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Immersive Analytics 2.0: Spatial and Embodied Sensemaking

Published: 28 April 2022 Publication History

Abstract

Immersive Analytics is now a fully emerged research topic that spans several research communities, including Human-Computer Interaction, Data Visualisation, Virtual Reality and Augmented Reality. Immersive Analytics research has identified and validated benefits of using embodied, 3D spatial immersive environments for visualisation and have shown benefits in the effective use of space and 3D interaction to explore complex data. As of today, most studies in Immersive Analytics have focused on exploring novel visualisation techniques in 3D embodied immersive environments. Thus far, there is a lack of fundamental study in this field that clearly compares immersive versus non immersive platforms for analytics purposes, and firmly delineates the benefits of immersive environments for analytic tasks. We feel that it is time to establish an agenda to assess the benefits and potential of immersive technologies, spatial interfaces, and embodied interaction to support sensemaking, data understanding, and collaborative analytics. This workshop will aim at putting this agenda together, by gathering international experts from Immersive Analytics and related fields to define which studies need to be conducted to assess the effect of embodied interaction on cognition in data analytics.

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      cover image ACM Conferences
      CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
      April 2022
      3066 pages
      ISBN:9781450391566
      DOI:10.1145/3491101
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Publication History

      Published: 28 April 2022

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      Author Tags

      1. Embodied Interaction
      2. Immersive Analytics
      3. Sensemaking
      4. Spatial User Interfaces

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      CHI '22: CHI Conference on Human Factors in Computing Systems
      April 29 - May 5, 2022
      LA, New Orleans, USA

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      Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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      Cited By

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      • (2024)Designing Shared VR Tools for Spatial Scientific Sensemaking About Wildfire EvacuationExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650819(1-5)Online publication date: 11-May-2024
      • (2023)ProxSituated VisualizationProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580952(1-20)Online publication date: 19-Apr-2023
      • (2023)Towards an Understanding of Distributed Asymmetric Collaborative Visualization on Problem-solving2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR55154.2023.00054(387-397)Online publication date: Mar-2023
      • (2023)Visualization in virtual reality: a systematic reviewVirtual Reality10.1007/s10055-023-00753-827:2(1447-1480)Online publication date: 17-Jan-2023
      • (2022)Immersive Analytics Spaces and SurfacesCompanion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces10.1145/3532104.3571471(68-71)Online publication date: 20-Nov-2022

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