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Emotify: emotional game for children with autism spectrum disorder based-on machine learning

Published: 16 March 2019 Publication History

Abstract

Children with Autism Spectrum Disorder (ASD) often face the challenge of detecting and expressing emotions. I.e., it's hard for them to recognize happiness, sadness and anger in other people and to express their own feelings. This difficulty produces severe impairments in communication and social functioning. The paper proposes a spoken educational game, exploiting Machine Learning techniques, to help children with ASD to understand how to correctly identify and express emotions. The game focuses on four emotional states (happiness, sadness, anger and neutrality) and is divided in two levels with increasingly difficulty: the first step is to learn how to recognize and express feelings and in the second phase emotional skills by the user are examined and evaluated. The application integrates a multilingual emotion recognizer from the pitch of the voice.

References

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Alberto Battocchi, Fabio Pianesi, Daniel Tomasini, Massimo Zancanaro, Gianluca Esposito, Paola Venuti, A Ben Sasson, Eynat Gal, and Patrice L Weiss. 2009. Collaborative Puzzle Game: a tabletop interactive game for fostering collaboration in children with Autism Spectrum Disorders (ASD). In Proceedings of the ACM international conference on interactive tabletops and surfaces. ACM, 197--204.
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Anwar et al. 2016. Real Time Face Expression Recognition of Children with Autism. International Academy of Engineering and Medical Research (2016).
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B.Abirached et al. 2011. Improving communication skills of children with ASD through interaction with virtual characters. IEEE 1st SeGAH (2011).
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Ingrid Maria Hopkins, Michael W Gower, Trista A Perez, Dana S Smith, Franklin R Amthor, F Casey Wimsatt, and Fred J Biasini. 2011. Avatar assistant: improving social skills in students with an ASD through a computer-based intervention. Journal of autism and developmental disorders 41, 11 (2011), 1543--1555.
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Erik Marchi, Björn Schuller, Simon Baron-Cohen, Amandine Lassalle, Helen O'Reilly, Delia Pigat, Ofer Golan, S Friedenson, Shahar Tal, S Bolte, et al. 2015. Voice Emotion Games: Language and Emotion in the Voice of Children with Autism Spectrum Conditio. In IUI 2015.
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Helmi Adly Mohd Noor, Faaizah Shahbodin, and Naim Che Pee. 2012. Serious game for autism children: review of literature. World Academy of Science, Engineering and Technology, International Journal of Social, Behavioral, Educational, Economic, Business and Industrial Engineering 6, 4 (2012), 554--559.

Cited By

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  • (2024)An evaluation of machine learning approaches for early diagnosis of autism spectrum disorderHealthcare Analytics10.1016/j.health.2023.1002935(100293)Online publication date: Jun-2024
  • (2023)Requirements Gathering Regarding Fine Motor Skills, Adaptive Difficulty and Executive Functions for a Game in Development for Therapy Sessions with Autistic Children to Encourage CollaborationProceedings of the 2023 ACM International Conference on Interactive Media Experiences Workshops10.1145/3604321.3604345(32-37)Online publication date: 12-Jun-2023
  • (2023)A Review On: Autism Spectrum Disorder Detection by Machine Learning Using Small Video2023 3rd International Conference on Intelligent Communication and Computational Techniques (ICCT)10.1109/ICCT56969.2023.10076139(1-8)Online publication date: 19-Jan-2023
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    cover image ACM Conferences
    IUI '19 Companion: Companion Proceedings of the 24th International Conference on Intelligent User Interfaces
    March 2019
    173 pages
    ISBN:9781450366731
    DOI:10.1145/3308557
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 16 March 2019

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    Author Tags

    1. ASD children
    2. children's speech
    3. classification
    4. machine learning game
    5. random forest classifier
    6. speech recognition

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    Cited By

    View all
    • (2024)An evaluation of machine learning approaches for early diagnosis of autism spectrum disorderHealthcare Analytics10.1016/j.health.2023.1002935(100293)Online publication date: Jun-2024
    • (2023)Requirements Gathering Regarding Fine Motor Skills, Adaptive Difficulty and Executive Functions for a Game in Development for Therapy Sessions with Autistic Children to Encourage CollaborationProceedings of the 2023 ACM International Conference on Interactive Media Experiences Workshops10.1145/3604321.3604345(32-37)Online publication date: 12-Jun-2023
    • (2023)A Review On: Autism Spectrum Disorder Detection by Machine Learning Using Small Video2023 3rd International Conference on Intelligent Communication and Computational Techniques (ICCT)10.1109/ICCT56969.2023.10076139(1-8)Online publication date: 19-Jan-2023
    • (2023)A mobility-aware federated learning coordination algorithmThe Journal of Supercomputing10.1007/s11227-023-05372-379:17(19049-19063)Online publication date: 24-May-2023
    • (2023)Augmented Reality to Reinforce Working Memory in Children with ASD. A Case StudiesComputer Science – CACIC 202210.1007/978-3-031-34147-2_2(21-32)Online publication date: 27-May-2023
    • (2022)Opportunities for Serious Game Technologies to Engage Children with Autism in a Pakistani Sociocultural and Institutional ContextProceedings of the 34th Australian Conference on Human-Computer Interaction10.1145/3572921.3572923(338-347)Online publication date: 29-Nov-2022
    • (2022)Using an interactive floor system for game-based learning of human emotions“TOPICAL ISSUES OF THERMOPHYSICS, ENERGETICS AND HYDROGASDYNAMICS IN THE ARCTIC CONDITIONS”: Dedicated to the 85th Birthday Anniversary of Professor E. A. Bondarev10.1063/5.0100702(040006)Online publication date: 2022
    • (2021)EmoAnim: A Serious Game for Screening Children with Autism using Emotions in Animations2021 International Serious Games Symposium (ISGS)10.1109/ISGS54702.2021.9684762(75-80)Online publication date: 25-Nov-2021
    • (2021)Technology-Assisted Emotion Recognition for Autism Spectrum Disorder (ASD) Children: A Systematic Literature ReviewIEEE Access10.1109/ACCESS.2021.30607539(33638-33653)Online publication date: 2021
    • (2020)Show, Don’t Tell. Reflections on the Design of Multi-modal Conversational InterfacesChatbot Research and Design10.1007/978-3-030-68288-0_5(64-77)Online publication date: 23-Nov-2020
    • Show More Cited By

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