split and Merge. ACM Transactions on Graphics 28, 3, Article 76 (July 2009), 10 pages.
[77]
Joshuah Wolper, Yu Fang, Minchen Li, Jiecong Lu, Ming Gao, and Chenfanfu Jiang. 2019. CD-MPM: Continuum Damage Material Point Methods for Dynamic Fracture Animation. ACM Trans. Graph. 38, 4, Article 119 (July 2019), 15 pages.
[78]
Sai-Keung Wong and I-Ting Fu. 2015. Hybrid-based snow simulation and snow rendering with shell textures. Computer Animation and Virtual Worlds 26, 3-4 (2015), 413--421.
[79]
Joel Wretborn, Rickard Armiento, and Ken Museth. 2017. Animation of crack propagation by means of an extended multi-body solver for the material point method. Computers & Graphics 69 (2017), 131--139.
[80]
Yongning Zhu and Robert Bridson. 2005. Animating Sand as a Fluid. ACM Trans. Graph. 24, 3 (July 2005), 965--972.

Cited By

View all
  • (2024)Modeling Aircraft Fuel Jettison Using Smoothed Particle Hydrodynamics on Finite-Volume MeshesJournal of Aircraft10.2514/1.C03745661:4(1071-1088)Online publication date: Jul-2024
  • (2024)Parallel spatiotemporally adaptive DEM-based snow simulationProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36753747:3(1-20)Online publication date: 9-Aug-2024
  • (2024)Cyclogenesis: Simulating Hurricanes and TornadoesACM Transactions on Graphics10.1145/365814943:4(1-16)Online publication date: 19-Jul-2024
  • Show More Cited By

Index Terms

  1. An implicit compressible SPH solver for snow simulation

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Transactions on Graphics
    ACM Transactions on Graphics  Volume 39, Issue 4
    August 2020
    1732 pages
    ISSN:0730-0301
    EISSN:1557-7368
    DOI:10.1145/3386569
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 August 2020
    Published in TOG Volume 39, Issue 4

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. implicit solver
    2. physically-based animation
    3. smoothed particle hydrodynamics
    4. snow
    5. two-way coupling

    Qualifiers

    • Research-article

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)177
    • Downloads (Last 6 weeks)11
    Reflects downloads up to 03 Oct 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Modeling Aircraft Fuel Jettison Using Smoothed Particle Hydrodynamics on Finite-Volume MeshesJournal of Aircraft10.2514/1.C03745661:4(1071-1088)Online publication date: Jul-2024
    • (2024)Parallel spatiotemporally adaptive DEM-based snow simulationProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36753747:3(1-20)Online publication date: 9-Aug-2024
    • (2024)Cyclogenesis: Simulating Hurricanes and TornadoesACM Transactions on Graphics10.1145/365814943:4(1-16)Online publication date: 19-Jul-2024
    • (2024)Dynamic simulation of branch deformation under snow pressureInternational Journal of Modeling, Simulation, and Scientific Computing10.1142/S179396232450024715:01Online publication date: 23-Feb-2024
    • (2024)Generating medium-scale synthetic snowy scenes for testing autonomous vehicle navigationSynthetic Data for Artificial Intelligence and Machine Learning: Tools, Techniques, and Applications II10.1117/12.3009866(20)Online publication date: 7-Jun-2024
    • (2024)Snow and Ice Animation Methods in Computer GraphicsComputer Graphics Forum10.1111/cgf.1505943:2Online publication date: 30-Apr-2024
    • (2024)Simulating hyperelastic materials with anisotropic stiffness models in a particle-based frameworkComputers and Graphics10.1016/j.cag.2023.09.007116:C(437-447)Online publication date: 4-Mar-2024
    • (2024)Peridynamic‐based modeling of elastoplasticity and fracture dynamicsComputer Animation and Virtual Worlds10.1002/cav.224235:4Online publication date: 16-Jul-2024
    • (2023)The Application of Simplified Strassen Algorithm to Snow Simulation with Material Point MethodProceedings of the 2023 4th International Conference on Machine Learning and Computer Application10.1145/3650215.3650378(921-925)Online publication date: 27-Oct-2023
    • (2023)Implicit Surface Tension for SPH Fluid SimulationACM Transactions on Graphics10.1145/363193643:1(1-14)Online publication date: 30-Nov-2023
    • Show More Cited By

    View Options

    Get Access

    Login options

    Full Access

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media