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Hand Me This: Exploring the Effects of Gaze-driven Animations and Hand Representations in Users’ Sense of Presence and Embodiment

Published: 04 June 2024 Publication History

Abstract

"What you see is what you get" is a concept in eye gaze interaction of selecting only with your eye. Technologies such as Virtual and Augmented Reality (VR/AR) often exclude people with limited mobility due to their dependence on controllers or hand movement. Meanwhile, embodiment focuses on a one-to-one mapping of the body & hands. However, previous work did not connect embodiment and accessibility with the aid of eye-gaze interaction. In this project, we explore how different gaze-controlled hand representations and animations affect users’ reported presence and embodiment that current technology lacks and can be crucially important, in virtual environments. Our data showed significant differences in presence and self-location(embodiment), especially when comparing Dwell and Snap animations.

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  1. Hand Me This: Exploring the Effects of Gaze-driven Animations and Hand Representations in Users’ Sense of Presence and Embodiment

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    cover image ACM Conferences
    ETRA '24: Proceedings of the 2024 Symposium on Eye Tracking Research and Applications
    June 2024
    525 pages
    ISBN:9798400706073
    DOI:10.1145/3649902
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Published: 04 June 2024

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    Author Tags

    1. Animation
    2. Embodiment
    3. Eye Gaze Interaction
    4. Presence
    5. Representation
    6. Selection
    7. Self-Presence
    8. Virtual Reality

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    • he Portuguese Recovery and Re- silience Program (PRR), IAPMEI/ANI/FCT
    • Fundação para a Ciência e a Tecnologia and LARSyS

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    ETRA '24

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