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Crafting Research Products through Digital Machine Embroidery

Published: 03 July 2020 Publication History

Abstract

Wearables combine practical and conceptual challenges related to electronics, clothing and interaction design. Research through design in this area is commonly done iteratively through prototypes of increasing levels of fidelity, often relying on manual fabrication. However, manual fabrication presents challenges when comparing prototypes due to their varying levels of realization and the inaccuracy of reproductions. We discuss how using digital machine embroidery, combined with chemical embroidery technique, supports fabricating consistent high-fidelity prototypes for soft wearables in the form of research products. Our approach involves creating the textile substrate together with integrating and embedding electronic components through a unified process whilst keeping high control over alterations between prototypes. We illustrate this approach through the design process of the Smart Sock, a sensorized sock for rehabilitation. We detail the challenges behind our process and reflect on the opportunities emerging from using digital machine and chemical embroidery techniques combined to craft research products.

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Cited By

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  • (2024)Research on Innovative Development of Miao Embroidery Intangible Cultural Heritage in Guizhou, China Based on Digital DesignGATR Journal of Business and Economics Review10.35609/jber.2024.9.2(1)9:2(85-94)Online publication date: 29-Sep-2024
  • (2024)A Study on Improving the Innovativeness and Practicality of Traditional Embroidery Techniques Using Topological Structure AnalysisApplied Mathematics and Nonlinear Sciences10.2478/amns-2024-26989:1Online publication date: 4-Oct-2024
  • (2024)What's in a cable? Abstracting Knitting Design Elements with Blended Raster/Vector PrimitivesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676351(1-20)Online publication date: 13-Oct-2024
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    cover image ACM Conferences
    DIS '20: Proceedings of the 2020 ACM Designing Interactive Systems Conference
    July 2020
    2264 pages
    ISBN:9781450369749
    DOI:10.1145/3357236
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 03 July 2020

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    Author Tags

    1. digital fabrication
    2. digital machine embroidery
    3. e-textiles
    4. research products
    5. soft wearables
    6. textile sensors

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    DIS '20: Designing Interactive Systems Conference 2020
    July 6 - 10, 2020
    Eindhoven, Netherlands

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    View all
    • (2024)Research on Innovative Development of Miao Embroidery Intangible Cultural Heritage in Guizhou, China Based on Digital DesignGATR Journal of Business and Economics Review10.35609/jber.2024.9.2(1)9:2(85-94)Online publication date: 29-Sep-2024
    • (2024)A Study on Improving the Innovativeness and Practicality of Traditional Embroidery Techniques Using Topological Structure AnalysisApplied Mathematics and Nonlinear Sciences10.2478/amns-2024-26989:1Online publication date: 4-Oct-2024
    • (2024)What's in a cable? Abstracting Knitting Design Elements with Blended Raster/Vector PrimitivesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676351(1-20)Online publication date: 13-Oct-2024
    • (2024)Fold, Stand and Drape: Unweaving Physical vs Digital Textile Design ConsiderationsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633351(1-15)Online publication date: 11-Feb-2024
    • (2024)LeatherBoard: Sustainable On-body Rapid Prototyping with Leather Scraps and Machine EmbroideryExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650894(1-7)Online publication date: 11-May-2024
    • (2024)KnitScape: Computational Design and Yarn-Level Simulation of Slip and Tuck Colorwork Knitting PatternsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642799(1-20)Online publication date: 11-May-2024
    • (2024)A temporal vocabulary of Design Events for Research through DesignProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642560(1-12)Online publication date: 11-May-2024
    • (2024)Expressive Clothing: Understanding Hobbyist-Sewers' Visions for Self-Expression Through ClothingProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642338(1-17)Online publication date: 11-May-2024
    • (2023)Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and MachinesACM Transactions on Computer-Human Interaction10.1145/360932831:1(1-45)Online publication date: 29-Nov-2023
    • (2023)EmTex: Prototyping Textile-Based Interfaces through An Embroidered Construction KitProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606815(1-17)Online publication date: 29-Oct-2023
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