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GazeButton: enhancing buttons with eye gaze interactions

Published: 25 June 2019 Publication History

Abstract

The button is an element of a user interface to trigger an action, traditionally using click or touch. We introduce GazeButton, a novel concept extending the default button mode with advanced gaze-based interactions. During normal interaction, users can utilise this button as a universal hub for gaze-based UI shortcuts. The advantages are: 1) easy to integrate in existing UIs, 2) complementary, as users choose either gaze or manual interaction, 3) straightforward, as all features are located in one button, and 4) one button to interact with the whole screen. We explore GazeButtons for a custom-made text reading, writing, and editing tool on a multitouch tablet device. For example, this allows the text cursor position to be set as users look at the position and tap on the GazeButton, avoiding costly physical movement. Or, users can simply gaze over a part of the text that should be selected, while holding the GazeButton. We present a design space, specific application examples, and point to future button designs that become highly expressive by unifying the user's visual and manual input.

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  • (2023)Gaze-based Interaction on Handheld Mobile DevicesProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589540(1-4)Online publication date: 30-May-2023
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    cover image ACM Conferences
    ETRA '19: Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications
    June 2019
    623 pages
    ISBN:9781450367097
    DOI:10.1145/3314111
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 25 June 2019

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    Author Tags

    1. interaction modality
    2. text input
    3. touch and gaze

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    • (2024)Beyond Aesthetics: Evaluating Response Widgets for Reliability & Construct Validity of Scale QuestionnairesExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650751(1-7)Online publication date: 11-May-2024
    • (2023)Exploring Gaze-assisted and Hand-based Region Selection in Augmented RealityProceedings of the ACM on Human-Computer Interaction10.1145/35911297:ETRA(1-19)Online publication date: 18-May-2023
    • (2023)Gaze-based Interaction on Handheld Mobile DevicesProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589540(1-4)Online publication date: 30-May-2023
    • (2023)Gaze-based Mode-Switching to Enhance Interaction with Menus on TabletsProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3588409(1-8)Online publication date: 30-May-2023
    • (2023)Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580871(1-17)Online publication date: 19-Apr-2023
    • (2023)i-GSI: A Novel Grasp Switching Interface Based on Eye-Tracking and Augmented Reality for Multi-Grasp Prosthetic HandsIEEE Robotics and Automation Letters10.1109/LRA.2023.32403758:3(1619-1626)Online publication date: Mar-2023
    • (2023)Exploring Trajectory Data in Augmented Reality: A Comparative Study of Interaction Modalities2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00094(790-799)Online publication date: 16-Oct-2023
    • (2023)A Non-Contact Human-Computer Interaction Method Based on Gaze2023 IEEE 13th International Conference on Electronics Information and Emergency Communication (ICEIEC)10.1109/ICEIEC58029.2023.10199950(70-74)Online publication date: 14-Jul-2023
    • (2022)A Practical Method to Eye-tracking on the Phone: Toolkit, Accuracy and PrecisionProceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia10.1145/3568444.3568463(182-188)Online publication date: 27-Nov-2022
    • (2022)See through themProceedings of the 2nd Workshop on Games Systems10.1145/3534085.3534338(1-4)Online publication date: 14-Jun-2022
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